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Razer's New Mouse Optimized for MMO and RTS 218

Posted by ScuttleMonkey
from the does-it-farm-for-me dept.
An anonymous reader writes "XYZComputing has a review of Razer's new Krait mouse which is specifically designed for massively multiplayer online gaming as opposed to the usual design focus of first-person shooters. From the article: 'The criteria for an appropriate mouse for each style of gaming are different, or at least Razer would want you to think that this is the case. With the market starting to accept products like gaming mice and gaming keyboards, it was only a matter of time until someone introduced a mouse for a certain type of game. While it is easy to be skeptical of such an idea, Razer has a great reputation and may actually be onto something here.'"
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Razer's New Mouse Optimized for MMO and RTS

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  • by pimpimpim (811140) on Wednesday June 14, 2006 @05:33AM (#15530734)
    Not much of a review, is it? Some pics, the scroll wheel is also a button (duh), and other useless statements. Not even good as a slashvertisement, as they give no real reason to buy the thing.

    As a left-hand mouse user it's nice to see that symmetric mice are still around, though.

    • I thought the article was worthless too. I think this "MMO mouse" is more marketing than anything. They are just trying to get a marketing edge. I play WoW and WC3(DotA) competativly and let me tell you the best mouse for RTS games IMO are mice with lots of programmable buttons.
      • Its worth trying if you can deal with a trackball.. not having to move it and no 'end of table/mouse mat' is quite helpfull for games where quick and accurate 'broad' movements are required (ie, FPS)
  • by FinestLittleSpace (719663) * on Wednesday June 14, 2006 @05:36AM (#15530740)
    ...upholstered in italian silk"

    "IT'S JUST A MOUSE!"
    • It's the mouse I've always wanted, and now I have it. I rule!

    • Every group has that fringe of nitwits who'll spend absurd money for something which gives them an "edge". Look at all the shit that modders, stereophiles, golfers, wine buffs, ricers etc. buy. It's actually a surprise it's taken so long for gamers to be targetted. Though I do recall another mouse before this that had removable weights(!) so you could finely adjust the performance for various FPS games.

      The moral of this tale. Idiots with money to burn are a rich market. For the same price as this corded m

  • Optimized for MMO? (Score:5, Interesting)

    by Big_Mamma (663104) on Wednesday June 14, 2006 @05:41AM (#15530757)

    With only 3 buttons, no way I'll be using this mouse in WoW. I ran out of buttons here on a Logitech G5: left and right for the usual select and action, thumb is an instant cast I use often so you can hold your hand on WSAD, tilt left is autorun, tilt right is the "oh shit" button, desperate prayer on my priest, ice block on my mage.

    It may seem an overkill at first, but it really is much easier to keep moving / casting with your left hand and not have to worry about the actions mapped on the mouse.

    • True that. I also use all the extra buttons on my mouse in WoW. With my rogue, I've got the bottom thumb button set to vanish, and the top thumb button set to sprint - very useful in PvP. With my hunter, I've set them to feign-death/drop-traps and shoot flare - again, useful in PvP, as being able to do that stuff quickly is critical.

      The Razer Krait is just a gimped Copperhead. There's nothing "optimised" about it for MMOs or RTS games if you ask me.
    • I still don't understand why everyone uses WASD. Maybe because it's the default. Myself, I use the Keypad (Yes, with the left hand). You're much less likely to lose your spot, because the 5 key has a dot on it usually. Also, The fact that the buttons are actually in a grid configuration make it much easier to go from one button to the next. I also use + and for forward and back, and 8 and 2 for jump and duck. This is because it' makes it easier to switch from forward to back, which is much more useful
      • I used to use the number pad in the beginning, when I'd first decided to see what all that "circlestrafing" business was about with Duke3d. However there just weren't enough buttons within easy access, especially when it comes to the real number keys. Currently my favorite is the ESDF configuration. Just like WASD, but, again, more buttons within easy reach.
        • I find that I have enoug buttons in easy access. It would be nice to have the "real number keys" in better reach, but once you start moving your hand over there, you often lose track of where you are. I also find that there isn't much difference in time between switching your weapons with next/previous weapon, and moving your hand over to find the right number key, and then selecting it, and then moving your hand back to where it's suppose to be.
    • Right now in WOW PVP I use a Nostromo 52 gamepad in my left hand and my logitech in my right.

      Movement is done all with my left thumb which lets me do a whole hell of a lot quickly as I have 4 fingers free. Extra mouse buttons help with auto-run, jumping, and toggles.

      Easily the best setup I've ever used.

      It could be improved though--main problem I've noticed is panning around to look while keeping moving. Doing so requires the mouse right-click and pan, but then when I need to select something I have to stop
  • by Aceticon (140883) on Wednesday June 14, 2006 @05:41AM (#15530758)
    It's a $40 USB mouse which looks like a normal mouse but has a fancy side rubber grip strip thingie that shines in the dark.

    The mouse has more sensitivity and a wider data path and the manufacturer came up with an APM (Actions Per Minute) measurement to try and show that you can do a lot of "actions" per minute on the mouse so it's good for RTSs and MMORPGs.

    In practice this mouse is but another decent gamers mouse, just as good for FPSs as it is for RTSs and MMORPGS. The whole RTS/MMORPG specific thing is just a marketing gimmik of the manufacturer to try and distinguish it from the competition.

    By the way: FPTRTFA (First Post That Read The F... Article)
    • by carpe_noctem (457178) on Wednesday June 14, 2006 @06:40AM (#15530911) Homepage Journal
      By the way: FPTRTFA (First Post That Read The F... Article)

      Wow, all two paragraphs of it? Perhaps we should give you an award of some sort...
    • In practice this mouse is but another decent gamers mouse, just as good for FPSs as it is for RTSs and MMORPGS. The whole RTS/MMORPG specific thing is just a marketing gimmik of the manufacturer to try and distinguish it from the competition.

      Every razer I've used has been a top class gaming mouse. I don't think it's 'just' a marketing gimick, my razer diamondback feels aqward in my hand, after years of using a MS intellimouse. sure calling it a 'rts/mmo' is a gimick, but their different mice all have sli
      • Having played all 3 genres (RTS/RPG/FPS) both online and offline including both online variants of MMOs (MMORPG and MMOFPS) and being reasonably proeficient at all of them, i came to the conclusing that the by far most demanding on the mouse genre is FPS, followed by the RTS and last by the RPGs (online or off).

        If your mouse works well in the hectic, fast paced situation which is playing a FPS (where both speed and precision are important), then it's quite likelly well suited for then somewhat less demandin
  • 1200 APM (Score:4, Interesting)

    by masklinn (823351) <slashdot@org.masklinn@net> on Wednesday June 14, 2006 @05:41AM (#15530761)

    Because every RTS out there is a frigging starcraft-like clickfest right?

    I can't even start to understand how the number of clics per minute you can perform with that thing may impact your RTS experience (you usually aren't limited by your clicking speed and most good RTS players use keyboard shortcuts a damn lot, making mouse much less important), and it's even worse for MMORPGs (which you can usually play pretty efficiently without even having a mouse if you know the keybindings).

    In a word, this mouse is stupid and this article is pure slashvertisement. And if I get a mouse specifically for RTS and/or mmorpg it'd better has at least half a dozen buttons so that I can bind all kinds of actions to them and not an ass-sucking 2 buttons + roller.

    • Re:1200 APM (Score:5, Funny)

      by Joebert (946227) on Wednesday June 14, 2006 @05:58AM (#15530803) Homepage
      it'd better has at least half a dozen buttons

      *Looks at his new 6 button mouse*
      *Looks at his hand*
      Fuck !
      • Re:1200 APM (Score:5, Funny)

        by ezzewezza (84083) on Wednesday June 14, 2006 @07:38AM (#15531057)
        *Looks at his 104 key keyboard*
        *Looks at his hands*
        Fuck !
      • Funny or not, i have no problems using both thumb buttons on my mx500... one with the tip of the thumb, one with the base.

        And i hate logitech for removing this second button in their latter mice... what use is a "go back" botton while browsing without a "go forward" one to get back to the initial position?
        It saves so much time doing stuff in the explorer or while browsing...
  • Reversed Roles (Score:4, Interesting)

    by oskard (715652) on Wednesday June 14, 2006 @05:44AM (#15530769)
    The major complaint about the Razer Copperhead that I hear is that the four side buttons are too easy to push. You would think a mouse marketed for First Person Shooters'ers would feature less buttons on the mouse, since fewer are required during intense gun battles (just aim, and click). An RTSer would benefit from the Copperhead's extra buttons because they could bind specific game events (select Group 1, Group 2, Attack, and Defend) to each button.

    I don't play RTS's competitively, but it seems like the Copperhead would suit RTSers better, and the Krait would be better for FPS's.
    • I've got a Copperhead (had a IntelliEye Explorer which also has 2 side buttons before that), and I use the side buttons all the time in FPS games, but not in RTS games. I've set one of the side buttons to alternate-fire (right-button is always jump for me) which I use all the time, and the other to something game-specific. In Counter-Strike it's "switch to knife", in Quake 3 it's "gesture".

      In RTS games, mapping a few of the extra buttons on the mouse doesn't seem like a big benefit to me, because i) split-s
    • I have a copperhead, and don't find it a problem. That said, since I'm a leftie, I usually turn off the two lefthand side buttons (awkward to reach, since I use the conventional mappings for the main buttons), and use the two righthand side ones with my thumb.

      I disagree that you need less buttons for an FPS mouse, especially online-FPS as I generally use the following:
      1) fire
      2) alt-fire/scope
      3) adjust sensitivity (you need a side button for this on a razer, as you hold the button and scroll to change it on
  • by StupidKatz (467476) on Wednesday June 14, 2006 @05:44AM (#15530770)
    I paid $50 for a Razer Diamondback - cheap, chinsy buttons which literally squeaked and thumb buttons which neglected to click after a short duration. Can't believe I fell for the hype.

    Logitech's offerings are MUCH more durable and robust. It's like comparing a Microsoft joystick to a CH product... the difference in quality is vast.

    Don't waste your cash on Razer!
    • I haven't tried a Razor, but Logitech's mice have sucked lately.

      I bought an mx1000. I used it almost a year and thought it was okay.

      So I bought my Dad one. He kill it in 3 months. I chose that as a sign to upgrade to a G7 and he got my mx1000. He killed it in 3 weeks. My G7 never DID work right. If I plug the dongle into the tower directly, it loses connection ever 5 seconds or so. if I plug it into the extension/charger they provide, I generally get the same thing. (It's closer, so it takes about 1
      • I've just thrown my G7 to the side and I'm using a 4-5 year old Graphire (not 4, not 2... just Graphire) from wacom and it's not the best gaming mouse, but at least the bloody thing works.

        Personally I've been using a Graphire 3 as my main mouse for quite a while, it works quite well for the kind of games I play (RTS and other non-FPS games) and I also like that if I move the mouse up on the tablet the pointer moves up no matter what direction the mouse is pointing, gets a bit annoying when you get back to

      • So I bought my Dad one. He kill it in 3 months. I chose that as a sign to upgrade to a G7 and he got my mx1000. He killed it in 3 weeks.

        Do you think... maybe... it's your Dad?

        • You know, if it weren't for the fact that he is totally computer illiterate, despite having been an industrial engineer his entire life, I'd agree with you. But he only plays Chainz 2 and Sudoku. Seriously. He's totally helpless with a web-browser, and if ANY error message comes up, he has to have me read it to him. I think he must TRY to not understand.

          So the question is... How does a person who only uses a computer for a couple hours a day, max, and only plays 2 games... How does he kill a mouse?

          The
          • A friend of mine had the same problem with his mx1000. Eventually it stopped connecting with the base at all, even though he had it less than 10 inches away. Myself, I stay away from wireless mice because I have yet to find one that was as responsive as a wired mouse.

            Jaysyn

          • "The conclusion I came to was that the USB ports (front and back... we switched after the first mouse) must be slightly over or under-powered. Not enough to kill his keyboard or usb wireless adapter, but enough to kill a total piece of crap logitech mouse."

            Dude, that's the computer thats a piece of crap, not the mouse.

            Think about it, you used a mouse for a year, gave it to your dad and it stopped working. Not the mouse.

            Sheesh, are you just makibng this up, or were you just loking to vent about something no
    • Forked out for a copperhead here, and have loved it, best sensitivity i could find in a mouse, and lots of very bindable/macroable keys.

      While the Krait is a solid all-around mouse, it was specifically designed for RTS and MMOG gaming. According to Razer, these styles require a high amount of actions per minute, something which is Krait is tailored to do. Razer was not able to convince me that the Krait was any better at this than the Copperhead or the Viper, and I don't really see how less buttons (the Copp

    • I also agree. I had one as well and settled on the Logitech MX LASER overall better built.

      The Logitech feels better, tracks better and faster and even wireless It feels like a wired mouse in FPS games. UT2004 I still 0wn my 21 year old son and 14 year old daughter.

      I have not been impressed with any of the Razer Mice compared to the equilivant in a Logitech or other better mouse maker.
  • Non-product alert (Score:5, Insightful)

    by rxmd (205533) on Wednesday June 14, 2006 @05:45AM (#15530772) Homepage
    From the article:

    During gaming the Razer did very well though there was no major difference between it and the Viper or even the Diamondback (aside the Diamondback's extra buttons)...


    or

    In summary, I liked the Viper and I like the Krait. It is tough to tell them apart...


    or

    According to Razer, these styles require a high amount of actions per minute, something which is Krait is tailored to do. Razer was not able to convince me that the Krait was any better at this than the Copperhead or the Viper, and I don't really see how less buttons (the Copperhead has seven) could lead to more actions per minute. It seems more likely that it was time to revamp Razer's entry level optical mouse and they wanted to capitalize on the explosive growth of MMO games.


    According to the article, the mouse is not really distinguishable from previous mice by the same manufacturer, and probably not from $1 mice by $TAIWANESE_SWEATSHOP either, even though the review doesn't mention this.

    Looks like a non-product: an expensive mouse, with a small form factor and nondescript design, with a 300 gram paperweight to prevent drag on the cable, where you could just have used a book instead, and from a manufacturer making a nonsensical argument about how this mouse was specifically suited to a specific style of computer game.
    • Razers are much more sensitive than regular mice. Too much so I find, but YOMV. It is most definately going to be different from most any other cheap mouse.
    • According to the article, the mouse is not really distinguishable from previous mice by the same manufacturer, and probably not from $1 mice by $TAIWANESE_SWEATSHOP either, even though the review doesn't mention this.

      Taiwan doesn't have sweatshops and they haven't had them for a few decades now. China and southeast Asia does. Get your facts straight.

      Having lived there a few years makes me sensitive to these stupid comments. I don't know why people still have this impression of Taiwan. I don't see anyone re
  • by Opportunist (166417) on Wednesday June 14, 2006 @05:45AM (#15530773)
    It is a ... mouse. It has all that it should have to make it a mouse. But ... in what way is it different to the other mice that offer essentially the same things?

    To be honest, I don't even know what I'd want in a "MMORPG mouse". How is a mouse supposed to make a difference when playing MMORPGs? You neither need ultra-high precision, nor perfect click timing, nor anything else I could think of.

    So what makes a MMORPG mouse MMORPG?
  • Makes sense (Score:4, Funny)

    by rm999 (775449) on Wednesday June 14, 2006 @05:46AM (#15530774)
    It targets MMRPG players - people with too much money. Its main feature is it costs more than a 15 dollar MSFT mouse.
    • Do you really see MMORPG players as people with too much money ? Ok sure they are not living in povety, but my experience after years of MMORPG is that it is a very cheap hobby. If i would divide the hours I spent playing WoW last year with the costs it broght me, the hourly cost is fractional. If I would include my 3000 computer I still pay less than 2/hour, and not including the computer (which I would have had anyway, the cost is down to 0.1 /hour. That my friend, is a _very cheap_ hobby. Try go bowling
  • I suppose if you were that fast, then you could afford to throw away £40 on this thing with all the money you were winning from Starcraft tournaments.

    *Yes, I know its in $, but from my experience computer gear costs the same in £ as it does in $ despite £ being worth more. Sometimes it sucks being English.
  • Riiiiight....

    Phoronix still has yet to hear back from Razer Inc on whether they plan to port their drivers to Linux, release specifications, or do anything else to help the Linux community. http://phoronix.com/?page=news_item&px=MTQ1Nw== [phoronix.com]
  • they invent a mouse (pc) that my cat doesn't chase while i'm moving it, or chew the wires of. I just can't get excited about a smaller more sensitive mouse that glows orange instead of red.
  • ...surely that means it's optimised for playing Elite?
  • you sure? (Score:4, Insightful)

    by myspys (204685) * on Wednesday June 14, 2006 @06:05AM (#15530818) Homepage
    ...specifically designed for massively multiplayer online gaming as opposed to the usual design focus of first-person shooters.

    i'd say as opposed to the usual design focus on productivity, the office, windows etc
  • by PontifexPrimus (576159) on Wednesday June 14, 2006 @06:06AM (#15530819)
    I wonder how they select which info to give out? What is a normal, non-heavy-duty gamer to gain from these stats? Let's go through some of them one by one:
    • Frame rate over 6400 frames per second (5.8 megapixels per second)
      That is... good? Better than 4 megapixels per second, I presume? If I use a 2 megapixel digicam, how do I have to set the shutter speed to equal the performance of this mouse?
    • High speed motion detection, up to 40ips and 15g
      Ok, 15 g acceleration, works out to 15*9.81m/s^2, that's about 438 feet/sec^2. If I have that kind of acceleration on my mouse I'm clearly doing something wrong.
    • Zero acoustic Teflon feet for smooth motion over any surface
      Unlike all those noise mice we all know and hate. I keep waking up at night and hammering on the wall to keep my neighbour from driving my insane with the decibels created by his mouse. I only hope they do something about those deafening clicks next.
    • Gold plated USB connector for maximum conductivity
      We're talking binary signals, right? The ones that are either "on" or "off"? That don't need a perfect connection as much as, say analog signals?
    • 7 foot, lightweight, non-tangle cord
      Ok, what's a non-tangle cord? One that magically uncoils itself? I see no rotating connection on either the mouse or the plug, so I assume that's just marketspeak for "a reasonably straight length of standard cable". Oh, it's "lightweight", so make that "a reasonably straight length of cheap standard cable"
    On the other hand I completely missed such information as whether the scroll wheel has detents (making it click if you turn it). I for one can't stand those gliding wheels that offer no tactile feedback and which are a real pain if you try to select a weapon in a FPS game; not ahving this feature would be a dealbreaker for me, and much more important than the fact that it's got "non-slip side rails" (yeah, cause I can't remember how often my mouse went flying across the room... but maybe it's necessary for those 438 feet/sec people).
    • by Vo0k (760020) on Wednesday June 14, 2006 @06:47AM (#15530925) Journal
      - 1200 actions per minute Optimized for Real-Time Strategy (RTS) / Massively Multiplayer Online Gaming (MMOG).

      20 actions per second. Hummm... Lemme imagine pulling this kind of stunt. Most vigorious masturbation is less than 10 actions per second.

      - Infrared engine powered by Razer Precision

      Doesn't ring a bell.

      - 1600 DPI, twice that of conventional high performance sensors

      How many pixels (of pointer travel on screen) per point of movement? I mean, if I have a screen of 1600x1200, moving the mouse an inch would send the pointer across the whole screen width with 1:1 mapping. Pretty much unplayable, aim at a 16x16px icon with that, you need 0.01 inch hand movement precision. Of course the points get downsampled, and as result the extra resolution - wasted. Useless.

      - Ultra large non-slip mouse buttons, tactile response design

      Didn't happen to me to slip on a mouse button or any problems with finding it. But clicking accidentially by resting my palm on the mouse - yes. The bigger the buttons the better the chance for unwanted click.

      - Award winning Razer drivers featuring On-the-Fly sensitivity adjustment

      Drivers could support on-the-fly sensitivity adjustment. For any mouse.

      - Frame rate over 6400 frames per second (5.8 megapixels per second)

      That means about 100 frames per screen display frame. Your character can turn 3 times around before the screen updates to show it, thanks to this mouse. More frames per second than the screen can show is useless.

      - 16 bit data path, as compared to 8 bit and 12 bit data paths
      used by other conventional mice

      transferring data of what? Usually mouse sends relative movement distances. At 6400 frames per second, relative distance between two frames can't be more than 3-4 bits long number.

      - Always-On(TM) Mode - the optical sensor never powers down -
      provides instantaneous response at all times during gameplay

      I didn't know "Always-On" was a trademark. Anyway, seems like removal of a feature...

      - High speed motion detection, up to 40ips and 15g

      I'd like to see your hand after having it accelerated by 15g. All bones powdered. Meantime, 4.6km/hour isn't all that much, normal walk speed is 6km/h.

      - Buttons - 3 physical buttons optimized for gaming response and independently programmable

      I see 2 buttons and clickable wheel. Wanna bet how often clicking the wheel results in "rotate wheel" event?

      - Non-slip side rails and new ergonomic ambidextrous design

      Sounds so '80s

      - Zero acoustic Teflon feet for smooth motion over any surface

      Means lower friction = always getting too far, need extra force to stop.

      - Gold plated USB connector for maximum conductivity

      For maximum $$$ conductivity that is.

      - Size: 5.04" length x 2.5" width x 1.54" height

      Pretty unwieldy. If you use a mousepad, more often than not it will stick off one side of it.

      - 7 foot, lightweight, non-tangle cord

      I get that with a $3 mouse. Cheap and easy to break.
      • Always on is a nice feature. Most mice power down the LED when not actively in use and usualy power down after only a second of inactivity. In games this can mean a bit of lag just when you need to move fast.

        Gold connecters mean littly cost to ensure no corrosion. Teflon feet are good as it means the mouse glides better.
      • "1600 DPI, twice that of conventional high performance sensors

        How many pixels (of pointer travel on screen) per point of movement? I mean, if I have a screen of 1600x1200, moving the mouse an inch would send the pointer across the whole screen width with 1:1 mapping. Pretty much unplayable, aim at a 16x16px icon with that, you need 0.01 inch hand movement precision. Of course the points get downsampled, and as result the extra resolution - wasted. Useless."

        I have Logitech® MX(TM)518 Gaming-Grade(TM) Op
      • well, there's a lot of things that you're overlooking in your post, but here's one of them. 1337 Starcraft players AVERAGE 350 or so actions per minute over a 40 minute game. That's pretty constant, but the peaks are significant enough to justify a mouse that can handle 1200 apm.

        That being said, I love lots of buttons on my SC mouse because I can program space, ctrl, double click, and a couple of control groups like 1 and 2. The wired MX500 (That's right, 500, not 510 or 518) still seems to me to be a be
    • Gold plated USB connector for maximum conductivity

      I love this one, I've seen music stores sell golden usb adapters so you can plug your soundcard in it (lots of home studio soundcards are external usb racks) to have a better sound. Of course they were sold for something like $35.
      To buy this shit you have to not only not understand a damn thing about what a digital signal is (which the target market should at least have a clue about), but also not understand that it's an *adapter*, so even if golden con
      • Gold is a good choice for connectors for two reasons. The first is that it doesn't oxidise, and the second is that it's soft, so the area of the connection is larger. You'll get a better contact even if just one side is a gold connector, and this "adapter" should improve the overall connection (unless everything was already gold plated).

        Of course, none of this changes the fact that it's a digital signal, and there's no need to improve the connection quality anyway. No doubt it has a few sterling reviews

    • Ok, what's a non-tangle cord? One that magically uncoils itself?

      Actually, yes, pretty much. The sheathing of a non-tangle cord is vaguely elastic, like rubber - in the absence of other constraints, it will straighten itself out. It doesn't actually prevent tangling, per se. If you just coil it up and put it down, it'll uncoil right away - if you constrain it (with a tie or a bag) it'll push itself into a something reasonably like a good coil, so it doesn't get tangled as easily.

      Great for headphones. I can't
    • Ok, 15 g acceleration, works out to 15*9.81m/s^2, that's about 438 feet/sec^2. If I have that kind of acceleration on my mouse I'm clearly doing something wrong.
      Suppose you want to move the mouse, say, 6cm as quickly as possible. If it accelerates and then decelerates smoothly at 15 g, I get 1/50 sec. In practice, people can probably do it in 1/5 sec, so I guess it has a 10x engineering tolerance. That's a lot, but it's not absurd.
    • For the love of god thank you! ATTENTION PEOPLE: Razer is nothing more than a company that makes decent mice and has a lot of marketing people who do their best to invent new marketing metrics that they claim sets this mouse apart from the rest.

      Their mice are over-priced, customer support is shite, but the mice are almost worth it.

      I HIGHLY suggest you try and see if a friend has one you can demo before you buy it though.

  • by basotl (808388) on Wednesday June 14, 2006 @06:21AM (#15530867)
    Ultra Precision - nope Ultra Clickable - nope (only needed when I play Diablo II) Overpriced Aesthetics - I'm a geek, if I want aesthetics I'll mod it somehow. More buttons than a mouse can possibly hold - Definitely needed for lot's of key binds. This mouse meets none of my criterion. I think it would do just as well as any other mouse. It would probabily be less usable than the five button Intellimouse I got four years ago. My review: Stick with what you have.
  • by rasjani (97395) on Wednesday June 14, 2006 @06:24AM (#15530876) Homepage
    if its optimized for mmo's, lets see how soon we can see people complaining about bans "becuz teh admiz zaid im b0tting!!11"
  • by PhotoBoy (684898) on Wednesday June 14, 2006 @06:33AM (#15530895)
    Just look at the mouse, it looks just like any normal Razer Viper with a new sticker. This has to be the most blatant case of bullshitting the consumer I've ever seen. I was expecting something with extra buttons that can be given programmable macros or something. Instead it's a mouse with a wheel that has quite a precise sensor. Given that MMOs and RTSs don't require lightning quick precision mousing I fail to see why this mouse is worth buying over a decent cordless Logitech one.
  • Wow! (Score:2, Funny)

    by rev_karol (735616)
    Check out the go faster stripes down the side! This is the kind of mouse Vin Diesel would use if he was a nerd.
  • by Hackeron (704093) on Wednesday June 14, 2006 @07:20AM (#15530997) Journal
    Back then they made a whole fuss about not switching to optical because a wheel mouse was more responsive and had a better feel - now they are making a fuss not switching to laser because optical is more responsive and has a better feel. I owned one of their mouses and all I can see is never again, it was an absolutely horrible experience:

    1) The cable was stiff and sticky and was constantly dragging the mouse not letting me play.
    2) The mouse wheel was very still and loud, and clicking it was a real mission.
    3) The mouse was extremely flat and huge so was hard to move yet extremely uncomfortable and felt like I'm just resting my hand on the table it was so flat.
    4) The rubber buttons didn't help with grip and just felt strange, the buttons were also far too sensitive - since you can't pick up the mouse because of it's flatness, you constantly press the buttons by mistake.

    And that was for a $50 mouse - I bought a cheap microsoft optical and my FPS accuracy improved instantly. Just say no!
  • by mwvdlee (775178) on Wednesday June 14, 2006 @07:38AM (#15531055) Homepage
    So it's pretty clear that they've just made a mouse which is just like all their other models and without any clear benefits marking it specifically for MMORPG. Personally I expect any gear designed for a specific case would end up being less usefull in generic cases, which might be a good indication of how much thinking actually went into this generic mouse. But what features WOULD make a mouse specifically suited for MMORPG's?

    Here's some of my ideas which may or may not be ridiculous, but feel free to add your own.

    I'd like the ability to disable the clicking of the mousewheel. Or atleast make it's resistance configurable. It's all too easy to click it in hectic gaming situations.

    How about "multifire" buttons? Imagine the left mouse button being split horizontally, the bottom part acting like a normal mouse button, the top part firing off a click every half second or so (configurable ofcourse). Usefull to automatically attack some monster without having to click continuously.

    A mouse that detect rotation (around an axis perpendicular to the desk), might be usefull to rotate the camera axis.

    Mousebuttons with surface grip (similar for the wheel), against sweaty fingers ;)
  • MUDs? (Score:4, Funny)

    by Durinthal (791855) on Wednesday June 14, 2006 @08:11AM (#15531174)
    I hope it works equally well for MUDs, considering that they're the precursor to the MMORPG.
  • "XYZComputing has a review of Razer's new Krait mouse which is specifically designed for massively multiplayer online gaming


    So, is it covered with rich Corinthian leather?
  • by AbRASiON (589899) * on Wednesday June 14, 2006 @08:29AM (#15531265) Journal
    So glad I bought one of these things, because now, I can say with authority and experience that they are the most uncomfortable peices of shit I've ever had the mis-fortune of owning.

    I picked up their top of the line copperhead because it's a "small" mouse designed for finger gamers.
    What I got however was an extremely long yet thin mouse which is very difficult to control without jamming it into your palm all night long, the rubber decorative edging was sharp and uncomfortable, the LED distracting etc.

    The mouse buttons felt great, perhaps it was just the marketing convincing me but they felt quality, the smoothness of the teflon pads was unmatched - yet it was dreadfully uncomfortable, so so disapointed as NO ONE makes a 6 or 7 button optical SMALL mouse which is good for finger mousers (not palm mousers)

    In conclusion,... meh.
    • ...it was dreadfully uncomfortable, so so disapointed as NO ONE makes a 6 or 7 button optical SMALL mouse which is good for finger mousers (not palm mousers)

      Could you explain in a bit more detail what you mean by, "finger mouser?" Apart from the lewd connotations, I mean...

      Schwab

  • by caudron (466327) on Wednesday June 14, 2006 @08:32AM (#15531283) Homepage
    ...when do we get our Pr0n optimized mouse?

    I want something with a zooming wheel, snap-to-naughty-bits software, and maybe a navigation straw so I can use it hands-free!

    Hot grits, I'm a genius! Why don't these people hire me?

    This has been another embarrassing post by,
          Tom Caudron
          http://tom.digitalelite.com/ [digitalelite.com]
  • Combine a numeric keypad with a mouse and I'm there.

    kthnxbai.

  • Relevant quotes from the review:

    "Aside from cosmetic differences there does not appear to be much that sets the two mice apart from one another."

    "Very few mice use an APM rating and while Razer does not explain how they did the testing, it suffices to say that 1200 APM is a lot." I wonder if you can turn it up to 11?

    "During gaming the Razer did very well though there was no major difference between it and the Viper or even the Diamondback "

    Translation: I got this free mouse I have to review, so, um, it's R
  • What the hell is an MMO/RTS mouse?

    I looked at this thing when I was buying a mouse yesterday. I eventually decided to get a Kensington Optical Pilot mouse instead.

    DPI is useless for non-FPS non-twitch gaming

    Notwithstanding the excellent price ($19.99), I actually preferred the mouse I was getting to all the other ones on the shelf. Why?

    1. Comfortable shape, rubber grip.
    2. Teflon feet.

    The Razor has teflon feet, but a crappy grip. All of the other mice are similar; most without teflon feet. And the difference
  • by jaimz22 (932159)
    i have an original boomslang 2000, that i'm using RIGHT NOW!

    i wonder when thier going to make a slashdotting mouse. it should have a special button to automaticly submit a witty comment!
  • by CharAznable (702598) on Wednesday June 14, 2006 @10:59AM (#15532224)
    I thought it was going to be a mouse with a single button that's permanently bound to Frostshock or the pally bubble. Then it would be a true MMO mouse.
  • This mouse was a huge disappointment.

    First of all: The 1600dpi sampling is very nice. It is not a waste, as some have claimed. I used to use the previous mouse at the highest cursor tracking speed, and the cursor was always jumping over pixels. I set this one to about 75% tracking speed and the cursor still moves faster than the previous mouse, but no more pixel jumping.

    The insanely fast cursor tracking speed takes about a week to get used to. During this week, you are flying past buttons that you're tryi

  • Wow. I had no idea Razer engendered such vitriol in the game community. For myself, I've owned and used Razer mice since their first optomechanical Boomslang offering (I even still have the original "cookie tin" it came in). I've also owned a Viper (using it now at work), and have a Diamondback at home, which is rather nice. I'm disinclined to get the Copperhead, however, as it seems to fall into the "diminishing returns" category.

    But what I find almost as puzzling is how swiftly people jump to recomm

Of course you can't flap your arms and fly to the moon. After a while you'd run out of air to push against.

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