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A Whirlwind of Game Design 19

conq writes "BusinessWeek has a feature on the videogames design students were able to create in 24 hours. From conception to completion. The games are quite basic but it is fascinating what they are able to come up with in so little time. From the article: 'The teams' challenge was to collectively create a mobile-game masterpiece using a "mystery ingredient" -- random verbs and nouns -- to guide design.'"
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A Whirlwind of Game Design

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Solutions are obvious if one only has the optical power to observe them over the horizon. -- K.A. Arsdall

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