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Starcraft Ghost Put On Hold 110

After numerous previous delays, Blizzard has made the likelihood we'll ever play Starcraft: Ghost effectively nil. They've announced they're putting game development on hold indefinitely, as they're reconsidering options for the next generation of consoles. From the Gamespy article: "Like many in the industry, we've been impressed with the potential of the new consoles, and we're looking forward to exploring that potential further ... In addition to allowing us to determine the best course for StarCraft: Ghost, this review period will help us lay the groundwork for our future console games."
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Starcraft Ghost Put On Hold

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  • Screw Ghost (Score:4, Informative)

    by Doomstalk ( 629173 ) on Saturday March 25, 2006 @09:11PM (#14995778)
    I'm still waiting for Warcraft Adventures [wikipedia.org]!
  • Re:This is news? (Score:4, Informative)

    by code-e255 ( 670104 ) on Saturday March 25, 2006 @09:16PM (#14995790)
    Blizzard has several different studios. The main one's working on World of Warcraft (they're working on the expansion, The Burning Crusade atm); Blizzard North, which made the Diablo games, is working on some new unannounced project, and Swinging Ape Studios are working on SC: Ghost. So no, the company isn't really focusing on only one game. Lack of dedication and work ethic? Get a clue, mate. Blizzard is arguably the best game developer in the world. The reason why they're indefinitely delaying Starcraft: Ghost is probably because it's not amazingly great, not because they just can't be bothered working on it anymore. Blizzard, unlike Electronic Arts, don't make games for the same of making money per se; they make games because they love games. Because their games have all been extremely successful, and because they've got millions of die-hard fans, releasing something that's below their quality standard would only tarnish their name. They've got enough money, so they can afford to indefinitely delay a project. Ever heard of Warcraft Adventures? They completely cancelled that game after years of development because it didn't live up to their standards.

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