Gaming Platform of Choice - Console 390
An anonymous reader writes "Sick of PC snobs bragging about their "superior" gaming rigs? This opinion piece (a rebuttal lobbed at a previous article taking the opposite stance) presents the other side of the eternal debate over gaming preference — consoles vs. PCs. Get 10 good reasons why consoles are a better way to game with your hard-earned dollars.
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Did someone's cousin write this? (Score:5, Insightful)
Re:Did someone's cousin write this? (Score:5, Funny)
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Re:Did someone's cousin write this? (Score:5, Funny)
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Predictable response (Score:5, Funny)
OK, now let's pretend for a moment you actually paid for all those games...
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I won't
Reason #1 (Score:4, Funny)
Article text (the only almost-signficant page) (Score:2)
blah blah blah (Score:5, Insightful)
It's basically just a definition debate; once you accept a definition of "better", you almost immediately have your answer about which is better.
Defitition debates can be dry, but productive. Defitition debates where the participants don't realize they're in a definition debate, and argue as if their definition is some sort of universal, are boring and stupid.
Console vs. PC arguments tend to fall in the latter category.
I really gotta write up "definition debate" so I can just link to it.
Define this debate? (Score:2)
#define PC_V_GC_DEBATE "/dev/flamewar"
There you go...
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Not to start a semantic argument [wikipedia.org] or anything but I think you should get your terms straight first.
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I've tried on several occasions to find what I figure must be an existing term, but you'd be surprised how hard it is to find the name of an argument fallacy just from the description. (Logical fallacies are much better covered and you can usually just browse down one of the many lists, but I've had a harder time finding the purely argument fallacies that aren't really logical fallacies. In this case, it's not a logical fallacy because both sides may be using impeccable logic, within their own
Biggest reason: (Score:5, Insightful)
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Umm shouldn't that be the other way around? I've never had a problem with my work distracting me from games unless it's a "RED ALERT, DEFCON1, PRINTER ON FIRE, ASAP ZULU" kind of work, and then it wouldn't help with a console. Though if I needed to shut down my PC, hook up the console to start a game then maybe I could be effective (so I could spend the extra time on games). Then again, there's sla
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I thought that was just /. as a whole... but maybe I'm wrong, seeing as the Wii promises to use Opera for web browsing, and that will also let us get to /.
This is news? (Score:5, Insightful)
Does it matter what platform a game comes out for? If a game is based on using the mouse or internet, it's currently served best by PCs. Hence the still-high number of RTS and FPS games. If it's adaptable to both PCs and consoles, a game tends to come out for both. And if it's made for a controller, it's a console game. The only real difference is the interface.
This article just trots out the same tired "reasons" that everyone's heard already, and attempts to justify them as valid rationale for choosing consoles at the expense of PC gaming. Woohoo. Or you could not click on it, and save yourself from 4 pages of ad-heavy journalism practice. I don't think I've seen an article with more of that "intelliTXT" crap.
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I could neatly refute that by citing Quake 3 Arena on the Dreamcast -- quite a good online experience, I imagine, unless you're as useless at Quake as I am, and playable using the Dreamcast mouse and keyboard.
However, since very few people want to play console games sitting at a desk, you're still right about the mouse.
I'm not letting you have the Internet argument any more though. Dreamcast, PS2, Gamecube all had online ga
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I accept your arguments. I just picked the oldest online console game with mouse support I could think of. You know, to be pedantic.
Taking the tangent and running with it though... I'm far from being a FPS connoiseur -- I actively dislike Halo and only really enjoyed Time Splitters 2 and Half Life -- but I thought Q3A seemed to be a very good port within the technical limitations. You're absolutely right about the frame rate and the resolution, but since your opponents
Got tired of games crashing my computer (Score:4, Insightful)
Standalone devices with predictable specs are just more stable than the zoo of general purpose computing systems, be they desktop, laptop, or mobile phone. Keep games where they belong.
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Yep, that's what did it for me too. After spending a lot of money on a new PC specifically with games mind, and having spent countless hours messing around with DirectX settings and driver updates, I'd still be constantly saving in Monkey Island 3 because you never knew when the whole thing would freeze up. Eventually I realised: it's not worth spending time and money on making this work, when a console will just work first time.
But the real decider is whether
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Either you're very, very lucky, or you're very new to it. It's probably 3 years or so since I gave up on PC gaming. I'm far more technically adept than most -- and have been gaming since the 8 bit era (when games would "just work") and through the DOS era when you had to build boot floppies of various kinds to allow games to fit in their 640KB -- but I've never owned a PC where gaming was reliable.
I haven't had a game that wouldn't 'just work'
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I've been gaming on the computer since before Wolf3D. As I said, its not just me either. None of my friends have been having all the problems you describe.
I'm far more technically adept than most -- and have been gaming since the 8 bit era (when games would "just work") and through the DOS era when you had to build boot floppies of various kinds to allow games to fit in their 640KB -- but I'v
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Times have changed since 1997, both for PCs and consoles.
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Times have changed since 1997, both for PCs and consoles.
I might have got my numbering wrong; we're talking Escape from Monkey Island -- which was released in late 2000. Which is still nearly 6 years ago. God I feel old. I believe our PC was underspecced in 2000, so I bought the game 3 years later, when we bought a PC specifically for the purpose of gaming. So this would have been around 2003, using Windows XP.
I'll take some convincing that the stability
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The games I've had to update where online games, all games I've bought for PC work out of the box, unless there are multiplayer patchs (which also include new maps/etc)...
While a console is nice for some games, I'd rather have a mouse+asdf keys over a joypad controlle
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I'd say lately I have played about 60/40% PC/console games - in fact, I can't remember the last crash on a PC game (maybe Oblivion a couple months ago?) while PGR3 on the 360 has crashed on me a few times, and NHL 2K6 was a TOTAL disaster (maybe I'll try to get about $3 for it used once EA NHL 07 comes out tomorrow...)
I'd insert the obligatory joke about the 360 just being a Windows box anyway, blah, blah, so what's t
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However you can upgrade to around 4x the power for under $100 now. The problem is that will require a new everything, because of the damned switch from AGP to PCIe. Oh, you can get modern cards in
Pointless (Score:5, Insightful)
Generally, I'm more of a PC gamer, but that's because I've always had a lot of PC hardware for work, home entertainment (yes, that's one way of saying high definition streaming porn) and the intertubes, so it's easier to grab a game for one of my boxes rather than run out and buy a console. Saying that, I still have quite a few consoles from years past. The NES still gets cracked out from time to time when I'm feeling nostalgic.
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In most games, at least nowadays, this is a matter of game design not of technical limitation. Anyone who's abused the save state feature in an emulator can tell you how it can remove the challenge (and therefore the longevity) from certain games.
Frequent saving can also break the sense of immersion. I could only progress in Half Life (on PS2!) by saving often, but remembering to do so would always take me out of the moment.
Some genres work better than others (Score:5, Insightful)
For instance, Street Fighter or Tekken just don't work on PCs and RTS don't work on Consoles. One genre that I think works well on both platforms though are First Person Shooters. I really don't think anyone can say that Golden Eye didn't work on the N64.
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You have to be more specific than that. I've got a MAME box running Tekken 2 and Marvel Super Heroes just as good as my arcade boards can. It's a matter of default controls. PC games are typically written to be controlled by keyboard and mouse since that's the lowest common denominator.
I had to hack up a USB gamepad and solder in leads to get some decent arcade controls in MAME. Now the MAME setup is pretty sweet even if my contro
Understatement of the day (Score:2)
PCs are open platforms. Games don't need to be sanctioned by the system manufacturer in order to run on them. Game, set, and match.
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I agree that consoles allow for a more sociable gameplay experience, but that's only because of the physical arrangement of computer equipment. I can go out and buy a 20" or larger monitor, hide the case somewhere, get a cordless keyboard and mouse (or some device better suited to be used from the sofa) and set
Console w/o cartridge = computer (think load time) (Score:2)
Re:Console w/o cartridge = computer (think load ti (Score:2)
Gamecube still has virtually no load times and especially when compared with PC the load times on consoles are still often a lot less. Exceptions are of course PC games which got ported to consoles, these often have noticable loading times, but still, compared to the time I have to waste with installation, copy-protection schemes, reboots, crashes and stuff on a PC consoles still come out as the winner in terms of 'time till the game is ready for play'.
The single biggest reason (Score:3, Insightful)
The games just work.
You open a game, pop it in, and in a few minutes you're into the game (depends on how long the cut scenes are). There's no installation, configuration, tweaking. Nothing. It just works. Now, he plays ALOT of games, but even when he gets home to enjoy them, he still picks up a pad. The only games I've seen on his PC are the ones that came with Win2k. It's not that he CAN'T play a PC game, he just doesn't enjoy messing around with drivers and that sort of thing when he could be shooting zombies in the head instead.
As geeks we're addicted to tweaking stuff, but you can't forget the joy when you open up something, plug it in, and it just works.
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You can drive to the laundromat every week or you can buy your own washer and dryer. Both take the same amount of time, but it takes 15 extra minutes to drive to and from the laundromat.
After 5 years (Score:2)
An hour or two into the game and I'm begining to wonder why I ever bought a console. 2 hours in and I'm begining to realize that its pretty much the same experiance as Halo 2, but with frame drops and installation problem
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Just curious... did you boot into XP with BootCamp or use CrossOver Office? CodeWeavers claim to support Half Life 2 [codeweavers.com] and I have been wondering how well it works but haven't gotten around to installing it yet.
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Other than that it went pretty smoothy, if not incredibly slowly.
I've had bad experiances with CrossOver Office in the past. If you can get it to work as well as BootCamp I'd be very interested as all the rebooting is a little tedious.
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I have been doing a little googling and apparently Half Life 2 works quite well under CrossOver Mac apart from a few teething troubles, i.e. expect it to core once in a while (quite a long while judging from experiences with the latest CrossOver Mac builds) and the graphics have to be toned down a little but that is to be expected from in a
Oh Boy, An Opinion Piece! (Score:2)
Let's take a look at them.
1 - "It's cheaper!". Depending on what you're playing and how you look at it. A casual gamer can purchase an entire system and be playing Bejeweled or whatever for the price of a Xbox 360 alone. Is a high-end PC and nice monitor more expensive than a 360, good HDTV, and surround-sound system? *Maybe*. Toss in that every game you buy for the 360 is $10 more than the
Oh.. wait... Maybe he's right about cost... (Score:2)
If I were looking at buying a computer for just gaming , yeah, I'd probably go with a console first, but what's the problem with having both?
What job-having tech-nerds don't have several piles of old computers and old consoles taking up space in the basement or spare bedroom?
Just about every working geek I know can go "Okay, so I've had: A Colecovision, a 2600, Master System, Genesis, SNES, Game gear, Playstation, N64, D
Let's address these... (Score:5, Insightful)
This is hard to argue with, but as the saying goes, "You get what you pay for." Despite what they are trying to turn consoles into, you still can do more things besides gaming with a PC. (And they are not all boring things like typing papers and doing spreadsheets.)
2. Every game is guaranteed to work.
Um, not quite true. I have known a few games because of defects that would not work right out. Granted these were manufacturing errors and nothing else. Also, if you are truly PC gaming, the odds of running into a game that will not work are low. You will likely have a system meant to run the games you play. Also, the return statement is a bit off. Some places will take back open items and those that don't often won't take back your open console game either, so this point is sort of moot.
3. You needn't tweak, optimize, or otherwise fiddle with a console game to make it look good.
How many games have I had to overly tweak or specialize....maybe two. The settings allow more PCs to play games, and it doesn't take rocket science to figure out. Most games implement the Bad, Better, Best system of setting for the real dim witted ones. And as for the articles, you get what is advertised with a console game, this is not true. I simply point to the PS2 debacle. You know, when they were not clear pre-launch about shots being in-game.
4. Lots of console exclusives to choose from.
This is becoming a bit rarer. If those are the games you want, fine. If they are not, this point is, well, pointless.
5. Xbox Live.
Well, let's see. Free online play (except for a few games). The point about chatting while watching a movie, I point you to Steam (so every Valve game, which happen to have the highest online numbers short the MMOs). Oh, and don't forget the extremely high number of people paying to play MMOs. There is a business making money hand-over-fist.
6. Backwards compatibility.
You are joking right? The Xbox 360 has half-assed backwards compatibility. We shall see what the PS3 brings. The Dreamcast, as much as I loved it, never had backwards compat to the Saturn. Then there is that time we switched Nintendo consoles, how many of those were backwards compat, unless they sold add-ons. Of course, nothing was backwards compat with the Cube, cause well we went from Cart to CD. These examples sort of shoot the Win98SE to XP argument, which can be resolved with various tools and emulators, which are legal. So there goes that idea.
7. Virus, adware, and spyware free.
This is a point? Users only have themselves to blame for viruses, adware or spyware. With a few exceptions, this shit has to be installed by the user in the end. Most PC gamers are savvy enough to know how to avoid this stuff. And don't think that with online connectivity, people will not find a way to add viruses to the mix with consoles. (Or possibly spyware or adware for that matter.)
8. Games look better in high-def...from the couch.
So can a PC. Remember, that cards are coming out (and many sub-$400) that are being designed for HDCP output, which means they should work with TVs fairly well, and will be able to play HD-DVD or Blu-Ray (or both) once PC drives are available. Your other next gen consoles currently will have Blu-Ray (PS3), HD-DVD (360 w/ add-on), and neither (the Wii). So tell me who wins this one. The guy who can have both formats.
9. Controllers are more comfortable than gaming with a keyboard and mouse.
HAHA. You can buy controllers for a PC. Controllers still have some use in the PC game world, but you play an FPS between a gamer with controllers and one with Keyboard/Mouse, and you will see the controller boy get slaughtered. It is this separation that keeps most developers from allowing the console and PC versions to be played together.
10. Controller innovation.
Again, you are kidding right. You think they h
Good points... (Score:2)
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I can understand the stupid reasons why consoles don't just come with keyboard and mouse support and two extra USB sockets in the back (so they can sell you expensive "internet" options, so that the keyboard people don't thrash the controller people on XBox live, so they only have to code for on
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I'm Waiting... (Score:2)
This article was really informative, almost genius (Score:2)
#4 (Score:4, Insightful)
Yeah.. lot's of console exlusives.. for DIFFERENT COLSOLES... How about that newest Metal Gear Solid for your X-Box or Wii, or Perhaps you're wanting to play Halo3 on your shiny new PS3. What are you going to do, go out and buy 3 different systems to play all the games you want? I've seen people do it. Point being, consoles have their downside too.
How can it be cheaper? (Score:2)
Also, I don't have a TV.
I am sure there are lots of advantages for owning a console, but process of elimination leads me to the PC.
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uh, Bullshit? (Score:4, Insightful)
1. Cheaper
Yea if you go per-console, not over time. Not when you compare replayability vs cost vs Free games. Even more so when you start to compare capability vs cost.
2. Every game is guarenteed to work
This is the only true advantage to consoles. It's also only true because stupid users BREAK their PC's. Not a fault of the platform, it's a fault of the user. Consoles protect you from yourself.
3. You needn't tweak, optimize, or otherwise fiddle with a console game to make it look good.
i.e. You _CAN'T_ tweak, optimize, or otherwise fiddle with a console game to make it look BETTER.
4. Lots of console exclusives
Lots of PC exclusives. While consoles lead in single player games, they're a few generations away from being able to compete as ONLINE gaming platforms, beyond the 10 year old FPS "matchmaking" style online play.
5. xbox live
See previous comment
6. backwards compatibility
Backwards compatiblity is broken only relatively rarely, and historicly has been made available again fairly soon. When dealing with consoles this becomes even more true. How many of us owned an NES or an SNES? How many of us can STILL play our games on those consoles? Vs., How many of us owned an NES or SNES and now have to play the games we owned on emulators, on a _PC_?
7. Virus, adware, and spyware free.
"No porn. 'Nuff said."
8. Games look better in high-def...from the couch.
No they don't. Bigger screen does not mean looks better. A HD TV from a couch is an entirely ACCEPTABLE way to game, but it's by no means anywhere near a match for contemporary computer displays. Compare the cost of that HDTV with the cost of a good CRT, LCD, or Projector.
9. Controllers are more comfortable
Console controllers are ideal for some games. Keyboard and mouse are INFINITELY better for any sort of FPS game. Cursor based games range from difficult to impossible to implement well on a console. At the same time, console style controllers are readily available for PCs for MUCH less than the cost of an extra console controller.
10. Controller innovation.
Yea, nintendo has finally come up with a way to implement SOME cursor based games on a console. It's an innovation for consoles, not games in general.
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Starforce and other anti-pirating nonsense break my PCs. The PC gaming publishers need to lay off invading my machine with their unstable invasive software.
Why not both (Score:2)
Why not just be happy with games from a year ago and buy 2nd/3rd release of the console of your choice and buy a relatively cheap PC that can easily play games from 1-2 years ago?
I also don't buy the social argument. It's much easier to bring laptops for a little network gaming with friends than consoles and a bunch of TVs/good laptops with TV inputs. A cheap laptop can still play some fun classics, like Starcraft.
If you honestly can't find 10 ways either side is (Score:2)
Honestly now that consoles has patches. I game on the console a lot more, but at the same time the PC is my method of choice for modable games and games I want the mouse for. Then again HL2 is coming to the Xbox 360 with all the best First-party mods which is an awesome move.
Overall both are great experiences, for those on a budget grab a console
Consoles vs PCs (Score:2)
Console gaming is great fo
console games ruled! (Score:2)
You are in a forest, the teletype printed, and I had to enter "N" for "go North"!
Later, computer consoles were sometimes screens, and you could go into the machine room and play rogue or "larn" or "trek" or whatever, with the disk drives making noises and sometimes wobbling like washing machines with an unblanced spin, and the tape drives sometimes clicking and whirring. You could play until your feet got cold from the air conditi
Pirating game on PC is so much easier! (Score:2)
PCs are cheaper (Score:3, Informative)
Do the math. If you save the chassis/ps, monitor, hard drive (really, a 5 year old 60-80 giger is just fine for gaming--any more is necessarly only for media collection) and peripherals from your current box and pick up a good mobo+proc deal on Outpost.com or Newegg.com along with some value ram, you can easily have a modern machine for under $200, even under $150. (If you're skiddish about DIY boxes, you can troll a site like Fatwallet.com and within a month I'll guarantee you'll see a very respectable box for under $300 shipped--probably a Dell or eMachines--but for the moment let's assume you're not technophobic.)
So how much was the 360 again... with a hard drive? Oh look, that leaves you with $200 for a shiny new graphics card, which is good enough to easily play games for many years to come. No, in 3 or 4 years' time you probably won't be able to set the resolution and antialiasing features to the max without some slowdown, but you'll still kick the crap out of console graphics, if indeed graphics is your sole reason for PC gaming--me, I'm more inclined to buy a $100 graphics card. (I'm a PC gamer not for the graphics, but because the games I like--RTSes/TBSes, FPSes, non-Final Fantasy style RPGs--have very crappy/nonexistent console equivalents. Morrowind for the PC is a completely different game from Morrowind for the Xbox, and Halo isn't even remotely close to HL2 or Battlefield 1942/Vietnam/2. And yes, there was HL2 for the Xbox, but it was an utter joke.)
And hell, most of the time you won't even have to spend the $200 to upgrade your mobo/proc/ram. Mine are 3 year old and still more than enough for today's games. Moore's Law might not be dead (depends on whom you ask), but the need for exponentially faster CPUs for gaming certainly is. I wouldn't be too shocked if a mid-range system of today can run games in 2012 so long as you've got a couple gigs of ram and a video card that's only 1-2 years old.
So yeah, console gamers you keep telling yourselves that your $400 Xbox 360 and the extra $10/month you spend for the privlege of playing it over the internet (I didn't even take this into account--this is an additional $120 a year, thus rendering any price quibbing moot. An additional $500-$600 spent between console generations means a PC will *always* be cheaper.\) saves you sooooo much money. Just pardon us if us stereotypical, elitist PC gamers laugh our asses off at you and your crazy delusions.
Now, for the caveats: I'm willing to grant the Wii an exception to all this because 1) It's going to be cheap. 2) Online play will be free. 3) The Gamecube had tons of wonderful games that simply have no PC equivalent (Mario Party, Smash Bros. Melee, platformers, etc.) and I expect the same will be true of the Wii. I'm also willing to grant an exception for the techno-phobic who absolutely do not want to open their box even to swap out a graphics card--for these people, it'll always be cheaper to buy a new console. But I do NOT think this is an acceptable excuse here, amongst my fellow geeks. If you prefer platformers and party games and FF-style RPGs and thus you prefer consoles then say so, but enough with the "OMG PCS ARE SO EXPENSIVE!!!11" bullshit. It's not true, and it hasn't been true for years now.
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Call of Duty 2 is without a doubt better on PC. Looks better, keyboard and mouse is much better for controlling and the online system is everything I would ever need on the PC.
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Keyboard and Mouse isn't necessarily better, you can make the argument that the mouse is more accurate
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There is more to it than familiarity. The mouse has capabilities that the gamepad doesn't. For example, in a FPS, measure how long it takes to turn 90 degrees with a gamepad, compared to how long it takes with a mouse. The advantage of the mouse is that it is both accurate and fast. W
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Mouse, keyboard = full, configurable control. Just about every game lets you set up the keyboard however you want.
PS2 controller = cure for carpal tunnel? Puhleeze. PS2 controllers are a plot by the apes to destroy our thumbs, and thus, eliminate our evolutionary advantage of opposeable thumbs.
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Re:Meat and Potatoes (Score:5, Funny)
Well, that's it. PC for me.
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1. It's cheaper.
Unless you want/need a PC anyway for other reasons. Then the extra parts you need on top of an office PC (faster graphics card, headphones/speakers, maybe a better sound card) are not more expensive than a console.
3. You needn't tweak, optimize, or otherwise fiddle with a console game to make it look good. Don't believe the screenshots on the back of a PC game box. Unless your machine resembles the WOPR from War Games, you probabl
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Console is cheaper. Console gaming is more expensive - for the very reason you mentioned: More expensive games. If you want to buy 1-2 games a year, console may be the choice. But then switching to 0 games a year is a better choice.
2. Every game is guaranteed to work.
Except for scratched DVDs. I heard this one way too often. Harddisks don't get scratched as often. And you can make backups. And there's a dozen of troubleshooting steps you can take to get the game to work. If your XBOX game ce
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Console is cheaper. Console gaming is more expensive - for the very reason you mentioned: More expensive games. If you want to buy 1-2 games a year, console may be the choice. But then switching to 0 games a year is a better choice.
Ehh... Not only that, but it only works out 'cheaper' if you only buy 1 console. Once I've bought the Wii, x360 and PS3, nevermind handhelds... I've spent enough to buy a VERY nice gamer rig if I build it myself. (I still can't believe people pay double for a
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Hehe. It really cracked me up last generation when Sony and Nintendo revealed that this commonly held wisdom was in fact false and that they both were making a decent profit on sales of the cons
One rebuttal to kill them all (Score:2)
You can mod PC games with user-made content and basically make the game live forever through free add-ons.
Console games are incapable of having mods of any sort, much less user-made. Consoles are banana republics which put your machine under the absolute control of someone else, not you.
Many, many gaming careers are launched by average gamers who make mods for PC games (see: Counterstrike) and then who move on to getting jobs making games for the PC and for the console. But for the software devel kits
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Oh bravo, open up Pandora's box why don't you.
1. PCs vs Consoles
2. vi vs Emacs
3. ?????
Anyone for number 3?
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Don't be silly, everyone knows that Gnome sucks
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Star Trek vs Star Wars?
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I take it you don't own a console then...
Personally, I expect a game to work when I stick the disk in the box and don't expect to have to hunt down patches and drivers. Also I expect it to run fine without having to turn the effects down.
in my humble experience, there are two types of gamer:
(i) those who have to brag about their frame rates on the latest game and how much they had to spend just to g
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The XBox (the first one) allows for patches. (Score:2, Insightful)
PC gaming has some advantages to console gaming, but patches is NOT one of them anymore.
In fact, it's kinda debatable as to whether patching is an advantage at all. Patches are perfect for balancing online games, and I welcome them. Howeve
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The patch free is a *plus* in my book.
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I also don't understand your logic about how friends
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I hope that doesn't happen. PCs and consoles have their strengths at opposite ends. A PC is customizable, you can do anything with it, whether you want to upgrade to improve your game experience, or do something non-gaming, or whatever. A console isn't upgradable, but it will always play your games. You can't make a spreadsheet on it, but you don't have to analyze your system specs before buy
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I used to have an old computer that was as easy to use as a console - I stuck the disc with the program I wanted to use in the drive and turned it on. When I wanted a different program, I switched the discs and restarted. Just like a consol
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With the PS3 this may be closer than you think on the console side (sorry I'm not up to date about XBox II, does it do HDTV?). On the PC side, high end graphics cards already handle 1600x1200 at decent frame rates. One or two more generations
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There's a lot of games that are only for one or two consoles, so depending on what you like, you might have to get a PC and a console or two for all the games you want, which you did for those PS2 RPGs. It's all subjective. Maybe I love Mario and think FPSs are dumb. Then I can get a GameCube and rant that
Tell me... (Score:2)
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I don't quite get that one. Last time I checked, the Wii was fully backward compatible with the GC, to the point that you can actually hook GC controllers to your Wii...