How to Turn Your Concept Into a Prototype? 55
Synced0 asks: "Like a lot of people who post/read on this site, I am a software developer. I have experience developing handheld applications and am quite knowledgeable about the hardware that are in various handheld devices , these days. I have been toying around with the idea of building a device that is based on a handheld platform. I have the basics for what I need such as what OS, and platform I will base it on (motherboard, CPU, storage, display panel, etc). The biggest question in my head is where do I go for the actual design of casing, and who I can get to do the final hardware design. I have never designed hardware before, but now that I have my platform and such, where do I go from here? I have some ideas on what the device should look like, but I have no skills of molding plastics. I have all the pieces working on the desk but am clueless how I progress from this stage.Is it very expensive for someone to take concept into a prototype?"
Here's a partial answer (Score:5, Informative)
It doesn't look insanely hard or expensive (Score:5, Informative)
These guys [emachineshop.com] have also occasionally been recommended on soekris-tech, and also offer free software to help you design and submit projects to them.
Good luck!
Casing... (Score:2, Informative)
Some answers (Score:3, Informative)
You need a "Product Development House" (Score:3, Informative)
online RFQ (Score:4, Informative)
mechanical engineer here... (Score:4, Informative)
Rapid Prototypes: SLA, FDM, SLS, etc. Google those terms to see what they are. No tooling involved. Companies all over the place make them. I'd suggest FDM prototypes from quickparts.com or redeyerpm.com. Probably $25-150 per part. Several days for turnaround.
Rapid injection molding: niche filled by Protomold.com. Cheap tools (between $2k and $10k for most things), relatively cheap parts ($5-$15). 1-3 week delivery depending on price.
Real injection molding: Jillions of suppliers. Tools take 4 weeks or more. Don't count on less than $10,000 for a tool. Parts will be as cheap as they can get.
All three avenues need a 3D CAD model at some point. You can hire a consultant engineer for ~$100 an hour in some areas to model it up if you have decent sketches with some dimensions. How pretty you want it will determine how long it takes. Figure a few grand for something decent. You might be able to find software on the web to do it yourself if you don't have the money.
If you have a big pile of money, you can hire a company to design the parts, order the tools, and fabricate your whole product. Figure many tens of thousands of dollars for labor if you go that route.
This isn't a fab problem (Score:5, Informative)
Actually, at this point you need to build two things. One is a functional prototype that fits in some standard case. The other is a non-functional prototype that shows the desired look and feel of the product.
The functional prototype you put in some standard case. It will be bigger than the final product, but it will work. Get a good catalog of boxes (Mouser and Digi-Key have good selections.) You'll have to drill holes and grind things down, which you do with hand tools and maybe a Dremel tool.
The look and feel prototype you have designed by someone who understands industrial design. It may be a clay model. There are polymer clays that can be fired in an oven to make a hard object. The model is then painted, and perhaps glue-on stickers are applied, followed by a clear coat. There are other approaches; you can machine the mockup out of a block of Delrin, or build it up in a stereolithography machine. Or if you just want to have pretty pictures, you can design the case in some 3D system and generate renderings. But for handheld devices, a solid object is more useful.
Now you can get user opinons on the thing. You'll make some mods, and may do another version of either prototype. Marketing and funding efforts begin.
Once you have a basic design that seems to work, you're faced with designing the real thing. This is a packaging job, and you have to think about things like design for assembly, waterproofing, shock and vibration resistance, interconnects, and similar subjects. If you can get the whole thing on one PC board, do so. If you can't, you get into interconnects, always a big hassle. Try for one PC board with surface mount components and a clamshell case that holds it in place; that's straightforward to fabricate in quantity. If your idea is any good, by this point you have some funding. So you get this done by somebody who knows how.
Incidentally, having custom membrane keyboards [melrose-nl.com] or rubber keyboards like a cell phone [newenglandkeyboard.com] made isn't that big a deal, and you can get much of your job done by a supplier in that business.
It's difficult (Score:3, Informative)
Re:Here's a partial answer (Score:3, Informative)
Doug Hall? (Score:3, Informative)
TechShop.WS (Score:2, Informative)