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Almost Complete Set List for Guitar Hero II 52

Wowzer writes "MTV's Overdrive game site show G-Hole got a preview of Guitar Hero II for the PS2. MTV wasn't supposed to share the song names they saw, though, and they were quick to remove the new song names from the video. Lucky for us all 38 Guitar Hero II songs were captured at VideoGamesBlogger. From the article: 'Opening Licks: Strutter — Kiss, Mother — Danzig, Monkey Wrench — Foo Fighters, Shout At The Devil — Motley Crue, Tonight I'm Gonna Rock You Tonight — Spinal Tap.'" The article points out that between the songs listed here and previously announced tracks, there are only two songs as yet unrevealed.
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Almost Complete Set List for Guitar Hero II

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  • Dale that is.
  • FZ (Score:3, Insightful)

    by jpatters ( 883 ) on Thursday October 05, 2006 @04:09PM (#16326909)
    Needs some Zappa.
  • Needs some Pink Floyd.
  • Can someone please cut and paste the whole list for those being trapped behind the great wall of Websense?
    • Re: (Score:3, Informative)

      by Anonymous Coward
      The article really messed up the spelling, but here they are:

      Opening Licks:
      Strutter - Kiss
      Mother - Danzig
      Monkey Wrench - Foo Fighters
      Shout At The Devil - Motley Crue
      Tonight I'm Gonna Rock You Tonight - Spinal Tap

      Amp-Warmers:
      Heart Shaped Box - Nirvana
      Message In A Bottle - Police
      Woman - Wolfmother (artist not confirmed)
      You Really Got Me - Van Halan (Kinks)
      Carry On Wayward Son - Kansas

      String Snappers:
      Surrender - Cheap Trick
      Them Bones - Alice in Chains
      Search and Destroy - Stooges (artist not confirmed, but it d
      • it's not the real artists... it's a cover band playing in the style of the orignal artists... the cover band has some seriously good players in it though. Drist's guitarist, Marcus Henderson, provided lead guitar on 20 of the game's 30 cover tracks.
        • the cover band has some seriously good players in it though. Drist's guitarist, Marcus Henderson, provided lead guitar on 20 of the game's 30 cover tracks.

          But from what I've played of the first GH game, the vocalist on "Take Me Out" [wikipedia.org] sounded very little like Alexander Kapranos, the lead singer of Franz Ferdinand [wikipedia.org].

          • by a.deity ( 665042 )
            And the vocalist for "Infected" sounded nothing like Greg Graffin.

            Game still rules, though.
  • Can't... wait...

    I was just listening to some Brian Setzer the other night, and thought he'd make a good addition to the game. I'm happy to see some Stray Cats on there...

    Adman
  • With all the "practicing" people do with guitar hero, and contests etc.. Does it occur to anyone if they spent that much time playing a real guitar, they' probably be on there way to a creative/ usefull skill. Real guitars aren't that expensive compared to the game either..

    What am I missing here?
    • by ALeavitt ( 636946 ) * <aleavitt@@@gmail...com> on Thursday October 05, 2006 @05:12PM (#16327969)
      You're missing the fact that playing guitar is a great deal more difficult, the learning curve is steeper, there's no instant gratification without years of practice, and most of all it isn't a game. Guitar Hero is to playing guitar what CS is to joining the Army. It's a game that is intended to represent an action but be significantly more fun, not be a simulation of the action.
      • Not arguing against playing the game, just commenting on some of your points:

        there's no instant gratification without years of practice

        Not true at all. I'm a guitarist (on both cllasical and electric guitar) and I'd bet that, if all the folks who were in the same music school where I was would spend as much time playing guitar as they did playing games, they'd be playing quite well after two months AT MOST. There are many simple songs, and improvements usually come from one day to another, with periods of

        • if all the folks who were in the same music school where I was would spend as much time playing guitar as they did playing games, they'd be playing quite well after two months AT MOST.

          Bullshit. Nobody is going to be nailing Dimebag Darrell or Randy Rhoads or Stevie Ray Vaughn solos after 2 months of guitar practice. And anyway, you're talking about music school kids, but guess what, Guitar Hero is for everybody!

          • Nobody is going to be nailing Dimebag Darrell or Randy Rhoads or Stevie Ray Vaughn solos after 2 months of guitar practice

            Did I say they would? Do they need to?

            And anyway, you're talking about music school kids, but guess what, Guitar Hero is for everybody!

            What do you mean? Anyone can have music lessons too...
          • by rotor ( 82928 )
            I started playing guitar at the age of 14. At the time Ozzy Osbourne and Iron Maiden were my absolute favorites, so I naturally started trying to play their music. Within two months I could play just about everything on the Randy Rhodes Tribute album, and even now - 18 years later - I still don't consider myself a great guitarist. I just happened to practice those songs incessantly for the first 6 months or so. Then I joined a band and started writing music. Now I still write (my music [myspace.com]), but as I have
      • Re: (Score:2, Insightful)

        by gotgenes ( 785704 )
        [blockquote]there's no instant gratification without years of practice[/blockquote]
        This guy obviously never heard of the power chord...
      • how exactly can it be more fun if you are bound to a couple of songs and that's it?

        with a real guitar you can play everything you want, anytime. and as a bonus you strengthen your wrists and fingers which is a good thing and helps if you have rsi.
      • by Bega ( 684994 )

        I do hope that they will at least include a grading system into the game. I still prefer Konami's Guitar Freaks over Guitar Hero, mainly just because it has a grading system that makes it a bit more rewarding than just having a hit or miss timing to the notes.

        • by graikor ( 127470 )
          I've never played Guitar Freaks, so please forgive me if I sound like an idiot, but Guitar Hero does have a grading system based on the percentage of notes hit and the length of consecutive runs - I have certainly used that function to rate my improvement on some songs that were difficult for me.
          • by Bega ( 684994 )

            Yeah, a percentage on hit notes, but there isn't a timing to the hits you receive - say, rather than getting a hit or miss on a note, your hit is graded according to how accurately you hit it. Just like in DDR you have Perfects and Greats.

    • Real people booing at you (rather than a sound effect from a game) is one reason... The other probable reason is lack of direction and feedback on you performance, having a truly neutral game grade you is preferable, for some, to a paid teacher tell you "Yea you are really improving" week after week.
    • That's what killed me with regular guitar back in the day, was the tuning. I simply couldn't do this. I tried, lord knows I tried. But the timbre of a note would throw me. The little strings did it . . . I could get the low strings to tune, but the tinny ones, the tinny sound threw me on the note more than the actual note.

      I don't know if I'm explaining it correctly, I just know my ear wasn't doing it for the guitar.

      But Guitar Hero is a game. It's not a guitar but it certainly makes me want to pick one u

      • by ScottyH ( 791307 )
        You could just buy a tuner. You'd develop the ear over time.
      • My brother has the same problem. His ears, for whatever reason, do not transmit the higher frequencies properly. He tried banjo for about a year hoping to get his ears to work but they never did. A doctor surmises it has something to do with the how his tonsils and adenoids were removed but it could also be genetic. Have no fear though, if tone deafness were deadly to a music career, Brittany Spears would be completely unknown along with Gwen Stefani and every winner of that stupid Idol show.
    • After the fun I had with the first Guitar Hero it reminded me how I always wanted to play bass guitar when I was younger, but never bothered, so this summer I went out and got one and started taking lessons. While its sort of nice to be able to play an instrument, it certainly hasn't proven to be a "usefull skill" as of yet. Playing a game is more fun and what is really usefull is kicking your friends asses at yet another fun game. I'm definitely looking forward to the bass support and the Dick Dale song
    • If you play the first one long enough, complete the upper levels, it eventually tells you that you might want to think about taking up a real one.
    • by Aaryn ( 845820 )
      I started playing guitar hero and got a real guitar a few months later. From my own experience, (I've been playing guitar for about 3 months) Guitar Hero makes you better at real guitar and vice versa. Not only does it help with your muscle memory and your finger strength, I found that after playing acoustic for a long while I would go back and be able to beat songs in the game I couldn't beat before. I also found that playing lots of the game and then going back it was way easier to play scales. They both
    • What am I missing here?

      #. Feedback (GH has a scoreboard.)
      #. Instruction (GH needs less, but has it in the tutorials)
      #. Positive Reinforcement (Finishing a song and "winning")
      #. With GH, you don't have to know how to read music.

      You can get all of those on the real thing from a *good* guitar teacher, but then it's going to cost you a metric ass-tonne more than $70 for GH[2].
    • Oh fuck you! fuck you! fuck you! This is really starting to wind me up. Without fail every bloody time an article is on Slashdot about Guitar Hero there are always a group of people who come crawling out of the woodwork to say "Oh why would you want to spend your time playing a guitar game? Why not just go and by a real guitar and learn how to play that?". YOUR MISSING THE POINT! It's a game! It's fun! I play driving games...So why dont I go out and buy a car and race that round a track? I play GTA so whhh
    • Are you kidding?! Too many people are already in bands writing stupid music. I'm totally fine with them doing this instead!
  • by 7Prime ( 871679 ) on Thursday October 05, 2006 @05:49PM (#16328505) Homepage Journal

    YYZ... HELL YEAH!

    Still, I'm pissed at the distinct lack of any Dream Theater. Some of Petrucci's riffs would be fucking awesome for extremely advanced modes.

    • If I play enough Guitar Hero II will I be able to pass the code test? ;)
    • by kisielk ( 467327 )
      Yeah! They should put on Metropolis, if only for the odd meter breakdown section... that would blow the minds of some of those weenie 4/4 time riffers :p
    • OMG, that comment was nerdy even for Slashdot. I agree though, any Rush song where that whiney dude isn't singing kicks a lot of ass.

  • This can't be a complete list! Where's the FreezePop?
  • by Some_Llama ( 763766 ) on Thursday October 05, 2006 @06:30PM (#16329023) Homepage Journal
    Although 5 of the songs sound good the others dont interest me much, and I hate "Cherry Pie" by warrant.

    What would be really cool is a way to import or even buy (for a low low price) tracks that you are actually interested in.

    What I thought was the best idea was "genre" Guitar Hero add on packs, like 30+ songs from different eras (70s, 80s, etc) or genres like rock, blues, psychedelic etc.

    And of course classics, like a stones GH or a Pink Floyd GH.

    oh well..
    • by Skreems ( 598317 )
      I was 99% sure that this is included in GH II. They'll be available for download from Xbox Live. This listing should just be the "default" tracks included with the game disc.
    • No kiddin. Cherry Pie...WTF?! And here I thought it was ludicrous that Bowie was on the first one. Hey, maybe we'll get lucky and those last 2 unidentified tracks will be from REO Speedwagon and Michael Bolton. I was really looking forward to this sequel, but that tracklist is depressing for the most part. Could be why they didn't want the list made public? I think their decisions are likely influenced to some degree by their ability to procure a proper soundalike vocalist. Though to be honest that r
      • "I think their decisions are likely influenced to some degree by their ability to procure a proper soundalike vocalist."

        Or permission to use the songs? You know how gung ho Sony is with DRM, so maybe they tied Harmonix's hands on music selection?

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