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Slashdot Discussion2 In Beta 421

Discussion2 has been in beta for a few months now on Slashdot. Initially available only to subscribers, it now should be available to anyone willing to login and click the checkbox at the head of every discussion. It is far from complete: IE doesn't work (patches welcome, but since only a quarter of you use it, it's not a huge priority) and performance is lacking (you want a fast computer for larger discussions) but it's already an improvement for most users. Read on for some notes on what we have planned.

The primary reason for discussion2 was to get beyond the pain in the ass that is navigating large discussion threads on Slashdot. You know the problem: once threads get deep, you have to click repeatedly, waiting for tabs to load. Or even when you encounter a long comment, you have to wait to get the full comment text.

Cool Things D2 Does Now

  1. Allows you to change your threshold, open and close threads, and expand long comments in place, without ever loading a new page.
  2. Allows you to moderate a comment without clicking a save-button that loses your place in a thread.
  3. A new, more intuitive user interface that more clearly displays the nature of comment thresholds.
  4. Vastly Improved threaded view that allows you to see more of the discussion in less space, without clutter.

Some items on the TODO list (more or less in order of priority)

  1. Make it Progressive - Right now D2 simply gets all the comments in a discussion. This sucks. We need to write a task to retrieve only appropriate comments. So if you are at Score:4 threshold, we don't bother retrieving the full text of all comments at Score:-1. And even better, if someone moderates or posts a comment, we need to update the page you are reading to reflect those changes. Again, the goal here is that once you load a page, you don't need to close it until you are done with the discussion. This actually has MANY subtle problems, like how do you notify a user when a thread 10 pages up has been replied to.
  2. Make it Fast Actually I think solving #1 will mostly solve #2 at the same time. Since right now we get the full discussion, we are getting WAY to much data. We need to get say 50 comments at a time, not all 1000. This will give your browser time to catch up and make the whole thing "Feel" faster. Right now, on my machine a 200-300 comment page is very usable, but to much larger and it starts slowing down. This is all machine dependent. I'm sure there are good javascript tricks that would help improve performance.
  3. In-Place Posting You should be able to post a comment without reloading a page. Right now you can just open a tab, but then you are looking at a stale discussion. This isn't that hard either- especially once we finish #1. Just need to open the reply page in a div, and when you save, make sure that the new comment is properly retrieved and inserted into the thread. But there's some subtle stuff here like how to handle previews. We need to change some of our error handling- the current system uses previews as an opportunity to warn readers about things that are "Wrong" about their comment. We need to figure out how to do that without launching new pages. It's not hard, but it'll take some time.
  4. Compatibility ok so Opera's broken Javascript implementation won't work unless they fix their browser, but we'd like to make at least IE work for the trivial percentage of Slashdot readers forced to use IE by their corporate overloads. But since 2/3rds of you use Firefox, fixing IE is just not at the top of my priority list... I'd rather make it work better for the majority. And as every web developer knows, cross browser platform compatibility can be a real bitch. But before we are out of beta, it probably would be nice to get IE functional, if only for other websites using our source code that actually have IE as the dominant population.
  5. Smooth out the UI there are a lot of parts to this problem. Right now the threshold change is buttons but it should actually be draggable, I'd like the widget to toggle from the top to the side, but need to build a horizontal version of the widget. The expansion/contraction of comments and threads have weird functionality that could be improved- for example there is a difference between expanding a comment and expanding a thread. And there's new concepts like expanding a child vs expanding an entire thread vs expanding "Siblings" vs expanding hidden children vs visible children. These are very interesting user interface questions that we'll start working out soon.
  6. Rethink What Old Functionality By this I primarily mean discussion filters and ordering. By default D2 uses a thread ordered, chronological display. The old system had many other sort modes, but I'm not how sure how effective these are once threaded. So I may simply leave the old system in place for users who want to see a flat discussion ignorant of threads ordered by date or score. Since this is only a tiny percentage of users, I figure it can wait.

Conclusion

A lot of the stuff you see in D2 is just javascript you can easily play with yourself. We haven't mangled it or anything so you js haxx0rz are welcome to submit patches for interesting ideas. We don't have a backend for progressive rendering, but there are a LOT of features that we want to implement that wouldn't even require you to touch the perl. Of course if you're willing to hack perl, it's all up on the website not that anyone ever actually bothers to contribute anything more than ideas and complaints, but it sure never hurts to ask!

Already around 13,000 of you are using Discussion2. We're a ways off from flipping a switch to make it the default for everyone, but it's already substantially better for users with fast computers and Firefox. Hopefully in a few more weeks it will be good enough for everyone. Thanks for the help along the way. We hope you like the new system... I sure do. And mad props to Nate & Pudge for their work on this...

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Slashdot Discussion2 In Beta

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