Design Software Weakens Classic Drawing Skills 268
mosel-saar-ruwer writes "A recent conference, hosted by UC-Berkeley's College of Environmental Design, sought to 'examin[e] the need and role for drawing today in the design professions and fine arts'. In this Reuters summary, via C-NET, the participants seem to agree that the emergence of sophisticated graphics software has coincided with a startling decline in the basic drawing skills of university students. Apparently teenaged boys don't need to practice drawing their nudes when they can just download them off the web."
Skill? (Score:2, Informative)
Re:duno about this (Score:5, Informative)
Re:Who cares? (Score:1, Informative)
Comics are still drawn pretty much the same way they've always been - with pen & ink.
A concept artist or storyboard artist has a lot more influence on the overall look of a film than any one of the CG modellers tracing and clicking vertices.
In terms of pure visual communication power, someone skilled with a pencil is way ahead of someone who can only use computer software.
Re:Who cares? (Score:4, Informative)
Reuters ought to be ashamed. (Score:3, Informative)
I just hope the author got a decent kickback from Adobe. At least that way *someone* would be getting something of value from this meaningless piece of drivel.
A point by point summary the article, for those who want to save a minute that might otherwise be spent reading the whole thing:
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Grandiose title, largely unrelated to the text.
"University instructors" and "teachers" say students can't draw today, and the reason is because they use computers.
Drawing with a computer is easy, and doing so makes one lazy.
A professor of architecture who hosted a conference on the topic says, "I see an increasing passivity on the part of students." (But we're not going to give you enough context to guess at what the hell his actual point might have been.)
"Teachers say" drawing with computer is easy. Not using a computer gives one the qualities of a saint.
Another professor of architecture says "it" takes a long time, and adds some meaningless spiritual gobbledegook. (What "it" is, or why on earth we should care that he finds drawing a spiritual experience, or indeed why he would bring up the subject when he's meant to be discussing the decline in his student's artistic abilities, are left as exercises for the reader.)
BLATANT, TOTALLY ABSURD, PARAGRAPH-LONG ADVERT FOR ADOBE SOFTWARE THROWN INTO THE MIDDLE OF THE ARTICLE FOR NO REASON.
Drawing is good, says the director of an art school.
Computers are good too, says the director of a computer-art school.
Some drawings sell for a lot of money.
An art auctioneer says that many people buy drawings.
Drawings are cheap compared to paintings and sculpture. (Err... didn't this set out to be an article about computers?)
It doesn't cost much money to draw on paper.
An artist says, it doesn't cost much money to draw on paper.
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I sure am glad I read that. My world view will never be the same.