A Look Inside the PlayStation 3 86
LifesBlood writes "GameDaily has a peek at an upgraded PS3 development kit, and gives hints as to how the final hardware will shape up. So, what can gamers expect? Robert Workman takes you through the controller, DVD player, GUI and pricing options for the two packages of the PS3."
So high tech! (Score:5, Funny)
Fascinating.
Re:So high tech! (Score:4, Funny)
Re:"" sums up the article (Score:3, Interesting)
"" sums up the article rather well.
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Can you say "!" (Score:2)
(Yeah, the lameness filter works. That was pretty lame. Why don't articles have to go through a lameness filter?)
Inside? Hardly (Score:5, Insightful)
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No kidding. I don't expect high quality, but this entire "article" could be summed up in three pictures. The first would show the old and new controllers, the second the dev box, and the third a screenshot of the interface.
Those three pictures already exist and are on the 'net.
I'm used to somewhat pointless articles, but this is a new low. With a title like "A Look Inside the PlayStation 3" I expected someone managed to get the cover off a retail or development box (specifically the latter based on the su
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Since "real-time weapon change" became a "new feature" -- that is, May '06.
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Riiiiidddgeee Raaaccerrr!
This is no big shock... (Score:5, Funny)
So Zonk didn't RTFA either?
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The worst part was that the hamsters were sleeping on the job. I guess they're not excited about the release games.
It's hard to get hamsters excited about FPS games, considering their lack of opposable thumbs. And they're just not as keen on sports games, since they tend to huddle in their little Cell processor cages hoping not to get trampled by the football players.
Hampsterdeath (Score:1)
You obviously haven't played Hampsterdeath, part of freepuzzlearena [pineight.com].
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And that's why the contents was posted as ""!
From the article: "" (Score:1)
C'mon! (Score:2, Funny)
20-25 pounds... (Score:1)
A Look Inside? (Score:1)
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Perhaps the phrase will change to "staring into the Blu-Ray".
$$$ Dang (Score:1)
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Swi
Devkit for 600 (Score:1)
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I, for one, cannot oblige. You want it too much...
PC fans and fanboys (Score:1)
Anybody who plays freeware or shareware games is a PC fan if not a fanboy, more so if he or she has developed such a game. Anybody who goes on and on about how a mouse is the optimal controller for first-person shooters and real-time war sims is also a PC fan if not a fanboy.
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Subjectively, whatever device the user is most comfortable using is the optimal controller. The mouse and keyboard were not designed for games, but people had become very comfortable using them by the time 3D games came along, therefore this became the standard. Most great gamers play with a keyboard and mouse because that is what they've learned to use and feel comfortable with (and because they've bought into the smug snobbery of the "Real Gamers onl
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Actually, they're incorrect. The optimal controller is a Light gun as it allows for more accurrate snap-shots on targets. Light guns are available for PCs (but haven't been in common circulation, especially for IBM PCs.)
Of course, the best lightgun is the Nintendo Zapper. Unless there's targets on the screen that you must not shoot, you've got an instan
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But can you turn the camera with a light gun, other than with the aim-at-the-side-of-the-screen hack that Goldeneye 007 in R-trigger mode uses? Unless you can turn 180 degrees, jump, and fire a rocket at the same time, light guns aren't going to replace a mouse any time soon.
Wandering a bit from the point, here (Score:2)
As a long-time (but dormant for a couple years now) FPSer, that statement actually sums up everything that I grew to dislike about FPS gaming.
Just exactly why should you be able to turn 180 degrees, jump, and fire a rocket (accurately!) at the same time? Picture trying to actually do this. Even if you're the stereotypical cybernetically enhanced supermarine capable of singlehan
Re: "" (Score:4, Funny)
That's what I said when I heard about the PS3 price too!
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Ever since I played Chrono Cross for the first time, I've been trying to figure out exactly how to say that.
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Used sparingly it's good for a laugh every time it's even remotely appropriate.
hmmm, anyone catch that interesting bit? (Score:5, Interesting)
(bold was my own)
Ummm
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The Wiimote is central to Nintendo's plans for the Wii. The PS3 controller, on the other hand... isn't so critical. Nintendo want the Wii to be to the Gamecube what the DS was to the GBA. Sony, OTOH, want the PS3 to be to the PS2 what the PS2 was to the PS1.
If Sony have to ship with standard-issue PS2 controllers, so be it; the motion sensor jobs will ship
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-Eric
Controller: Standard Issue Nintendo/360 Rip-Off (Score:2, Informative)
PSP was around before the 360... (Score:2)
As for the other features, even if Sony borrowed some of them is that not a good thing for gamers? I am happy to have Nintendo and Microsoft and Sony steal the best from each other because I as a consumer get to enjoy the results. Unless you are employed by one of them why does it bother you so to see elements of one design used in another?
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While Microsoft is definately a copycat of extreme proportions... Sony really has no room to talk =P So, while its perfectly peachy that they steal stuff...its hypocrite like hell, thus gets attention.
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I'm pretty sure I haven't heard Sony claim they invented something new that wasn't in fact their own and from history I'd say they'll do a good job of making it all work together we
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The PlayStation controller is the Super Nintendo controller with two shoulder buttons added and little wing things added to the front. (Really. The shape is practically identical, the button placement is identical, the only thing that's missing is the connected D-pad, making the PS controller suck and the SNES controller rock. The button coloring scheme is also surprisingly similar to the SNES controller, except with yellow replaced by pink.)
The DualShock controller stole the rumble feature fro
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Hold on -- don't get ahead of yourself. The PS controller (at least, using my PS2 controller as a reference) is connected, but that's a bad thing (and likewise for the SNES controller). When I use it for DDR (yeah yeah, it's just to practice rhythm), I can see how the D-pad is all one piece so pushing one will pull the others down. The middle part is just covered up, that's all. This causes pro
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-Eric
Important information! (Score:5, Funny)
Glad to see that they're focusing on the important things.
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"Mongo like candy."
Well, nice to see at least one new advancement (Score:2)
From the article (Score:3, Funny)
Ugh... (Score:1)
I can't afford a peek. (Score:4, Funny)
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They're releasing in 2 months. (Score:1)
Unfortunately (Score:2)
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ps3 price slashed already (Score:1)
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