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Zelda On The DS, Sega on the Revolution 263

At the Nintendo Keynote today, Company President Iwata reiterated the same 'think differently' ideas that he espoused at last year's GDC. This time he had concrete data to back up his industry disruption message, detailing the millions in sales their 'Brain Training' line of games have racked up. Along with his message, he announced a new Zelda title on the DS, and the fact that Sega Genesis games will be on the Revolution, a part of the online library of games they're offering.
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Zelda On The DS, Sega on the Revolution

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  • Finally! Some Zelda (Score:4, Interesting)

    by nb caffeine ( 448698 ) <{moc.liamg} {ta} {enieffacbn}> on Thursday March 23, 2006 @06:26PM (#14983991) Homepage Journal
    Too bad it basically rules out having OOT ported to my portable :(

    I really really wanted the highest rated game ever to be in my pocket.
    • by steveo777 ( 183629 ) on Thursday March 23, 2006 @06:28PM (#14984007) Homepage Journal
      The cartriges weren't that big... geez.
    • Too bad it basically rules out having OOT ported to my portable :(

      Cheer up, maybe it will come as a pre-order bonus. ^_^
    • I'm not sure why this would rule out them doing a port of OOT to the DS (like with Super Mario 64). It's actually kind of refreshing though to see them push an entirely new game rather than just a port.
    • One less piece of handheld shovelware in the world? Oh no! I, personally, am glad that Nintendo learned from Mario 64 DS. On the N64 it's a classic, on the DS it's an excercise in frustration. I loved OoT too, but this game looks fantastic and is actually designed to take advantage of the system's unique capabilities rather than try to emulate another's.
      • by Pxtl ( 151020 )
        I agree - the stylus just doesn't work well as a joystick. I played through the whole thing, and it wasn't until the 50th star or so that I really felt comfortable, and I _still_ got nervous at anything that involved long-distance running.

        Perhaps there could be future refinements of the "stylus as joystick" interface, but so far I think Nintendo has to accept that the DS does _not_ have an analog stick - it has a pointing device.
  • viva la revolution? (Score:2, Interesting)

    by firl ( 907479 )
    When are we going to actually see the revolution though? before the ps3 or before the xbox 720?
  • TurboGrafx! (Score:4, Insightful)

    by Nick of NSTime ( 597712 ) on Thursday March 23, 2006 @06:28PM (#14984008)
    I'm actually in the .1% of people who owned a TurboGrafx (and later a TurboDuo). These systems are emulated wonderfully in Magic Engine. I'm excited about the Revolution's support of Turbo games, but I hope they add in the Konami games from Japan, as most of the American games were just crappy (with some notable exceptions).
    • I'm hoping that somehow I can get my hands on the old 3Di Zelda games that came out. I know most people would rather sit through multiple root canals without anesthetic than play the games... but it's something I'd like to experience for myself.
    • Re:TurboGrafx! (Score:3, Interesting)

      by Nightspirit ( 846159 )
      Devil's Crush is the greatest pinball game ever, and it was for the TG16. I have an emulator for my pocket pc.

      It has an excellent, evil soundtrack, along with a bunch of bonus tables you can enter while playing on the main table. Not to mention destroying all the skeletons with the pinball. I hope they port it to the revolution, even though I have access to it through my modded xbox.
    • Re:TurboGrafx! (Score:2, Interesting)

      by sryx ( 34524 )
      Oh yeah? I owned a TurboExpress, damn that thing was expensive, but a brilliant system. And in what was perhaps the the single most retarded moment of my life, I sold it to a friend to buy an Atari Jaguar back when they where only launched in San Francisco and New York. I know, I'm not that bright.
      -Jason
      • Re:TurboGrafx! (Score:4, Interesting)

        by SlashdotOgre ( 739181 ) on Thursday March 23, 2006 @07:22PM (#14984320) Journal
        I still own both my TurboExpress (got for about $90 when it was being sold on clearance at Toys'R'Us) and a Atari Jaguar (and a TurboGrafx16 too). You're definitely correct about the TE being a phenomenal handheld. It had arguably the best screen ever put out on a handheld up to the GameBoy Advanced SP. However it did have a few drawbacks, such as being huge and requiring 6 AA's (or was it 8?). These days I only use it with my AC adapter.
      • Buy a Game Boy Advance SP and a GBA flash cart, and you can run PCEAdvance [passagen.se], a TG16 emulatarr! for GBA. This will do nicely until Nintendo expands Revolution Live Arcade to include Revolution/DS connectivity.

    • I never had any of the Turbografx systems, but I sort of wanted one, if only to play Blazing Lazers, one of the most kickass of Compile's venerable shmuppy legacy.
  • Thats it? (Score:5, Insightful)

    by Anonymous Coward on Thursday March 23, 2006 @06:28PM (#14984009)
    There have been three GDC writeups so far, including one from the Sony keynote, and all of them fairly lengthy.

    Nintendo's keynote gets what, three sentences?
  • Video Trailer (Score:5, Informative)

    by tmjr3353 ( 925558 ) <tmackintosh&gmail,com> on Thursday March 23, 2006 @06:28PM (#14984010)
    Here's a link a page where you can view the released trailer [nintendo.com] for the announced Zelda DS game. Can't wait to get my hands on this!
  • Links are wrong (Score:4, Informative)

    by (A)*(B)!0_- ( 888552 ) on Thursday March 23, 2006 @06:29PM (#14984014)
    Those two links are backwards:

    Revolution to play Genesis and Turbografx games [gamespot.com]
    Zelda on the DS [gamespot.com]

  • I loved my Genesis (Score:3, Interesting)

    by OverDrive33 ( 468610 ) * on Thursday March 23, 2006 @06:31PM (#14984034) Homepage Journal
    Kudos to Nintendo! I know a lot of my non-gamer friends are excited to see games from older systems (especially NES and SNES) able to be played on the next gen Nintendo system.
    Everyone knows a major factor on if game systems fail or prosper is the number of good titles they have. Sony and MS are pushing developers to make new crazy things for their new crazy system. Nintendo chooses to 'think differently' and use older - already proven good - game content for their new system - in addition to the titles that will be new to the Revolution.

    Although something about Sonic the Hedgehog being played on a Nintendo system that doesn't sit right with me. :)
  • by Rude Turnip ( 49495 ) <valuation.gmail@com> on Thursday March 23, 2006 @06:33PM (#14984042)
    If you told me 15 years ago that the Sega Genesis library would be available for Nintendo I'd never believe you. Not because I didn't think it was possible, but because I don't believe in time travellers.
    • by Mercano ( 826132 ) <mercano.gmail@com> on Thursday March 23, 2006 @06:43PM (#14984104)

      Genesis and SNES games on the same machine? Legally? /me prepares for the apocalypse. (Yeah, yeah, I know Sega and Nintendo have been on good terms for a few years now, what with Sonic Advance and Monkey Balls, but still, this is 16-bit stuff we are talking about. They were after each other with a vengence back then.)


      On the plus side, I wouldn't mind them porting Knights or whatever that game was called.

      • by boarder8925 ( 714555 ) on Thursday March 23, 2006 @08:37PM (#14984748)
        I wouldn't mind them porting Knights or whatever that game was called.
        I believe the game you're looking for is NiGHTS into Dreams [wikipedia.org] for the Saturn [wikipedia.org]:
        Players take the role of either Claris or Elliot, two children living in the city of Twin Seeds. In their dreams, they enter the world of Nightopia, where all human dreams are played out. An evil creature known as Wizeman is gathering power to take control of the dream world. The children attempt to save Nightopia by teaming up with NiGHTS, a Nightmaren (nightmare-dweller) who rebelled against Wizeman.
  • The price is right (Score:5, Interesting)

    by FadedTimes ( 581715 ) on Thursday March 23, 2006 @06:38PM (#14984076)
    I suspect Nintendo is going to do well in Sales and profits after releasing the Revolution and online services.
    As long as the downloadable games are cheap and the console does release as the lowest priced console this year.
    Such good news.
  • Nerdgasm! (Score:5, Insightful)

    by RyoShin ( 610051 ) <<tukaro> <at> <gmail.com>> on Thursday March 23, 2006 @06:47PM (#14984126) Homepage Journal
    While lacking the details some of us were hoping for, such as an official name or any extra info on the Revolution itself, this is still some damned good news.

    With all that Nintendo is bringing out this year, such as Metroid Prime: Hunters, The New Super Mario Bros, (supposedly) new Pokemon games, and now Phantom Hourglass, it makes me weep softly at my lack of funds. At least I have even more reason to wait until DS Lite hits the shores. Between all that, Twilight Princess, and the Revolution, Nintendo is most likely going to get all of my free income this year, and rightly so.

    The announcement that Genesis games will be on the Revolution is completely awesome; even though Sega has put out the classic Sonic games 18 times over, it will still be fun to play them on the Rev. Plus, you have games like Echo the Dolphin, Road Rash, and more. Even better, this could pave the way for 32X, Sega CD, and Sega Saturn games. I doubt we'd ever see Dreamcast games; while the Revolution will certainly be more powerful than the Dreamcast, would it be able to emulate the Dreamcast?

    So, while these might be more minor announcements in the face of other things coming from Nintendo, but it's Good News none the less.

    Although, we still don't have a specific state side release date for the DS Lite, do we? Dammit.
    • Re:Nerdgasm! (Score:2, Insightful)

      by eqisow ( 877574 )
      "Even better, this could pave the way for 32X, Sega CD, and Sega Saturn games. I doubt we'd ever see Dreamcast games; while the Revolution will certainly be more powerful than the Dreamcast, would it be able to emulate the Dreamcast?" Emulating the Dreamcast would not be a problem. The fact that the Revolution would comes with 512 megs of flash, however, would be a huge problem. Even if you expanded it with a 2GB SD card (expensive!), you could still only fit a couple games I would think.
    • While I agree that Revolution may not have enougth power to propely emulate DreamCast games, there's still a chance that someone release a PSONE emulator for it!
  • by Anonymous Coward
    Some people probably don't understand the benefits of the 'virtual console' and (probably) assume that it is some sort of gimick that won't help Nintendo. The truth is that in the past couple of christmas' those plug and play coleco/atari units (that have 4 or 5 games on them) have been some of the biggest selling videogames; even though they're not followed by the conventional gaming media. What this shows is there is a certain level of comercial viability in 2D games (in particular formerly popular 2D gam
    • To be fair, it seems like Microsoft is stressing the idea of those kinds of games with the Xbox Live Arcade (and making some more high profile releases like Street Fighter II). Still not sure if it will be quite as big as what Nintendo has planned though.
    • by porcupine8 ( 816071 ) on Thursday March 23, 2006 @08:45PM (#14984788) Journal
      What this shows is there is a certain level of comercial viability in 2D games (in particular formerly popular 2D games) which isn't really being capatalized upon by anyone.

      Yes, thank goodness those of us who hate 3D are going to get what we want! I was so excited to hear that a new 2D mario game is in the works. I find 3D games confusing to navigate, annoying to use weapons in, and in some cases downright nauseating to watch. I realize the companies want to show off what they can do with 3D, but it is entirely possible to make a 2D game with beautiful graphics.

  • 1.I wonder if they are going to use actual emulation for the games or if its going to be some kind of rewrite or partial rewrite...

    and 2.Why dont we see more companies making their back catalogs available
    • Nintendo has already used emulation lots: - Super Game Boy (SNES) - Pokemon Stadium (N64, emulates GB Pokemon Games) - Pokemon Stadium 2 (N64, emulates GB/GBC Pokemon Games) - Game Boy Player (GC) These I'm less certain, because of changes, but the memory card screens in the game as well as the disc loading screens make me pretty sure they ARE emulated: - Zelda Promotional Disc (GC, emulates Zelda, Zelda 2, Zelda OoT, and Zelda MM. Certain graphics and text have been tweaked in the final two.) - Zelda M
      • The Super GameBoy and GameBoy Player aren't emulators. They are actual GameBoy motherboards in different casing, with the i/o routed through the host console.

        All old Zeldas made available for the GameCube are emulated. Metroid 1 in Metroid Prime is emulated as well. All NES games in Animal Crossing are emulated (both when played on the GameCube or loaded onto the GBA). The Classic NES Series of GBA games are emulated as well.

        There are actually some homebrew projects out there that will take the NES & N6
        • This post is actually incorrect. The Zelda games were ported by NST to work with the GameCube. Little was done to change them other than the obvious differences in consoles. I have a friend who worked on the compilation disc, so all this info is direct from there.
          • I don't believe that. I've seen projects that extract the N64 emulator from the Ocarina of Time/Master Quest Bonus Disc, and I've seen ROM dumps of Master Quest that play on N64 emulators.

            I haven't seen dumps, but I've heard reports comparing the emulator found on the compilation disc with the emulator on the Ocarina of Time disc. The compilation disc one supposedly gets better framerates than the older one.

            As for the compilation disc, why would Nintendo choose to port the games considering it's well establ
      • You forgot Animal Crossing on the Gamecube. You could get a NES in the game where you could play emulated classic NES games like Punch Out.
      • Gameboy Player and Super Gameboy arent emulation, I believe the Super Gameboy actually had a GameBoy Z80 CPU inside and I wouldnt be surprised if the GB Player had the Gameboy Advance ARM chipset in it.
    • Re:2 questions here (Score:3, Informative)

      by bombadillo ( 706765 )
      Why dont we see more companies making their back catalogs available

      Lets see....

      1. Atari no longer makes Atari consoles. But you can buy those little Atari like things in any store. I almost bought one just for Yars Revenge
      2. The Connecticut Leather Company no longer sells colecos.
      3. Sega no longer makes Sega consoles. Although the genisis could play SMS games with an adapter.
      4. Hudson no longer sells TurboGraphix consoles.
      5. Neo-Geo is no longer sold and no one could afford to buy them whe
  • Alien Soldier on the Revolution. The game that took the 68000 core in the Genesis and set it's ass on FIRE . I REALLY wish they'd make an up-to-date version of that good platformer.
  • ROM sites (Score:4, Insightful)

    by payndz ( 589033 ) on Thursday March 23, 2006 @07:40PM (#14984418)
    I guess Nintendo (and Sega, and Hudson, and anyone else who gets involved) will now be setting their lawyers on all the 'abandonware' ROM sites for outdated consoles...
    • Re:ROM sites (Score:3, Interesting)

      by rsborg ( 111459 )
      I guess Nintendo (and Sega, and Hudson, and anyone else who gets involved) will now be setting their lawyers on all the 'abandonware' ROM sites for outdated consoles...

      As long as "unsigned" ROMs aren't playable on their systems, I doubt they would really care... well, any more than they already have.

      I'm guessing it will take about a year before some asshat figures out how to "hack" the Revolution to allow standard ROMs to work; then the crackdown may happen.

      Till then, they are trying to quash the "modded

      • The only reason the ROM sites are around is because nobody is still selling most of the games that they offer.

        Whether they play on then new systems is irrelevant. If you can play them on your PC, they will assume that they are losing possible sales.
    • Did they ever stop going after the ROM sites? If you're hired as an IP lawyer, your job is to go after IP violations and you're probably going to go after the low-hanging fruit first.

      But I hope they realize that the emulation community, rom sites and all, are not their enemy. If anything, it helps them by increasing interest in these old games. I think that most people who are really excited about the classic games offered by Nintendo are already well acquainted with these games via emulation, but they'll
  • by aldheorte ( 162967 ) on Thursday March 23, 2006 @07:40PM (#14984424)
    Now, if there was just a way to be able to download NES/SNES/Genesis games to the Revolution and flash them onto a DS Lite cartridge or however it's done, well, I'd buy a Revolution and DS Lite upon release. I know that NES and SNES emulators exist for the DS, so it's technically feasible, but it would be nice to have a seamless experience.
    • Feasable... (Score:3, Interesting)

      by Cyno01 ( 573917 )
      Theres a mystery slot at the bottom (if its not upright, otherwise left side) of the revolution, which could take a DS cartridge...
  • Retrogaming is cool (Score:3, Informative)

    by Orion Blastar ( 457579 ) <orionblastar AT gmail DOT com> on Thursday March 23, 2006 @07:42PM (#14984434) Homepage Journal
    Gametap already does this for Windows based PCs with an Internet connection somewhat. There are also $10 to $35 video game controller units that play old Genesis, Atari, Colecovision, Intellivision, NES, etc games on them, showing that this is a good idea. None of them have tried to do almost a whole library of several classic consoles at the same time, or at least the best of a certain game console library.

    Classics like Sonic the Hedgehog my son likes to play on my Sega Genesis system, and Rogue Squardon and Diddy Kong Racing on the Nintendo 64.

    I hope that one can buy teach classic console game and save it on a hard drive to play while the system is offline, and this is not just an online only feature. I would hope that it is affordable as well, like 99 cents a game or something, or a low monthly fee for unlimited downloads or something.
  • It's too bad Nintendo was (is?) all Nazi about emulators a few years back. It's that very same crowd that's going to fall all over the Revolution. Unfortunately, they've created a lot of ill will in those who would soon become their target demographic because of their behavior. Hopefully their sales won't suffer too much because of their anti-emulation attitude, because I'd really like to see the Revolution succeed.
    • No, that's not the same crowd Nintendo's targeting at all, not in the least- I don't see why so many people think the tech heads represent such a significant portion of the gaming community. They're marketing the virtual console to the same people they marketed the NES Classic series to, the nostalgic casual/non-gamers who perhaps played some games back in the NES/SNES days but not since.

      And if the NES Classic series is any indication, the virtual console will probably turn Nintendo a profit on the Revoluti
    • by Knutsi ( 959723 ) on Thursday March 23, 2006 @08:20PM (#14984654)
      Isn't the very fact that Nintendo will now make available it's SNES library for a charge the very same reason they where so "nazi" about people's downloading and running their stuff for free? The day SNES9x/ZSNES matured, Nintendo tried it and said "hell, our future consoles can also do this, and we can make a fortune off it!"

      Apart from this, I must say the Revolution plan is brillian:
      1. Make a controller that inspires radical game design for a wider audience
      2. Make avilable for that audience games whichh they have fuzzy feelings for from childhood.
      3. Tell the same crowd (now parents) the console is safe for kids

      Of course they won't "win the console wars", but they will win a market previously sceptical and hard for Sony and Microsoft to gain grounds in. Nintendo were allways a smart company, they actually make money!
  • whoa! (Score:4, Insightful)

    by akhomerun ( 893103 ) on Thursday March 23, 2006 @07:55PM (#14984511)
    holy crap, they gamecubed the DS and TurboGrafxed the revolution!

    nintendo is pulling a whole lot of good shit out of their asses lately!

    compared to the PS3 keynote...well there was just no contest!

    Sony: "Uhh yeah the tech specs are awesome, 1080p, PSP is sweet, and there's another God of War game. Yeah. Buy Blu-Ray because it's the best LOL"

    Nintendo: "Revolution is now SEVEN FUCKING CONSOLES IN ONE"
  • by TheNoxx ( 412624 ) on Thursday March 23, 2006 @07:58PM (#14984531) Homepage Journal
    Wait... my dreams have finally come true? Sega and Nintendo together at last?

    Excuse me for a second... got something in my eye here... *sniff*
  • by Tringard ( 595737 ) on Thursday March 23, 2006 @08:26PM (#14984678) Journal
    Alice has a transcript of the keynote [typepad.com]. Missing a couple of phrases and names, but otherwise appears complete if you want to read what Iwata actually said.
  • the order in which the switches have to be hit to open up the dungeon. The next cutshot in the movie actually shows link opening up the door to that part of the map. It appears that you can scribble on your map to take notes on the dungeon. Look at what is written in the map. Numbers in one section, a giant word saying enemy, and a circle around the one enemy that tells link to stop. I have to say it's quite impressive looking and a cool feature.
  • buttons? (Score:3, Insightful)

    by carambola5 ( 456983 ) on Thursday March 23, 2006 @10:15PM (#14985221) Homepage
    What about the number of buttons? I presume that you would turn the controller on its side to play the old-style games, but there are only two buttons for the right hand. Maybe the other two buttons (A and B, as opposed to a and b) are easy enough to reach in the sideways position?

    Seems like it would be an issue for SNES, N64 and GameCube games as well.
    • Re:buttons? (Score:3, Interesting)

      by grumbel ( 592662 )
      You can plug a Gamecube Controller into the Revolution and there is also rumour about a thing called "shell" which will be a normal controller into which you plug the Revolution controller, searching for it on google will give you a few pictures on how it might look like, however Nintendo hasn't yet released official informations about that thing.
  • by IntergalacticWalrus ( 720648 ) on Saturday March 25, 2006 @01:18AM (#14992679)
    Legal downloads of NES/SNES/N64/Genesis/TG16 games (and for a decent price, let's hope) is going to be cool and all but am I the only one who thinks there won't be much third-party games? Of all the really good games on the Nintendo and Sega systems, most of them are are first-party, but the rest (about half or them) are third-party. Do they have sufficient rights for those games too? I doubt it. Chances are they'll only get contracts from a few third-parties. I can imagine their catalog looking quite crippled without, say, Capcom or SquareEnix, or any other major third-party developper, which is probably going to happen. Especially SquareEnix, who has released a few titles for Nintendo systems lately but still keeps very close ties with Sony.

    Oh and what about all those Rare games? Now that Rare is owned by Microsoft, does Nintendo actually owns the rights to Nintendo/Rare franchises like Donkey Kong Country, Killer Instinct, Goldeneye, Perfect Dark, etc? Okay DKC is very likely, but Perfect Dark isn't, considering the latest title was on the XBox 360...

    Anyway, this sounds like a complete legal minefield.

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