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Wired News 2006 Vaporware Awards 215

Posted by CmdrTaco
from the it's-that-time-of-year-again dept.
silentounce writes "Wired News has released the winners of its 9th annual Wired News Vaporware Awards. I won't list any of them in the summary because I don't want to spoil anyone's surprise. They have some interesting entries, one that is more a concept of a product than an actual product. I'm not sure how you can claim something is vaporware if it hasn't even been given a specific name or a developer yet, but apparently they think they can. "
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Wired News 2006 Vaporware Awards

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  • by Anonymous Coward on Wednesday December 27, 2006 @01:06PM (#17378076)
    Here's the list of major accomplishments that have been achieved since they announced it back in 1997: http://duke.a-13.net/ [a-13.net]
  • by AKAImBatman (238306) * <akaimbatman@g[ ]l.com ['mai' in gap]> on Wednesday December 27, 2006 @01:24PM (#17378356) Homepage Journal
    [A380] is already flying. Just because it is not in commercial use yet, doesn't make it vapor ware.

    The X-33 flew as well, but that was total vaporware. Until someone accepts delivery of an A380, it will remain as vaporware as Airbus continues to delay shipments in order to "work out the bugs".
  • Evolution - NOT (Score:2, Interesting)

    by CustomDesigned (250089) on Wednesday December 27, 2006 @01:36PM (#17378516) Homepage Journal
    In Wright's Spore, which is being developed by Maxis, the player guides a species through the grand process of evolution -- from a single-cell organism to star-hopping superbeings. Everything the user creates will be compiled into a giant database and shared among all the game's online players.

    Evolution is defined as unguided. The above is a description of Intelligent Design, not evolution. The player is essentially the god of a universe built via Theistic Evolution, and every game play decision is a miracle. In a game based on true Evolution, you would just watch everything unfold randomly according to the game rules after perhaps tweaking some initial conditions (you are allowed some Initial Design of the rules / state at the Big Bang, since that doesn't involve any god/world interaction).

If you fail to plan, plan to fail.

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