Is World of Warcraft More Than Just A Game? 339
walnutmon writes "Newsweek has published a three page article asking whether World of Warcraft is more than just a game. Though some spend their time in WoW grinding, others take a break from the monotony of gaming to interact with others from the community in a meaningful way. From the article: 'Generally, though, players of the game enjoy a form of community rarely seen in the real world; higher-level players go out of their way to tutor newbies and accompany them on quests. Deep friendships are forged. Relationships begin that flower into marriage, with Tauren brides and Undead grooms tying the knot in some virtual tavern in Thunder Bluff.' I guess the question is, does a game become more when people do more than play to win, or is this just an added feature?" Raph Koster has been of the opinion, for quite some time now, that all MMOGs are virtual worlds; it just so happens you can play a game inside many of them. What's your view on this? Are Massive games just another kind of game title, or are they something special?
Nothing (new) to see here (Score:5, Insightful)
Yes, but.. (Score:3, Insightful)
I've had to institute a no-WoW rule for some gatherings, since it's simply too annoying for the small number of us who don't play WoW to be excluded from having conversations with these people who are theorhetically our friends because they don't talk about anything else for hours on end.
WoW seems cool, but seriously, try talking to your WoW friends about something other than WoW and see if you would still be their friend without it.
Excuse me? (Score:5, Insightful)
Its pretty conceited to think that only WoW would have a 'community' feeling to it... I call BS, not because I think WoW or other online gaming communities deserve being called BS, but because the story is BS. There are literally hundreds, if not thousands of real world places and activities (not that slashdot readers or WoW players would know about real world) to find community experience, and develop relationships through a common interest.... fer christsakes, that is what the world did BEFORE the Internet....
All I can say is that it MUST be a slow news day... geez!
MMORPGS are crack to some people.. (Score:5, Insightful)
I got hooked on Shadowbane more than once in my college career. It's an mmorpg like wow where you just go around killing everyone pretty much (and you can knock down their cities too). It took a long time.. but eventually I had all the best gear for my character. Then I made a new character and got into the politics for the game. So eventually I ran a city.. then I ran a guild.. then I ran a whole entire alliance of guilds that comprised of half the server. Then I got burned out.. I must've played 14 hours a day at that point. I would go without food for hours until I was certain my alliance could function for 30 seconds without me.
So you'd think after all that I'd learn my lesson? No.
I went back into Shadowbane.. because it gave me a sense of accomplishment. Every day, I could find something new, kill someone new, find a new unique viable character build, etc. There is ALWAYS something new to do in an mmorpg. No matter what, you have NOT seen everything. I must've made over 40 max-level characters with the best possible gear. Granted, it only took about 20 hours of game play to get a character to max level once you were good at it - but still it was WAYY too much of a commitment. I began to think of 4-hour game-play blocks as expendable time. Now that I have an 8-5 job, I realize how ridiculous it is to just say "hey.. I can blow the next 4 hours helping a friend get XXX potion to make YYY item."
I'm glad I learned my lesson with just one mmorpg. I think I put multiple college degrees worth of effort into that game.
That game was seriously crack for me. When I was 'addicted' to it, I couldn't imagine my life without it. It depressed me to think of quitting that game.
So ya.. MMORPGs, imo, are more than just a game. WoW just happens to be about the gayest of mmorpgs one can get addicted to - but it still has all the addictive qualities of any mmorpg. If you can't beat it, DON'T PLAY IT (otherwise, you join it.)
WoW a Community? Sure, kinda like Prison is. (Score:5, Insightful)
it's like real life.. (Score:5, Insightful)
What I think is ironic is that people play these games to escape the mundanity of everyday life; the boring, daily grind. And yet, a huge part of a lot of these games is just that, repetitive mundanity that's no different than the world already around us, save for the exotic window dressing and some fancy costumes.
Anyone who's been on second life for five minutes can see that... in a game with limitless possibilities and potential, what do you get? a distilled, amplified re-creation of our own superficial consumer culture.
Sure - but it's nothing new (Score:5, Insightful)
It's somewhat amusing to think that computers and the internet somehow is creating new "stuff" that has never been before seen; when often all it does is increase accessibility.
Re:Its just like a MUD (Score:5, Insightful)
Addicts have no future (Score:2, Insightful)
In 20-30 years those deep into crack like WoW will have no influence on the real world whatsoever. There are still real life tangible resources (energy for example) and living in virtual world will not make you exempt from basic laws of physics and biology
Funny, but ain't that the truth! (Score:1, Insightful)
Shit, I have to be careful with freeciv as it is. WOW would lead to a divorce and the failure of my businesses.
Re:Yes, but.. (Score:3, Insightful)
I can't speak for the people playing WoW, but from EQ experience, yes they are. I still keep in touch with people who havn't played in years, went to clubs with them, had them stay at my place when they needed a place to crash. Shared pot and beer with them. Cheered and cried with them.
Sure, only talking to people over IMs or mail causes you to drift apart. So friends you don't see in game grow distant just like friends who move to another state or country. But unless that distance makes them no longer 'real friends' then I would say that yes, games do create real friendships.
Re:A Full-On Society with Cultures and SubCultures (Score:2, Insightful)
Problem is exactly that those pointless activity suck people in -like drugs
Re:Snow Crash is a work of fiction (Score:4, Insightful)
I'm not saying that WoW==metaverse, but a) you're trying to dismiss it on grounds that were acknowledged by the original author and b) there's certain parallels that are actually pretty damn close. The structures and methods of interaction (eg. object trading, avatars walking through each other, online meeting places, etc) in WoW would be familiar to someone who read Snowcrash 13 years ago. That's pretty impressive given the state of online communications back then.
My brother-in-law (for want of a better term) doesn't know my phone number or email address, if he needs to reach me, he'll just send mail to my WoW character. It's not quite an alternative reality, but it can serve as an appoximation of a social setting.
Re:Addicts have no future (Score:3, Insightful)
Oh I have that experience.- before I laid off MMORPG crack pipe I wasted a fair share of my time on them . And not only in raiding vs scripted mobs when all you can lose is one evening
It's very rare that you will need the ability to simultaneously work with 39 other people on the exact same goal in real life.
umm really? How about playing team sports? Managing a buisness? Joining the army and leading men in combat? Leet skills of shouting "target player/mob x (depnding if its pve or pvp), heal heal me fuckers" on teamspeak does not apply there does it...
How come social interaction online has to be? (Score:2, Insightful)
Dizase of Western Education System (Score:2, Insightful)
Because they want to be prove their values.
So in real world there was not enough wars to prove themselves, then they jumps virtual world. WoW was best of the best.
Ps:Please do not argue my english, I just learn that much by myself...
Re:MMORPGS are crack to some people.. (Score:3, Insightful)
I think you're a tad foolish in your views. EVERYTHING has something of value that we walk away with, including MMORPGs. Besides insight into psychology and community elements, a game like WoW is going to show some people that they have leadership qualities, while others will find out that they can, in fact, socialize with other people without coming off as some creepy person or a pretentious cock, or that, yes, they can assert themselves and make their opinions both known and respected. All of these are valuable things, and you're cheapening them by suggesting otherwise.
You're giving each of these far more credit than they're due. Participating in sports may keep you fit, but if you can't pull yourself away from the football field or the golf course, you're still going to have problems.
If all you can do with a girl is fuck her, you're going to have a difficult time building a relationship with her that doesn't revolve around both of you taking your pants off.
You can spend a great deal of time playing chess and such, but again, if you can't moderate it, it's no better. A smart chess junkie is still an idiot at heart.
What you don't seem to realize is that ANYTHING can be regarded as addicting in nature. The whole purpose of entertainment is to give ourselves a break from the rest of our lives, and most people have a lot of shit to deal with. If it gets overwhelming and they become depressed or anxious or just can't handle it, they're going to take longer breaks so that they can have more entertainment and experience less of whatever is bothering them. However, if you can figure out what's bothering them, and help them solve the problem, there's a good chance they'll be able to get back on track.
So what you're saying is that, rather than be human, you'd wish for us to be tranformed or modified into something else, like the Borg or some other soulless entity obsessed with work.
You do realize that working too much is just as detrimental to one's physical and mental health as any other thing taken in large quantities, right? A workaholic has worries too, and those are going to keep him working, even though the wife wants him to come to bed, or little Timmy wants to play catch with his dad. Of course, once we're all drones in your little world, families and shit will be a thing of the past, and we can all focus on being addicted to the office. You'll forgive me if I don't jump for joy.
Re:Plague in the digital age.. (Score:2, Insightful)
So you like China's way of regulating what people do in their free time? So, if China is so good, why not move there? Hmm? Because you only like when you get your way totally. You are what people call a "busy body" - the type that run HOAs that measure the neighbors grass and charge people 3000$ when their driveway has a crack in it.
Be careful what you wish for. I think people like you spouting off at how others are so unproductive and useless is nothing but annoying and useless, but you don't see me saying I want you to go back to the plastic plant and put in 4 more hours just because your spouting is pointless fluff. But maybe if you had your way, I would be more inclined to force my views on you. Then all we have is a holy war of busy bodies each thinking each other is useless, wasting their time fighting. How does this get things done, again? Oh right, they are killing each other and wasting time, not playing a damn game and doing it,
I hate to tell you, but life itself is a game. And not a fun one at that. If your mom has found some type of meaning in a MMORPG, then go her. It's more then she would have had listening to you whine about how you got a B on math I would guess.
But no, you push her aside. I am seeing a patten: "you are doing something pointless" (push away), they do it more (push away), repeat. You are not helping. Your Maoist laws, not helping. Need to see how your laws failed? Look at Stalin, Hitler, that Japanese guy.... and yourself. What have you accomplished that is so righteous and good? Nothing.
And with your closed mindedness and dislike of things you don't do, you will keep doing nothing. And then you will look back, and say "my life sucked... I have this big house... I am respected by all... but it sucks", then you are dead. Game over!
Have fun while you can, life is only a game, if you are not having fun, you are doing it wrong. Those who spout self-righteous BS normally are the type of people who can't understand what fun is, and are those whom in the end fail.
*Waits to be modded 100 feet under*
Re:Plague in the digital age.. (Score:2, Insightful)
Re:WoW is more inclusive than D&D. (Score:3, Insightful)
If we are going to play the stereotype game, let me inject a thought here. When I meet someone who says "I play WoW" I immediatly lump them in the pile of "junkies, addicts, and freaks". Really, 40% of all WoW players are addicts, and addicts are inherently untrusty folks because their addiction over powers their reason.
Additionally, WoW reinforces the computer geek stereotype... people leading solitary lives, sheltered from the sun, staring at their monitors. Zero human contact; all lost in a fictional realm.
Side question, have everyone seen the Wizards of the Coast new paper ad campaign? "If you're going to sit around and pretend to be an elf all night long, you might as well do it with friends." Gotta love it.
Don't forget, no matter how bad D&D might get, LARPRs are a thousand times worse. *smirk*
Expert: 40 Percent of World of Warcraft Players Addicted [twitchguru.com]
Re:A Full-On Society with Cultures and SubCultures (Score:3, Insightful)
Problem is they are all waste of time - they are virtual politics and virtual communities. And while social and community aspects might be very real, said communities cannot accomplish nothing and are essentially meaningless. Who will remember uber guild XXX from game NNN who did "that first" , "owned" server or other such BS? -Really nobody in a few years .
While I basically agree with you, this is also true for about 90% of all leisure time activities. Who's going to remember the time you eagled the 9th hole in a few years? Who's going to remember the 18lb bass you caught once? How about the last second shot in that pickup basketball game? None of those accomplishements are "meaningful" either past the time you spent with some friends having a good time. (Well, at least in basketball you got some exercise.)
People build up elaborate political structures around goof off activities- ask anyone who's organized a sports league. WoW is no different. None of it "means" anything- it's just relaxation.
Re:WoW is more inclusive than D&D. (Score:3, Insightful)