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Both Sides of Wii 560

Yesterday Nintendo released the official name for their next console. Formerly the Revolution, and now simply called Wii, reaction has been strong among gaming fans. A Brian Crecente article in the Rocky Mountain News looks at why Wii is bad, from a marketing perspective. Chris Kohler, over at Game|Life, looks at why Wii is good because of its iconoclastic nature. And, always happy to help with the irreverent, Games.net examines why Wii is weird. From that article: "We don't think Nintendo Wii is a truly terrible console name, but it's an uncharacteristically risky choice, even for Nintendo. We admire its simplicity and its playfulness (the two i's represent multiplayer action, you see). But on the flip side, parents will have a hard time pronouncing it ("Nintendo...why?") and hardcore gamers will slam it ..."
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Both Sides of Wii

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  • I missed the first article about this name change but this reminds me of the urban legend of the Chevrolet Nova in Latin America [about.com]. Nova means literally "doesn't go" in Spanish and so my teacher told me in Spanish class that it did horrible in Latin America. This isn't true, as the article points out and I wonder what exactly goes through an executive's head as they pick out a name for a product. From the article:
    A logical analysis of the story would also indicate its unlikelihood: It strains credibility to believe that a company as large as General Motors, with marketing executives and other employees and contacts throughout the world, wouldn't be aware of a negative meaning of a product name. In fact, according to one marketing analyst (Cecelia Bouleau, quoted in Business Mexico magazine), GM marketers discussed the possibility of confusion with the name, but "they kept the name and it sold very well. ... I think that the word is sufficiently incorporated into the language as meaning 'new' as in 'bossa nova' that the criticism isn't valid."
    You have to imagine that the execs at Nintendo saw this as a risqué move and weighed in the possible problems they would have marketing it. Is there a cultural barrier here that is plaguing a dominantly Japanese company?

    Also to note about Wii is that the logo looks very ... Apple-esque in its very light gray on white background way.

    All these jokes have been made about the name but on the manufacturer's site [nintendo.com], you'll find this little blurb:
    Introducing ... Wii.
    As in "we."
    While the code-name "Revolution" expressed our direction, Wii represents the answer.
    Wii will break down that wall that separates video game players from everybody else.
    Wii will put people more in touch with their games ... and each other. But you're probably asking: What does the name mean?
    Wii sounds like "we," which emphasizes this console is for everyone.
    Wii can easily be remembered by people around the world, no matter what language they speak. No confusion. No need to abbreviate. Just Wii.
    Wii has a distinctive "ii" spelling that symbolizes both the unique controllers and the image of people gathering to play.
    And Wii, as a name and console, brings something revolutionary to the world of video games that sets it apart from the crowd.
    So that's Wii. But now Nintendo needs you.
    Because, it's really not about you or me.
    It's about Wii.
    And together, Wii will change everything.
    So you see, even they are aware of the puns that come with a name like Wii. Personally, I'm glad they chose something other than an old name coupled with a high number (Nintendo 64, Xbox 360, Sega 32, etc.) because that makes it sound like something where bitrate and technical specs are the only things that concern a gamer. And they're not. The thing that concerns me the most is if there's going to be games that I enjoy, Tetris did that with 16 bits so I welcome anything at any bit rate that provides me with entertainment.
  • by Rik Sweeney ( 471717 ) on Friday April 28, 2006 @08:47AM (#15220003) Homepage
    Not only is it worse than Xbox 360, it will confuse the French and also everyone will keep making piss-poor jokes about it.

    See what I did there?
  • Oh please (Score:1, Insightful)

    by Anonymous Coward on Friday April 28, 2006 @08:52AM (#15220031)
    Does anyone really care what it's called? Don't judge a console by it's cover... no wait... if you are a game journalist and you have column inches to fill to get your salary, why not write up a load of bitchy boring drivel and hope someone links to it from slashdot.

    This is why writing on a journalistic (journal - time) basis is always corrupted by the need to fill space. It just plays into politicians and PR people's hands.

    I have found I have become so desensitized to it now I am just not clicking links and ignoring things from their sensationalist headlines more and more. Abandoning articles that re-hash topics more and more after the first paragraph. And I feel liberated and content when I do so.

    The next time you see something talking about linux on the desktop, an article by Dvorak, or some other flamebait the slashdot editors slip you (in the hopes of keeping the discussions lively) ignore it. Move on. You will feel better for it.

    Thank you for your time.
  • by alucinor ( 849600 ) on Friday April 28, 2006 @08:53AM (#15220041) Journal
    This name could either be good or bad, depending on the ads.

    If the ads seem goofy and childish, it will resonate against those qualities already represented by the name itself.

    However, if the ads are sleek and classy, and the logo is clean and simple (which looks to be the case), then the "Wii" thing could be spun off as "it's cool to be a kid again."

    I expect the latter case, of course, and I imagine an ad campaign similar to the DS. At the end of each commericial, if a child's voice whispered "wee" in sort of a mystical way, it would do wonders in changing the perception of the name.
  • Back in the day... (Score:5, Insightful)

    by spaztik ( 917859 ) on Friday April 28, 2006 @09:04AM (#15220095)
    I seem to remember another device [apple.com] that had a name which everyone chastised in the begnning. Give it time people.
  • Hard time.. (Score:5, Insightful)

    by tansey ( 238786 ) on Friday April 28, 2006 @09:05AM (#15220106) Journal
    "parents will have a hard time pronouncing it ("Nintendo...why?") ...""

    That didn't seem to stop Pokemon.
  • by Manchot ( 847225 ) on Friday April 28, 2006 @09:08AM (#15220123)
    As someone on the Gamelife blog pointed out, the very fact that Nintendo had to explain its decision and Chris Kohler had to back it up is proof enough that marketing-wise, the name has failed.
  • by voice_of_all_reason ( 926702 ) on Friday April 28, 2006 @09:10AM (#15220136)
    You have to imagine that the execs at Nintendo saw this as a risqué move and weighed in the possible problems they would have marketing it.

    No. This is a classic example of when no one in the boardroom has the guts to say "Sir, that is a terrible idea."
  • Hold on. (Score:5, Insightful)

    by Z0mb1eman ( 629653 ) on Friday April 28, 2006 @09:15AM (#15220159) Homepage
    So, because of the name everyone's talking about Nintendo's console.

    Two stories in two days on Slashdot about the name alone - first one got almost 1000 replies.

    Blog articles are popping up left and right about it.

    Even months from now, when you hear the name you'll smile or chuckle - because you think the name is funny, because you think it's refreshing, because you think it's colossally stupid and find it amusing that a company can make a mistake this big. In the meanwhile, the names "PlayStation" or "XBox" will just elicit a shrug.

    Already - in one single day - Nintendo has managed to set itself apart from its competitors, and generate a huge amount of buzz about its console - without a massive ad campaign or billions in R&D. Just by releasing three letters to the public.

    So, remind me again... why is this name bad?
  • by Dark Paladin ( 116525 ) <jhummel.johnhummel@net> on Friday April 28, 2006 @09:27AM (#15220228) Homepage
    (Recycled from a blog post of mine. Cause I'm lazy. But it fit.)

    There was an interesting idea brought up in a forum post somewhere else, and I don't recall where, yet the headline went like this:

    "Hard core gamers: Do we matter anymore?"

    And the second I saw it, I knew the answer:

    No.

    Gaming, to use an idea that would make Mr. Rogers cringe, is becoming more and more like the movie industry every day. Not in scale or stars, yet in history. The industry was first introduced with small players, making games out of their basement - like initial movie makers with their "moving cameras". Then came an era of competition and explosion - then the conglomerates came into being, and they started to get movie making down to a science.

    People complain that movies are all "the same", yet the fact is this: movies sell. Yes, they're going into a slight downslide right now, yet I'd argue that's an issue with technology (home theaters more comfortable and convienient than movie theaters - look at how studios make more money from DVD rental sales than blockbuster sales). yet movies, as bland as they are, make money. They make a shitload of money. They make so much fracking money it's not funny, because they have the formula down.

    Was "Momento" a better movie than "The Matrix"? I'd argue it was - yet it didn't follow the rules. It was harder to think through. It didn't challenge. People could watch the Matrix with it's biblical allusions and get the surface story - kick ass people in leather, yeah! Or get the subtext. In "Momento", you had to think the whole fracking movie, and work to understand it.

    Nintendo gets this. Look at the games they've been releasing. Is "Pikmen" a good game? I liked it. yet it's not selling nearly as well as "Tetris" or "Brain Age" or "Nintendogs" - the latter are games that you don't have to think about (insert irony about "Brain Age" here). yet these are games that a) did not cost a lot to make, and b) could be played by anybody with more than 5 brain cells. Are they fun? Sure - Nintendo gets it: the hardcore gamers don't make them money. Armies of teenage schoolgirls and their parents do.

    What does this have to do with Wii? I think Nintendo, in a way, is making a statement. To hard core gamers, they're saying "This is not your world. There will be things for you, for those who look past the name. yet we are establishing here and now - this system is not for the 'hard core'. This is for all of the girls and grown ups out there who don't get 40 button controls, who will look at the word 'Wii' and go 'Oh, that's interesting.'"

    Look at their plans for porting: almost none. EA had an interview where they said they were all yet forced to rewrite games from scratch for the Revolution/Wii because of the difference of power and controller. Which is what Nintendo wants. Let Sony and Microsoft fight over almost exactly the same games and who's cock is bigger in the "HD-DVD versus Blue-Ray" fight. Nintendo will do what Sony did - offer a DVD player that also plays a ton of games that people can pick up and go "Oh, Mario. OK - I move this way and jump. I can do that", while the "hard core" will either look at the name and say "Wii is lame", or will look at the game lineup and go "Turbo Graphix? Sweet - hey, Phoenix Wright Wii version! Neat!"

    I don't know if it will work. Or, it will probably work in Japan the way the DS all yet killed PSP sales. (As Tim once said, every time someone finds out how to do something fun with the PSP, Sony releases a patch to break it. Or, something like that.) It probably won't hurt the Xbox 360 sales, since for all the money it's losing it's supported by a monopoly that hopes for more, and PS3 sales probably won't matter because of the Wii.

    Yet I think that Nintendo did the name on purpose, knowing it would piss off the "hard core". I'll probably get one, because I've got 3 kids and a wife who only plays "Tetris" and "Brain Age" (I leave the DS at home for her to play while I'm out working - which will be my excuse for why we need to buy a DS Lite when it comes out ;) ), and I just don't have the time to play every really cool game I want to.

    (Shrug.) Guess we'll see more at E3.
  • by Wdomburg ( 141264 ) on Friday April 28, 2006 @09:29AM (#15220241)
    "Two small sensors placed near the TV and a chip inside the controller track its position and orientation, allowing the player to manipulate the action on screen by physically moving the controller itself. For example, you could slash an in-game sword by actually swinging the controller from side to side, turn a race car just by twisting your wrist, or aim your gun in a shooter by pointing the controller where you want to fire."

    So you're telling us your TV remote is motion sensitive?
  • by RyoShin ( 610051 ) <tukaro.gmail@com> on Friday April 28, 2006 @09:31AM (#15220250) Homepage Journal
    After my initial fanboy seething hatred subsided yesterday (I was probably more pissed then I should have been, but the name change was contrary to everything I was expecting, I suppose) I thought a bit more about the name.

    Despite the penis and urination jokes and the inevitable puns, the name could work. I would still prefer that Nintendo choose something else (or just switch back to "Revolution"), but something that others stated yesterday made sense: Nintendo could call it "ShitInABox" and it would still have great games, which is the entire reason you buy any console.

    I'm still worried about public reaction, though. The foreign-sounding name, combined with the various jokes and sound-alike meanings, could be enough to throw off the non-gaming public, the parents and adults and girls that Nintendo is supposedly trying to reach with this console.

    The overall reaction to this will likely turn out just like Legend of Zelda: Wind Waker. People will initially hate, hate, hate it. ("This isn't what they gave us at E3 2000!" "Revolution was so much cooler!") Then we'll look at some screens and play reviews in magazines and soften up a bit. ("Well, the art does look good..." "Well, it does have some awesome looking games...") Then we'll actually get one and wonder why we ever doubted Nintendo. Of course, there will be those who will refuse to accept it, but that's common to everything (just look at the Amish).

    I still plan to buy one, but I don't think I can go on calling it "Wii". Talking to friends about your "Wii" is just too unnerving. I'll do my own little personal arrogant "refuse to change" thing and continue to call it "Revolution", because that's frankly what it is, in my opinion.

    Wii mean nothing. But, at the very least, I can say "A WIINER IS YOU" at the end of matches on this console.
  • Re:Hold on. (Score:2, Insightful)

    by DjLizard ( 951040 ) on Friday April 28, 2006 @09:33AM (#15220267) Homepage
    I think you're one of the only people in here who gets the point. Bravo!
  • by doctor_no ( 214917 ) on Friday April 28, 2006 @09:39AM (#15220316)
    "We don't think Nintendo Wii is a truly terrible console name, but it's an uncharacteristically risky choice, even for Nintendo. We admire its simplicity and its playfulness (the two i's represent multiplayer action, you see). But on the flip side, parents will have a hard time pronouncing it ("Nintendo...why?") and hardcore gamers will slam it ..."

    I think the biggest issue is that the name is not easily read or pronounced; many will likely read it out as "why". The fact that they have to tell you that its pronoucned "We" is a bad sign, product names should be straight-forward and to the point.

    I agree the two "i"s and people playing together, as in "we" is clever, but that gimmik is quickly going to fade. The concept is very akin to Intel's Viiv (which I'm still not exactly sure how its pronounced), however good solid names that are easy to remember are far better then gimmicky names that are hard to read.

    Also, "we" has too many conotations in different languages that are going to be much stronger than a game console, "we" as "oui/yes" in French, "we" as in pee, "we" as in small, etc. By far one of the worst product names in recent history, but they sure have gotten quite a bit of press from it.
  • it's a great name. monosyllabic, pronouncable for everyone - how can they go wrong?
    also, that graphic will scale well, and could be shortened to just the w anyway.
    i'm sold.
  • Marketing GENIUS (Score:2, Insightful)

    by mikeisme77 ( 938209 ) on Friday April 28, 2006 @09:46AM (#15220352) Homepage Journal
    I've been thinking about this since yesterday (and my initial reaction of hatred of the name/thinking it was a stupid move, etc.) Now that I've had time to contemplate the issue though, I think it's an ingenious move. Here's why:

    1) The name is simple, easy to remember, and sticks out like a sore thumb (which for marketing is good).

    2) The fact that it's as weird as it is/initial reaction is "wtf" means LOTS of FREE publicity for Nintendo. Before this, NOBODY was talking about the system--there were a few small blurbs about it here and there, but even when the new controller was announced it was ignored by everybody but the gaming press. This new name though generates controversy and EVERYBODY is talking about it. Controversy sells: BIG TIME. Just look at GTA...

    3) After awhile, the name DOES grow on you and instead of thinking of it as urine you start thinking of it as "whee" (i.e. fun). It's a nice, silly name. Maybe not "mature" or "hip", but I want my games to be FUN, not necessarily hip.

    4) After watching the video and reading the reasoning behind the name, it opens up some great potential marketing ideas and makes sense why they chose this name.

    5) People who don't like saying it will just call it the Nintendo. I mean, who ACTUALLY called the Nintendo Entertainment System by it's full name? Or even really NES (now that's used, but while it was their only system, I don't know ANYBODY who called it the NES). I don't see anything wrong with just calling the Wii the Nintendo again... As it pretty much is THE Nintendo (it can play games from ALL of their past systems after all...)

    That's my 2 cents any way...
  • by ianscot ( 591483 ) on Friday April 28, 2006 @09:46AM (#15220356)
    "(the two i's represent multiplayer action, you see)."

    You can see what Nintendo's thinking, anyway: "We" recast with a double-whammy of the "i" thing -- iMac, iPod -- on the other end of the name. This is a name Nintendo would have chosen in order to play up the networked, multiplayer side of the new console.

    If they had thought the controller needed to be emphasized, you'd maybe have something about "motion" or "kinetic" in the name. Seems like they didn't need to accomplish that, though, because basically anyone who's at all interested in consoles knows that about their new machine. So, use the name to play up the thing that's not gotten so much attention yet.

    (Compare it with Microsoft's leaden touch: "X-Box Live." Implying that when you're not in multiplayer, the games are, what, dead? Nice.)

    The other thing to say is that this industry is one of the few that could stand to run ads laughing at itself -- and the other consoles don't do that good a job of that. Both the XBox and the Playstation go with pretty macho adverts. I think of the 360 release and all the reviews were about how awe-inspiring King Kong's graphics supposedly were. Roar! If Nintendo makes some fun with its own name, suddenly people are laughing with them instead of at them. Don't believe me? Think of beer commercials. If any industry can do that, it would be one that makes games, right?

  • Fully agree (Score:3, Insightful)

    by JanneM ( 7445 ) on Friday April 28, 2006 @09:47AM (#15220362) Homepage
    It is distinctive and easy to recognize again among its rivals even if you've only seen it once or twice before.

    The most horrible example to the opposite is currently among DSLR camera makers. Here are a hew model names:

    d30, d200, 350d 30d, d70, d50, 1d, d1.

    Two manufacturers: Canon and Nikon, with incompatible lens systems.

    Now, based on names, try to pair which model is for which system - and ficure out which is the high- respectively low-end models for each system. Good luck.
  • by mikeisme77 ( 938209 ) on Friday April 28, 2006 @09:51AM (#15220386) Homepage Journal
    Nintendo's board room isn't made up of marketing folks though. They are made up of video game geniuses... The idea for Brain Age came out of the Nintendo board room (and Iwata is even listed in the credits). The Legend himself, Miyamoto, is also part of the board of directors of Nintendo. These aren't exactly people who are afraid of risk (before Brain Age came out in Japan, the press expect it to fail. And Miyamoto has an obsession with innovation). So I think if the board really thought it was a dumb idea, they would have said something. I think more likely, they WANTED it to be controversial. Think of the FREE press from the controversial name...
  • by 'nother poster ( 700681 ) on Friday April 28, 2006 @09:56AM (#15220424)
    Ok. I've read down as far as I can. No more. If everyone is freaking over the name rather that what the system can do then you should simply not buy the damn thing. Me, I'm going to check it out when it ships, and if it has games that entertain me I'm going to buy it whether they call it the "Revoloution", the "Wii", the "Snot", or even the "Doesn't suck that bad 3000". If it does suck that bad from a gameplay standpoint, well, then once again, the name won't matter, Nintendo won't get my money.
  • by carninja ( 792514 ) on Friday April 28, 2006 @09:57AM (#15220437)
    The Famicom/NES was also the first major player to come from Japan and make any sort of serious dent on the American gaming scene. Actually, it very much *created* the American gaming scene. (Yes, I'm aware of Atari, ColecoVision, Intellivision, etc, stop fooling yourselves, the NES started the real gaming craze.) They managed to do it again with the SNES/Super Famicom, but shortly after it's debut, Americans started to realize that if they watched what was going on in Japan, they'd get the heads-up early news about what might be headed their way. It was about this time that you stopped seeing different names, as a single name helps to build brand identity and loyalty. Ever since, the names have been the same. Even "Wonderswan" made it to the US (very, very, VERY briefly) with it's original (retarded) Japanese name intact. Imagine renaming the iPod for a different country. Just doesn't really work that way anymore.

    On the other hand, I pray that you're right.
  • by Punto ( 100573 ) <puntobNO@SPAMgmail.com> on Friday April 28, 2006 @10:02AM (#15220478) Homepage
    called "Why do Wii care?". Don't get me wrong, I'm a big fan of nintendo, and I'm looking forward to this.. But really, who cares? what's in a name anyway?

    But maybe it's just me.. a lot of people seem to think that 'hard core gamers' will respond better to a name like "TEH SUPAR XTREME GAMING FRAMEWORK" or something.. I find that annoying, maybe I'm out of touch..

  • by Anonymous Coward on Friday April 28, 2006 @10:06AM (#15220504)
    I am a Nintendo fan. Unless Nintendo completely messes up, I will be buying a Wii. I don't care about the name, but if it means fewer Americans buying the system, then I get less 3rd party games to play. Simple as that. Of course, it is quite possible that Nintendo will do perfectly fine and come up with some good marketing slogans and almost no one will be making the jokes other than the people who already make fun of the GameCube's name.
  • by Anonymous Coward on Friday April 28, 2006 @10:23AM (#15220630)
    Honestly, I've been thinking that everything people like/dislike about Wii was (probably) intentional. In english the sylable we is associated with several words that can be used in a marketing campaign:

    Wii as in 'we'
    • Wii play together: the Nintendo Wii can have 4 people playing together

    • Wii Wifi: the Nintendo Wii is Wifi enabled and connects to the Nintendo Wifi service

    • Wii work together: the Nintendo Wii and Nintendo DS are compatible and work together (in some way)


    Wii as in "Wee"
    • Wii System: The Nintendo Wii is Nintendo's smallest system every produced (and one of the smallest console's ever)

    • Wii Controller: The Nintendo Wii's controller is the smallest controller ever produced

    • Wii price tag: The Nintendo Wii will be the cheapest systems ever


    Wii as in "Whee!"
    • Wii games: The Nintendo Wii was designed with a focus on producing better, more inovative and intuitive, controlls to improve the enjoyment of games


    Wii as in you "pee-pee" you imature fools
    • Bring a woman home to play with your Wii


    The biggest problems people have with the name Wii is that it does not bring up any images of playing games and it does not have a 'Mature' or 'Masculine' name; and I think that is the whole point. Calling a system XBox is about the same as naming your system the "Xtreme-Uber-Leet Box (don't play this you foolish woman or casual gamer)" which was what Microsoft was going for, they were trying to attract the hard-core gaming market. Wii is supposed to be a contrast to the (hard-core sounding) XBox and the (Technical sounding) PS3 by being very feminine sounding and very inviting.
  • by Turn-X Alphonse ( 789240 ) on Friday April 28, 2006 @10:31AM (#15220674) Journal
    Couple of points..

    Devil may cry is very much a hardcore game. It's not an easy game to pick up and play for newbies, and it only gets worse as you go on. DMC sells extremely well, hence there is a market.

    Ninja Gaiden - same deal.

    Mario kart - It's the complete and utter opposit. It's easy to play, it's fun for everyone and most of us hardcore players have grown up with it and love it. This is where I think Nintendo will go, because that's exactly where they have always been. They make fun games for everyone, not just the "ZOMG WE'RE HARDCORE" (like Microsoft failed to do) or the jack of all trades (which the PS2 tried to do).

    Nintendo will honestly just sit down and go "Okay, how do we make people enjoy playing our games?" and then they'll probably use Mario in there some where. I'm a very elitest guy (Hey it's Slashdot), but I adore Nintendo and have since I first got my gameboy (all those years ago). Nintendo want people to have fun and enjoy themselvs, if these "hardcore" people don't get that, then I refuse to call them gamers. They're fashion whores with a game fetish.

    Nintendo's current UK marketing compaign has 2 sides. One side is more or less a happy woman playing animal crossing and just enjoying herself. Being very careful and such. The other is basicly a guy going "PSST FONDLE MY DS BITCH!". So they really do have both fronts covered and I doubt it'd change any time soon.

    Don't think Nintendo are shutting out the "real gamers" or that we don't matter. Nintendo are making fun games for everyone to enjoy, the "hardcore" has decided that being "cool" is more important than fun. The hardcore turned their back on Nintendo when they decided that having fun with Mario was too childish. Nintendo just kept making excellent games with the same characters they always have.
  • by SilentChris ( 452960 ) on Friday April 28, 2006 @10:40AM (#15220741) Homepage
    Nintendo Wii continues a strong tradition of incredibly moronic brand names out of Nintendo -- which is a shame because their games are incredible.

    * Super Nintendo Entertainment System - Ok, I understand the need to maintain "a strong brand identity". But this is really just a copout versus coming up with a more creative name. Their ads were even worse: "Now you're playing with power... super power." Was it any wonder that the Sega Genesis (which had some great games of it own and I consider the best console name ever) had more "cool factor" going into the early 90s?

    * Super Scope 6 - If you're wondering, this was the software that came with the bazooka-version of the lightgun for the SNES. Never mind the fact the gun itself was completely unwieldly -- the decision to make the name of the software roll off the tongue (Super Scope 6) made everyone forget that the Super Scope was supossed to support a bunch of games. Since everyone associated the gun with the 6 relatively crappy minigames it came with, no one thought to look for 3rd-party software that supported it. I think a total of 3 "full games" supported the thing.

    * Game Boy - Immediately shot down as being "sexist", Nintendo Power held a contest to design your own and half the entries used the words "Game Girl". To this day they're still trying to get Game Boy moniker out of peoples' heads (to your non-gaming buddies, do you call your DS a "Nintendo DS" or "like a Gameboy")?

    * Virtual Boy - Ditto. And add the fact it wasn't really virtual. All it was doing was drawing red lines a few inches in front of your eyes and giving headaches.

    * Nintendo 64 - This began a line of consoles with relatively good codenames but terrible console names. Ultra 64, while derivative of Super Nes, at least had a "cool" element to it. Killer Insinct for the arcades even touted "Coming soon to the Ultra 64!" Nintendo instead decided to go with the incredibly bland Nintendo 64 and a gave it a suitably stupid Escher-like logo (which Rare's Conker amusing destroyed in Conker's Bad Fur Day). Again, wonderful games -- terrible name.

    * Gamecube - Original codename: Dolphin. Exudes intelligence, the ability to swiftly get around competitors. Final name: a plastic block. The ads picture a bunch of gang-like teenagers walking the streets and then cut to a cartoon Advance Wars-like game. Huh? Although it could've been worse -- one of the final designs called for a star-shaped plastic fins and the name "Starcube". Picture the Disney PC for 4-year olds but in your living room. Again, incredible games -- dumb system name.

    * Nintendo Wii - Original codename: Revolution. Gives off the vibes of doing completely new things (the controller) and harkens nostalgia for when Nintendo turned a hobby into a multibillion dollar industry in the 80s (NES, SNES, etc. emulation). Final name mirrors a number of terrible Japanese names. In particular, I'm reminded if Vaio and Wega from Sony. Wega, in particular, is actually supposed to be pronounced "vega". Why they didn't just stick the V in there is anyone's guess. Revolution would've been a brutally cool name but instead they decided to wreck it.

    Again, I'm not saying anything against the games themselves -- they're incredible. Bottom line is Nintendo should fire their marketing department and hire the guys from Sega, Microsoft or even Sony.
  • by aywwts4 ( 610966 ) on Friday April 28, 2006 @10:44AM (#15220771)
    Yeah, because trying something earlier... http://en.wikipedia.org/wiki/Game_&_Watch [wikipedia.org]

    Necessarily defines how succesful it's followup will be. http://en.wikipedia.org/wiki/Nintendo_DS [wikipedia.org]
  • Re:Hold on. (Score:3, Insightful)

    by Overly Critical Guy ( 663429 ) on Friday April 28, 2006 @10:54AM (#15220870)
    I've seen this argument posted before about other things in the news, and it doesn't fly. "There's no such thing as bad press" is totally wrong.

    SCO sometimes had two articles a day on the Slashdot front page, and that didn't help them. I fail to see how discussing Nintendo's horrible marketing decisions somehow translate to positive buzz.

    So, remind me again... why is this name bad?

    Because nobody will know how to pronounce it. Because soccer moms will be trying to spit out this weird combination of letters that never appear together in the English language, and I guarantee they will always say it as "why." Because it looks and sounds stupid. Because it sounds diminished and weak compared to its codename, Revolution. Because it will look completely ridiculous to hear a narrator on a TV ad saying "UbiSoft presents...Red Cell, only for Wii." Because it confuses the general public and makes the hardcore gamers laugh. Because Nintendo was doing everything right with their new system up until this point. One thing's for sure, I'll never get my hopes up about a Nintendo console again--I keep getting burned with some surprise aspect that sucks.
  • by jefftp ( 35835 ) on Friday April 28, 2006 @11:44AM (#15221383)
    As soon as I saw the name I immediately considered how thoughtless it is for a Japanese company to think of releasing a product that could even remotely remind anyone of World War II.
  • by Chosen Reject ( 842143 ) on Friday April 28, 2006 @11:55AM (#15221501)
    Or for another view:

    The very fact that a simple name is generating this much discussion is proof enough that marketing-wise, the name has succeeded in getting everyone to recognize it and ingrained in their minds.

    I would like to see you do some marketing. Apparently, when people are talking a lot about your product, you consider that to be a failure. Everyone was talking about the name so much that they want Nintendo to say more about it. That's marketing genius right there. Nintendo has everyone in the palm of their hands. Usually people might talk about a name and come up with all sorts of rumors on why it is named the way it is. But now people are going directly to Nintendo, who while explaining the name, now also has a chance to throw in another word or two for the system. My bets are that if MS could have people coming to them asking "Why 360?" they would love it too. But no one cares. And we all know why Sony chose PS3. Ooh, it's the PS2+1. That's a name that will have familiarity but nothing more. Nintendo still has familiarity (Nintendo wii) but now they also have something unique but easy to remember (Nintendo wii)

  • by krotkruton ( 967718 ) on Friday April 28, 2006 @01:29PM (#15222234)
    and furthermore, what was wrong with just sticking with "Revolution"?
  • by slarabee ( 184347 ) on Friday April 28, 2006 @01:51PM (#15222388)
    It *created* the American gaming scene? Other than saying that those who would disagree are just 'fooling ourselves', how would you defend this position?

    The Atari 2600 sold roughly the same number of units as Ford's Model T did a couple generations previously. Would you deny the T's place in history since later cars outsold it? The VW bug *created* the American driving scene? How about the Corolla?

    Have you considered the golden age of arcade gaming? Billions of dollars. Arcade games sprouting in every store in the country. Songs. Newspaper articles. Books. Television shows. This culture is directly responsible for the desire to plug a game system into the home television. Here are the true roots of gaming. Historically notable and wildly popular.

    The NES was big. It increased the market. It was not the progenitor of the gaming line, only a rung on the evolutionary ladder.
  • by Chonine ( 840828 ) on Friday April 28, 2006 @02:41PM (#15222742)
    This comes from a history of less-than-stellar names from Nintendo (NES, SNES, N64, Game/Virtual Boy/Cube), but the competition didnt fare much better. Lets take a look.

    Atari: A whole bunch of numbers, and a Jaguar. The latter was cool, but that didnt seem to help.
    Sega: Master System, CD, 32x - unoriginal and uninteresting. Genesis and Saturn were cool, but they didnt seem to have too great an effect on whether the system failed/succeeded. Dreamcast! Does anyone remember how people felt after hearing this? A gaming console where I can "cast" my "dreams" into? Today, it doesnt even register as odd. If this system had an amazing name, it still would have had the same fate.
    Sony: I remember back to the days where this urNOT"e" marketting campaign was trying to sell me some "station" that I could "play" on, right next to the other "multimedia" consoles at the time. Today, a great name, but before it settled on our ears, this name had the same effect as maybe "funbox" or "happytimesmachine"... "playstation".
    Microsoft: XBox (360) - boring sequel name (It spun around and came out exactly where it started?), differing opinions on the original name.

    Colecovision / Intellivision - boo
    Odyssey - interesting

    The point is that how you percieve a console name at first is completely different to how you percieve it after a few years, or only a few months even. Great consoles have their names reflected back unto them in greatness. I know that without a doubt, a few months after we are all playing with the wii, we will think back to April 2006 and say "Remember how we all thought wii was an odd name?" Marketers want a name that can be remembered and distinguished. Wii won.

  • by Deoki_PT ( 902912 ) on Friday April 28, 2006 @02:49PM (#15222787)
    "Nova" and "Novo" means "New" in Portuguese. "Nueva" and "Nuevo" means "New" in Spanish. "Não vá!" means "Dont go!" in Portuguese. "No vá!" means "Dont go!" in Spanish. Simple :)
  • by Wdomburg ( 141264 ) on Friday April 28, 2006 @03:42PM (#15223179)
    Very few things are truly new in their components. The key is finding the correct composition. :) Though the ability to create attachments is pretty damn novel.

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