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The Rise and Fall of Commodore 340

Andrew Leigh writes "On The Edge: The Spectacular Rise And Fall Of Commodore by Brian Bagnall is fodder for anyone interested in the buried history of the personal computer. Whether you owned a Commodore computer or want to hear a new angle on the early stages of computer development, you'll find this book easy to pick up and almost impossible to put down. Bagnall has gone to a massive amount of effort in telling this tale, researching and interviewing the real personalities involved. It takes readers on an important and often emotional ride that will many times leave you shaking your head at how painfully it all went wrong." Read the rest of Andrew's review
On The Edge: The Spectacular Rise and Fall of Commodore
author Brian Bagnall
pages 557
publisher Variant Press
rating 9
reviewer Andrew Leigh
ISBN 0973864907
summary Tells the story of Commodore through first-hand accounts by former Commodore engineers and managers


Before Commodore entered the home computer market, they were primarily a calculator manufacturer. The story begins in the mid 70's with the development of Chuck Peddle's famous 6502 chip, through to the release of the first personal computer, the Commodore PET. It then reveals how the VIC-20 became the first home computer to break the elusive one million barrier. Then comes the Commodore 64, and how the company made it the best selling computer of all time. The Commodore 128 is given plenty of coverage, along with the failed Commodore 16 and Plus/4 computers (which are probably better off forgotten). At this point, Commodore seems like it is losing its way, and the story cuts to the struggling company responsible for the original Amiga computer. You'll learn about the various Amiga models that followed, including the successful Amiga 500 and the pre-DVD CDTV and CD32 units. The hirings, firings, disagreements, discontent, resignations and celebrations that occurred during the company's run are given more than their fair share of coverage. It doesn't always show Commodore in the best light, which is what readers should demand from any history.

It's a sad truth, and the book describes this in an often bitter fashion, that the early history of computers seems to focus on Apple, IBM and Microsoft while Commodore's massive contributions to the industry are routinely ignored. The common misconception that Apple started the home computing industry is simply wrong. Commodore was the first to show a personal computer, the first to deliver low-cost computers to the masses, the first to sell a million computers, and the first to arrive with a true multimedia computer. Fortunately this book sets a lot of the record straight.

On The Edge delves deeply into the business strategies behind the company. Students of any business discipline will be well advised to heed the lessons about how not to run a company. One of the book's main characters and the founder of Commodore, Jack Tramiel, was an incredibly ruthless business man. Whether you love him or hate him, he was ultimately behind the incredible success of the VIC-20 and Commodore 64 computers. The book outlines how he managed to be the first to sell his home computers to the mass market through department stores, driving prices down and annihilating most of the competition. It also amusingly tells how he would regularly lose his temper and have what employees referred to as "Jack Attacks" when things went wrong. Many people referred to him as the scariest man alive and he probably was. Jack Tramiel unfortunately does not publicly talk about the Commodore days, so Bagnall was not able to personally interview him, however family members and those close to him give their personal accounts of events.

The book also explains how Irving Gould, the money-man and venture capitalist behind Commodore, constantly interfered when things were seemingly running smoothly. It is widely recognized that Irving Gould and Medhi Ali (the CEO he instated at the time) ultimately caused the sad demise of Commodore through 1993-94, yet the details of how it happened have always been sketchy until now. Thomas Rattigan, former CEO of Commodore, was interviewed by Bagnall and gives his personal thoughts and experiences during his time with the company. He also talks about his untimely dismissal by Gould. The later sections of the book describe how numerous marketing mishaps and poor business sense led to a dwindling stock price and an eventual filing for liquidation. Bagnall accurately describes the heartbreaking end to a great company that deserved much more success and recognition.

This book certainly does not shy away from getting its metaphorical hands dirty with the technical details and manufacturing processes involved in building the Commodore computers. If anything, more detail would be welcome here, as the personalities interviewed obviously drove their designs by an enormous amount of passion. Bagnall has interviewed all the original key players involved on the technical side, including the humble and personable Chuck Peddle. You'll read how he built the MOS 6502 microprocessor, with the talented layout artist Bill Mensch. The chip was used by not only Commodore but rivals Apple, Atari, and Nintendo. Many other notable and significant technical pioneers have also been interviewed and give their experiences and opinions.

You'll learn why your 1541 floppy disk drive was so unbearably slow. You'll learn how millions of dollars worth of Amigas were scrapped because of a cheeky message placed in the ROM by a disgruntled employee. You'll learn how exhausted coders had to take naps at their desks while code compiled on a mainframe. You'll also learn why those tedious "peek" and "poke" functions weren't built in as BASIC commands for easier usage on your C64.

Interestingly, Steve Wozinak, one of the co-founders of Apple Computers, claims in his new book (titled "iWoz") that he invented the personal computer and provided Chuck Peddle with the idea for the first Commodore PET. When you read On The Edge, you'll find that it tells a different story. Chuck Peddle receives a great deal of coverage, and after reading about his efforts you will feel this is deservedly so. His efforts have gone largely unsung and On The Edge may well be the first step towards him earning the title of being the father of the personal computer.

Commodore Business Machines was a company that produced superior computers for the mass market. Their legacy deserves to be told and more importantly heard. Computing history didn't just involve the big players that still exist today. Commodore, Atari, Radio Shack, and others all shaped the future. On The Edge is an experience that will change the way you view computing history and maybe even entice you to dust off that old Commodore computer that's been sitting in the cupboard. Bagnall tells it like it is and also leaves you thinking "what if?" many times. The great stories are filled with characters that anyone who works in the IT industry will recognize in their own workplace. It truly demonstrates the fragility and ad-hoc nature of not only Commodore itself, but the entire industry back then. It really makes you cringe in disbelief at how some stupid and insignificant decisions shaped the future as we know it now. No one could have known how important these decisions were back then.

At a hefty 557 pages, On The Edge is good value. Bagnall's informative and relaxed writing makes it a breeze to travel through decades at a blistering pace. It sheds some much needed light on a period of history clouded by revisionism.


You can purchase On The Edge: The Spectacular Rise and Fall of Commodore from bn.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.
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The Rise and Fall of Commodore

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  • by LoadWB ( 592248 ) * on Wednesday November 15, 2006 @04:45PM (#16858498) Journal
    I absolutely LOVE this book. Why not buy it from the author?
  • by LWATCDR ( 28044 ) on Wednesday November 15, 2006 @04:55PM (#16858686) Homepage Journal
    Marketing.
    If Commodore owned KFC they would have marketed it as "a greasy warm dead bird in a cardboard bucket".

    At the time take a look at the Amiga vs the IBM PC AT and the Mac as far a cost vs features.
    The Amiga was so far ahead it makes your head hurt.
    That is the proof that marketing is the most important thing in computers. If having the best product wins then the PC would have died the death that DOS deserved back then.
  • by Anonymous Coward on Wednesday November 15, 2006 @05:03PM (#16858862)
    as someone why did have a C64, i can tell you the games where far superior to todays. Altho, i only had a few games, they where all simple little things you could play forever. I had a classic scrolling shooter (space fighter type game), a cowboy shootem-before-they-shoot-you game (very fun), and a WW2 (or was it WW1?) game, it was multiplayer with a map of the world and you moved your forces from country to country, attacking others, and, you could choose from a range of countries.

    It was a sucky computer for work, mainly, you would only use it for games. Sadly, my mom decided it was a pile of trash, and trashed it (!!!!!!!), so its no longer with me.

    Modern games are getting more and more crappy. The last great game i ever owned was starcraft, and the only reason it is great, is because you can create custom maps that pretend to be other games, like rpg's, or simple games like you might find on the C64 (modern versions tho) that can be played for hours. Also, because its tied into battlenet, you can play multiplayer easly, switching from game to game as you please, no need to get stuck only playing one thing over and over.

    Ahh, how i wish i had that C64 with me.... i miss that WW1/2 game. (Attention OSS developers) make good simple games, or games that make it easy to customise to simple games (like starcraft (easy is a bit not there tho), then, Linux/BSD will be gaming machines. I dont think many people care for all the modern "ooo, nice graphics, and KILLING, I LOVE IT!" type games, they get boring after a while. While a simple RPG (with a few players, a lots of bots for enemies) will have them playing for ages, as long as they can load up new rpg scripts after they finish with one game.

    Eh, im no doubt just being nastalgic, i mean, the C64 had crappy graphics when compared to today, slow, no harddrive, no mouse (joystick only, well, at least mine only had a joystick), no GUI (CLI only, and a crappy one at that, compared to bash or zsh of today), the CLI was BASIC based (you could type programs into it, im not sure if was a bad thing or not, but it sure made loading programs hard (anyone complaining of using a CLI today would kill themselfs at the sight of having to use a C64, really))... But still, the games... so simple, so easy, so fun...
  • by dangitman ( 862676 ) on Wednesday November 15, 2006 @05:09PM (#16858948)
    Uhh, the Amiga? Why is that not innovative? It took years for other platforms to be capable of similar things, for anywhere near the low cost.
  • by LWATCDR ( 28044 ) on Wednesday November 15, 2006 @05:33PM (#16859430) Homepage Journal
    The Commodore 64 had better graphics than the Apple II and it could be argued better than the Atari of that time.
    The Commodore 64 had better sound than the any computer of that time.

    The Amiga first mass market computer
    1. with multi-tasking.
    2. with stereo sound.
    3. that supported sampled sound.
    4. hardware accelerated video you could argue that the Atari 400/800 was first thanks to it's missile player graphics but Jay Miner was involved in the both.
    5. The ability to sync the computers video with an external video source

    Just about every innovation in personal computers was first seen on the Mac or the Amiga.

    The PC didn't catch up the to the 1985 Commodore Amiga until around 1995 with the release of Windows 95.

  • by poot_rootbeer ( 188613 ) on Wednesday November 15, 2006 @05:39PM (#16859550)
    That is the proof that marketing is the most important thing in computers. If having the best product wins then the PC would have died the death that DOS deserved back then.

    Where was the marketing for the IBM PC, then?

    I hazily remember a TV commercial touting the PCjr, and the "How ya gonna do it? / Gonna PS/2 it!" jingle is still a brainworm fifteen years later -- but both of those models were failures.

    IBM PC's didn't sell well because of good marketing; they sold well despite a lack of marketing, because they were IBM's.
  • by dpbsmith ( 263124 ) on Wednesday November 15, 2006 @07:29PM (#16861478) Homepage
    I hadn't thought about it, because having lived through it the importance of Commodore is obvious to me, but on consideration I realize it has sort of dropped off the PC history radar.

    To put it very simply, even though I was a programmer of PDP-12's, -8's, and -11's, and very familiar with Apple ]['s because I was working in a research institution that was in the process of adopting them, my first home computer was a VIC-20. For the simple reason that... I could afford one. The base price was $300. I bought a bunch of add-ons and my total cost was about $600.

    At the time, an Apple ][ cost something like $2000 if I recall correctly.

    The only thing in the same price neighborhood as the VIC-20 was the Atari 400 with a full QUERTY keyboard--of membrane keys. Ugh. Practically unusable. The VIC-20 had what the time was a very nice keyboard with a very comfortable, responsive "feel" to it.

    Commodore's VIC-20 and Commodore 64 were the Model T of the personal computer era. Aficionados scoffed at them as cheap junk, but they were real computers that ordinary families could afford.

    Hey, at a time when standalone modems cost $500, the VIC-20 had a crude but usable modem for about $60. If I recall correctly instead of frequency-shift keying between two frequencies, it just used one of the frequencies and turned it on and off. Like the Apple color video output, it was a nonstandard signal which standards-compliant modems could nevertheless tolerate. I did some work from home with it, and it was my gateway into CompuServe.
  • by Bertie ( 87778 ) on Wednesday November 15, 2006 @07:44PM (#16861734) Homepage
    I'm one of the generation who grew up with these sorts of computers, and I was exceptional in that I actually tried to make use of the built-in programming capabilities that you find so cool. Most people - parents, kids, whatever - got these systems home, tinkered around for a while, and came to the conclusion that it was all very clever, but they couldn't work out what it was for. Apart from games. And that's what everybody did with them - they played games and not a lot else.

    Nowadays, thanks to user-centred design, and the realisation that technology's just a means to an end, there's great software out there that lets people use computers for a thousand and one tasks. Sure, not many of those users get into programming, but that's because they don't have to - the software to do what they want to do already exists. This is a Good Thing.

    Tinkering around's cool and all, and certain people will always want to have a go at it - taking things apart to see how they work is part of the male psyche - but we're better off now than we were then. Obviously I've no way of knowing, but I don't think those computers produced any more programmers than are emerging now, simply because then, as now, most people had neither the ability nor the inclination.
  • by iocat ( 572367 ) on Wednesday November 15, 2006 @08:04PM (#16861968) Homepage Journal
    It's a joke! Back in the day you defended your machine against all comers. All the systems had plusses and minuses, so everyone had an angle. The Apple II was more expandable, and had a faster disk drive; the C64 had sprites and better graphics; the TRS-80 had... well, I'm sure it had something, but everyone I know just called it the Trash 80 and was done with it. In reflection today, owning all the 8-bits as an avid collector, I can say that the Atari 800 walked all over the C64 and the Apple II, but it was also released later than either of them, so of course it would be better.

    This book though is the real deal. It's easy to learn the history of Apple, we all know about Steve and Steve, and any halfway avid nerd knows about the legend of Breakout, the Steve's selling blue boxes to raise money, Atari & HP turning down the Apple, etc.

    Commodore's story has been way less well told, and that's why this book is so great. The C64 was really the first PC that was in reach for the average consumer, yet if you just look at the popular press, it's as if it never existed.

  • by McNihil ( 612243 ) on Wednesday November 15, 2006 @08:43PM (#16862476)
    you are not alone. 10 years of wonderful coding experiences before the total collapse and NO marketplace after that... NEVER again will I use closed source. My coding is far too important for that. Bitter doesn't even begin to describe how bitter I am.
  • by MarcoPon ( 689115 ) on Thursday November 16, 2006 @09:32AM (#16868322) Homepage
    Instead, it sold a lot of 154I drives! :)
    Check for yourself:
    http://mark0.net/var/154I.jpg [mark0.net]
    http://www.zock.com/8-Bit/1541.JPG [zock.com]

    Bye!

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