from the make-it-all-come-together dept.
baby arm writes "MadMinute Games' Norb Timpko has contributed the first installment in a series on independent game developers. He describes the balancing act required to get a game like Take Command: 2nd Manassas out the door while still having families and day jobs."
This is the theory that Jack built.
This is the flaw that lay in the theory that Jack built.
This is the palpable verbal haze that hid the flaw that lay in...