Slashdot is powered by your submissions, so send in your scoop

 



Forgot your password?
typodupeerror
×

Fun vs. Casual At EA 29

Game Tycoon has up an interview with Todd Kerpelman, the Creative Director for EA's Pogo Games. Pogo specializes in the market of 'casual games,' and the site quizzes him on what it takes to make simple games fun. From the article: "If you want to focus more on casual games, I think it's a common trap for game designers (myself included) to come up with some idea that's innovative or clever, and we end up being so impressed by our cleverness, that we often overlook the fact that there's a simpler (and probably more fun) solution out there. So maybe the issue isn't that there's "fun" stuff that doesn't make for popular games, but there's 'clever' stuff that we often mistake for 'fun.'"
This discussion has been archived. No new comments can be posted.

Fun vs. Casual At EA

Comments Filter:

"Protozoa are small, and bacteria are small, but viruses are smaller than the both put together."

Working...