Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!

 



Forgot your password?
typodupeerror
×

The 64% Violent Pacman 435

DreamWinkle writes "During the recent Senate hearings on video game violence, one expert claimed that the ESRB underrated violent games. They went on to say that Pacman was 64% violent. To some, this means you shouldn't play Pacman; to others, it highlights what's wrong with Senate hearings. Whether a game is violent or not depends on how you classify violence, and the ESRB has the job of doing just that. They're not regulated by the government, they let the game makers recommend their own ratings, and don't play every game they rate. Is the ESRB to be trusted?"
This discussion has been archived. No new comments can be posted.

The 64% Violent Pacman

Comments Filter:
  • 64%? (Score:3, Insightful)

    by The MAZZTer ( 911996 ) <.moc.liamg. .ta. .tzzagem.> on Thursday July 27, 2006 @03:52PM (#15793951) Homepage
    Where the hell did that number come from?
  • I've seen... (Score:4, Insightful)

    by MorderVonAllem ( 931645 ) on Thursday July 27, 2006 @03:52PM (#15793953)
    ...G rated movies that are more violent than pacman...what was this guy smoking? This definetly highlights what's wrong with the Senate.
  • Re:42 (Score:4, Insightful)

    by crystalattice ( 179900 ) on Thursday July 27, 2006 @03:57PM (#15793995) Homepage
    I'm curious how they came to such an accurate "violence rating" of 64%? Do they have a list that they check off as they play? If it was a TV show, how would they classify it? TV13, TV7, TV7-FV(Fantasy Violence)?

    I think the whole ratings system needs an overhaul, and it needs to stay out of Congress. They can't even describe the Internet correctly or decide on a definition of "pornography"; how can they decide how violent something is?
  • by Jerf ( 17166 ) on Thursday July 27, 2006 @03:57PM (#15793998) Journal
    Obviously, the context-free statement that Pac-Man is "64% violent" is pretty silly. I doubt you can really measure a game's violence that way. "Percent" implies certain mathematical properties, like Pac-Man is exactly twice as violent as a 32% violent game, or that each individual thing that contributes a given number of percentage points is equally violent, and perhaps most entertainingly, that it is impossible for a game to be more than slightly over 50% more violent than Pac-Man. (Bet you didn't know that Grand Theft Auto is only ~50% more violent than Pac-Man!)

    Numbers should not be assigned to fundamentally non-numeric entities, that way lies a number of cognitive and rhetorical traps.

    But I am curious, does anyone have more information on where that number may have come from precisely, however flawed it may be? Ideally, some form of "violence checklist", where you check off various attributes of the game and add up the "score".

    I'm sure it will allow us to all-the-more effectively collectively mock the number, but hey, who knows, maybe the list will have some redeeming value.
  • Uncessary (Score:3, Insightful)

    by spykemail ( 983593 ) on Thursday July 27, 2006 @03:58PM (#15794008) Homepage
    Rating systems are completely unecessary attempts to circumvent the 1st amendment. The idea that the government (or even industry) is responsible for keeping kids away from "adult" material is laughable. Only one group of people is responsible for that: the children's caretakers, be that parents at home, teacher's at school, whoever is watching over the children at any given time. The legal guardians are responsible for gradually teaching the kids what's what.

    When they are old enough not to be cared for they are old enough (and should have been taught enough) to decide what to watch and play for themselves. Movies theatres and retail stores are not needed in the process.
  • by CogDissident ( 951207 ) on Thursday July 27, 2006 @03:59PM (#15794020)
    You know hot coffee wasn't really so bad. Granted, it shouldn't have been in the game, but it was a pretty convoluted hack to get to it, and it wasn't really as big a step to take from a game about murdering hookers after you slept with them.
    But back to topic. The ESRB rates games erratically, its hard to quantify dynamic content simply based on what behaviors and actions you perform in a game. Some game companies will submit many 'versions' to the ESRB just to get one thats rated at what they want it to be. The system is screwed up, but somehow manages to self regulate well 99% of the time.
    The main reason for this is because game companies realize that certain markets want violent games, and certain ones don't. You could try to get GTA3 rated as 'early adolecent', and heck, it might work, but why would you? Theres no profit in it, theres no motivation, there is no bucket of cold hard cash at the end of that tunnel.
  • Ahh, nostalgia.... (Score:5, Insightful)

    by sesshomaru ( 173381 ) on Thursday July 27, 2006 @04:00PM (#15794025) Journal
    When I was in grammar school, I can remember the teachers complaining about violent videogames. "Space Invaders is just about killing things," they'd say, "And in Pac-Man you are eating them up."

    I'm not kidding around here, I believe I was in 6th grade. Another thing I remember about 6th grade was live white mice being fed to the class snake for the edification of our young minds.

    So, Pac-Man eating Ghosts==Evil and Wrong

    Real Snake eating Real Mice==Edumacational.

  • by porkchop_d_clown ( 39923 ) <<moc.em> <ta> <zniehwm>> on Thursday July 27, 2006 @04:05PM (#15794071)
    Only one group of people is responsible for that: the children's caretakers...

    Nice. Well, as the "caretaker" of two children I find rating systems like the ESRB essential. Exactly how do you expect me to keep adult material from children if I can't determine which material is "adult"?

    Do you expect me to purchase a game and play it through before I give it to my children?
  • by mrxak ( 727974 ) on Thursday July 27, 2006 @04:16PM (#15794179)

    I only play games with a violence rating of 65% or higher.

    Anyway, congress should really just let video games be, and let the ESRB and parents do their jobs.

  • by mrchaotica ( 681592 ) * on Thursday July 27, 2006 @04:22PM (#15794244)
    Do you expect me to purchase a game and play it through before I give it to my children?

    Did you expect good parenting to be easy and convenient?

  • by Xibby ( 232218 ) <zibby+slashdot@ringworld.org> on Thursday July 27, 2006 @04:27PM (#15794293) Homepage Journal
    It is impossible to create a mathematical model to quantify any creative work. What may work for one movie won't work for another. What will work for a coffee blend won't work for a painting. What will work for an abstract painting won't work for a impressionist painting.

    A rating isn't anything based in fact or science. Any rating, including those for movies, games, 4 starts, 5 stars, etc. isn't based in math and science, they are based on opinion and criteria deemed important for the medium.

    The MPAA and ESRB are just a bunch of critics who happen to use an established set of criteria to establish a somewhat consistent system of judging the content.

    As with any critic, you have to be in an educated consumer. Not everyone agrees with Ebert and Roper, but Ebert and Roper have a track record that you can depend on which allows you to make decisions based on their opinions. The same can be said for the MPAA and ESRB. Content is reviewed and critiqued based on the board's criteria for material appropriate to age group X, Y, and Z.
  • Re:Uncessary (Score:3, Insightful)

    by Red Flayer ( 890720 ) on Thursday July 27, 2006 @04:32PM (#15794353) Journal
    Only one group of people is responsible for that: the children's caretakers, be that parents at home, teacher's at school, whoever is watching over the children at any given time. The legal guardians are responsible for gradually teaching the kids what's what.
    And yet you'll find that decency standards have been enforced throughout history (including here in the 1st-amendment-protected USA). I'm not completely disagreeing with you -- it's just that communities have always enforced decency standards of some sort. Whether it's as simple as asking a diner (or inn) patron not to swear around kids, or as complex as passing a law against spitting in the street, it's commonplace and not new to the TV/Media age. People in communities often depend on others in the community to not expose their children to the undesirable (this is why we have laws against indecent exposure).

    That said, parents need to take responsibility for what their kids are exposed to as well. You know, like not taking your 8-year-old into a topless biker bar, you may not want to let them play GTA:SA. Of course, if the sign outside says Chuck-E-Cheese, you would be understandably upset if inside it turned out to be the aforementioned topless biker bar.

    My point is this: Yes, parents are responsible for what their children are exposed to, and to teach their children to make good decisions. However, if you're going to voluntarily rate your games to assist parents, then you should at least be truthful, and do the job to the best of your ability. It's what a member of a community expects of other members of the community. Otherwise, the rating isn't worth the plastic it's printed on.
  • by Turn-X Alphonse ( 789240 ) on Thursday July 27, 2006 @04:40PM (#15794435) Journal
    No we don't expect you to play through a game, but being remotely informed on the topic is a good idea. Is it really so difficult to slap the games name in Google and look at the reviews, trailers and screenshots? We live in an era with free research in effect, make use of it and spend five minutes checking the game out.

    While it may not cover every little cut scene and detail it will cover 90% of the content or at least give you a good idea of the context. Plus some times something which challenges YOUR view is good for your kids, it lets them see that mummy and daddy arn't always right and to think for themselvs a bit.

    While it may not be popular with the Slashdot crowd who seem to want 100% freedom for everyone but kids who need to be handcuffed to the parents constantly, you have to remember to challenge your kids and their ideas/opinions/ideals at times. It lets them develope ways to deal with it and become a real person rather than a mini version of you built to follow instead of lead.
  • by Atzanteol ( 99067 ) on Thursday July 27, 2006 @04:45PM (#15794480) Homepage

    Do you expect me to purchase a game and play it through before I give it to my children?

    Good lord no! I fully expect you to do as little as possible and yet maintain your expectation that your children will not be exposed to things you don't care for.

  • this just in (Score:5, Insightful)

    by Some_Llama ( 763766 ) on Thursday July 27, 2006 @05:02PM (#15794618) Homepage Journal
    "65% of the population will believe any quote as long as the name that accompanies it is held in high regard." -Albert Einstein
  • by Hogwash McFly ( 678207 ) on Thursday July 27, 2006 @05:04PM (#15794635)
    Then who will be left to scare the children?

    Terrorists?
  • by Mr. Underbridge ( 666784 ) on Thursday July 27, 2006 @05:18PM (#15794737)
    Do you expect me to purchase a game and play it through before I give it to my children? Did you expect good parenting to be easy and convenient?

    I think expecting a parent to play every game their children might play is a tad excessive. If only there were some organization who was expert in video games, and could provide parents with guidance as to what a game is like, and what ages it might be appropriate for. Oh right....

  • by Lord Ender ( 156273 ) on Thursday July 27, 2006 @05:33PM (#15794840) Homepage
    Assigning random numbers is a time-honored way of lending false credability to claims. Thinks "72 virgins," "seven days to create the earth," etc..

    Those presenting this report must think congress is quite gullible.

    Actually, I would guess half of them really think the earth was created in seven days (and the rest just pretend to do so). That IS pretty gullible.
  • by LoveGoblin ( 972821 ) on Thursday July 27, 2006 @05:34PM (#15794844)
    Good at math is different from good at arithmetic. :p
  • by Jherico ( 39763 ) <bdavisNO@SPAMsaintandreas.org> on Thursday July 27, 2006 @05:34PM (#15794845) Homepage
    We did count excessive physical contact in sports games, such as punching or otherwise attacking another player (e.g., after the football play was over).
    This is a compelling statement. It implicitly states that violent sports aren't violence, in the eyes of the study. Tackling a football player inside a computer game isn't violent as long as its in the context of the game. Why is this? What are football, soccer, and rugby if not mock combat? Where do they get their free pass from being considered violent? If you look at the spectrum of mock combat activities, ranging from Chess to Football to PVP in World Of Warcraft, you have to admit that Football is the ONLY activity where someone is actually liable to be hurt in the normal course of the game. And yet computer games seem to be the target of all the ire.

    Next time a politician starts taking pot shots at violence in 'games', join his campaign and try to expand it to include Chess and Football. See how it goes.

  • by plasmacutter ( 901737 ) on Thursday July 27, 2006 @05:59PM (#15795019)
    RNC headquarters - "our war in iraq is collapsing, we didnt find wmds, half our party is under suspicion of felony criminal acts, domestic policy is falling apart, and jobs are being shipped overseas at record rates!, what do we do".. *5 minutes later* "LOOK PUBLIC! OVER THERE! VIOLENT VIDEO GAMES!"

    DNC headquaters - "our opposition is in real political trouble but we still cant get votes because we refuse to take a firm position and are weak like wet noodles!" *5 minutes later* "LOOK PUBLIC! OVER THERE! VIOLENT VIDEO GAMES!"

  • by vertinox ( 846076 ) on Thursday July 27, 2006 @06:02PM (#15795032)
    Do you expect me to purchase a game and play it through before I give it to my children?

    No.

    Because if your children become mass murderers, drug addicts, or sex offenders when they grow up... Then chances are it wasn't because they played Doom or looked at a Playboy magazine.

    I'd say it will have to do something to the fact you did not take interest in their lives or didn't love them unconditionally. That and teach them a good moral framework and the ability to discern fantasy from reality (and the importance of higher education and getting a job)

    Many of us 20-30 somethings today as kids played D&D, listened to "satanic" heavy metal, looked at playboys, played violent video games (Wolf3d and Doom), read really violent comics, and even tried to smoke a cigarrette before we were 13 back in the late 80's and early 90s... Yet today 99.99% of us slashdotters are well adjusted people who are very successful in what we do who are starting to have families on their own.

    You could let your kids play GTA all they want (as long as it doesn't interfere with sleep, school, and social activities) and they won't turn into criminal or evil person.

    The reason kids do turn out bad is because video games are often used in lieu of a parent. It doesn't matter if it Pac Man, Doom3, Mortal Kombat, My Little Pony, EQ, Barney Loves Kids, or Mario Brothers.

    If you think raising kids means simply means putting your kid in front of a TV or computer and letting them sit there forever without ever being involved in their life... Then well... You are going to be suprised when they don't come home after 3 in the morning and are failing every class they have in school.

    At the same time... A kid who plays Doom and GTA can still have good grades and social skills if you moderate his playing time and have him do other activities like chores, reading books, and schoolwork.

    Even then you still can make those things fun... Give your 12 year old the Lord of the Rings trilogy book and after he reads them let him watch the movie. Your 8 year old passes his grade with flying colors... Go buy him a video game... Don't be as much concerned about the content of the game as how he reacts to it. As in... Just because he sees people behave in a certain way or say certain words that it isn't ok for them to say it or do those things.
  • by paladinwannabe2 ( 889776 ) on Thursday July 27, 2006 @06:12PM (#15795085)
    "We noted significant differences in the amount of violence among video game genres. All of the video games played in the action (n=22), adventure (n=3), fighting (n=2), shooting (n=1), strategy (n=1), and simulation (n=1) genres contained violence, while only 2 of 12 sports games (17%) included violence not associated with normal play in a sports game."

    As we all know, violence and sports [wikipedia.org] go hand in hand. And yet these researchers are saying that playing virtual hockey is less violent than virtual pac-man? It always bugged me that people are worried that video games might make their child violent, but don't worry about football making their children violent. How many convicted felons have played for the NFL? How often is some current NFL player being charged with assault or rape? Seems to happen every week. And, somehow, these guys are seen as heroes by most of America, while 'gamers' are seen as unstable and violent.
  • Re:64% violet? (Score:4, Insightful)

    by MyDixieWrecked ( 548719 ) on Thursday July 27, 2006 @06:23PM (#15795157) Homepage Journal
    actually, it's 100% Red and 100% Green (which makes yellow). He's output to an RGB device, generally.

    now, pacman printed on paper... that's 100% yellow. but who plays pacman on paper?

    wasn't there some crazy bastard who wrote a pacman implementation in postscript once, though? or was that tetris?
  • by rainman_bc ( 735332 ) on Thursday July 27, 2006 @06:51PM (#15795316)
    you mean, parents have responsibilities? Surely not!
    It's up to the congress to legislate our childs upbringing.


    So I am a good parent. I watch what my kid does on the internet and what my kid sees on TV. I try to teach my kid about looking at things critically and how to see through marketing BS. I teach my kids violence isn't right and they should treat people with respect and carry themselves with dignity.

    Some other parents though might negelect their children. They are too self absorbed to be watching what their kids see on TV or what video games these kids play. These kids may watch violence all the time. They feel toughness is empowering. These are the kids that go to school and bully other kids around. They steal and fight and act with impunity. I think I'd like my government to protect me and my kids from kids like that. It's not the fault of those children but the fault of their parents, but my children might pay the price of those parent's incompetance.

    I'm generallizing. I realize there are exceptions to the rules, but children who watch violence on TV tend to be more violent than those who do not.

    The problem is this. Parents have a god-given right to not teach their children a damned thing. Do we have a right to be subjected to those children who cannot tell right from wrong because the TV raised them, or can we do something about it.

    I don't agree with their rules for myself, but I think these rules can help protect me from bad parents.
  • by MadJo ( 674225 ) on Thursday July 27, 2006 @07:10PM (#15795417) Homepage Journal
    of course you would have spotted that my comment was sarcastic.
    But no, I do not think that any government body (aside from schooling) has any right to determine how I raise MY kids.
    And yes, parents have responsibilities, and if you notice that a kid isn't being looked after correctly, there are people where you can talk about this, and perhaps even report those parents. (perhaps you could talk to a guidance counselor at their school?)
    Though of course, what you think is proper parenting, might not be the same as that other person's idea.

    But making more laws to actually do the parent's work, is NOT the answer, it never is. How would you go about enforcing those laws? Install a policeman in every home?
  • by Damvan ( 824570 ) on Thursday July 27, 2006 @07:29PM (#15795530)
    Save the Children!

    You know, some parents raise their kids in a religion that I don't agree with. They let them read books I don't agree with. Or even discuss political topics I don't agree with. Do we have a right to be subjected to those children who are not raised the way I think they should be raised, or can we do something about it!

    There is really no difference between what I wrote above and what you wrote. You are essentially saying that you want the government to protect you and your family from children raised a way you don't agree with. Sorry bud, but some parents have been raising screwed up kids since day one. It is part of living in a world full of people. I am sure you can find a parent who thinks you are screwing up your kids in one way or another because of the way you are raising them. Are you more right than they are? For your kids, yes, you are right. For their kids, no, they are. Just like you don't want people telling you how to raise your kids, do you think they want people telling them how to raise theirs?

    So, you don't let your kids play Pac-man?
  • by Anonymous Coward on Thursday July 27, 2006 @07:47PM (#15795609)
    So what you're saying is that when new games come out, the
    parent has to buy the game, play it for a couple of weeks to
    see if it's appropriate for their children, and then if it
    isn't throw it away. Instead of relying on some rating system
    to avoid all that. Way to go!

    You obviously don't have children or have the responsibility
    of having children and therefore suggest wild 'ideas'.

    One of the biggest issues is that the parents that do care
    don't have any of the tools available to make any consistent
    decisions on what is or isn't approriate for their children.

    So how is the parent who doesn't care going to do it?

  • by krunk4ever ( 856261 ) on Thursday July 27, 2006 @08:49PM (#15795854) Homepage
    I always thought it was like a complicated game of tag.

    There are 4 people who are it and one person running away. If he can collect all the markers before he's tagged, he wins. He gets 3 chances before he loses. There's also these bonus markers which gives him invincibility and if he tags one of the 4 when he's in invincible mode, they have to return to a spot before coming after him again.
  • by Solr_Flare ( 844465 ) on Thursday July 27, 2006 @09:07PM (#15795919)
    This is a prime example of how politics works when it comes to "studies" and "statistical data". If you held 100 studies and 99 of them said Pacman was a harmless game, and one kook with a phd said it was violent, which study do you think a government organization is going to pick?

    Answer: whichever one supports there agenda. There is an active political group, which includes Hillary Clinton, whose goal is to legislate video games to heck and back again. Like in all political moves, they are only going to pick out studies that back up their arguements whether they are legitimate or not. And why do these studies make news when the other ones do not? Simple, the other studies are, what we call in the non-political world, "logical" and "common sense". So why report on news that everyone knows to be true? It's like fielding a news story saying "sugar is sweet".

    So, when a political group latches on to a crazy study, it makes news because it's so outlandish. That's what politicians are hoping for because they are hoping it makes enough news that people start accepting it to be true because "everyone else is reporting this so it must be true!". This is not to say all studies held up and waved by members of the government are crazy. A lot of them are factual and make sense. But, again, this just goes to show take what you hear with a grain of salt, use a little common sense, and make your own judgements based on actual experiences.
  • by blincoln ( 592401 ) on Thursday July 27, 2006 @09:13PM (#15795937) Homepage Journal
    I don't agree with their rules for myself, but I think these rules can help protect me from bad parents.

    Part of being an adult is having the ability to live in a world where people aren't all exactly like how you want them to be.

    Part of being a good parent is teaching your children how to deal with living in that same world.
  • by Sancho ( 17056 ) on Thursday July 27, 2006 @10:24PM (#15796179) Homepage
    The problem is that parents /aren't/ paying attention to their kids. So the kids can go buy games which are inappropriate for their age. That is the very reason that people think laws like this need to exist. If parents were paying attention to their kids and not letting them get games like this, there would be no perceived problem.

    That said, almost every law I've seen which addresses this issue is targetted at minors. I can't recall a single one which suggested that such games should be banned outright (at least, not in the US--I recall Greece having some funky legislation like this). Sure, there are one or two freaks who want to take it to the extreme, but the laws that have come out of it are for minors.

    And frankly, there's a lot of good precedent for this already. Take movie ratings. For PG, PG13, or R, the parents can take the kids to the theater. For any rating, the parents can rent the DVD for the kids and let them watch it. Otherwise, the kid only gets to view things which are "appropriate".

    Of course, that's the biggest problem with any rating system. Who decides what is "appropriate" for what age levels? You also have parents which use the rating system to decide what is ok for their kids rather than taking a look at the content and deciding for themselves. That's what this story is about. According to this particular rating system, Pac Man is 64% violent. Some parents, not knowing what Pac Man is, might blacklist an innocent game because some ratings board somewhere had a stick up its ass.

    Blah. It's obviously a very complicated issue.
  • Re:I see you (Score:2, Insightful)

    by deletedaccount ( 835797 ) on Friday July 28, 2006 @11:38AM (#15799131)
    My copy of the oldskool hardcore tune pacman - powerpill [discogs.com] begs to differ.
  • by Phisbut ( 761268 ) on Friday July 28, 2006 @11:44AM (#15799198)
    You know, some parents raise their kids in a religion that I don't agree with.

    Freedom of religion. The people's law allows this, and I believe that most of the western countries' cultures allow that.

    They let them read books I don't agree with. Or even discuss political topics I don't agree with.

    Freedom of speech. The people's law allows this, and I believe that most of the western countries' cultures allow that.

    Compare that to :

    These are the kids that go to school and bully other kids around.

    Violence and assault. The people's law doesn't allow this (except in very specific circumstances, a schoolyard is not one of them). It is a crime by law, and immoral by culture.

    They steal and fight and act with impunity

    Once again. Stealing is not allowed by the law, and not acceptable by culture.

    Do we have a right to be subjected to those children who are not raised the way I think they should be raised, or can we do something about it!

    There is a huge difference between what the GP said (violence and crime) and what you said (culture, religion and free speech).

Genetics explains why you look like your father, and if you don't, why you should.

Working...