Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!

 



Forgot your password?
typodupeerror
×

Hire a Game Coach Online 179

Carl Bialik from WSJ writes "Expert videogame players, many of them teens, are forging professional careers as coaches, finding clients — many of them in their 20s or 30s — online, the Wall Street Journal reports. Some gigs pay $65 an hour. From the article: 'Gaming-lessons.com says its youngest "Halo 2" instructor is 8-year-old New Yorker Victor De Leon III — better known by his online gamer name, Lil Poison — who has given several lessons a month since late last year, fitting the classes in after he has done his homework. His father, also named Victor, says his son has used some of the money he earns from lessons (hourly rate: $25) to buy a hamster, named Cortana after a character in the game.'"
This discussion has been archived. No new comments can be posted.

Hire a Game Coach Online

Comments Filter:
  • Re:Pathetic (Score:5, Insightful)

    by adamwright ( 536224 ) on Thursday July 27, 2006 @11:38AM (#15791440) Homepage
    Why's this pathetic? Is being a PGA instructor pathetic? After all, knowing the optimum golf club for a shot, or how to correctly use a 3-wood is useless away from golf.

    Some people enjoy their leisure activities more if they're good at them (especially when the activity is competitive). Stands to reason the market would provide facilities to help people improve. I wouldn't spend my money on something like this, but I'm not going to disparage the people that do.
  • Re:Pathetic (Score:2, Insightful)

    by tiocsti ( 160794 ) on Thursday July 27, 2006 @11:40AM (#15791457)
    This is hardly new, people have been paying for their hobbies for a very long time, either skill improvements (chess coaching, for example) to having to play for supplies and material for other leisure activities, like model airplane flying. I'm not sure what the big deal is here...

  • Oh, Pur-Leeze! (Score:3, Insightful)

    by ackthpt ( 218170 ) * on Thursday July 27, 2006 @11:42AM (#15791468) Homepage Journal

    that is the gheyest thing I've ever heard. Paying a kid $25 to get good at Halo is pathetic to say the least.

    For the past two decades the second highest market behind selling the games themselves has been the selling of magazines with cheatcodes, screens, etc. All of which may not actually make you a better player. Having someone to actually point out the things you do which are wrong and better ways to achieve results is nothing less than Big Business spends tonnes of money on every year, so why not avid gamers? Just because it doesn't work for you, don't dis everyone else.

    One method I learned, years ago, was to play games at their hardest levels or accept the highest degree of difficulty missions. I'd get slaughtered, but at that pace I picked up better sends of timing, anticipation and reaction. Then returned to the easier levels/missions and I learned enough from them to actually beat/complete all levels/missions.

  • by dremspider ( 562073 ) on Thursday July 27, 2006 @11:47AM (#15791527)
    Is the minute I quit. I have a rule when playing video games. As soon as I am frustrated, I put the mouse/controller down and go do something else. I used to play UT a lot and would find that I started to get frustrated when I died and flip out at the computer. I still play UT, but not quite as much and I find that I have a lot more fun in doing so. Games are meant to be FUN, not a chore. I refuse to ever "practice" in a video game, I just play it and have fun, if I get better as a side effect, oh well.
  • Mercenaries (Score:2, Insightful)

    by Pacifist Brawler ( 987348 ) on Thursday July 27, 2006 @11:51AM (#15791554)
    I have a wonderful idea. Instead of hiring someone to try to make you a good player, you can hire me and I'll play for you as an excellent player! You specify game, weapon of choice, handle and taunts and I'll supply the a**-kicking.
  • Re:Why? (Score:2, Insightful)

    by PFI_Optix ( 936301 ) on Thursday July 27, 2006 @12:13PM (#15791764) Journal
    Very simple concept, just takes a little bit of time to get there.


    It's also rewarding.

    I don't know why I should be at all surprised that people are spending money on getting better at games. The solution to everything these days is to throw money at it; that's why I quit playing CCGs like Magic: The Gathering a decade ago...I wasn't able to spend the thousands of dollars required to even have hope of competing in the tournaments.

    I suppose we're just forgetting the joy of doing things for ourselves. Our society has come to care only about the end result. Pay someone else to do all the hard work, then take credit for what they did. Landscaping companies and interior designers are a good example of it in the real world: I don't see where someone can take a great deal of pride in their home when they had nothing to do with its appearance except writing checks.
  • Re:Why? (Score:5, Insightful)

    by Blakey Rat ( 99501 ) on Thursday July 27, 2006 @12:34PM (#15791943)
    Oh please. How is this different than:

    1) Coaches in every sport imaginable
    2) Exercise consultants in the gym of your choice
    3) Music teachers

    I mean, to learn piano, all you need is to buy a piano and then just plunk away at it until you're playing Chopin, right?
  • Hurm... (Score:2, Insightful)

    by EinZweiDrei ( 955497 ) * <einzweidrei@wildmail.com> on Thursday July 27, 2006 @12:49PM (#15792079)
    Though I'd really like to condemn paying for video-game lessons as modern-day insanity, I'd probably just as soon turn around and be accepting of someone paying money for lessons from a chess coach. And though I'd like to think of chess as a much more noble cause for tutoring than Counter-Strike [It is.], I can't help but cringe at my double standard a little while doing so.

    But, ah, this is ridiculous, in its own right.
  • by Infonaut ( 96956 ) <infonaut@gmail.com> on Thursday July 27, 2006 @12:56PM (#15792132) Homepage Journal

    I mean, to learn piano, all you need is to buy a piano and then just plunk away at it until you're playing Chopin, right?

    You seem to be implying that learning to play a video game well is equal in difficulty to learning to become a skilled pianist. For that matter, do you think that becoming a skilled basketball player or swimmer is no more difficult than becoming skilled at Halo 2?

    I don't think all activities are equal in difficulty, particularly given that video games are created specifically to be playable. The piano wasn't created to be easy to learn. Video games are.

  • Re:Why? (Score:2, Insightful)

    by ericlondaits ( 32714 ) on Thursday July 27, 2006 @01:01PM (#15792176) Homepage
    How? Easy... ... those skills you mentioned are usually for life, while coaching for a specific video game lasts at most a couple of years.
  • by AriaStar ( 964558 ) on Thursday July 27, 2006 @03:40PM (#15793823) Journal
    Most people who are good enough to even consider coaching have been playing steadily for more years than that kid has been alive. He's eight. How many years can be reasonably have been playing? Three? Maybe four? He was put on the controller at the age of TWO. According to his website, he's been doing this since he was SIX and won a championship at the age of just FIVE. Does this kid have any activities (I'm not buying it if anyone says he actually goes out) aside from video games, or is he being set up for a miserable life of obesity and notknowing how to make friends and connect with people? Good gods, his parents should be ashamed.

2.4 statute miles of surgical tubing at Yale U. = 1 I.V.League

Working...