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Open Source Renderer Aqsis 1.0 Released 16

cgTobi writes "I am very pleased to announce that the stable 1.0 release of Aqsis - The Open Source Renderman Renderer, has been released. This release will remain stable in terms of publicly visible interface, no new features, only bug fixes. This will allow users who have been concerned in the past about things changing underneath them to use Aqsis in the confidence that it will not change. We have branched the CVS repository to allow 1.0 to be maintained in terms of bug fixes, while work goes ahead on new exciting features, including performance and memory optimisation, ray tracing/global illumination, and deep shadow maps."
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Open Source Renderer Aqsis 1.0 Released

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  • Re:This is cool (Score:3, Insightful)

    by Paul d'Aoust ( 679461 ) on Tuesday January 18, 2005 @05:00PM (#11400451)
    Being a scanline RenderMan renderer, it's comparable to BMRT. Because Blender doesn't do RenderMan without a plugin, you couldn't really compare it directly to Blender's built-in scanline renderer. However, they're both basically similar ideas... shadow maps, shaders, ambient-occlusion shadows, etc. BlenderRender already has raytracing built in, though, I believe.

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