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Sony's Karakker On Turning Around PS3 Buzz 209

simoniker writes "Sony's new PR boss Dave Karakker has been talking about his challenges handling publicity for the PlayStation 3, explaining how Sony will be switching things up: 'We were allowing media to drive the message for us, and interpret it for us. So allowing someone like Peter Moore, who's a good friend of mine, to stand up there and say negative things about Sony, there wasn't anybody refuting that. People just took that for face value. Now we're very aggressively defending our turf.' He also defend the lack of universal achievements on PS3: 'Frankly, how I view it is I don't care if you're great at Madden if I'm playing you in Resistance. Because that doesn't tell me you're that much better in Resistance. An overall score doesn't really tell me much, it tells me you've spent a lot of time online, it tells me you spend a lot of time playing games, but it doesn't tell me how good you are at a particular game.'" Should be noted that Simoniker is a former Slashdot editor -- also, the AP write-up about reactions to the PS3 is quite positive.
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Sony's Karakker On Turning Around PS3 Buzz

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  • by tarun713 ( 782737 ) on Monday November 06, 2006 @12:23PM (#16736417)
    We're talking about the reactions from people who attended a Sony PR event - people who, for the most part, already love Sony. I'd say reactions from them would be slightly biased at the least.
  • by Anonymous Coward on Monday November 06, 2006 @02:02PM (#16737855)
    XBLA has a 50 megabyte size limit for games. The Wii only has 512 Mb of internal storage - which you can expand by buying SD cards, but the prices for SD cards are currently so high that you'll be spending more on storage than on the game.

    Basically, don't expect any 300 megabyte CD based games on either system.

    The premium 360 has the capacity, if MS decides to abandon their policy of making all downloadable games available to core system users, and the Wii could potentially use a USB hard drive, but no plans have been announced. The only other possibility is if they reengineer the games to use additional compression on their music and video, which might drive the sizes down to something reasonable.
  • by Anonymous Coward on Monday November 06, 2006 @04:05PM (#16739931)
    "The Revolution won't have a hard drive, though, raising questions about where owners will be able to store games obtained from the system's "Virtual Console" (a service that will allow them to download virtually every game for previous Nintendo home systems, as well as select titles from the Sega Genesis and TurboGrafx systems).

    Again, Iwata said this will be a topic addressed at E3, though he did offer some insight.

    The Revolution has 512 MB of flash memory, allowing for some initial storage space. The system also has a slot for SD memory cards, which are widely used in digital cameras and can hold a greater amount of data. Most importantly, Iwata mentioned, were the USB ports that are built into the Revolution "so practically any storage method can be used".

    http://money.cnn.com/2006/03/29/commentary/game_ov er/column_gaming/index.htm [cnn.com]

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