Reviewing the Real Super Mario Brothers 2 127
An anonymous reader writes "When Mario Brothers 2 for the NES came out in the U.S. in 1988, many people were surprised at how different than the original Mario Brothers it was. The second Mario Brothers title that U.S. audiences know was never designed to be a Mario title at all. Instead, it's a game called Doki Doki Panic that's been modified with Mario sprites. Here's a review of the original Super Mario Brothers 2 as designed by Shigeru Miyamoto and released only in Japan. Nintendo felt that the poison mushrooms, blowing wind, and warps that took you backwards made it too difficult for North American audiences."
Links Ahoy! (Score:5, Insightful)
Nintendo had a few oddball "2"s... I'm one of those oddball gamers who preders Legend of Zelda 2 to the original, I really dig SMB2 (it was the first game that made me think 'wow, THIS is a VIDEOGAME???', it looked that good).... and the way that Starfox 2 [dessgeega.com] was never released is a serious tragedy, it really was poised to take the series in some interesting directions, N64 is just pedestrian eye-candy in comparison...
Re:Too difficult? (Score:1, Insightful)
Nintendo often does not releas some of its best games in the USA, and frequently "dumbs down" games for an american audience. Possibly because they see the american gaming audience as much younger...
Many ff games, SD3, and the first few fire emblem games were not released in the usa, other games like Fire Emblem path of radience were released here, but only much later, when nintendo needed something to keep the gamecube going after most other publishers had moved onto the next gen, and even then they took out nightmare mode.
I'm not sure why they do this, I don't see how it helps them, and I feel like it hurts them with the more hard core gamers.
I, for one, think it's "conversation" worthy. (Score:4, Insightful)
Nintendo in and of itself isn't like any other game company, and I think they're particularly interesting. They're over 100 years old... have been in everything from playing cards, to a taxi service at one point, and minute rice... and are still one of the big three game console manufacturers (the oldest one that remained successful, I might add). To rant a little... this is why when people talk about "gee, Nintendo's all washed up, Sony and MS have way better hardware", you've got to be kidding me - they're not going anywhere! And hardware isn't everything; but "fun" is almost everything. Their game console might drop in and out of popularity, or the state of the art; but it's not like MS is going to come out with the Xbox 720 and Nintendo will just fold up and go home.
(to rant a little more
Hooray for fun games and game history!
Re:Too difficult? (Score:3, Insightful)
Most likely, SMB2 performed poorly (despite selling a TON of inital games) because it was too freaking hard for average human beings. I suspect a lot of Japanese kids moved on to less brutally punishing games (like SMB1) and complained a lot that it was just insane. Of course I don't have sales figures from Japan 1987 to coorroborate this, but I know excessively hard games can easily fall out of the "fun challenge" into the "screw this" category.
Re:Too difficult? (Score:3, Insightful)
As for the idea that the U.S. was given a "fake" SMB2 because the real one was too hard, I call bullshit. How do you think the American market would have reacted to a game that was essentially a level pack, and released only a year after the original game? It wouldn't have been worth the money, it would have made the Mario name seem generic, and would have served to dampen sales of the next Mario Bros. game. It was a better move in the American market to do something different, even if it meant making a game that was wacky and didn't quite seem to fit.
I don't know why some people seem to take the Super Mario 2 that we got as some sort of insult. It was an excellent game, and plenty hard in itself.
SuperMarioBros2(US) had more impact (Score:3, Insightful)
Re:Popularity of SMB (Score:3, Insightful)
Star Wars (PG)
Titanic (PG)
ET (PG)
Indiana Jones (PG)
Then I figured that my list was probably terribly incomplete. So I looked up this [filmsite.org]. Take a look for yourself.
Re:This is news? (Score:3, Insightful)
Re:Meh, what a worthless review (Score:3, Insightful)
Lost Levels is good, but you sure can't blame NOA for saying it was too hard back in the day.
Now for those with a USB gamepad and a NES emulator handy, I present you the "Lost Levels" of SMB3 [vintagecomputing.com]!