Creative Commons 82
mpawlo writes "Creative Commons just opened to the public. From the initial statement: "We are building a Web-based application for dedicating copyrighted works to the "public domain," and for generating flexible, generous licenses that permit copying and creative reuses of copyrighted works." Read also the article in the New York Times." There's also an older story that summarizes the concept behind the site, although I think their FAQ's do a pretty good job. A page at the Berkman Center documents some of the development of the project (although it doesn't render properly in konqueror for whatever reason). rbeattie describes it like so: "At O'Reilly's ongoing Emerging Technology Conference today, Creative Commons gave a presentation about their new service, an "easy way for people (like scholars, musicians, filmmakers, and authors--from world-renowned professionals to garage-based amateurs) to announce that their works are available for copying, modification, and redistribution." They've provided an online wizard where you can choose the type of license and restrictions you want to put on your work, and then they'll provide a circled CC logo you can put on your website with links to the license. In addition they are providing search functionality for those looking for public domain content - the license is provided in "machine readable form" (read: XML probably) so that it can be easily indexed/searched."
Is it just me... (Score:2, Interesting)
There are also other sites [slashdot.org] dedicated to this idea.
Re:Is it just me... (Score:1)
Re:Is it just me... (Score:4, Informative)
Re:Is it just me... (Score:2)
The terms in GPL was designed to be licenced for software/code. The GNU is basically a software project. Slashdot is a forum for (mostly) computer and tech geeks. Yes we have it, but the other people don't have a FSF equivalent in their fields.
Re:Is it just me... (Score:1)
There are those who say that you can apply the GPL to anything that's covered by copyright. I prefer to use the correct tool for the correct job. That, at the very least, requires rewriting the GPL to apply directly to the domain in question. In my case that's photography. That would mean that sections like, "If the modified program normally reads commands interactively when run" don't apply and shouldn't be in the license. However, the general concepts in the GPL would apply, ie, if you use my images, you had better share the results just like I shared the original.
All I needed to know about creative commons, (Score:3, Funny)
I learned in kindergarten
Find your ol' Prison Buddies at InMates.com! [lostbrain.com]
tcd004
good stuff (Score:3, Interesting)
This is a good thing.
Unless various legislation sponsored by the xxAA's gets passed, making greed mandatory
Re:good stuff (Score:2)
I know people say 'Who in their right mind would do that?', but as someone who almost had her shirt sued off because she did fan-art based on a set of novels, I can tell you I'm doing it so that anyone who's inspired by my writing can be inspired, create from it, and never fear that some $500-an-hour lawyer is going to train their gunsights on them for it.
The Too-common Tragedy (Score:2, Informative)
Re:The Too-common Tragedy (Score:2)
Re:The Too-common Tragedy (Score:1)
As to the link above, the second amendment has (probably) been curtailed sharply, but I've no idea how you think the third amendment has been abridged at all.
Re:The Too-common Tragedy (Score:1)
Copyrights have to do with rights to restrict others from rewriting (copying) what one writes, not about the actual writing.
I hope that I have made myself clear writing about the right to rewrite.
This post is copyright 2002 by some guy I know.
The right to write about the right to rewrite what was written here rightly belongs to me, and you have no right to rewrite what I wrote without my permission.
Right?
What happens when you're successful? (Score:2, Insightful)
For most starving artists (well, at least those who have starving for some time) they'd jump at the chance to make it big and forgo sharing their works publicly.
Once the first future star gets told by their agent or a big buyer that they love their stuff but can't support the Creative Commons license, one of two things would happen: 1. They abandon Creative Commons or 2. They abandon Creative Commons and tell the world how they screwed out of their first big 'hit' by releasing it for free. Unless open source software, it sounds like a system where, by its nature, the content is always inferior.
Re:What happens when you're successful? (Score:2, Insightful)
if you are planing to be generous, then you probably never hoped or wanted to make BIG cash from your work.......none of the licences say that you get the work for free, you still have to pay for the origional, and if you copy left it, you can add a clause that says it must be redistributed for the exact amout you payed for it. then no one can get it for free.
Re:What happens when you're successful? (Score:3, Interesting)
As I understand it, an artist will be able to tailor the license. Perhaps an artist could make the art free for noncommercial use. If a big buyer comes along they have to pay for alternate licensing terms. Now while the RIAA might feel a need for total domination^H^H^H exclusive license, a car company wanting your music for an ad would probably like the wide distribution created by CC.
Think of the Trolltech business model. QT is GPL'd for noncommercial use, but if you want a different license you have to pay. Remember, a license is not a copyright. You can dual license your own IP.
Re:What happens when you're successful? (Score:1)
> GPL'd for noncommercial use, but if you want a
> different license you have to pay. Remember, a
> license is not a copyright. You can dual
> license your own IP.
You mean non-*proprietary* use. Commercial companies can use TrollTech's libraries as long as they release the source code to any library that links to it.
I personally find the options need a bit of work and focus on what each combination is compatible with and incompatible with.
Licenses are the biggest threat to a true commons (Score:4, Insightful)
It is these sorts of licenses that are truly a big threat to the creation of a 'creative commons.' One of the reasons Free Software was able to succeed so well, and so quickly (a blink of an eye in historical terms) was because there were relatively few free licenses: X, BSD, and the GPL initially, around which a critical mass of software was able to evolve.
In a creative commons, one would ideally be able to incorporate the work of any project into their own, so long as their work is also released into the commons for others to use. As an example, I might want to have a Star Trek episode that is particularly apropos to my project, running on a television in the background in one of my movie's scenes. I cannot do this now because of draconian copyright regimes, nor will I be able to do this within my lifetime because of copyright's no longer (practical in human terms) limitation in duration.
But, if every clip and contribution is distributed under its own, tailormade license, I will likely be unable to do this in any project, even taking material from the creative commons.
Maybe, for example, I do want to sell my movie on custom burned DVDs, so I can make a little money to cover my filming expenses. But, I plan to release it under a GPL-like license (GPL-like so that Hollywood movie moghuls can't take my work and then steal the freedoms I offer from their customers by making it proprietary and css-encoding it onto their DVDs, for example, which public domain and BSD-like licenses wouldn't prevent), so it is free as in freedom, but commercial in that I'd like to get a couple of bucks selling my CDs. Or perhaps commercial in that, I've become successful and well known, and coca cola is paying me a bunch of cash to place their logo in a few key scenes in the movie.
Now I've got to wade through a dozen different licenses, for a dozen different clips or musical scores I'd like to include, any of which may be mutually incompatible with one another as well as my own project. This severely diminishes the usefulness of the creative commons.
What is needed is a relatively few number of licenses, as compatible with one another as possible. Ideally they would boil down to a GPL-like license, a BSD-like license, and public domain, so that, depending on one's philosophy, one can license ones work, and use the work of others, in a relatively straightforward approach. Whether one is using my Free Media License [expressivefreedom.org] (still being drafted, not ready for use, and if a better, more widely accepted one a la the GPL comes along I'll use that instead), or one of the other licenses out there, as great a degree of compatiblity as possible is needed for a commons like this to work at all.
What is really missing from the entire Free Media and Creative Commons movement is a good, solid licensing framework we can all use to license our contributions. My Free Media License [expressivefreedom.org] is one attempt to fix this, but I'd much rather be writing a novel [expressivefreedom.org] than writing a license, and most other creative people probably feel likewise, which makes addressing this deficiency difficult.
Unfortunately, the Creative Commons website seems a little short on Licensing information as well
Re:Licenses are the biggest threat to a true commo (Score:1)
Now I've got to wade through a dozen different licenses, for a dozen different clips or musical scores I'd like to include, any of which may be mutually incompatible with one another as well as my own project. This severely diminishes the usefulness of the creative commons.
I guess they don't understand the problem you're raising here, or how that problem is any greater than doing media development under any other licensing scheme. If anything, this would simplify the matter because you can assess compatibility based on the key freedoms: copying, distribution of derivative works, attribution, and copyleft.
So since you're planning to distribute your work as a possibly commercial, copyleft, derivative works permitted you would just go search for public domain or licenses that permit derivative works for commercial use.
At least one of the things that really appeals to me about this scheme is that it is modular and it treats the various aspects of licensing independently. I have been looking for a license that would open source some of the things I am currently working on while reserving the exclusive option of closing the copyright on future revisions of the product. I don't agree that the ability to use all works is really essential or even desirable. For example, I might design something specifically for a nonprofit, and I might want to keep that license as a nonprofit in order to prevent commercial enterprises from poaching it.
Or I might want to exercise some ethical screening on how my product is used in order to make money. So while I might want to open distribution and derivative works for noncommercial purposes, I might restrict commercial distribution on a case-by-case basis.
Machine-renerated/readable licenses are the future (Score:2)
I disagree. The critical thing here is the machine-aided roll-your-own licencing based on standardized template components. Right now the custom license is based off six simple clauses. This could eventually expand to include variables such as cost (with automatic payment systems) duration and so forth. By keeping the compnent clauses simple and common (just like HTML tags are simple and common) you should have no problems quickly checking the compatability of licenses. Since everything is machine-readable (xml) you could build this right into some DRM software that chould check all the materials you're sampling: you'd debug your license like you would your code.
This is exactly the kind of application that we (content creators, artists: I'm one) need to take control of copyright. It gets us out from under the thumb of lawyers and lets us fight fire with fire (our own licensing terms to combat restrictive corporation-favoring IP laws).
I remember working with someone on this idea (machine-maintained licenses) 4 years ago. Back then, nobody saw it. Hopefully creativecommons.org will help bring that innovation to light.
Liberty (Score:1)
Re:What happens when you're successful? (Score:2)
Then they can't have one, can they? Because you've already agreed to release the work on a non-exclusive basis.
Sometimes we make choices in life. Do you want exposure or do you want the fat payoff of exclusivity? If you demand the fat payoff up front, you may never get the exposure you need.
I could just as easily re-word your example to say "what if I've written my first book, and RandomPublisherA offers me $10K for it. Then RandomPublisherB says he likes it and offers me $100K for it. Do I abandon RandomPublisherA and spill my sour grapes to the world?
Re:What happens when you're successful? (Score:1, Insightful)
They'd release their song with the "non-commercial" option and "attribution" options clearly marked. That would mean the world could share their work, get their name out there, and maybe into the hands of people that would want to hire this person.
If you are an agency and want to use the work for a commercial purpose and take their attribution off it, you have to contact the author to discuss exclusive terms for that, outside of the creative commons license. The license doesn't allow for it freely, and could be a way that artists could ensure they get paid for commercial work, without having to change their licenses.
In your scenario, the only way an artist would be "screwed out of their first big hit" would be if they released it into the public domain or didn't worry about restricting non-commercial use on a creative commons license, and then it's debateable that the artist gained nothing from it (if the first song makes money, wouldn't someone want to pay for the second?)
not the first but still pleasing... (Score:4, Informative)
I am however pleased to see that other people begin in the same direction which will make this way of thinking more and more popular until the merchants begin to think differently about what copyright protection should mean for the artists.
Re:not the first but still pleasing... (Score:1)
There needs to be a place for people who're doing graphical, musical, or any creative work to publish & share it just for that sake. Any of my own graphic work is out there now for people to do whatever the hell they like with it. The more I create, the more I realise the fun for me was in creating it. Sharing it around to perhaps sometime inspire someone else comes secondary, and the idea of just gaining cash from it - I'm not too fussed about.
Now to get my butt into gear and remove all the old (c) symbols from my work... the stuff I put in just cos it looked cool at the time
a grrl & her server [danamania.com]
GNUArt misses the point (Score:3, Insightful)
The control of the mass media corporations may be disburbing, but to assert that the solution is to create a "commons" where the only recompense is recognition is in contradiction to the entire history of Western art. The craftsman deserves to be paid for his work.
Re:not the first but still pleasing... (Score:1)
I predict a short life for this project (Score:1, Informative)
Question... (Score:3, Insightful)
Stallman should sue them... (Score:2)
S
Re:Stallman should sue them... (Score:2)
You may wish to know (Score:2, Interesting)
One thing that struck me is that this approach, while bringing people, their license, and their artistic product closer to the public domain than it would be otherwise with the automatic copyrighting that occurs know these are -not- going to be public domain works when these restrictions are applied to a basic license.
While this is still a step in the right direction do not be confused that adding restrictions like 'not for commercial use' or 'you can't make derivitive works (unless you contact me)' puts a work into a public domain. These restictions are closer and better(?), but still not a public domain work when you really chew on this concept.
One presenter was very bias'd toward companies using a work for 'commercial use' and was very intent on pushing that restriction. I was very uncomfortable with that position coming from someone at this organization. A next absurd step in that thinking, though you might know someone like this, is to add further restrictions that make sense to the person who owns the work, but not to the rest of us. "not for us in Iran", "not for use in the southern US."
Regardless of whether you believe these restrictions are justified or not is another issue. Adding restrictions is not my idea of a "public domain".
Re:You may wish to know (Score:2)
Pragmatically, non-commercial licenses fill an important need for individual educators and nonprofit groups to share works without having those works gobbled up by commercial interests. If I do work for a nonprofit project, it is not fair to me or to the nonprofit if a publisher were to make money by redistributing that work. Personal and nonprofit clauses fill an important need to get information out while preventing commercial poaching.
Re:You may wish to know (Score:1)
Hi. Lisa Rein, Technical Architect, Creative Commons here, and I believe I was the "presenter" in question here.
The point I made was that if a commercial entity wished to use a work (in this case I was talking about one of my own songs) for say, a movie soundtrack, after I had released it under an "Attribution" (required) "Non-commercial" Custom License, that commercial entity would still have to contact me directly for such use (to presumably pay me money for such use, as such use would constitute infringement of its terms of use otherwise).
So I never said that our licenses would be used for commercial deals -- but I still apologize for my not being clearer with my example as it has apparently caused some confusion for my audience.
And I do see these licenses as having great potential to promote artists in commercial ways, yes. Artists that have a bevy of songs might want to release one or two under one of our licenses to get tunes out into the artistic community before a concert tour, for instance, or to sell t-shirts or the other kinds of "commercial" shwag, after the music itself has been "given" away.
I would also just like to clarify that we are absolutely *not* trying to water down the notion of what constitutes "public domain", and that's why the two "forks" of the conceptual prototype I demonstrated at E-tech (for our contributor licensing application) are very clearly split off in the beginning: you are creating a Public Domain Dedication *or* a Creative Commons Custom License that allows you to impose terms more restrictive than the Public Domain but less restrictive of copyright.
So the idea is to provide licenses that enable artists to either donate to the public domain outright (currently there is NO easy way for them to do so -- you literally have to pay money to figure out how to give you work away...) OR to donate their works in the "spirit" of the public domain (using a CC custom license) without giving the rights away to that movie studio who wants to use the song on a soundtrack. (which would be the case with a public domain track).
That said, I still think the public domain option could have commercially-powerful uses.
For instance, a movie studio may decide to use independent, popular, public domain works on a soundtrack that is *sold* -- what a way for the studio to save money, sure, but also what a way for a no name (like me) to even have a chance of being considered for such a soundtrack.
It goes both ways. My advice to everyone is this: If you are AT ALL WORRIED about the implications of putting your work into the public domain: don't do it -- use one of our Custom Licenses instead.
Wait until you've had a chance to understand fully both the legal implications and potential benefits of putting your work into the public domain, and can do so with complete confidence.
The point is to give artists a choice to contribute to (and reap the benefits of) a world-wide connected artistic community, if they're into it.
Thanks,
Lisa Rein
Technical Architect
Creative Commons
lisa@creativecommons.org
lisarein.blogspot.com [blogspot.com]
Problem (Score:5, Insightful)
What if I submit copyrighted material on Slashdot? (Score:2)
Slashdot, Creative Commons or any other website can only be held liable if they fail to remove the offending content upon request of the copyright holder or if they were responsible for posting the copyrighted material.
Re:What if I submit copyrighted material on Slashd (Score:3)
This ISN'T a new scenerio... (Score:2)
If someone has copyed and posted your work, here's what you or any other copyright hold has to do.
If you have a lesser work, all you have to do it tell the nice people at Creative Commons to remove links to people infringing on your copyright. Then send another nice letter to the ISP who's hosting your copyrighted material.
If you want to attack the root of the problem, you can even take the copyright infringer to court for damages.
Re:What if I submit copyrighted material on Slashd (Score:2)
Re:Problem (Score:2)
But replace "work"/"artwork/"material" with "code", and we have a pretty interesting problem.
Of course for coding, your peers know how much beef you have and it's harder to fool people, but for small "personal projects" it's still impossible to distinguish between genuine and "pirated" works.
Why would code be any different? (Score:2)
That doesn't mean the poster can't be held liable...
Re:Problem (Score:1)
Creative Commons will create a license, a legal text for me to use, to let people know what are the conditions of use for my works: I see it as something equivalent to GPL, only a license, if I don't have the rights from the first place, then, the license couldn't apply and could be challenged.
An example: I can place a copy of MS Win on my website, claim that I own the rights and license it as GPL for everyone. Yeah, I can do that, but of course the license won't apply... even if my site is cached on google (equivalent to having my artwork on Cretive Commons search database).
The one big question I have is: (Score:4, Insightful)
What better way to sow the seeds of confustion is for someone masquarading as some obscure/forgotten author or artist (such as MC Hammer) and "giving" their works to the world. I wonder how long Creative Commons would exist after one of those little trojan horses was delivered? Not that the RIAA would EVER do anything like that.
I'll bet that proving ownership will ultimately prove to be too burdonsome.
Good question... It's taken care off... (Score:2)
What happens when someone posts MC Hammer on MP3.com? In this case, it is up to the copyright holder to notify MP3.com that they are infringing on thier copyright and to remove the material. If MP3.com does not comply, then the copyright holder can sue MP3.com, but only if MP3.com does not comply.
Re:Good question... It's taken care off... (Score:2)
The original poster is right. People will forge credentials and get Creative Commons to mark goods as free. Other people will then use the goods illegally,m actual copyright holder finds out, and it all hits the fan.
If they cannot prove that the person "freeing" the work is the actual creator of the work. they will fail miserably. 1 year, 5 years, who knows, but failure is the only possible outcome.
Now it's not that they COULDN'T do it. A face to face meeting with physical proof. Positive ID and noterized documents would go a long way to preventing fraud. But if you can do all this on line, they are in for a lot of trouble.
Napster case DEMONSTRATES Copyright holders burden (Score:2)
You obviously didn't understand the Napster case, because if you did, you would have understand they ruled that Napster wasn't fulfilling thier part to prevent the posting/trading of KNOWN copyrighted material.
The RECORD INDUSTRY IS RESPONSIBLE for providing Napster with a list of known copyrighted works which can't be added to the database for trading.
Creative Commons is considered an ISP. If I posted copyrighted MP3's on my website hosted by my ISP, my ISP could be help liable on two conditions.
1. They knew I was posting copyrighted MP3's and ignored it.
2. The copyright holder notified them, and they did nothing.
The RIAA's case against Napster was that they notified Napster of the copyright infringement, and Napster didn't nothing to prevent those known copyrighted works from being traded.
Do you get it now?
Re:Good question... It's taken care off... (Score:2)
You may find it sickening, but
Why it will fail (Score:2)
Not everybody has MTV dreams... (Score:2)
I agree that most people want to make a lot of money, but you're also underestimating the charitable nature of people.
Re:Why it will fail (Score:1)
Ever hear of Linux?
Ever look at Mp3.com?
Lots of people giving their stuff away.
Sometimes, It's the sheer joy of having people use and enjoy what they've created.
Re:Why it will fail (Score:5, Insightful)
1: Someone who takes photos which are 'pretty good' as a hobby. You make them freely available to stop Getty being the only source for 'pretty good' photography.
2: Someone who has made their money from a piece of work and wants to set it free before they die to stop their kids squabbling about how to milk it dry to pay for crack.
3: Hippies. We still exist! We don't ALL pray to the almighty dollar. Give it away, give it away, give it away now!
but other than that, no, no one in their right mind would give something away that had an earning potential if they needed the money - so I don't think this will be used too much by 'kids in the garage' or whatever. They'll just post it on whichever napster variant is in vogue right now to get 'discovered' in the hope they'll meet and shag Britney or whoever is in young chaps dreams right now.
Can you licence a riff?
Re:Why it will fail (Score:1)
You know, the ol' crack thing. Give the first one away for free...
such a good idea? (Score:2)
But then I paused. You see, as much as we'd like to think otherwise, information not only doesn't "want to be free," but it will fight tooth and nail against becoming free. In today's MTV-fueled, Britney Spears world, much of the intellectual property that's out there is so entangled in derivative works that true public domain is just a geek's pipe dream.
If only it weren't so.
What do you mean by entangled in derivative works? (Score:2)
Sonny Bono kills your argument (Score:1)
copyrighted works will expire after X years after the issuing of copyright
Yes, but if X increases at the approximate rate of one year per year (as has happened in 1976 and 1998)...
Re: Sonny Bono kills your argument (Score:2)
Extending copyrights indefinitely is definitely a Bad Thing(tm).
Fodder for Project Gutenberg? (Score:2, Interesting)
Great tool for Estates of dead IP holders to be publicly philanthropic. Artists could will their entire bodies of work to this post mortem, make money while alive, and enrich the public domain.
Re:I wonder how that Lessig guy felt (Score:1)
Heck, people have to eat... Selling access to his creative works is not inconsistant with his goal with Creative Commons.
Something to be careful of (Score:2)
If an author/artist/programmer wants a customized "sharing" license for their work, they'd be well advised to run it by a lawyer or stick with an existing license [gnu.org]
Re:Something to be careful of (Score:1)
Open Content (Score:1, Informative)
But where's the beef? (Score:2)
E-patent commons (Score:1)
We all hate software patents, but they're not going away. We have to work within the system. Anyone have ideas on how to carve out a commons in the area of e-patents?
Here's a thought: form a Free Patent Foundation which would owns the patents. Regular folks submit patentable mechanisms to this foundation which does the patent search, defends the patent, and collects reasonable royalties on implementations which use it. Pay back some amount of the money procured from proprietary sources back to the submitter.
However, free implementations would pay no royalties at all, they would just be bound to reference the patent in the code.
Thoughts?
Re:E-patent commons (Score:1, Interesting)
A better idea is- everyone releasing code to public domain, or with an open source license gets to license the patent for free. Everyone else pays (with money going to the patent holder, with an option to give to the EFF, open source foundations, etc). The license money would also go twoards defending the patents in court if necessary.
Free as in beer (Score:3, Interesting)
I listened to a presentation Lawrence Lessig gave at SXSW earlier this year and was motivated to action.
I've removed the copyright notice from all of my pages and replaced it with an invitation for people to use the content for whatever commercial or creative use they want.
For many years I've maintained a website where I have recipes, stories and thousands of photos. In the past many people have asked to use some of these and I've allowed it with the provision that they include a copyright notice and a link to me. People have stolen some of my designs and I've gotten very upset and threatened to sue.
But hearing your speech made me start to wonder why. What is the point of me stressing out over control of these things? I don't ever intend to make money from them. Why not open them to people who can find a creative use?
So I have.
Already people are grabbing the images and using them for some cool things. A film maker intends to use them in his work, websites are using them for banners. I am very happy. Here's a link to my page where we're discussing this:
http://www.jonsullivan.com/home_archive.php3?task
And an example of one of my public domain photo pages:
http://www.jonsullivan.com/BigPicture.php?imgid=1
I'm rather surprised at how tightly some people's idea of "art" is linked to copyright and control. I always thought art was creativity.
I'm very interested in using the "contributor application" and seeing how well it matches up with the licences I've been using. One thing I did see missing from the licences they show (Attribution, Noncommercial, etc) was an explicitly public domain licence.
Most of my photos actually fall into this category. I just want people to use them, even if I don't attribution. Of course this seems like a bit of a non-licence, but it would be nice to have something specifically stating that. I constantly get email indicating that a) people don't understand what public domain means, and b) they don't believe I really mean it.
At any rate, I want to thank Creative Commons for their work and inspiration.
Re:Free as in beer (Score:1)
My feedback (Score:1)
-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-
-o-o-o-o-o-o-o-
-o-o-o-o-o-o-o-
First of all, I think that the license generator is an excellent idea. Artists and programmers are not license lawyers, yet they need to deal with this issue. A site devoted to the commons is a great asset and generating easy to understand license descriptions is important.
However I do have a few nitpicks and suggestions:
* Some of the choice seem contradictory. For instance, someone may choose to have a no-derived works and copyleft. There needs to be a way of sorting this out.
* Some of the choices seem ambigious. Is copyleft the same as copyleft+attribution? Are either compatible with the GPL? Novel's original free software license was copyleft, but it was GPL incompatible because Novel's license had stricter licensing terms.
* There are several other variations of licenses that are not included that people find important. For instance, I may not mind if my work is quoted verbatum in a larger work or I may allow annotations or even deletions, so long as they are made explicit. Or I may allow changes to my work but all changes must be given to the public. Or they may wish their work to become licensed under a freer license (e.g. public domain, GPL, BSD) after a certain period of time so they can make money on it first. For an interesting look at a few more, take a look at:
http://www.panix.com/~kingdon/licenses.html
I think that there are no more than 15 main characteristics that distinguish between most source available licenses. classifying licenses along these lines would really help sort out what each license means. It's sad that licenses are more made for lawyers, than for the people who use them.
* Relating to the above point, it would be desirable to be able to use the 15 main characteristics to not only define a license but also to look at commonly used licenses that are close to this one. For instance, there may be a license that has 3 of the 4 characteristics you consider most important. If you want users of your work to feel comfortable with your license, you'd more than likely choose a popular license, even if you have to give up on a few points. This feature allows you to reduce the license fragmentation.
* Finally, I'd suggest that you integrate the Librock License Awareness System into your web site:
http://www.mibsoftware.com/librock/lidesc/index.h
http://www.mibsoftware.com/librock/lidesc/user.ht
1. This software allows you to determine if two licenses are compatible and may be combined into a greater work. It's best to be aware of licensing issues before you combine source code since afterwards it may take more pain to become compliant than you wish.
2. Also also importnat when you wish to choose your license since it can alert you to unintended consequences. For instance, if you choose a license with the clause "you are free to modify this work but may only be distribute it or any derivatived work non-commercially" (i.e. an Alladin-like license), you may be upset that it's not GPL compatible. If GPL compatibility is important to you but you're not willing to give up your license on your current work (you don't want people making money redistributing your work before you have a chance to), you may be okay about making it GPL compatible after a certain amount of time or you may make other concessions.
Go see http://wage.packet.org (Score:2)
Its beginning to pay off and generate interest. Maybe you'll be able to find my site. The DNS servers don't seem to know about http://www.creativecommons.org/ yet.
I'm using an implementation of wiki, phpwiki-1.3.3, which uses logon to attribute edits to their authors, tracks all deltas and I back the thing up everyday.
I have no opinions on subject matter, I apply no censorship. I am just trying to give writers a place to collaborate on works, register a copyright on their own works and perhaps round out some things which have always been experimental and awkward and bring to works words which couldn't exist in any othjer form.
Come see it at http://wage.packet.org/
Click on the community Wiki in the left hand pane and if you're a writer, contribute your ideas
A marketplace for working openly (Score:1)
Public Domain? (Score:2)