PS3 Client for Folding@Home Debuts, ATI GPU Version Soon 177
eliot1785 writes "Stanford's Folding@Home project is reporting that Sony debuted a Folding@Home client for the PlayStation 3 today in Germany. Researchers hope to use the power of the PS3's Cell processor to greatly expand the number of FLOPS of which their network is capable. F@H also announced today that they will release a client capable of running on ATI graphics processors. With these two new developments, F@H hopes to raise the total power of their distributed computing network to 1-10 petaflops. At the upper end of that target, the network would be faster than any current supercomputer, at least in terms of FLOPS."
Reader TommyBear points out a collection of papers showing scientific advances made by the F@H researchers.
100+ Million PS3s - Staggering To Think About (Score:4, Informative)
Re:This makes less sense than ever! (Score:3, Informative)
http://www.distributed.net/ [distributed.net] was doing it long befor seti@home
Re:This makes less sense than ever! (Score:3, Informative)
Full disclosure: I work on both of those projects.
Re:Give Me! (Score:3, Informative)
Re:Yees, I Will (Score:3, Informative)
Some provinces/states use what they call a "smart meter" to charge for electricity. Those meters not only record how much electricity you used, but when you used it. They can then charge more for using power during peak hours (11am to 5pm) than for using the same amount of power during off-peak hours (10pm to 7am). That is an attempt to encourage people to use less power during peak hours (therefore reducing the peak and everything it involves on the power grid).
Ref: See Toronto Hydro [torontohydro.com]
Re:Wii? (Score:1, Informative)
Being that homebrew Snes games have been made for emulators since about 1996 (and N64 games since about 2000) I suspect the second Nintendo releases any information about the virtual console dev kit they will have dozens of games that are ready to be released.