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Just Let Me Play! 633

Posted by Zonk
from the it's-not-that-hard dept.
Gamers with Jobs complains today about the thick layers of 'work' many games put between you and the fun nowadays. Instead of having 'secret areas' or 'unlockable modes,' he argues we should just be able to play the game we purchased. From the article: "I play games to escape. To go somewhere else. But our industry has so ingrained this concept of 'earning' our fun that the best is somehow always saved for last. Like modern day Puritans, we've convinced ourselves that we are not worthy of that for which we've already paid. Sinners in the hands of an angry god, we don't deserve our fun until we pay in blood."
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Just Let Me Play!

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  • by Flimzy (657419) on Tuesday June 06, 2006 @05:12PM (#15483491)
    My biggest problem is that my boss makes me play too many games before I get to accomplish any real work. I'm trying to earn an honest day's pay for an honest day's work... But all I get to do is waste time playing games!
  • by ScentCone (795499) on Tuesday June 06, 2006 @05:14PM (#15483498)
    In a moment of weakness, I nearly caught myself enjoying the author's point right away, in the first couple of paragraphs. But I was raised to put that off and read the whole thing first. It builds character. Delayed gratification, people!
  • Solution (Score:1, Funny)

    by Anonymous Coward on Tuesday June 06, 2006 @05:16PM (#15483514)
    1. Get a copy of Heroes of Might and Magic 2. It comes with a level editor.
    2. Make a new map. Place gold on every square of the map (except the one where your hero starts of course).
    3. Walk around and collect all the gold.
    4. Feel good.
  • by Anne_Nonymous (313852) on Tuesday June 06, 2006 @05:27PM (#15483601) Homepage Journal
    >> there is nothing more relaxing than running round a shopping mall beating people to death with someone elses bloody arm, then using rockets to see how many things you can blow up.

    Jack? Jack Thompson? Is that you?
  • by pandrijeczko (588093) on Tuesday June 06, 2006 @05:29PM (#15483615)
    Remember, as a kid, you used to go to the park with your mates for a game of football (soccer to you Yanks). The two best footballers in the group would be the team "captains" and the rest of you would stand in line as the two captains picked their players, one-by-one and alternately, from the lines of kids. Invariably, being slightly rotund and crap at football, I was one of the last kids to be picked, usually after the 4-stone one-legged kid with asthma. However, being crap at football, my true mates sometimes let me take a penalty, just so I could go home and boast to my parents how I'd scored a goal. And sometimes, if I missed the goal from the penalty, my mates would say "Never mind, have another go", put the ball back on the penalty spot and move one of the jumpers to make the goal a bit wider so there was no chance of me *not* scoring. (Of course, by this stage we were 15-0 down so my single goal had no effect on the overall game result).

    Step forward a quarter of a century and I still play computer games but being middle-aged, my reflexes are much slower. My 14 year old nephew can sit in front of his Playstation for hours, trying and re-trying one tiny part of a particular game until he succeeds at it. But me, on my Gamecube, within 5 minutes I've lost patience re-trying a specific bit and have a need to empty my shrivelled bladder or polish my walking stick.

    Therefore, rather than a full "cheat" of invulnerability or "every weapon with maximum clips", I've often thought how nice it would be just to have an option of switching in a "jumpers for goal-posts" mode. You start the game by inputting your age and then, at certain points, the game is able to "nudge" you through a difficult bit because it's seen you've had 59 goes at it and that your grip is tightening on the controller as you lose patience (and possibly bladder control).

    For example, in Metroid Prime:

    "Player 1, you have now had 324 attempts at rolling Samus Aran into a ball & trying to jump through that little hole that's 4 foot off the ground... here's a miraculous gust of wind that coincidentally lifts you off the ground and carries you gracefully through the hole. Now please save the game and re-dress those bunions on your feet."

  • by McDrewbie (530348) on Tuesday June 06, 2006 @05:34PM (#15483654)
    This is what having children is for. By the time your life is too busy you don't have the time to play and unlock the hidden content yourself you should have a 7 year old that can do it for you. Or if you don't have children, there are probably some in the neighborhood that will do it on the cheap.
  • Re:But wait (Score:5, Funny)

    by zippthorne (748122) on Tuesday June 06, 2006 @05:35PM (#15483661) Journal
    Obviously not, look at the man's priorities again:

    1) spending time with the kids
    2) working
    3) spending time with the wife
    4) playing games

    I suppose she should be happy she beat out "playing games."
  • Re:But wait (Score:1, Funny)

    by Anonymous Coward on Tuesday June 06, 2006 @06:15PM (#15483912)
    Really, sounds like you should check out gamefaq or something before you get the game to see if the unlock coads are listed.
    Coads!?! Either that is one hell of a typo or something is really wrong with our schools.

    --

    I believe the children are our future.

  • by Lord Ender (156273) on Tuesday June 06, 2006 @06:43PM (#15484076) Homepage
    "But me, on my Gamecube, within 5 minutes I've lost patience re-trying a specific bit and have a need to empty my shrivelled bladder or polish my walking stick."

    Polish your walking stick? What kind of games do you play? I hope you don't let your nephew play games like that. He's too young.
  • Re:But wait (Score:1, Funny)

    by Anonymous Coward on Tuesday June 06, 2006 @07:07PM (#15484199)
    SO-ZIZLED!

    It's the latter.
  • by linvir (970218) * on Tuesday June 06, 2006 @07:12PM (#15484218)
    [*] See that the personal infinitive is irrelevant
    [ ] Make the link to your own example
    [ ] Explain why you implied that the subjunctive was relevant to sarcasm
  • Re:hmm (Score:3, Funny)

    by Afrosheen (42464) on Tuesday June 06, 2006 @09:36PM (#15484762)
    Personally, I welcome our Hot Coffee Unlocking overlords.
  • Re:Yeah... (Score:2, Funny)

    by heinousjay (683506) on Tuesday June 06, 2006 @10:13PM (#15484885) Journal
    And of course you get the added bonus of playing the games you don't want to buy, as well. It's like your reward for having such a smart system.
  • by DrugCheese (266151) on Wednesday June 07, 2006 @01:20AM (#15485438)
    but we're gonna start you out with this spork. Don't worry, in an ironic twist you won't be running into anything you and your spork can't handle.

  • by Otis2222222 (581406) on Wednesday June 07, 2006 @07:51AM (#15486479) Homepage
    Games that contain unlockable goodies can be a good thing, but there needs to be a balance. There is nothing worse than firing up "Ultimate Generic Fighting Game 2006" or "Ultimate Auto Racing Experience 2006" and finding that you can only select between 3 or 4 fighters (or cars) and that you have to unlock everything else. Anything that tantalizes you by letting you scroll through the endless list of things that you can't select, almost always without telling you exactly how to unlock them is unfair to the gamer. Perhaps even worse are the endless hurdles that you have to pass before unlocking some of the best stuff. I thought driving the Model T would be a nice novelty in Gran Turismo 4 until I found out that you have to get gold medals on all your "S" class license exams. Wow, no thanks guys, I don't think that's EVER going to happen.

    I always felt like the GTA games gave you a pretty good balance here. In GTA:SA, you had access to probably the top 80% or so of cars, weapons, etc. for most of the game. If you wanted to complete the endless side quests you could, but you didn't have to. And the stuff that you unlocked was pretty cool, but not so much that you felt like you were missing out if you couldn't get it. This is not the case with a lot of games that force you to pretty much unlock ANYTHING. Fighting and racing games are the worst at this. It's a formula that I wish the game companies would stop.

    Back in the olden days of gaming, unlockable content, easter eggs, and whatnot were rare. Usually due to cpu, memory, or graphical limitations. Now that developers are no longer constrained by those limitations I think there is a big tendency to get carried away. Espcially on consoles, unlockable content is threatening to become the scourge of gaming.
  • Re:But wait (Score:5, Funny)

    by bcattwoo (737354) on Wednesday June 07, 2006 @08:15AM (#15486591)
    My personal list would have to include "playing games" with the wife in the #1 slot.

    Playing games with her #2 slot can be fun too.
  • Re:But wait (Score:5, Funny)

    by ObsessiveMathsFreak (773371) <obsessivemathsfreak@@@eircom...net> on Wednesday June 07, 2006 @08:42AM (#15486752) Homepage Journal
    The plain truth is as people get older, their abilities drop. I'm now 37. I know I'm less intelligent than when I was 20.....My emotions are changing also. I am now more selfish than before and I view myself with more importance than before.

    Must have been bitten by a Republican.
  • Re:But wait (Score:1, Funny)

    by Anonymous Coward on Wednesday June 07, 2006 @11:38AM (#15488190)
    A Møøse once bit my sister...

"Don't think; let the machine do it for you!" -- E. C. Berkeley

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