from the i-am-no-chair-i-am-a-gamer dept.
mikesd81 writes "The Associated Press has an article about a robot named George that plays hide-and-seek. Impressively, the robot can actually also find a place to hide, and then hunt for its human playmate. Scientists are calling this 'a new level of human interaction'. The machine must take cues from people and behave accordingly. Researchers aim to imply humanity in robotics by creating technology that can connect with humans in a more 'thoughtful' way. The places to first see this technology are in the most human-oriented fields — those that require special care in dealing with the elderly, young and disabled." From the article: "'Robots in the human environment, to me that's the final frontier,' said Cynthia Breazeal, robotic life group director at the Massachusetts Institute of Technology. 'The human environment is as complex as it gets; it pushes the envelope.' Robotics is moving from software and gears operating remotely - Mars, the bottom of the ocean or assembly lines - to finally working with, beside and even on people. 'Robots have to understand people as people,' Breazeal said. 'Right now, the average robot understands people like a chair: It's something to go around.'"
Fools ignore complexity. Pragmatists suffer it.
Some can avoid it. Geniuses remove it.
-- Perlis's Programming Proverb #58, SIGPLAN Notices, Sept. 1982