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The Second Generation of 360 Titles 36

Microsoft has been able to put a very attractive foot forward this E3, with the second generation of their next-gen titles on display. Joystiq has a quick list of new Live Arcade titles we can expect to see soon. Gamespot talks about the big guns, the AAA titles coming for the 360, including LucasArts headliner: Indiana Jones. It's about what you'd expect: "LucasArts has announced that Indiana Jones 2007 will head its E3 line-up this year. The name is provisional at this stage, but it will launch on PlayStation 3 and Xbox 360 and features an original story written under the direction of George Lucas. The game is also a technological collaboration with Industrial Light & Magic, which is based under the same roof as LucasArts. The new adventure will feature locations from around the globe, and Indy will be able to use his fists, whip, and revolver against enemies."
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The Second Generation of 360 Titles

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  • oh my... (Score:3, Insightful)

    by revlayle ( 964221 ) on Wednesday May 10, 2006 @02:43PM (#15302921)
    pistol, whip, fists.... see, this would be a perfect game for the Wii

    alas, it seems for those other two boxes i am propbably not buying for quite a while....
  • Re:oh my... (Score:3, Insightful)

    by Jarlsberg ( 643324 ) on Wednesday May 10, 2006 @02:59PM (#15303063) Journal
    Every game could be perfect for Wii. They could also be perfect for PS3, or indeed the Xbox 360. It really depends on how much thought you put into it. Frankly, I'm getting a bit tired of these "could be perfect for Revolution/Wii" comments for every game we hear about.

    This game could in fact be terrible for Wii. Imagine whipping the controller and not seeing any on screen action until a few seconds later. Or the whip whps the wrong way. Or with not enough force. Etc.

  • by AgentDib ( 931969 ) on Wednesday May 10, 2006 @03:11PM (#15303162)
    From the Indiana Jones article:

    "Pixelux Entertainment's Digital Molecular Matter has also been employed, which is a technical way of saying that walls will crumble, glass will shatter, and organic plant life will sway in the game. LucasArts promises that the power of these two consoles has been utilized to offer open-ended and completely destructible environments."

    I doubt the environment will be *completely* destructible, but it will be nice if there are some gameplay options that involve multiple paths. While at least one scene trying to outrun a boulder is inevitable, I'd like to see tombs filled with puzzles that can be attacked from any direction. I just have a bad vibe about linear Prince of Persia type gameplay here.
  • Oh dear (Score:4, Insightful)

    by SmallFurryCreature ( 593017 ) on Wednesday May 10, 2006 @03:16PM (#15303215) Journal
    A story penned by George Lucas. Eek?

    Am I wrong in thinking that given the last three Star Wars movies that it was Steven Spielberg who made Indiana Jones into what it is? I am willing to grant that George Lucas might have helped make it possible as a producer but that Spielberg did all the directing.

    Second is that they talk about so many types of weapons. Indiana Jones is an archelogist. A universty professor. Please tell me they ain't gonna do another Tomb Raider with lots of bad shooter action because guns are "cool".

    Be honest, who of you thought that the increased amounts of pointless shooter bits were the most boring in the Tomb Raider games?

    But who am I kidding. Indiana Jones has been platformer, a Tomb Raider clone and an adventure. The adventure is the one I loved the most. A lucasarts adventure "Indiana Jones and the fate of Atlantis".

    So offcourse it ain't gonna be anything like that. They might slap the label adventure on it but only if it is certain to drive another nail into the genre's coffin.

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