How Videogames Became the Bogeyman 125
Tom Leupold, writing for the Inside Bay Area site, explores why videogames have become an American bogeyman. Talking with prof. Dmitri Williams, he discusses the rise, fall, and resurrection of games as a part of mainstream society. From the article: "Today, as games have once again infiltrated the mainstream, a growing number of adults are again enjoying gaming and understand there are games that are appropriate for different age groups. But that hasn't stopped crusaders from trying to censor them in the name of 'saving' the children. Williams, 34, said those under 38 have a different view of games than their elders. Most have grown up with games and, like television for the previous generation, games are embedded in their culture. "
How Videogames Became the Bogeyman (Score:4, Insightful)
Some parent's don't like responsibility (Score:5, Insightful)
Message to parents! If your child screws up, it is probably your fault! Sucks, doesn't it?
Re:Some parent's don't like responsibility (Score:5, Insightful)
Or possibly the child's...
(That shouldn't seem like a radical idea, yet somehow always seems to be missed.)
Re:How Videogames Became the Bogeyman (Score:5, Insightful)
In fact, I think everything that came along since the Roman Era has been the "End of Western Civilization". Kids have always been lazier and less interested in knowledge than privious generations. Evil currupting forces have always pulled them from the Straight and Narrow(TM). Even Christianity, when it first came along was a threat.
Lobbying Money (Score:5, Insightful)
38? (Score:4, Insightful)
I think he needs to go higher than 38, I'm 41 and I too grew up with video games. I play HL2 deathmatch on a server where the majority of players are older than me.
Bogeyman is right (Score:5, Insightful)
Re:Some parent's don't like responsibility (Score:3, Insightful)
As much as people will argue against this, the fact is that the majority of Mature games are targeted towards Teenagers and if they could no longer sell them to teens the sales would evaporate. Being 26 I believe that I'm reasonably representative of most adult gamers and I can honestly say that I purchase 1 or 2 Mature games in a year and the vast majority of games I own are Teen or Everyone rated; on the other hand, one of my friends (who was working his way through university at EB) claimed that 95% of people who were buying games like Soldier of Fortune and what not were 13-17 years old.
I don't know if there is any damage, but people who think they're adult forms of entertainment are delusional.
Control (Score:3, Insightful)
Lower crime is who's fault then? (Score:4, Insightful)
What can we blame for the lower per capita crime rates?
Particularly when we consider some things weren't crimes, or weren't widely reported earlier.
Yes we have had graphic headline grasping crimes lately, but there has always been something. I'm sure there were pissed off kids taking swords or clubs to each other before they invented guns.
Games? Oh yes... (Score:5, Insightful)
It sucks billions and billions out of foolish peoples' pockets...
More riots, beatings, and other assorted violence take place because of games!
During games, people are exposed to repeated messages selling them alcohol and sex as well!
Did I mention that hundreds of pro and amateurs are permanently injured or killed playing these "harmless" games?
In fact, there are numerous studies proving that these games suck money away from vital education programs and game-players often score lower on standardized tests!
Yes, they are evil.
Wait a sec, we *are* talking about sports aren't we???
I never understood that... (Score:2, Insightful)
Shifting the blame, that's all (Score:3, Insightful)
The parents? How DARE you! Those poor people gotta live with what their son did now! They cannot be the ones to blame. So it has to be...
Glad we found a culprit.
Re:Some parent's don't like responsibility (Score:4, Insightful)
And of course... an appropriate quote to refute:
One who is a child does need to be instructed on how to behave... the responsibility for this education does not belong to anyone except the parents... it is no one else's responsibility to teach a child how to act well...
The problem is that too many parents now (and most likely in the past as well), think that children can grow up fine with no supervision of their activities... no knowledge of what their kids are doing...
Without a parent/grandparent/aunt/uncle/sibling teaching/raising a child... it's a total crapshoot as to how the kid will turn out... the downside to this is it's actually WORK to raise a child, and not just let the TV turn into a babysitter...
Nephilium
The trouble is that things never get better, they just stay the same, only more so. -- (Terry Pratchett, Eric)
don't blame all of us.... (Score:3, Insightful)
Blame it on stupid people, instead, some of whom happen to be old. We're not all like that.
Re:Some parent's don't like responsibility (Score:2, Insightful)
Re:Some parent's don't like responsibility (Score:2, Insightful)
We can blame the child but it would be useless because until a certain age, he doesn't know better and has no idea of the consequence of his actions. And once he's past that point he's already got his own personality and way of thinking, and his own set of experiences that are beyond his control which are affecting the courses of action he takes.
Re:Some parent's don't like responsibility (Score:2, Insightful)
Just because they seem to be 12 doesn't actually make them twelve, it just makes them idiots.
Re:Music is the weapon. Retail is the defense. (Score:4, Insightful)
I honestly don't know what to make of the current situation. It is really easy for me to imagine all old ignorant hags sitting in the position of power and trying to restrict my choices/actions/thoughts for monetary, power or whatever reason but then it may happen that when our generation comes to that stage and have the same kind of power in our hands, we may end up trying to restrict something which (some of us atleast) genuinely feel is wrong but is really popular with the younger generation. Oh well, I just hope the concept of karma works. Will suck really if things don't balance out in the long run.
Re:How Videogames Became the Bogeyman (Score:3, Insightful)
What if they want to slice out a part of their brain?
What about when they want to listen to music that is jsut a high pitch whine, that gives you a headache in under a minute??
Don't ever think that you have seen it all. It will make it even more shocking.