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GDC 06 So Far 26

Posted by Zonk
from the not-much-to-tell-really dept.
It's the second day of the Game Developer's Conference 2006, and so far there isn't much to relate. Yesterday saw some interesting talks, with Linden Labs CEO Philip Rosedale offering up a discussion on serious games entitled You Can (Not) Be Serious. There was also some Talk of Mobile gaming with Nokia offering up some views on that part of the industry. Earlier today Jesper Juul gave another view of serious gaming, A New Kind of Game. He discussed how games have evolved, and where they're going now that they've begun to gain broad cultural acceptance.
I got into San Jose earlier today, and so should have a rundown on the press preview event later tonight. Things to look forward to during the rest of the week include the Sony (Wednesday) and Nintendo (Thursday) keynotes, a talk by Battlestar creator Ronald Moore (Wednesday), and Will Wright's talk about the future of Game Design (Thursday).
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GDC 06 So Far

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  • From the link:

    43% of all users in Second Life are female, with a median age of all Second Life users of 32, and 25% of all users are international.

    What the hell does international mean?
    • Re:International? (Score:2, Informative)

      by Nafai7 (53671)
      I'm pretty sure he means "not in the same country as Linden Labs". In other words, outside the U.S.

      For the record, I thought the usage was a bit strange too.
    • They only play on airplanes that are over oceans.
    • it makes sense to the same kind of person that thinks its beneath them to not place an interntaional dialing code on their business phone number. Happily, the majority of us in the 'rest of the world' have learned that its usually only american companies that have this particular arrogant habit :D
      • Maybe because the majority of American companies don't see themselves as doing business outisde of the US and probably will never have to? It's not because it's beneath them, it merely serves no purpose.

        Besides, as was stated in another post, most Americans don't know what their country code is. It's not because we're stupid, it's because most people don't make or receive calls from people outside of the US.

      • that thinks its beneath them to not place an interntaional dialing code on their business phone number. Happily, the majority of us in the 'rest of the world' have learned that its usually only american companies that have this particular arrogant habit

        Er, OK, well you have the smiley, but ... that's definitely not true.

        If anything, it's rather unusual to have an "international" number (with country-code) on a business-card in the non-US countries I'm familiar with (Japan, UK). It seems to basically be on
    • 43% of all users in Second Life are female
      Or claim to be... How many of the females playing are "voluptuous 18 year olds" :-)
  • It's all the buzz in my neighborhood in Seattle, and I notice Will Wright is doing the talk on Thursday.

    Failing that, are there any rumors about it at GDC?
  • Nokia?! (Score:3, Funny)

    by SheeEttin (899897) <sheeettin@gmail.cDEGASom minus painter> on Tuesday March 21, 2006 @05:19PM (#14967735) Homepage
    There was also some Talk of Mobile gaming with Nokia offering up some views

    OH GOD NO.
    Nokia's offering advice on handhelds? Someone get me my shotgun!
  • so, based on this article, can we expect a new version of GTA: Sims 2 to come out, in which we can roar down the streets of our Sims 2 Nightlife neighborhoods in our hot cars, and cap the capo who lives on the block?

    Or is it just that people worldwide find FPS really boring (except Black, that really rox my sox).
  • Of course not (Score:3, Interesting)

    by shoptroll (544006) on Tuesday March 21, 2006 @05:50PM (#14967940)
    Of course there's nothing much to relate... The first two days are the Mobile Conference and Workshop days. At least that's how it was last year.

    I don't expect any real big news to come out of the Keynotes from Sony, Nintendo and Wright. At least nothing that will affect consumers directly. Keep in mind this is the DEVELOPER'S Conference, so any big announcements are gonna be more developer related... like Nintendo's unveiling of the WiFi service at last year's keynote.... Although Spore was kindof the oddity... albeit thought-provoking to developers I think.
  • The thought of doing any realistic simulation on Second Life cracks me up. Simulating emergencies and distributing medical supplies?! Give me a break.

    I'm pretty new to the game, but 99% of what I've seen are casinos, shopping malls, people idling in chairs earning about $0.01 every 5 minutes, and furries.

    Or maybe I'm just hanging out in the wrong places...?
    • I think he was steering clear of some of the weirdness that can be found in second life (kinky sex for example) and focusing on education - perhaps he should merge the two and discuss second lifes role in (virtual) sex education!!
  • Well, I might be wrong, since I've never gone on Monday or Tuesday. But the Expo starts Wednesday, and that's when the mainstream conference starts (Monday and Tuesday are Mobile and Serious gaming, not mainstream console/PC games).

    Also, as Zonk noted, that's when the keynotes start, which are the interesting part for journalists.

    I'll be there tomorrow!
  • What I'm really excited about this GDC is a possible spiritual successor to TRIBES. Garage Games has a booth there, and they employ many of the people who created the original TRIBES game, which most of you probably remember as one of the most innovative FPSs of its time (vehicles, jet packs, skiing, command map, etc.).

    There have been lots of hints lately that GG will be unveiling something similar to TRIBES to show off their new Torque Shader Engine, but they are being very coy about the whole thing. Spe

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