Zonk from the there-are-humans-and-they-have-to-play-it dept.
Jason writes "I recently attended a SIGCHI (Special Interest Group for Computer Human Interaction) where the presenters talked through some of the design process and user experience work conducted during the design and development of the Xbox 360. Understanding the user experience isn't just about traditional software any more; Gaming software deserves the same attention to detail graphics software receives."
"It's my cookie file and if I come up with something that's lame and I like it,
it goes in."
-- karl (Karl Lehenbauer)