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France To Subsidize Games As Art 48

The New York Times is reporting on efforts by the French culture ministry to treat videogames as art. About time. This initiative will include giving tax breaks for game development, and national recognition of game developer achievements (like the arts award received by Shigeru Miyamoto this March). From the article: "With a total of roughly 100 video game companies, France, along with Britain, has long produced more video games than the rest of Europe combined, according to the market research firm Idate, of Montpellier, France. Of late, however, the French companies have been facing tough times. Infogrames has been struggling against high debt, and an American rival, Electronic Arts, bought 19 percent of Ubisoft's shares in 2004. And Vivendi Games earns most of its revenue from one best-selling game, World of Warcraft, said Laurent Michaud, head of the video games division at Idate. 'It is true that the French video game sector is fragile,' Mr. Michaud said. 'But this is true for companies in all markets due to the quick-changing nature of industry.'"
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France To Subsidize Games As Art

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  • always hilarious (Score:4, Insightful)

    by krell ( 896769 ) on Wednesday November 08, 2006 @05:06PM (#16775127) Journal
    It's always hilarious and quite sad at the same time, the idea that anything the government somehow manages not to plunder from you should be treated as gift from the government.
  • by krell ( 896769 ) on Wednesday November 08, 2006 @05:23PM (#16775421) Journal
    "....but can also be given using a reduction of the tax burden..."

    The inapplicably of the word "given" (when there is nothing given at all) shows that to be yet another poorly worded Wikipedia entry. After all, if a mugger takes only your wallet and nothing else he is not giving you your shoes and watch by the mere action of not taking them from you. Thanks for pointing out a Wikipedia mistake.
  • by cold wolf ( 686316 ) on Wednesday November 08, 2006 @08:38PM (#16778153) Homepage Journal

    It seems the current game industry business model is starting to break down. All they talk about are how publishers are struggling. Why give publishers a tax break when you can get all the really artistic games a push directly by subsidizing studios themselves? Fuck the publishers altogether--the vast majority of people who have a computer have the internet. The internet is the new publisher.

    Subsidizing publishers is encouraging their mindless hunt for mass appeal--which has nothing to do with creativity.

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