Turismo writes "In an effort to convince teenagers to exercise, one entrepreneur has started a 'fitness arcade' in California that lures teens with movement-based videogames, WiFi, and study lounges. Should kids be getting even more exposure to media when they workout?"
From the Ars Technica article: "When asked whether incorporating gaming into a workout routine was sending mixed messages to adolescents whose free time is often consumed by video games, instant messaging, and TV watching, Ferrell said that the approach Overtime Fitness is taking was necessary. 'In some ways, we're waving the white flag,' he admitted. 'But if we went the opposite way, they would be far less likely to jump in.'"