History To Repeat Itself With PS3? 390
Dr. Eggman writes to mention a 1up article looking at the way things were when the PS2 launched vs. next week's PlayStation 3 launch. The question: can history repeat itself? From the article: "PS2: Released one year after the lower priced Dreamcast, lauded for its great games, ease of development, and superior online service. PS3: Releasing one year after the lower priced Xbox 360, lauded for its great games, ease of development, and superior online service. PS2: Competition from Nintendo: A smaller, cheaper 'family friendly' console with a 'focus on gameplay.' PS3: Competition from Nintendo: A smaller, cheaper 'family friendly' console with a 'focus on gameplay.'" The article also looks at how things have changed for Sony since the last time around.
Online support? (Score:3, Insightful)
History doesn't repeat itself... (Score:5, Insightful)
The PS3 might still dominate, but it's not likely to be for the exact same reasons as in the past.
TW
Wrong? (Score:1, Insightful)
Really? Great games? Not at launch.
ease of development? One reason why it has barely any launch titles is because it's so hard to develop for the console. Superior online service? Does it even have an online service?
No, I'm not anyone's fanboy. I still want to play MGS4.
Re:The Other side of the coin (Score:5, Insightful)
Re:Wrong? (Score:5, Insightful)
"PS3: Releasing one year after the lower priced Xbox 360, [with the Xbox360 being] lauded for its great games, ease of development, and superior online service."
Sony doesn't much care how they compare to Xbox... (Score:5, Insightful)
The PS2 sold 105million units. Let's say the PS3 is a disaster - how bad could it be? 50million? 25million?
Those are all Blu-ray devices. At least an installed base of 25million Blu-ray players sold in a few years time. Versus how many HD-DVD players? How can HD-DVD compete with that kind of a headstart?
Owning the next-gen DVD format is the prize here. HD-DVD is only 33% ahead of Blu-ray today, before the PS3 even hits the market. I think that's more precious to Sony than losing a bit of ground to Microsoft. Maybe they calculated on losing gaming market share this time round.
Re:The Other side of the coin (Score:3, Insightful)
That's not the real reason (Score:5, Insightful)
The PS3 is a cheap Blu-Ray player, but Blu-Ray is by no means established. Instead of using the DVD to launch the PS2, they're trying to do the reverse: using the PS3 to launch Blu-Ray. I don't think that will work nearly as well. In fact, I expect it to fail miserably.
Re:Online support? (Score:2, Insightful)
Sega launched SegaNet as the start of online gaming, as they were the forefront of console online gaming from the Saturn days. They didn't proclaim the rest.
It's the price, stupid. (Score:3, Insightful)
No console with a launch price higher than $300 (at the time of launch) has ever been a success.
No console with a launch price higher than $400 (adjusted for inflation to 2006 dollars) has been a success since prior to The Crash of 1982.
Sony took a huge risk in pricing their new console so far outside of the historical comfort zone for price, and I don't think the outlook for them is good at all. I only wonder what derisive name will ultimately be attached to their failure:
P$3?
PS3DO?
PS3O-GEO?
Its not the same (Score:3, Insightful)
So when Sega rushed the dreamcast out to be the first of the new generation systems, people were hesitant about buying another sega product. Some people only used the Saturn as a stop-gap till the PS2 came out. The hype of the PS2 helped kill the dreamcast but it wasn't the only factor.
This time around PS3 is competing with Xbox360. Unlike Saturn the Xbox has proven itself as a strong system, and in many ways better then PS2.
Re:The Other side of the coin (Score:4, Insightful)
You have a valid point, but in this case, both the Wii and the PS3 look like gourmet products. I think kids would appreciate any 3 of the systems, as long as they get a few games too. $600 doesn't leave much room for any games, but $250 certainly does.
You'd think that, but the other way of thinking would be, if you're going to spend $600 you'll damned sure buy some games for it! It's also effective market segmentation - restricted supply at the beginning with a high price tag, followed by increased supply and lower prices later.
I think what happened is they saw what went down with the Xbox 360. They see every unit being scraped up and sold on Ebay for between $600 and $1000. Sony probably figures if anyone is going to profit from the craze, it's going to be them. And if they have the sorts of supply problems that has plagued nearly every console launch in the history of mankind, demand WILL drive the price there anyway. No sense in watching someone else make the money instead.
Re:Reputation (Score:2, Insightful)
I'd say the Dreamcast had a lot more in common with the Atari Lynx. Both were innovative platforms made by failing companies that died due to a complete lack of marketing.
Re:The Other side of the coin (Score:2, Insightful)
Back on-topic though, I just don't see the PS3 being worth its cost. Maybe it's because I'm not a fanboy? I love video games but I just don't have that much cash to shell out on a system, AND then the games. Then again I might change my mind once all of my friends get one and I actually get to play it
Re:The Other side of the coin (Score:2, Insightful)
What is this hokey non-sense (Score:3, Insightful)
vs.
How is that a valid comparison? I wonder if the author is aware that the PS3's are going for up to $5000 on ebay right now. And there's also that gem about PS2's having DVD functionality:
From what I recall, DVD's were already kicking ass when PS2 came out. In fact, many people bought a PS2 because they liked the DVD functionality.
One Major Comparison Left Out (Score:4, Insightful)
PS3: Released in the middle of a shitty economy when a large number of twentysomethings have less money, more bills, and enough to worry about that a $700 game console isn't in the cards.
Re:That's not the real reason (Score:2, Insightful)
The PS2 is, among other things, a DVD player. That was one of it's advantages over say a Dreamcast. That is A reason to buy it for some people. Not THE reason.
It was also a "PlayStation" (could play old PlayStation games) and it was a PlayStation 2 (it could play new PlayStation 2 games). Such things are important to some people due to space concerns, as I already stated, and also due to money concerns, and lastly, simplicitly.
This was definitely a factor in the PS2's success, how big, I have no idea.
Ease of Development on PS2/3??? (Score:2, Insightful)
Re:That's not the real reason (Score:3, Insightful)
Re:The Other side of the coin (Score:4, Insightful)
Re:Sony doesn't much care how they compare to Xbox (Score:3, Insightful)
Re:One Major Comparison Left Out (Score:2, Insightful)
By the way - you did see the DOWs numbers lately haven't you? Job market compared to the dot-com crash days?
Fuck - you're quite the retard - aren't you? Enjoy your Wii fanboy troll. PS3 people want to talk now.
Re:Wrong? (Score:2, Insightful)
I have to say, I love me some MGS/FF, but I'll probably get a 360 well before I get a PS3 since it has good games now instead of potential, future good games.
Re:That's not the real reason (Score:2, Insightful)
And seriously, other than Gran Turismo 3 (which was released close to a year after the console), exactly which games are you referring to that "sold the system"? The PS2's game library was pathetically anemic for close to a year and a half after launch -- I don't know a single person that was waiting with baited breath for Tekken Tag Tournament, Fantavision, Kessen, or Ready 2 Rumble Boxing 2, and those were arguably the biggest 'standouts' of the system's 29 title launch.
Don't get me wrong, I do agree with you that games become a selling point for a console later on in its life, but at launch date, I think sales are controlled more by brand loyalty and fanboyism than they are by any dearth of software for the systems. The X360 launch illustrated vividly to me that a large contingency of people WILL buy a system with basically no games if they believe in the company behind it. I think this is where Sony might be misjudging their consumer base.
Re:The Other side of the coin (Score:3, Insightful)
Download Yellow Dog Linux in a few weeks and it has all the functionality of a PS2 equipped with a Linux kit.
It does PS1/PS2 games too.
Music, photo and video.
There's a built in web browser
Built in WiFi
Built in ethernet
Built in card reader.
It does more so it costs more
Re:Sony doesn't much care how they compare to Xbox (Score:3, Insightful)
Price predictions (Score:3, Insightful)
The Xbox was released on November 15, 2001 at a price of $299 and it was reduced in price to $199 on May 15, 2002.
http://en.wikipedia.org/wiki/PlayStation_2 [wikipedia.org]The PS2 was released on October 26, 2000 at a price of $299 and it was reduced in price to $199 on May 14, 2002.
http://en.wikipedia.org/wiki/Gamecube [wikipedia.org]The Gamecube was released on November 18, 2001 at a price of $199 and it was reduced in price to $149 on May 13, 2002.
My guess is that in May, the Xbox 360 Core version will be dropped and the premium version will be reduced to $299. The PS3 will be reduced to $399/$499 and the Wii will be reduced to $199. It may come down to one company cutting their price and the others following.
Microsoft earns over $10 billion a year in profit, while Sony and Nintendo make about $1 billion each every year. Microsoft has been making the Xbox 360 for over a year, significantly cutting manufacturing costs.
The one game that has been reviewed on both the PS3 and the Xbox 360 is Tony Hawk Project 8. There are two major problems with the PS3 version: lack of online support and frame rate issues. The frame rate issues are a huge problem for Sony. If someone is paying a premium price, they expect a premium product. If the PS3 version of games is inferior to the Xbox 360 version, I don't see why anyone would want to purchase a PS3. Luckily for Sony, it probably just means that people are having a difficult time developing for the platform.
Re:summary: (Score:3, Insightful)
Re:Why are people here rooting for Microsoft? (Score:3, Insightful)
The idea that the bottom of the line Sony is only $100 more than the top of the line MS product is supposed to be a selling point? More storage in games 99.9% of the time translates into more crappy cinematics to skip...
For the $100, you get an unproven media platform, online play completely lacking in infrastucture and second rate motion sensing. What a bargain, in the end the only real "benefit" is the ability to run linux and most of us do that on our pc's so its not really a selling point.
Personally, im opting for neither, I'm putting my money into a Wii and upgrading my pc with the savings.
Ease of development? (Score:3, Insightful)
I am a big fan of the Cell (I've done some writing about it and played a bit with the sim), but I can't imagine calling it "easy".
For God's Sake (Score:3, Insightful)
Re:The Other side of the coin (Score:3, Insightful)
Call it patriotism, xenophobia, racism, whatever. That's just how the consumer culture is. No nonJapanese company is going to make large inroads into a market where there are Japanese alternatives. No such Bias exists in the USA. In the USA, the only question is whether the product is a good deal.
Another thing, I believe that there are FAR FAR more HDTVs in Japan than the us, so things like Blu-Ray and HD output matter to a great many Japanese people. In the states, HD is only important for 15% of the population rich enough to afford HDTVs. For the rest of us, we won't be able to tell the graphical difference between XBOX and PS3, and you might need to squint to tell that the image is from a Wii screenshot. This negates the big selling point for ps3 -- graphics.
The reason that I think you ought to listen to the American gamers is simple. That's the base Sony is sopposed to be aiming for -- people Hard-Core enough to follow gaming news and comment on their favourite games. Frankly, as these were JRPG fans, frankly, most of them pretty well expect that their favorite 80-hour timesink will be ps3 exclusive. They aren't excited, hell, they aren't interested. They may eventually buy one IF their favourites remain ps3 exclusives.
They won't remain exclusives if no one buys a ps3. It's a vicious cycle -- everyone will wait for "their game" before buying the ps3, meaning that each game is more likely to port to another console, one that already has a big install base to support the millions of dollars that went into making the game. If there aren't a few million ps3s out there, it's not worth the effort. Square won't make back the millions of dollars on FF13 if there are only 50,000 consoles in the US. Even 1 million may be too small an install base.