Games That Defined The Virtual Boy 62
The always-refreshing RetroGaming with Racketboy has an article up looking at some of the defining games for the much-maligned Virtual Boy game console. The all-red screenshots are meant to remind you of all the 'good times' that could be had with Nintendo's most resounding failure. From the article: "If there is one game that I think utilizes the 3D element the best, it would have to be Teleroboxer. This Mech/Punch-Ount hybrid game should be a welcome addition to any Virtual Boy game library. Much like Mike Tyson's Punch-Out, you have different attacks, blocking ability, and the need to discover your opponent's weaknesses and openings in their fighting patterns."
Short Article alert (Score:5, Insightful)
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Re:Short Article alert (Score:5, Funny)
Just throw out the worst 5 and then flip a coin!
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Re:Short Article alert (Score:2)
He's also got a review of each individual game if anyone's interested, plus the USA/Japan release status.
One of the interesting tidbits from the article: Nintendo's lawyers required a minimum age of 7
Re:Short Article alert (Score:2)
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My favorite "Virtual Boy" games (Score:1)
Games that really defined the Virtual Boy: (Score:1)
One or 24 ? Games That Defined The Virtual Boy (Score:3, Informative)
only 24 or such were release worldwide... but stop kidding i know the answer:
NONE.
at least if you are like me and get away from the red thing 30 seconds after trying Mario Tennis (and getting a headache)
Re:One or 24 ? Games That Defined The Virtual Boy (Score:2)
Fair enough. I was one of the few people on this planet that had a VB and enjoyed it. Even though it was red and the games weren't all that great, it was the first time I used a stereo display that worked. Before the VB, I visted a short-lived "VR" arcade at a mall near where I lived. They had a color stereo LCD setup. It was awful trying to percieve depth in that game. Part of me
Re:One or 24 ? Games That Defined The Virtual Boy (Score:1)
Mostly because, as you said, the stereo display actually WORKED. That fact alone overcame most of its shortcomings.
Re:Red Screenshots (Score:1)
Re:Red Screenshots (Score:4, Informative)
Keep in mind, though, the originals are 3d, as opposed to 2d jpgs.
Re:Red Screenshots (Score:1)
For the same reason screenshots of early Game Boy games were yellowish-green.
And you know why they were well defined...? (Score:1)
I see red people......
There were Virtual Boy games? (Score:3, Funny)
Slow news day? (Score:3, Insightful)
Best of Sega CD FMV games (Score:2)
2) Road Avenger - It almost feels like you're really driving!
3) Dragon's Lair - Retro gaming on the Sega CD!
4) Night Trap - Dana Plato FTW (RIP)
5) Sewer Shark - It's very very bad
Re:Best of Sega CD FMV games (Score:2)
Re:Best of Sega CD FMV games (Score:2)
I limited my list to games that included the action/reaction gameplay that defined the FMV genre. However, if I had to include Silpheed I'd modify the list thusly:
1) TimeGal - The death animations were so cute!
2) Road Avenger - It almost feels like you're really driving!
3) Dragon's Lair - Retro gaming on the Sega CD!
3.5) Silpheed - Bitchin' Spaceships!
4) Night Trap - Dana Plato FTW (RIP)
5) Sewer Shark - I
Re:Best of Sega CD FMV games (Score:1)
7) Marky Mark and the Funky Bunch [everything2.com] - It was like falling into Hell!
Re:Slow news day? (Score:2)
Poor Virtual Boy (Score:3, Informative)
Re:Poor Virtual Boy (Score:2)
OH GOD. MY EYES! (Score:2)
Advil vs. SNK
Spare Retinas
Man, the list goes on.
Re:OH GOD. MY EYES! (Score:1)
Re:OH GOD. MY EYES! (Score:1)
Re:OH GOD. MY EYES! (Score:1)
yeah... (Score:2)
yeah, but Mike Tyson's Punch-Out had that rad extra level where you got to beat up Robin Givens.
Re:yeah... (Score:1)
defined the VB? (Score:3, Interesting)
I think all the games contributed to defining the virtual boy: Nintendo's first laughable failure.
lol there were games for the virtual boy? (Score:2)
Still have my virtual boy somewhere too. Man I gotta go looking for that thing.
Why isn't there an emulator for it that's shutter-glasses compatible by now?
For that matter, why doesn't at least one of the consoles support a 3d mode? I know, 3D at TV resolutions isn't that great (especially since it depends on the interlacing to work) but come on it'd be practically free to implement... and you don't eve
Re:lol there were games for the virtual boy? (Score:2)
When I got one of these... (Score:3, Interesting)
Who wouldn't want to try out the system after that?
Re:When I got one of these... (Score:2)
Well, I actually liked the thing (Score:4, Interesting)
Re:Well, I actually liked the thing (Score:2)
Re:Well, I actually liked the thing (Score:2)
The Misunderstood Console (Score:2)
As for the headaches, there's a couple of focus knobs on the
Challenge = good = fun (Score:1)
Sad... (Score:4, Insightful)
I still own a Virtual Boy. As a matter of fact, I still -play- my Virtual Boy. I always hear people complain about headaches, and yet I can play it for hours without a problem. If you've never played one, it really is unlike anything else.
As some others mentioned... if Nintendo made a full color version of this, I would be the first in line to buy it.
Re:Sad... (Score:2, Funny)
Only problem I generally had after extended play was similar to waking up to brighht light. The screen(s) on the VB aren't that bright, so your eyes get accustomed to
Mario Clash (Score:2)
Defining the Virtual Boy (Score:2)
I would say that headaches defined the Virtual Boy. It didn't really matter which game you were playing.
(I actually had quite a number of the VB games at one time, when retail stores were dumping their stock.)
Ah, such innovation. (Score:2)
Virtual Boy (Score:2)
My brother owned a virtual boy and had three games for it: Wario Land, Red Alarm (similar to Zaxxon), and Mario Tennis. All three games were great fun, and the 3D effect was incredible. Playing this thing made you feel like you were looking through a hole into a small holographic world.
If they could make this thing color and small/light enought to wear on your head instead of having to play it at a table, a new Virtual Boy system would be great.
Are the games really in colour? (Score:1)
Anyone get the same impression, or is it just me? I wonder if the carts contain colour sprites.