Virtual Economies Attract Real-World Tax Attention 247
doug141 writes to point out a Reuters story on the attention tax authorities are beginning to focus on virtual economies. From the article: "Users of online worlds such as Second Life and World of Warcraft transact millions of dollars worth of virtual goods and services every day... People who cash out of virtual economies by converting their assets into real-world currencies are required to report their incomes to the U.S. Internal Revenue Service or the tax authority where they live in the real world... 'Right now we're at the preliminary stages of looking at the issue and what kind of public policy questions virtual economies raise — taxes, barter exchanges, property and wealth,' said Dan Miller, senior economist for the Joint Economic Committee of the U.S. Congress."
Finally. (Score:2, Insightful)
Re:Finally. (Score:5, Interesting)
I don't see any need for a special case. You make money off it, you're supposed to declare that money and pay taxes on it. Goes without saying that most people don't, but that's just an enforcement issue.
Re:Finally. (Score:4, Informative)
Most states also have what are known as "Use Taxes". Wiki here: http://en.wikipedia.org/wiki/Use_Tax [wikipedia.org]
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This isn't an issue of taxable SALES, it's an issue of taxable INCOME.
It is true that, due to the intangibility of code, you cannot tax the SALE of that code. However, if you are making monetary gains, it is considered self-employment, and is subject to federal and (in some states) local income taxes.
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Dunno about the SSN, but I will be surprised if next year all major online games will continue to insist on a registration by a person.
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In the rest of the world if you register DunMalg LLC which does consultancy, freelance software and WofW "Character Development", the local equivalent of the IRS will have to allow you to claim expenses regardless of how much time you spend on each of these in a given taxation period. You will have to do proper company accounting though.
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What would the tax be, exactly? For the most part, most states don't require sales tax on internet purchases. And if you sell accounts for more than $400 bucks, then you should be reporting that income to the IRS anyway, same as with any other income.
Income Tax. For US citizens, the government has a tax for your worldwide income.
I for one am concerned of the possibility they might deem your exploits in-game to be taxable income, payable in US dollars, for instance, the moment your character enter
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Hm.. I think the trade of the gold for a sword may separately be taxable as barter exchange [irs.gov], oh boy -- you may note, that income from barter or exchange is not deferrable for tax purposes, beyond the end of the year, and estimated payments may be required.
Otherwise, you could start a consulting business and delay taxation of your business profit, by having your customers pay you in Barrels of Whisky, Japanese Yen, instead of dollars, E-gold or World of Warcraft money. But according to the IRS, the inco
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If it made any sense at all then wouldn't it make more sense to tax the gold pieces? If you make 200 gold pieces from killing a boar then the government gets x% of that. If the gove
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True enough, however, that means players can now deduct ISP costs, game purchase prices, monthly access fees, computer equipment depreciation, etc from their income tax since these are all required to make money in an online world. The gov is salivating all over the income potential without thinking about the THEN fully deductible costs associated with earning said income!
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Ebay is the key (Score:2, Interesting)
I'm surprised this wasn't done years ago when people were making real money off of Ultima Online and Asheron's Call. Good AC accounts, like Animal the first level 126 Battlemage which went for $5,000, were going for thousands during it's prime and even a year or two afterwards.
You, nor many others are really getting it. They're not going to tax your stuff in game, they're going to figure out how to shackle eBay with a scheme to report all your personal sales to the IRS, then tax you on them. Won't matt
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You, nor many others are really getting it. They're not going to tax your stuff in game, they're going to figure out how to shackle eBay with a scheme to report all your personal sales to the IRS, then tax you on them. Won't matter whether you're turning a profit or not, they'll want a cut of it.
On principle, selling your stuff on eBay ain't no different than selling it on a local newsgroup, newspaper classified ad page or a flea market table. They don't typically try to tax such sales.
Re:Ebay is the key (Score:5, Informative)
There's one cool tax consequence of this, btw. As a taxpayer, you can allocate basis when you receive both cash and an illiquid asset in exchange for your own asset. So, if I buy my card for $500 and you bought yours for $.05, I can sell you my card for $500 plus your card and not owe any taxes until I sell your card. For baseball cards that's small potatos, but for things like real estate it can make a huge difference in whether a transaction is profitable or not.
For Sale - lottameez! (Score:2)
Used slashdot handle "lottameez" for sale, just $5000-US.
This lightly-used handle is about 2 years old with an ID in the low 800K's and comes with Excellent karma. Occasional moderation and meta-moderation privileges provided. Clever sig not transferable.
Well (Score:5, Funny)
Also, I believe Second Life's ToS [secondlife.com] explicitely states that Linden dollars have no legal value, also trumping any sort of tax law.
But then, neither was the income tax...
Re:Well (Score:5, Insightful)
Not True (Score:2)
That simply is not true. You don't have to pay any income taxes on it if they don't know about it. Saying that you must pay taxes is like saying that you can't buy drugs. Sure you can. You just take some level of risk in doing so.
Re:Not True (Score:4, Insightful)
So , actually it simply is true.
If you sell drugs, you are required to pay taxes on the income.
Remember, it was good enough for the original mob Al Capone, it's certainly good enough for you with the loot you got off your MOB.
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Al Capone wasn't equipped with Godslayer of Hit Points ;).
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Much cooler than Dick Saucer. "Sauuuuuuuceeeeeeer!"
yeah sure .... (Score:2)
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Legal, or not... (Score:2)
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So who is the government trying to tax? Offshore gold farmers? One-off eBay sales? Who, of the relatively few Americans who do this, would even claim this as income?
This seems like an issue best left to gaming companies anyway. It's not a developer's b
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Gov't Regulation (Score:3, Funny)
Losses (Score:4, Funny)
Any time I'm due to pay taxes, I'm going to claim a loss on my virtual accounts to balance it out. Wheee!
Re:Losses (Score:4, Insightful)
yeah, seriously. If you "invested", say, $10,000 worth of online currency into, oh... I dunno... this [slashdot.org] does that mean you can claim that online currency's worth as a loss?
To answer my own question: no
Now for a better question: suppose you first bought that $10,000 worth of online currency and "invested" it into that EVE Online ISK scam and lost it. Can you then claim your $10,000 investment as a loss? Since you invested the money into a business (some might argue this, but I'd argue right back that the EVE Bank had more chance of succeeding than some dot coms), with the expectation that it would make a profit (online) which you could then sell for real money (and hence pay tax on), but instead lost it?
I mean, just how different are these two scenarios:
These are the reverse of the two scenarios the IRS wants to capitalize on:
Where does the line get drawn?
What about international transfers? (Score:2)
(Correct me if they don't actually tax international transfers)
Canada kicks butt (Score:3)
That's not entirely accurate. Regarding your example, you'd only owe tax on the amount that you "cashed out." If you won $600 in casino chips, then lost $500 of those chips, and cashed out $100, your "winnings" are just the $100. That's what you owe tax on.
Secondly, you actually can claim gambling losses, but only against winnings. See the IRS website [irs.gov].
Finally
Re:Losses (Score:4, Informative)
You are allowed to deduct any losses from your winnings for tax purposes. You cannot claim an overall loss (ie if I won $500 and lost $600, I can't claim a $100 loss for taxes). Any chip purchases, tournament buyins, or other money you gave to the casino can be offset against your winnings thereby reducing the final tax bill.
And yes, I would know, since I had to fill out paperwork for winning a poker tournament in Atlantic City. The $1360 I won is offset by my $65 buy-in, as well as the $300 in other buy-ins I had over the weekend, as well as the other miscellaneous losses I can document.
(Documentation is key, if you are going to gamble with any possibility of winning more than the $599.99 that doesn't trigger the paperwork, write down precisely when and how much you bought in for, and how much and when you cashed out for)
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Actually (Score:2)
Holy crap it's the Grinch! (Score:3, Insightful)
IRS: Hey Timmy...
This is increadible they are taking one of the LEASE PLEASANT ASPECTS OF REAL LIFE and imprinting it on the virtual world... for no reason, they can just tax the sale of the goods!
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If you had some other way of converting virtual items into real currency the IRS would tax that too if you made money off of it. They dont have a 'thing' for MMORPGs.
It could go both ways... (Score:2)
Well, maybe we can have it go both ways. The real world might be improved by having guys dressed like Gimli scattered over the lawn killing rabbits. Or we can have crowd of griefers lurking at the key entrance points to all of our cities and towns (instead of just at Detroit like we have now). We could have real-life gold far
Time for a new Classes and professions (Score:5, Funny)
Myself, I am a level 47 beancounter, I defeated the IRS during a daring raid. Many of my friends died in this battle
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You can't REALLY defeat the IRS; you can stun it, you can even perhaps get away - but nobody actually WINS except them. I don't care if you have the Sword of 1000 Truths.
It's all greed. (Score:2)
Another step towards blending games into reality (Score:4, Insightful)
Re:Another step towards blending games into realit (Score:2)
Will we get to the point where real-world courts are asked to decide whether someone's action in an online game constitutes cheating? Who defines cheating?
I could see this ending up like card counti
Re:Another step towards blending games into realit (Score:2)
These game writers are essentially bankers. They are printing virtual money with no real limits, and now there appears to be enough connections ( permitted or not ) to real money that they are increasing the real-world money supply ( M1 ). They are not, at the same time, increasing the supply of tangible real-world goods.
The increase in the money supply without a proportionate increase in real-world goods causes inflation. Inflation is usually
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Is a movie a tangible, real-world good? Or a song? Much of the American economy already depends on such things. I would say tha
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In order to answer your question, you have to clarify what you mean by "movie". If by "movie" you mean "a piece of film or other object that, perhaps when manipulated by another device, creates sounds and images" then a movie is in fact a tangible, real-world good. If you mean "the images produced by such an object" then no, a movie is not a tangible thing, but is an entertainment service. That is, playing a movie many times may have entertainment value, but it does not increase the number of pieces of film
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Re:Another step towards blending games into realit (Score:2)
all the best,
drew
Come on slashdotters, you know you want to...
http://www.nanowrimo.org/modules/newbb/viewtopic.p hp?topic_id=4146&forum=171&post_id=61131#forumpost 61131 [nanowrimo.org]
Ummm.... (Score:3, Interesting)
What about gold farmers? (Score:2)
Um, Duh? (Score:3, Interesting)
The real question is, "Is selling virtual property" subject to capital gains taxes (like selling a second home or shares of stock)? There's an argument to be made there -- and I'd be curious to see what Congress says.
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Yeah, but (Score:3, Interesting)
From a tax perspective, there's a huge difference.
LK
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If you play an account for 6 months, sell, rinse and repeat than I'd have said income tax as it's a trade.
Play for 3-4 years and sell up on quitting then it's a capital gain.
Of course, if they tax it as income tax then you should be able to deduct your expenses, cost of game purchase, monthly fees for game, proportion of ISP charges, etc.
deduct your expenses!! (Score:2, Insightful)
Are they deductable? (Score:2)
Can the crack dealer write off his bail bonds, 22" dubs, and Escalade sound system as expenses? How about those crack whores - as an entertainment item, usual and customary in his line of work? I doubt the IRS will accept those deductions.
So, if selling in-game items in the real world is "illegal" (against the TOS), can you have legitimate expenses?
Any accountants for crack dealers out there
Given that most gold farmers appear to be Chinese. (Score:3, Funny)
Taxation, good luck (Score:5, Insightful)
That said, that sort of transaction where a legitimate business is facilitating a cash transfer is pretty rare. The real money trading hands in MMORPG economies is almost exclusively person to person transaction, non-legal companies, or legal companies outside of the US. In all of those cases you are about as likely to get a drug dealer to voluntary tax report his taxes as you are to get some guy working over e-bay to report his income.
The only reason I can think of to voluntarily report MMORPG income is if you are making so much that it makes up a substantial part of your income. In that case, you might report some fraction of it just to avoid looking like a drug dealer.
I expect the vast majority of people to simply ignore any efforts to improve taxation about as easily as they ignore laws against a few guys playing poker on Friday night and smoking small quantities of marijuana. Yeah, those activities are illegal if you are caught, but unless you are running an underground casino or smuggling pounds of drugs, no one really cares and the penalties for being caught are a slap on the wrist.
watch out for back taxes (Score:2)
The real issue is when is the income earned (Score:2)
While this may seem trivial, those are the type of issues I see the IRS struggling with when deciding what constitute income and when is it earned.
Personally, if no cash or other goods of value are traded only online and not for cash or other goods / servi
DoD not IRS (Score:2)
The way to handle this... (Score:2)
There are other types of income with real-world value that the IRS doesn't go after. What about frequent flyer miles? My employer buys my tickets to go to meetings, as abusiness expense and I get the mile. I have enough to fly around the world first-class, but aren't required to report them on my taxes.
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d2 (Score:2)
I don't see a problem (Score:2)
Does this mean... (Score:3, Insightful)
Wrong question (Score:2)
Right question: can they write it off without getting audited?
Cue Gene Hackman: "I don't care about an indictment. I just don't want them getting a conviction."
OMG NERF IRS FTW!!!!1!1 (Score:2)
taxes ? so be it ! (Score:2)
BTW, how will they know you had any income ? Who will tell them that you are playing, what is your character's id and how much money you made with it ? Will they ask every player's all data from the game maker ? Can they ask and will them give ?
/random 1 100 (Score:2)
Income Tax is Income Tax (Score:2, Insightful)
Quid pro quo (Score:2)
You got it. I want it. (Score:2)
Something else to tax (Score:2)
Foreign Accounts (Score:3, Informative)
The simpler solution is to say that while the virtual possessions are still virtual, they are worthless. However, once you make real money off of them by selling, the sales are taxable in the same way that plants you have grown on your property are not taxable, but as soon as you sell them the revenue is taxable. Otherwise, this situation is parallel and displays the idiocy of taxing virtual possessions as capital gains:
MMORPG : FPS Tournament
virtual gold : frags
cashed out value : tournament winnings.
Isn't it absurd to say you should be taxed on frags gained in pursuit of a tournament victory? Or, to put it in terms more old people (read: legislators and judges) would understand:
MMORPG : tennis tournament
virtual gold : points
cashed out value : tournament winnings.
Now, does Maria Sharapova get taxed on points she won in a match? NO! She is taxed on tournament winnings only. Thus, by analogy, a gamer should be taxed on real earnings made by "cashing out", and not by what he possesses in the virtual world.
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Hence it would be pretty hard to interprete them as income for you...
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This is no different than other forms of income, and income is taxable.
By great coincedence, the money you spend to allow you to create that income is allowed to be deducted from the earnings to offset the total tax paid.
If you make $20K
The IRS
Re:Congress strikes again (Score:4, Insightful)
Subscription fees are an obvious tax deduction, but the fact remains if you're making more than a minimum amount on it, and you live in the US (don't know about other countries), you owe taxes on it.
What I'd expect to see out of this is companies like IGE being forced to be more open about their cash flow, to make it easier to find people who are not paying their taxes.
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If you sell some cocaine to someone you're supposed to pay tax on that too...
In the was of WoW I would suspect most of the transaction take place externally - one person sends another person a check and then some gold gets transferred in the game. Of course if the IRS can get details on people who seem to do a lot of transfers then they can do an audit and try and find a
Re:Congress strikes again (Score:5, Informative)
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I can see the IRS taxing the income when you convert quatloos or whatever into dollars and have them transferred into a bank account, but trying to tax virtual money sounds like an administrative nightmare.
In theory one can use the barter system and step into massive gray area with the IRS. They usually ignore it simply because it would be
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I can't wait to pay my tax in WoW gold.
Don't mention Gold. Tangible or not, it just gets Congress excited.
You know the paper dollars in your pocket are not backed by any gold or silver, right?
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If earning WoW gold is income,
then expenses incured must be deductable.
Comming soon:
Tax Loophole investment gaming. Play the game for 10 minutes and get a $10k tax deduction.
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They will find a way to tax it if they see there is enough value in it. I hope it gets outlawed to tax on virtual goods. Then I can ask my company to pay me in WoW gold or Linden dollars after which I can purchase stuff in certain stores or from e-bay, online with my o
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Define 'real money'.
Suppose an American conducts a business of some kind in, shall we say, Luxembourg. He sends instructions to his agent there, and receives feedback. He runs the business well, and an account in his name fills up with euros. The European Central Bank backs this currency and it is exchangeable for goods and serv
Mod parent insightful (Score:2, Funny)
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