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Tough Times for Lionhead Studios 43

Alice, over at the Wonderland blog, discusses Lionhead's decision to reduce the size of the company. The maker of The Movies and Black and White 2 has apparently not been doing so well financially this year. From the article: "Over the last few months Lionhead has been working on plans for a new AAA world class game. As work on a number of its titles draws to a close, a pool of 100 super talented developers at Lionhead are available to create a new super team at Lionhead. This will be in addition to an existing team which is working on an amazing next generation title. This strategy was presented to Lionhead this morning in a company meeting but sadly it will mean some redundancies."
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Tough Times for Lionhead Studios

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  • by sven_eee ( 196651 ) on Friday March 03, 2006 @08:00PM (#14847087)
    It seems I may have to hold may head in shame but I liked the first Black and White.
    Yes it might be a bit buggy sometimes but for something you pickup from the $5 shelf
    its not all that bad.

    [sVen]
  • Dungeon Keeper 2 (Score:3, Interesting)

    by Taulin ( 569009 ) on Saturday March 04, 2006 @03:10PM (#14850679) Homepage Journal
    The other day I got to play a multiplayer session of DK2, something I didn't do back in the day when it came out. Wow, what fun! The only problem is keeps loosing contact when troop counts get high. I also loved the Magic Carpet series. My point is Molex can make games, but he is getting too caught up in the race to produce a game with everything, than focusing on core design, so we get these games from him that have a 50% core idea complete with several trivial ideas to fill in the space.

Stellar rays prove fibbing never pays. Embezzlement is another matter.

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