Jonathan Ive - Apple's Design Magician 211
conq writes "BusinessWeek takes an in-depth look at the man behind the Apple magic. The article features a slideshow with all his designs (including one before he was with Apple)." From the article: "During an internship with design consultancy Roberts Weaver Group, he created a pen that had a ball and clip mechanism on top, for no purpose other than to give the owner something to fiddle with. 'It immediately became the owner's prize possession, something you always wanted to play with,' recalls Grinyer, a Roberts Weaver staffer at the time. 'We began to call it having Jony-ness, an extra something that would tap into the product's underlying emotion.'"
Oh, but as to the pen... (Score:3, Interesting)
C'mon guys, get it together. Now I have to go do a search on it...
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http://hatchedeggs.blogspot.com/ [blogspot.com]
Design is never as easy as it looks ... (Score:5, Interesting)
Partly because it isn't a sequential process, partly because it shows up in many different guises, and partly because it just is plain hard! The hardest part is making the design just disappear, so that the program, device or object "just works". Some references are "Design for the real world" by Victor Papanek, and "Critical Path" by Buckminster Fuller.
Getting something to the point of "just working" takes time. The article mentions where a lot of the historical basis of the design elements come in. As an example, the Bauhaus school, which has rectilinear, minimialist lines, could not be confused with the Art Deco period, which has sweeping, organic lines modeled on natural plants. And either would not be confused with the organic shapes in a science fiction show, like Lexx. A designer knows the cultural associations, and cannily manipulates those to frame his message.
Further, they are semi-conscious to the observer. The art of design consists of either fading into the woodwork so that the elements are almost not noticed (save for a feeling of "rightness") or having one element out of place so as to attract attention, but avoiding the over the top kitch. Once these associations are made, they become part of the cultural backdrop, and therefore more grist for the mill. Such is the magic of postmodernism.
As an available example, the book is a cultural artifact; it is 2000 or more years old, and has a standard form that has been finessed for all those years. The design principles of typography are still a fertile area for exploration. O'Reilly has a colophon, how each book was made. For utilitatian subjects, they sure do put a lot of thought into presentation. A reference to typography is "Design Principles for Desktop Publishers" by Tom Lichty. He has a number of cited references inside that are worth checking out. Another one is "Desktop Publishing for Dummies". Your bookshelf has a number of other examples... ...
And that is just one artifact. When you add electronics
What I am impressed with is the obsession to detail that carries over not just from the look of the piece, but the ability to manufacture it easily as well. I guess that is what separates stellar performers from hack wanna-be's. But that implies that not only does Apple have great industrial designers, but they have a culture that seems to avoid the "fling it over the cube" mentality.
But the real interest comes in knowing how to make this cultural leap, the business design principles. Rest assured, the design principles that can get you a stellar organization are closely guarded strategic secrets. However, is it just me, but have they not been in the open all along? And perhaps lost in the corporatist instrumentalist model so lovingly rendered in Machiavelli's "the Prince" and "the Discourses"?
Is he good - or just controversial? (Score:3, Interesting)
With the exception of the original iMac, I haven't been that wowed by Jonathan's minimalist approach - sometimes, because it seems he's shooting for minimal controls but not for minimal real estate. For example, consider the PowerBook 17" waste of keyboard space - why not tack on a numeric keypad and shift the speakers to left and right of the trackpad? Because it disturbs some sense of symmetry? I dunno....
Then the new iMac... ugh. That huge white space below the monitor (speakers???? anything???), and because of side placement of CD/DVD, inability of the unit to be placed within narrow enclosures... am I out-of-step here with the general design sensibilities of society? Do people genuinely love the iMac's design? If so - honestly, why?
sloth jr
Re:Why yes, yes I can.. (Score:5, Interesting)
Try that with windows or X. Both choke if you unplug the VGA connector and plug in a completely different resolution monitor or TV. My powerbook just blanks the screen and switches to the apporiate size.
Re:Amazing creativity.. (Score:4, Interesting)
Overall, I think occasional design flops are excusable if Apple's boldness/riskiness results in nice products like the iPod.