3dfx Voodoo Graphics Gets Windows XP x64 Support 104
ryszards writes, "GlideXP author Ryan 'Colourless' Nunn has turned his insanity up a notch with a driver that allows running the 32-bit NT Glide .dlls for a Voodoo Graphics board on Windows XP x64. Already supporting Voodoo Graphics and Voodoo 2 on 32-bit Windows XP, adding XP x64 to the mix lets even more folks reminisce about the good old early days of consumer 3D acceleration hardware. Any excuse to fire up GLQuake one more time!"
Re:Daryl Strauss would be proud (Score:1, Insightful)
Re:Daryl Strauss would be proud (Score:4, Insightful)
Yeah, and only the first 6 years of that timeframe was spent waiting for the x64 edition of Windows XP
Microsoft Windows XP Professional x64 Edition released on April 25, 2005 by Microsoft is a variation of the typical 32-bit Windows XP operating system for x86 personal computers.
Oh wait, the linked article doesn't even say anything about x64 support for the Linux 3Dfx driver. So what exactly are you trying to say, again?
Re:Good old glide... RIP (Score:5, Insightful)
Which, of course, brings up the biggest problem with 3dfx cards prior to the Voodoo 4: OpenGL support. OpenGL was implemented for GLQuake, Quake 2, Half-life, Hexen 2, Heretic 2, and Sin using special "MiniGL" drivers that changed specific OpenGL instructions to their Glide equivalents.
Re:Daryl Strauss would be proud (Score:3, Insightful)
Now, RC1 comes along and Creative decides to not release a driver for it. Now, granted, the X-Fi series of cards is far, far ahead and beyond what my SBLive does. However
Besides, the thought of buying PCI anything with PCIExpress becoming more and more common is crazy.