Piracy Killing PC Gaming? 584
1up reports on comments from Kevin Cloud, co-owner of id, saying that piracy is killing the PC games business. He says that, in most markets, it's hard to sell official products because pirates can beat them to market. From the article: "'It's the primary reason retailers are moving to the console,' Cloud said, continuing on to say that ways to reduce piracy are in the forefront of every PC developer's mind, and citing World of Warcraft's subscription-based nature as an example of a possible solution to the problem."
Old news. (Score:5, Funny)
Re:Uh, no. (Score:4, Funny)
I think you misspelled "people will download it for free". Which brings us back to the original problem that Kevin was talking about.
Re:Nah. Crappy games and HW requirements (Score:2, Funny)
> School that girl of yours with crappy games,
> this is important information!
Tell ya what. Put on the best body armor you can find, and I'll stand there with a gatling gun like from Superman Returns. We'll see if ya do just as well.
While you're at it, let's see how you do vs. a real flamethrower, too. Somebody forgot to flip the "easy" switch on reality, my friend. And not many people are leaving for other games, I would like to point out...
Re:Uh, no. (Score:4, Funny)
On the positive side... (Score:5, Funny)
Jolyon
Re:WoW is the solution? (Score:3, Funny)