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Sony's Motion Sensing Still Lagging Behind? 89

Chris Kohler, over at Wired's Game|Life, had the chance to see an in-production PS3 game in action. He said that, for the most part everything looked great. The one thing that concerned him was the motion-sensing controller that Sony is pushing on developers. From the article: "The developers told us that although we'd be using real PS3 controllers, they didn't yet have the motion-sensing functionality built in. And not only that, although they referred to the build as 'feature-complete,' they did admit that the one feature that was not yet included was (wait for it) motion-sensing, although they did 'have some cool ideas.' There was plenty of speculation after Sony's E3 conference that the motion-sensing functionality was jammed into the controller at the last minute as a reaction to Nintendo's strategy. This was backed up by the Warhawk developers' offhand remarks that they'd implemented motion sensing 'in just a couple weeks'."
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Sony's Motion Sensing Still Lagging Behind?

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  • So? (Score:2, Insightful)

    by gentimjs ( 930934 ) on Friday August 18, 2006 @03:39PM (#15936745) Journal
    Hey, if it works and it turns out to be fun, who cares?
    If it doesnt work, isnt fun, or is vapourware .. then I wont use it, no sweat off my back.
  • bout time (Score:2, Insightful)

    by Anonymous Coward on Friday August 18, 2006 @03:53PM (#15936844)
    It's been awhile since we had some negative sony press. I was starting to get worried. Way to go!
  • by thatguywhoiam ( 524290 ) on Friday August 18, 2006 @04:02PM (#15936905)
    Who cares what is going on with Sony's particular controller? Ok, some care, it is the default and all... but it seems to be that the real value is in the APIs and the software provided for devs. The hooks for the motion sensing are the most important thing.

    Console controllers should be like mice; there are so many out there and so many different little features, doodads, left-handedness, glowy bits, MightyMice, etc. This is great because you feel like you've got real choice. Everyone can pick something that works best for them because we know all these mice plug into the same USB jack and will work with the computer properly (more or less).

    But so far, most of the 3rd party controllers for consoles are cheaper imitations of the originals with BAD gimmicks (autofire). The one's I've really liked have been extremely rare... WaveBird, the NegCon....

    Sort of makes you wonder if there will be decent knockoffs of the Wii Remote, actually.

  • Controller (Score:3, Insightful)

    by Mongoose ( 8480 ) on Friday August 18, 2006 @04:08PM (#15936950) Homepage
    I guess I'll comment on the controller a little too.

    Due to the legal issues with rumble functionallity, I think Sony wanted to add something back in it's place. Tilt motion is as good of a choice as any for 'replacement functionality'. The Wii controller on the other hand will have a lot more issues to deal with. Aspect mapping, distance from screen, and lighting issues affect if the control even works properly. I was told most of the issues for the Wii at E3 were due to not having each control setup for each person. The storage on the remote is supposed to keep this setup info for you, so you can bring it to a friend's house I guess. It's not the same using a device, seeing a demo, or listening to some moron from the press trust me.

    It would be wise for someone that's not played either to not comment until YOU get hands on -- I'm talking to you Slashdot.
  • by kinglink ( 195330 ) on Friday August 18, 2006 @04:28PM (#15937104)
    Seriously, is madden commiting to it? EA as a whole? No. The PS3 is going to be getting games that will also be on the xbox 360, why add a feature that the other doesn't have unless sony is forcing you to (which they already are, they have commanded companies that they need 20 percent NEW content for a port. Watch that become a request, and then a suggestion).

    The Wii's going to have great usage of the motion sensing because EVERYTHING the Wii has done is focused on it, wireless controllers, the nunchuck. The PS3 is a PS2, that doesn't have dual shock, so they had to do something to make it uniuqe.

    The problem is if a company X makes a game Y and their plans is for "next gen gameplay" they arn't thinking "dual shake", they are thinking "better graphics, amazing gameplay, for both the 360 and the PS3" Let's not forget that with out the Motion sensing the PS3 is already a harder system to developer for, and expects more out of the developer.

    Instead if I have a game that would be very clever on motion sensing system, why would I choose the Ps3 unless I need great graphics (clever games don't need great graphics if they are truely clever). Instead I'd probably choose the Wii, it's around 1/5th of the price for a single dev kit, the controller is built for motion sensing, as well as the nunchuck, if I want two sensors, and the system has more motion sensing than the other.

    As for those saying that it's a good idea I leave you with this idea. Nintendo has developed the idea for years, Sony had the idea, developed it, stopped developing it, saw nintendo's version, and then has pushed it in the system spec and controller the last weeks before E3. That doesn't mean they weren't thinking about it but if they were actively pursuing it the developer would have some version of motion sensing even if it wasn't a very accurate one long before E3. Sony is last minuting this idea in because they are constantly second guessing themselves now. And that's what's going to destroy Sony, not their decisions but second guessing their decisions.
  • Re:PS3 vs Wii (Score:5, Insightful)

    by laxcat ( 600727 ) on Friday August 18, 2006 @05:06PM (#15937290) Homepage

    I like this video very much, but to paint the PS3 as "not sexy" seems kinda flawed. It is very sexy. Just very expensive and demanding. A more apt analogy would be a "rich bitch" type, representing the PS3, with a "girl next door" representing the Wii. Both are hot, but one is super annoying, is always spouting shit, and requires you to spend vast amounts of money to even consider any sort of interaction. The other however, is cool, down to earth and ready to have fun. Right now. And she's fine with just hangin' out.

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