A Look Inside the PlayStation 3 86
LifesBlood writes "GameDaily has a peek at an upgraded PS3 development kit, and gives hints as to how the final hardware will shape up. So, what can gamers expect? Robert Workman takes you through the controller, DVD player, GUI and pricing options for the two packages of the PS3."
Inside? Hardly (Score:5, Insightful)
Re:Controller: Standard Issue Nintendo/360 Rip-Off (Score:1, Insightful)
The PlayStation controller is the Super Nintendo controller with two shoulder buttons added and little wing things added to the front. (Really. The shape is practically identical, the button placement is identical, the only thing that's missing is the connected D-pad, making the PS controller suck and the SNES controller rock. The button coloring scheme is also surprisingly similar to the SNES controller, except with yellow replaced by pink.)
The DualShock controller stole the rumble feature from the N64 controller and added on two joysticks because they were too lazy to rebalance the controller for one.
The PS2 controller stole the "pressure sensitive" button feature from the GC and XBox controller. (And, because they copied this feature off press releases, the PS2 controller has insanely crappy pressure sensitive buttons while the Xbox and GC have really good ones.)
The PS3 controller as we all know is a blatant rip-off of the Wii controller.
Sony has never once innovated with their controller. They've always stolen from other consoles. About the only place they "innovate" is with the processor design, and it always winds up making their consoles nearly impossible to develop for. Innovation, sure, but not useful innovation.
Re:PSP was around before the 360... (Score:3, Insightful)
I'm pretty sure I haven't heard Sony claim they invented something new that wasn't in fact their own and from history I'd say they'll do a good job of making it all work together well. My only concern would be the initial product hardware quality (from PS2 launch memories).