3dfx Voodoo Graphics Gets Windows XP x64 Support 104
ryszards writes, "GlideXP author Ryan 'Colourless' Nunn has turned his insanity up a notch with a driver that allows running the 32-bit NT Glide .dlls for a Voodoo Graphics board on Windows XP x64. Already supporting Voodoo Graphics and Voodoo 2 on 32-bit Windows XP, adding XP x64 to the mix lets even more folks reminisce about the good old early days of consumer 3D acceleration hardware. Any excuse to fire up GLQuake one more time!"
Re:new driver (Score:1, Funny)
Re:Speaking of Glide (Score:3, Funny)
Bob
SLI (Score:4, Funny)
GLQuake? (Score:2, Funny)
There's got to be a better game example for this.
I hope my old Voodoo hasn't been thrown out. Like to see it in action
Re:Security issues (Score:2, Funny)
Dude, it's even worse than that! Did you know that the Windows kernel talks directly to the CPU? They haven't even attempted to put an abstraction layer between them!
And the situation is no better under Linux either. Users of Intel Macs are alright as long as they are careful to run only PPC code. In that case they are protected by Rosetta which recognises evil instructions and replaces them with NOPs before they do any damage.