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Land of the Videogame Star 164

The New York Times has up an article today looking at the phenomenon of videogame players treated like rockstars in the forward-thinking nation of South Korea. There, where televised gaming is all the rage, the appearance of a favorite player can provoke a reaction not unlike a teeny-bopper concert. From the article: "The objects of the throng's adoration were a dozen of the nation's most famous athletes, South Korea's Derek Jeters and Peyton Mannings. But their sport is something almost unimaginable in the United States. These were professional video gamers, idolized for their mastery of the science-fiction strategy game StarCraft. With a panel of commentators at their side, protected from the throbbing crowd by a glass wall, players like Lim Yo-Hwan, Lee Yoon Yeol and Suh Ji Hoon lounged in logo-spangled track suits and oozed the laconic bravado of athletes the world over. And they were not even competing. They were gathered for the bracket selection for a coming tournament season on MBC Game, one of the country's two full-time video game television networks. And while audiences watched eagerly at home, fans lucky enough to be there in person waved hand-lettered signs like 'Go for it, Kang Min' and 'The winner will be Yo-Hwan {oheart}.' " ESPN, take note.
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Land of the Videogame Star

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  • by kfg ( 145172 ) * on Sunday October 08, 2006 @06:24PM (#16358085)
    Gaming is quite unlike any sport (that I can think of) because the "sport" keeps changing. It's like using tennis rackets but changing the rules and the playing area every few years.

    Tennis didn't used to use rackets and was only played on an indoor court. That's why you'll find tennis often refered to as lawn tennis, to distinguish it from real tennis.

    Today's Tour de France hardly bears a resemblence to the original; and auto racing not only changes the rules every season, but sometimes multiple times a season if it's felt necessary for safety/fairness.

    Chess is an ancient and well-established game. . .

    Whose rules were only "finalized" in the 19th century; although many variants exist; and are still being created.

    Change happens.

    KFG
  • by level99 ( 968745 ) on Sunday October 08, 2006 @06:39PM (#16358167)
    You know, I understand where you are going, but you are wrong on some of those bullet points.

    1. Shape

    True. Sitting on your ass, doesn't get you in shape. Unless you count "large behind" as a shape. ;-)


    2. Teamwork

    Actually, that depends. For a 1on1 FPS game like Quake (insert number here) or a RTS game like Starcraft, that might be true. For a team-oriented gamer like Counter-Strike that is not true, quite the opposite. 5 players HAVE to work together, otherwise they will get raped by the other team. Most of these teams practice 6-8 hours a day, 4-5 days a week. They are often spread out over vast distances, and only communicates thru a VoIP program (like Ventrilo). Take my word for it, that teaches them a lot of teamwork. If anyone fucks up while they're playing, they all get punished (by losing the round or the match). They can't see eachothers facial expressions or bodylanguage, so it can be really hard to understand humour and passing remarks. They learn teamwork - and under hard conditions.


    3. Leadership

    Yeah, I guess you have a point there. Some of these guys learn to motivate and give commands, but thats usually 1 out of 5 players on a team. He usually gets quite good at it tho.


    4. 6-8 hours a day. 4-5 days a week. Playing online. From remote locations. Thats commitment. It might not be the same kind of commitment you see in the gym or on the track, but its commitment.


    5. Get laid

    You would be REALLY amazed by the gaming culture these guys live in. I was something of a celebrity myself in my local gaming community a few years back, a manager of the top team in that country, and the editor-in-chief of the biggest community site for these players. I saw more action doing that, than I did while I was DJ'ing popular nightclubs back when I was fresh out of school. Every culture has their groupies, this is no exception. While you probably couldn't pick up women at a bar by boasting about your gamign skills, you can definitely pick them up from within the community just by being celeb-like. Nothing to be proud of, just saying it happened. And as most slashdotters would probably agree, once we can approach women by text, we have fairly good chances of coming of as intelligent funny people. Simply a lot easier steer conversations in the right directions, and you dont have to worry too much about being shy (or her being shy). These people are the last frontier of IRC networks, and the girls/groupies/female gamers are there as well.

"Here's something to think about: How come you never see a headline like `Psychic Wins Lottery.'" -- Comedian Jay Leno

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