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Valve's New Direction On Multicore Processors 80

illeism writes "Ars Technica has a good piece on Valve's about face on multithread and multicore application in programming. From the article: '...we were treated to an unveiling of the company's new programming strategy, which has been completely realigned around supporting multiple CPU cores. Valve is planning on more than just supporting them. It wants to make the absolute maximum use of the extra power to deliver more than just extra frames per second, but also a more immersive gaming experience.'"
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Valve's New Direction On Multicore Processors

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  • Re:Wow! (Score:3, Funny)

    by SnowZero ( 92219 ) on Monday November 06, 2006 @10:34PM (#16746603)
    Yep. Valve finally hired a systems programmer, and now they can do threading. This is almost as revolutionary as hiring someone with a background in AI to work on AI, rather than hiring a graphics programmer to do AI.

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