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XBox (Games)

ITC Judge Calls For US Xbox Import Ban 251

Posted by Soulskill
from the can't-you-boys-just-play-nice dept.
symbolset writes "In the long running dispute between Motorola and Microsoft, Judge David Shaw of the ITC recommended Monday an import ban on Xbox 360 S consoles, as they are found to infringe Motorola's patents (PDF). The judge also ordered Microsoft post a bond of 7 percent of the retail price of all unsold U.S. Xbox inventory. The decision will go to the ITC's board of commissioners, who will either uphold the recommendation or overturn it. 'Microsoft argued that Shaw's exclusion order does not serve the public interest because it would leave consumers of video game consoles with only two options to satisfy their needs: the Sony Playstation and the Nintendo Wii. Shaw rejected that argument, finding that the public interest in enforcing intellectual property rights outweighs any potential economic impact on video game console buyers.'" This follows news last week of Microsoft winning an import ban on Motorola's Android devices.
PlayStation (Games)

Most Game Console Power Draw Comes From Time Spent Idling 249

Posted by timothy
from the sittin'-on-the-dock-of-the-bay dept.
hypnosec writes "Springer Science and Business Media has discovered that during 2010, almost 70 per cent of the overall power draw of the world's consoles was thanks to idling. This total came to over 10.8 TWh of energy, equating to well over a billion dollars in wasted power. The biggest culprit for the trio of main consoles of this generation was the PlayStation 3, with its first edition having an active power draw of 180 watts and an idling draw of 167. As the report states, the Xbox 360 wasn't much better however, with active/idle draws of 172/162w respectively. Both of those consoles have got far better with their hardware revisions, more than halving the idle power consumption, but the Wii has been ahead of the curve the whole time. Its active/idle power draws were as low as 16/11w. The only real difference with the Nintendo console was whether its WC24 was enabled or not. With it on, standby power jumped from 2w to 9w."
Nintendo

Fully Functional Nintendo Controller Coffee Table 49

Posted by samzenpus
from the use-a-coaster dept.
techfun89 writes "Ever wished that you could defeat Bowser literally right from your coffee table with giant built in buttons? Well, your dreams have come true with the fully-functional Nintendo Controller Coffee Table. This is the creation of Charles Lushear that has combined old school entertainment with maple wood and craftsmanship. Simply plug into an existing classic NES system and go to town. The table also features a removable glass top with retractable cord to use the furniture as just a table when you are done playing Mario."
The Almighty Buck

Dysfunctional Console Industry Struggles For New Profit Centers 351

Posted by Unknown Lamer
from the play-board-games-instead dept.
MojoKid writes "The rumor mill is still churning out quite a bit of information on new consoles this week, including new data on Nintendo's upcoming Wii U. According to unnamed developers, the Wii U actually isn't as powerful as the Xbox 360 or PS3, despite boasting HD graphics and significantly improved hardware. Meanwhile, the Xbox 720, codenamed Durango, is reportedly targeting the holiday season of 2013 as a launch window. Rumors are floating about of a required always-on internet connection and of locking out the used game market. What this discussion truly highlights is just how dysfunctional the entire console industry is and how skewed its profits are. Profits on hardware sales are so small, game shops can't survive on console sales alone. $60 MSRPs are subsidized by exchange and trade-in programs. Kicking Gamestop in the teeth may occasionally sound like fun, but the idea of killing the used games market doesn't make much sense. If used title values collapse and MSRPs stay the same or rise, the entire industry could hamstring itself in the name of higher profits."
Handhelds

Canadian Man Releases Open Source Star Trek Tricorder 109

Posted by Soulskill
from the very-far-ahead-of-stone-knives-and-bearskins dept.
New submitter upontheturtlesback writes "Another example of Star Trek technology becoming a reality. In light of the recent Tricorder X-Prize announcement, Dr. Peter Jansen has openly released the designs for a series of Science Tricorders that he developed while a graduate student at McMaster University. The Science Tricorders are capable of sensing a variety of atmospheric, electromagnetic, and spatial phenomena. Where the Science Tricorder Mark 1 is a relatively easy-to-build proof of concept, the Science Tricorder Mark 2 runs Linux and resembles a cross between a Nintendo DS and scientific instrument with dual OLED touch displays. An exciting video shows them in action, and describes the project goal of creating general scientific tools for learning about and visualizing the world, as well as their importance for science education by helping kids understand abstract concepts like magnetism or polarization visually. The hardware schematics, board layouts, and firmware source are freely available on the Tricorder project website under various open licenses."
PlayStation (Games)

The Consoles Are Dying, Says Developer 309

Posted by Soulskill
from the they-hide-it-well dept.
hypnosec writes "While you might have often heard that PC gaming is dying — detractors have been claiming this for over a decade — one developer has a different take: that consoles are the ones on the way out. In a 26-minute presentation at GDC — available now as a slideshow with a voice-over — Ben Cousins, who heads mobile/tablet game maker ngmoco, uses statistics of electronic and gaming purchases, along with market shares of developers and publishers from just a few years ago, to come to some surprising conclusions. The old guard, including the three big console manufacturers — Sony, Nintendo and Microsoft — are losing out when compared with the new generation of gaming platform developers: Facebook, Apple and Google. With the new companies, the size of the audience is vastly increased because of their focus on tablets, mobile and browser-based gaming."
NES (Games)

Classic Nintendo Games Are NP-Hard 204

Posted by Soulskill
from the travelling-plumber-problem dept.
mikejuk writes "You may have have thought games like Super Mario Bros., Donkey Kong, and so on were hard at the time you were playing them, but you probably didn't guess they were NP-hard. Now we have some results from computer scientists at Universite Libre de Bruxelles and MIT Computer Science and Artificial Intelligence Laboratory that many classic games contain within them an NP-hard problem. It has been proven that the following game franchises are NP-hard (PDF): Mario, Donkey Kong, Legend of Zelda, Metroid and Pokemon. At least you now have an excuse for your low scores."
Nintendo

Iwata Confirms Nintendo Network, New Wii U Controller Functions 111

Posted by Soulskill
from the get-us-some-of-those-networks-everyone-likes dept.
New submitter DeanCubed writes "In a Nintendo investor meeting, CEO Satoru Iwata confirmed a new Nintendo Network for the company's 3DS and upcoming Wii U game systems. This includes multiple user accounts per console (not tied to hardware, a first for Nintendo) and digitally distributed retail software releases for their online store. Iwata also noted that the Wii U's tablet controller will feature NFC (Near Field Communication) functionality, allowing the ability to use figurines and cards to input visual data to the console. They are hoping to use this to make micro-transactions for paid DLC easier."
PlayStation (Games)

PS4: What Sony Should and Shouldn't Do 406

Posted by Soulskill
from the don't-sell-them-at-a-massive-loss dept.
donniebaseball23 writes "As a follow-up to his piece on Xbox 720, veteran games journalist Chris Morris has put together some thoughtful advice on what Sony needs to do (and needs to avoid) to ensure that the next generation PlayStation is a success. In particular, Morris notes that Sony must 'look beyond games' to create a fully fledged entertainment hub: 'Nintendo has been pretty adamant that it has little interest in content beyond games. Microsoft seems to be rushing to embrace the set top box world. Sony, though, seems a bit confused about what it wants.'"
Image

Controlled Quantum Levitation Used To Build Wipeout Track 162 Screenshot-sm

Posted by timothy
from the why-youtube-exists dept.
First time accepted submitter gentryx writes "Researchers at the Japan Institute of Science and Technology have build a miniature Wipeout track (YouTube video) using high temperature superconductors and quantum levitation. Right now this is fundamental research, but in the future large scale transportation systems could be built with technology akin to this. I have a different vision: let Nintendo sell this as an accessory for the Wii U. I'd buy several of these tracks, let the gliders race through the whole house and track them on our TV!" Update: 01/05 22:08 GMT by S : As many readers have pointed out, this is CGI.
Cellphones

How the Year Looked On Slashdot 161

Posted by timothy
from the that-was-the-year-that-was dept.
Happy New Year! It's that time (as of now!) for the UK, and since the Slashdot backend operates in Greenwich Mean Time, that seems as good a reason as any to welcome 2012 now instead of local midnight for any of the various U.S. time zones. Everyone has a different take on how to rank the events of the last year; read on below for a few notes on some of the goings on of the past 31,536,000 seconds (give or take). The list is pretty arbitrary, drawn from the thousand-ish stories that hit the Slashdot page in that time; please say in the comments what news hit you the hardest this year.
Media

Aging Consoles Find New Life As Video Streamers 255

Posted by Soulskill
from the everybody-needs-a-second-job-these-days dept.
MojoKid writes "Microsoft's Xbox 360 console is six years old. The Nintendo Wii is five years old, and so is the Sony PlayStation 3. All three are due for an overhaul (can you imagine gaming on a PC that's half a decade old, or more?), and while they're still popular gaming platforms, consoles are really starting to shine as streaming media centers. According to market research firm Nielsen, streaming video on game consoles is up over last year. Xbox 360 owners now use their consoles to stream video 14 percent of the time, which is almost as much as PS3 users (15 percent). But it's the Wii that sees the most time as a streaming device, with Wii owners using their consoles to stream video a third of the time."
Japan

Miyamoto Steps Down As Nintendo Game Design Head 112

Posted by timothy
from the truly-an-american-icon dept.
RobinEggs writes "Nintendo's Shigeru Miyamoto, the creator and producer of the Zelda and Mario franchises among other works, is stepping down at Nintendo. After personally managing Nintendo's blockbuster franchises for ~20 years, Miyamoto said today: 'What I really want to do is be in the forefront of game development once again myself. Probably working on a smaller project with even younger developers. Or I might be interested in making something that I can make myself, by myself. Something really small.'" Update: 12/08 21:35 GMT by T : Note that Nintendo is careful to say that this is not retirement, even if Miyamoto's role at Nintendo changes.
Nintendo

Nintendo Releases The Legend of Zelda: Skyward Sword 138

Posted by Soulskill
from the break-pots-steal-rupees dept.
mayberry42 writes "Finally, the wait is over — for European fans, anyway. After months (well, over a year) of delays, the latest adventure of Link is finally out. Reviews for the game are consistently favorable. Famitsu magazine has given it a perfect score. IGN says it's 'the greatest Zelda game ever created,' and even the best game for the Wii. Of course, some of you may have already known this, given that it has already been hacked to run on an emulator (and yes, it looks even better in HD). I would love to hear the opinions of you Europeans who've played it. Is it as good as they say?" (Skyward Sword doesn't come out in the U.S. until Sunday, and not until next week for Japan and Australia.) While still complimentary, Giant Bomb's review goes into a bit more depth on the game's shortcomings.
Nintendo

Mario's Raccoon Suit Enrages PETA 491

Posted by samzenpus
from the thin-skins dept.
redletterdave writes "PETA believes Nintendo's iconic plumber Mario takes a 'pro fur' stance" because he 'wears the skin of a raccoon dog to give him special powers' in the new handheld game released Nov. 13. PETA illustrated its disgust with Nintendo in an online campaign called 'Mario Kills Tanooki.' The page includes a side-scrolling Super Mario-style game called 'Super Tanooki Skin 2D,' where you play an angry, skinless tanuki that must chase a bloody raccoon-pelt-wearing-Mario across a 16-bit world and try to reclaim its fur."
Handhelds

GameStop's Upcoming Android Tablet 74

Posted by Soulskill
from the does-the-world-need-this-thing dept.
An anonymous reader writes "GameStop has confirmed rumors that it is planning to jump into the tablet market with a device dedicated to gaming. '[GameStop President Tony Bartel said] this week that Android was capable of running what he called a "GameStop-certified gaming platform" and that GameStop would be self-branding existing tablet hardware built by an unspecified third-party manufacturer. ... GameStop will sell its gaming tablet alongside consoles and handheld gaming devices from Sony, Microsoft, Nintendo, and others, he said.' There's no release date yet, but the device is currently being tested by consumers. It will apparently ship with its own wireless controller."
Input Devices

Nintendo Faces Patent Suit Over the Wii 91

Posted by Soulskill
from the to-the-rocket-docket dept.
An anonymous reader writes "A company named Thinkoptics has filed a patent infringement lawsuit against Nintendo over the motion controller used with the Wii. Apparently they make a similar product named the Wavit Remote, and they've been granted patents describing its operation. 'And they've chosen the setting most likely to yield a win: the U.S. District Court of the Eastern District of Texas. Now, that's not to say that Wavit-maker Thinkoptics will get a win, but this particular court circuit tends to favor the patent holder over all else. The patent in question, U.S. Patent Number 7,796,116, is titled "Electronic equipment for handheld vision based absolute pointing system." Thinkoptics' primary argument in the case is that Nintendo had previous knowledge that the Wii would infringe based on the Trademark Office's rejection of certain claims in Nintendo-filed patents.'"
Cellphones

3DS and Vita Face Tough Battle Against Smartphones 138

Posted by Soulskill
from the all-about-the-benjamins dept.
An article at the Opposable Thumbs blog looks at the struggle between portable gaming devices and smartphones with access to a plethora of inexpensive games. "...most games simply have to be 'good enough' and convenient. If you already have a smartphone and an hour to kill, plenty of top-notch games can be downloaded in a minute for a dollar. With the 3DS or Vita, you're being asked to buy expensive hardware and then feed it with games that cost $40 and up. Smartphones also present a compelling deal for small, adventurous developers: it's inexpensive to create a game for these platforms, and developers don't have to worry about physical storefronts, packaging design, or cartridge manufacturing. Sony is now pushing for a digital platform that relies heavily on downloads with the Vita, but Nintendo still seems to believe the future rests with expensive, physical carts. Trying to buy one of the few digital games available on the 3DS via the system's e-shop is a slow, frustrating process."

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