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Our Indie Experiment - MadMinute Games 62

baby arm writes "MadMinute Games' Norb Timpko has contributed the first installment in a series on independent game developers. He describes the balancing act required to get a game like Take Command: 2nd Manassas out the door while still having families and day jobs."
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Our Indie Experiment - MadMinute Games

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The Tao is like a glob pattern: used but never used up. It is like the extern void: filled with infinite possibilities.

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