×
Music

'Artificial Creativity' Music Software For Commodore Amiga Unearthed (breakintochat.com) 39

Kirkman14 writes: Josh Renaud of breakintochat.com has recovered two early examples of "artificial creativity" software for the Commodore Amiga that generate new music by recombining patterns extracted from existing music. Developed by cartoonist Ya'akov Kirschen and his Israeli software firm LKP Ltd. in 1986-87, "Computer Composer" demo and "Magic Harp" baroque were early attempts at AI-like autonomous music generation.

Kirschen's technology was used to help score a BBC TV documentary in 1988, and was covered by the New York Times and other major newspapers. None of the Amiga software was ever sold, though the technology was ported to PC and published under the name "The Music Creator" in 1989.

Transportation

Auto Execs Are Coming Clean: EVs Aren't Working (businessinsider.com) 352

Amiga Trombone shares a report from Insider: With signs of growing inventory and slowing sales, auto industry executives admitted this week that their ambitious electric vehicle plans are in jeopardy, at least in the near term. Several C-Suite leaders at some of the biggest carmakers voiced fresh unease about the electric car market's growth as concerns over the viability of these vehicles put their multi-billion-dollar electrification strategies at risk. Among those hand-wringing is GM's Mary Barra, historically one of the automotive industry's most bullish CEOs on the future of electric vehicles. But this week on GM's third-quarter earnings call, Barra and GM struck a more sober tone. The company announced with its quarterly results that it's abandoning its targets to build 100,000 EVs in the second half of this year and another 400,000 by the first six months of 2024. GM doesn't know when it will hit those targets.

While GM's about-face was somewhat of a surprise to investors, the Detroit car company is not alone in this new view of the EV future. Even Tesla's Elon Musk warned on a recent earnings call that economic concerns would lead to waning vehicle demand, even for the long-time EV market leader. Meanwhile, Mercedes-Benz -- which is having to discount its EVs by several thousand dollars just to get them in customers' hands -- isn't mincing words about the state of the EV market. "This is a pretty brutal space," CFO Harald Wilhelm said on an analyst call. "I can hardly imagine the current status quo is fully sustainable for everybody."
"It's clear that we're dealing with a lot of near-term uncertainty," said Barra. "The transition to EVs, that will have ups and downs."
Toyota Chairman Akio Toyoda said that people are "finally seeing reality" regarding EVs. "I have continued to say what I see as reality," Toyoda, who recently stepped down as Toyota's CEO, said. "There are many ways to climb the mountain that is achieving carbon neutrality," such as hybrids and plug-in hybrids which have long made up a significant share of Toyota's EV sales.

"The reason (hybrids) are so powerful is because they fit the needs of so many customers," Toyota North America's vice president of sales Bob Carter told CNBC last year. "The demand for hybrid has been strong. We expect it to continue to grow as the entire industry transitions over to electrification later this decade."
Amiga

Can You Run Linux On a Commodore 64? (github.com) 68

llvm-mos adapts the popular LLVM compiler to target the MOS 6502 processor (the 1980s microprocessor used in early home computing devices like the Apple II and the Commodore 64). So developer Onno Kortman used it to cross-compile semu, a "minimalist RISC-V system emulator capable of running Linux the kernel and corresponding userland." And by the end of the day, Kortman has Linux running on a Commodore 64.

Long-time Slashdot reader johnwbyrd shared the link to Kortman's repository. Some quotes: "But does it run Linux?" can now be finally and affirmatively answered for the Commodore C64...!

It runs extremely slowly and it needs a RAM Expansion Unit (REU), as there is no chance to fit it all into just 64KiB.

It even emulates virtual memory with an MMU....

The screenshots took VICE a couple hours in "warp mode" (activate it with Alt-W) to generate. So, as is, a real C64 should be able to boot Linux within a week or so.

The compiled 6502 code is not really optimized yet, and it might be realistic to squeeze a factor 10x of performance out of this. Maybe even a simple form of JIT compilation? It should also be possible to implement starting a checkpointed VM (quickly precomputed on x86-64) to avoid the lengthy boot process...

I also tested a minimal micropython port (I can clean it up and post it on github if there is interest), that one does not use the MMU and is almost barely remotely usable with lots of optimism at 100% speed.

A key passage: I have not tested it on real hardware yet, that's the next challenge .. for you. So please send me a link to a timelapse video of an original unit with REU booting Linux :D
Its GitHub repository has build and run instructions...
ISS

SpaceX Studies Use of Starship as a Space Station (arstechnica.com) 18

Recently Ars Technica reported on "another application for SpaceX's Starship architecture that the company is studying," adding that NASA "is on board to lend expertise.

"Though still in a nascent phase of tech development, the effort could result in repurposing Starship into a commercial space station, something NASA has a keen interest in because there are no plans for a government-owned research lab in low-Earth orbit after the International Space Station is decommissioned after 2030." NASA announced last month a new round of agreements with seven commercial companies, including SpaceX. The Collaborations for Commercial Space Capabilities (CCSC) program is an effort established to advance private sector development of emerging products and services that could be available to customers — including NASA — in approximately five to seven years... NASA passed over SpaceX's bid for a funded space station development agreement in 2021, identifying concerns about SpaceX's plans for scaling its life-support system to enable long-duration missions and SpaceX's plan for a single docking port, among other issues. The space agency isn't providing any funding for the new CCSC effort, which includes the Starship space station concept, but the government will support the industry with technical expertise, including expert assessments, lessons learned, technologies, and data.

Apart from the SpaceX agreement, NASA said it will provide non-financial support to Blue Origin's initiative to develop a crew spacecraft for orbital missions that would launch on the company's New Glenn rocket. The agency also supports Northrop Grumman's development of a human-tended research platform in low-Earth orbit to work alongside the company's planned space station. The other companies NASA picked for unfunded agreements were: Sierra Space's proposal for a crewed version of its Dream Chaser spacecraft, Vast's concept for a privately owned space station, ThinkOrbital's plan to develop welding, cutting, inspection, and additive manufacturing technology for construction work in space, and Special Aerospace Services for collaboration on an autonomous maneuvering unit to assist, or potentially replace, spacewalkers working outside a space station.

Despite the lack of NASA funding, the new collaboration announcement with SpaceX laid out — in broad strokes, at least — one of the directions SpaceX may want to take Starship. NASA said it will work with SpaceX on an "integrated low-Earth orbit architecture" that includes the Starship vehicle and other SpaceX programs, including the Dragon crew capsule and Starlink broadband network.

The artice links to a recent NASA document detailing SpaceX's space station concept. Phil McAlister, who heads NASA's commercial spaceflight division, says its size and reduced cost "could have a far-reaching impact on the sustainable development of the low-Earth orbit) economy...

"Adding increased confidence is the company's plan to self-fund Starship development from its launch and satellite enterprises."

Thanks to long-time Slashdot reader Amiga Trombone for sharing the article.
Open Source

AlmaLinux No Longer Aims For 1:1 Compatibility With RHEL (phoronix.com) 39

Long-time Slashdot reader Amiga Trombone shares a report from Phoronix: With Red Hat now restricting access to the RHEL source repositories, AlmaLinux and other downstreams that have long provided "community" rebuilds of Red Hat Enterprise Linux with 1:1 compatibility to upstream RHEL have been left sorting out what to do. Benny Vasquez, Chair of the Board for the AlmaLinux OS Foundation, wrote in a blog post yesterday: After much discussion, the AlmaLinux OS Foundation board today has decided to drop the aim to be 1:1 with RHEL. AlmaLinux OS will instead aim to be Application Binary Interface (ABI) compatible*.

We will continue to aim to produce an enterprise-grade, long-term distribution of Linux that is aligned and ABI compatible with RHEL in response to our community's needs, to the extent it is possible to do, and such that software that runs on RHEL will run the same on AlmaLinux.

For a typical user, this will mean very little change in your use of AlmaLinux. Red Hat-compatible applications will still be able to run on AlmaLinux OS, and your installs of AlmaLinux will continue to receive timely security updates. The most remarkable potential impact of the change is that we will no longer be held to the line of "bug-for-bug compatibility" with Red Hat, and that means that we can now accept bug fixes outside of Red Hat's release cycle. While that means some AlmaLinux OS users may encounter bugs that are not in Red Hat, we may also accept patches for bugs that have not yet been accepted upstream, or shipped downstream."

Space

SpaceX Makes Record-Breaking 16th Flight With a Falcon 9 Booster (spaceflightnow.com) 65

The booster just touched down on the droneship. "The Falcon 9 first-stage has now successfully launched and landed for a record-breaking 16th time," announced SpaceX's feed on YouTube. It was also SpaceX's 206th landing of an orbital-class rocket.

Long-time Slashdot reader Amiga Trombone quotes Spaceflight Now on how SpaceX tested "the limits of its reusable Falcon 9 rocket on Sunday evening." The booster, tail number 1058, made its historic debut on May 20, 2020, carrying the first astronauts to ride atop a Falcon 9 aboard the Crew Dragon capsule Endeavour. The first stage is distinctive in the SpaceX fleet as it is the only one to display a red NASA "worm" logo on its fuselage. It went on to fly 14 more times, including the launches of South Korea's Anasis 2 military communications satellite, a space station cargo delivery run, two Transporter ride-share missions and ten batches of Starlink satellites. With 15 flights already accomplished, it is the joint fleet leader with booster 1060.

Originally, the company hoped to reuse each Falcon 9 first stage 10 times.

"We got to 10 [flights] and the vehicles were still looking really good, so we started the effort to qualify for 15," Jon Edwards, SpaceX vice president of Falcon launch vehicles and Falcon engineering, told the trade publication Aviation Week & Space Technology in an interview last year.

SpaceX is now further pushing the envelope by going beyond the previously certified limit of 15 flights. It has been over 200 days since booster 1058 last flew. During that time it is likely SpaceX conducted extensive inspections and refurbishment work to clear the rocket for additional launches.

For its 16th ride to space, booster 1058 will carry 22 second-generation Starlink 'V2 mini' satellites into orbit, on a mission designated Starlink 6-5.

Amiga

Ask Slashdot: What Was Your Longest-Lived PC? 288

Replacing their main machine, long-time Slashdot reader shanen had a sobering thought. "Considering how many years it's lasted and adding that number to my own age, I wouldn't want to bet on who will outlast which." And this prompted a look back at all the computers used over a lifetime: I've purchased at least 15 personal computers over the decades. Might be more like 20 and couldn't even count how many company computers I've used for various classes and work. Then there were the computer labs filled with my students.
But this ultimately led them to two questions for Slashdot's readers:

(1) What was the brand of your longest-lived PC?
(2) What is the brand of your latest PC and how long do you expect it to last?


Some answers have already been posted on the original submission.
  • I think the longest-lasting computer that I used on a daily basis as my main device was a Lenovo ThinkPad R500. I bought it in 2010 and used it until 2019. It still worked when I retired it, but it was getting a bit slow.
  • The longest lived was a PDP11/34A. Made in the late 70s or early 80s, it was still running when I sold it in 2005. Did a couple of component-level repairs, and I reckon there's every chance that it still runs today. Not sure if it counts as "personal" though. I have a polycarbonate Macbook from 2007 still going strong, so I guess that makes the answer "Apple".

There's also an interesting story about a long-running server from days gone. But what's your own answer to the question? Share your own stories in the comments.

What was the brand of your longest-lived PC — and how long do you expect your current PC to last?

Medicine

Cocaine Synthesized In a Tobacco Plant 87

Longtime Slashdot reader Amiga Trombone shares a report from Phys.Org: A team of researchers at the Chinese Academy of Sciences, working with a colleague from Syngenta Jealott's Hill International Research Centre in the U.K., has developed a way to synthesize cocaine using a tobacco plant. The group describes how they synthesized the notorious drug and possible uses for their process in their paper published in Journal of the American Chemical Society.

In studying the coca plant, the researchers discovered that the cocaine that winds up in its leaves is not produced by elements in the plant converting 4-(1-methyl-2-pyrrolidinyl)-3-oxobutanoic acid to hyoscyamine, as has been thought. They found that it is instead produced by the two enzymes, EnMT4 and EnCYP81AN15. To prove their discovery, the group genetically engineered a tobacco plant to produce the two enzymes in its leaves, which resulted in the production of small amounts of cocaine (with assistance from a substance also produced in the plant called ornithine, which is similar to the precursor in the coca plant). [...] Not mentioned in the paper is the possibility of synthesizing the two enzymes produced by both the coca and engineered tobacco plant as a more direct way to synthesize cocaine.
Data Storage

Lost Something? Search Through 91.7 Million Files From the 80s, 90s, and 2000s (arstechnica.com) 57

An anonymous reader quotes a report from Ars Technica: Today, tech archivist Jason Scott announced a new website called Discmaster that lets anyone search through 91.7 million vintage computer files pulled from CD-ROM releases and floppy disks. The files include images, text documents, music, games, shareware, videos, and much more. The files on Discmaster come from the Internet Archive, uploaded by thousands of people over the years. The new site pulls them together behind a search engine with the ability to perform detailed searches by file type, format, source, file size, file date, and many other options.

Discmaster is the work of a group of anonymous history-loving programmers who approached Scott to host it for them. Scott says that Discmaster is "99.999 percent" the work of that anonymous group, right down to the vintage gray theme that is compatible with web browsers for older machines. Scott says he slapped a name on it and volunteered to host it on his site. And while Scott is an employee of the Internet Archive, he says that Discmaster is "100 percent unaffiliated" with that organization.

One of the highlights of Discmaster is that it has already done a lot of file format conversion on the back end, making the vintage files more accessible. For example, you can search for vintage music files -- such as MIDI or even digitized Amiga sounds -- and listen to them directly in your browser without any extra tools necessary. The same thing goes for early-90s low-resolution video files, images in obscure formats, and various types of documents. "It's got all the conversion to enable you to preview things immediately," says Scott. "So there's no additional external installation. That, to me, is the fundamental power of what we're dealing with here."
"The value proposition is the value proposition of any freely accessible research database," Scott told Ars Technica. "People are enabled to do deep dives into more history, reference their findings, and encourage others to look in the same place."

"[Discmaster] is probably, to me, one of the most important computer history research project opportunities that we've had in 10 years," says Scott. "It's not done. They've analyzed 7,000 and some-odd CD-ROMs. And they're about to do another 8,000."
Amiga

Linux Kernel 6.0 Released for the AmigaOne X1000/X5000 PowerPC-Based AmigaOS Computers (hyperion-entertainment.com) 19

Mike Bouma (Slashdot reader #85,252) writes: Hyperion Entertainment is pleased to announce the immediate availability of a very substantial and comprehensive update of the Software Development Kit (SDK) for AmigaOS 4.1 54.16.

Also Linux: Kernel 6.0 for AmigaOne X1000/X5000 has been released and the biggest Amiga event of the year will be held upcoming weekend in Mönchengladbach, Germany: the Amiga37 event.

Amiga

Ask Slashdot: What Was Your First Computer? 523

Long-time Slashdot reader destinyland writes: Today GitHub's official Twitter account asked the ultimate geek-friendly question. "You never forget your first computer. What was yours?"

And within 10 hours they'd gotten 2,700 responses.

Commodore 64, TRS-80, Atari 800, Compaq Presario... People posted names you haven't heard in years, like they were sharing memories of old friends. Gateway 2000, Sony VAIO, Vic-20, Packard Bell... One person just remembered they'd had "some sort of PC that had an orange and black screen with text and QBasic. It couldn't do much more than store recipes and play text based games."

And other memories started to flow. ("Jammed on Commander Keen & Island of Dr. Brain..." "Dammit that Doom game was amazing, can't forget Oregon Trail...")

Sharp PC-4500, Toshiba T3200, Timex Sinclair 1000, NEC PC-8801. Another's first computer was "A really really old HP laptop that has a broken battery!"

My first computer was an IBM PS/2. It had a 2400 baud internal modem. Though in those long-ago days before local internet services, it was really only good for dialing up BBS's. I played chess against a program on a floppy disk that I got from a guy from work.

Can you still remember yours? Share your best memories in the comments.

What was your first computer?
Operating Systems

NetBSD 9.3: A 2022 OS That Can Run On Late-1980s Hardware (theregister.com) 41

Version 9.3 of NetBSD is here, able to run on very low-end systems and with that authentic early-1990s experience. The Register reports: Version 9.3 comes some 15 months after NetBSD 9.2 and boasts new and updated drivers, improved hardware support, including for some recent AMD and Intel processors, and better handling of suspend and resume. The next sentence in the release announcement, though, might give some readers pause: "Support for wsfb-based X11 servers on the Commodore Amiga." This is your clue that we are in a rather different territory from run-of-the-mill PC operating systems here. A notable improvement in NetBSD 9.3 is being able to run a graphical desktop on an Amiga. This is a 2022 operating system that can run on late-1980s hardware, and there are not many of those around.

NetBSD supports eight "tier I" architectures: 32-bit and 64-bit x86 and Arm, plus MIPS, PowerPC, Sun UltraSPARC, and the Xen hypervisor. Alongside those, there are no less than 49 "tier II" supported architectures, which are not as complete and not everything works -- although almost all of them are on version 9.3 except for the version for original Acorn computers with 32-bit Arm CPUs, which is still only on NetBSD 8.1. There's also a "tier III" for ports which are on "life support" so there may be a risk Archimedes support could drop to that. This is an OS that can run on 680x0 hardware, DEC VAX minicomputers and workstations, and Sun 2, 3, and 32-bit SPARC boxes. In other words, it reaches back as far as some 1970s hardware. Let this govern your expectations. For instance, in VirtualBox, if you tell it you want to create a NetBSD guest, it disables SMP support.

Lord of the Rings

Creator of 1983 Rogue-Like Game 'Moria' Has Died at Age 64 (nme.com) 27

"Moria, along with Hack (1984) and Larn (1986), is considered to be the first roguelike game, and the first to include a town level," according to Wikipedia.

And long-time Slashdot reader neoRUR remembers: At the dawn of the computer era there were some games that borrowed from Lord of the Rings and Dungeons & Dragons to create an experience like no other. It brought you into the world and you could be one of those characters, roam around, fight monsters, level up your characters. One of the more popular ones that would add to that was Moria (As in the Mines of Moria from Lord of the Rings) You quest was to kill the Balrog at the end.

This week one of the creators, Robert Alan Koeneke, who wrote Moria because he wanted a Rogue like game to play while at school at the University of Oklahoma, passed away. It has inspired many games and RPG's since.

I played Moria on the Amiga for hours and hours. His contributions to computer game history will always be remembered.

"Koeneke was working on version 5.0 of Moria when he left the university for a job," remembers NME, "though he made Moria open source so others could work on the project." In an email posted by Koeneke to a mailing list for Angband (a subsequent popular roguelike derived from Moria) in 1996, the developer reflected on his legacy.

"I have since received thousands of letters from all over the world from players telling about their exploits, and from administrators cursing the day I was born... I received mail from behind the iron curtain (while it was still standing) talking about the game on VAX's [an early range of computers] (which supposedly couldn't be there due to export laws). I used to have a map with pins for every letter I received, but I gave up on that...!"

While Koeneke never developed another video game, his influence on the gaming industry cannot be understated as his work directly inspired games like the Diablo series.

Those interested in playing the original Moria can do so here.

Operating Systems

AROS One x86 v1.7 and MorphOS 3.17 PPC Released 8

Mike Bouma writes: Version 1.7 of AROS One for x86 has just been released and it's a distro of the "AROS Research Operating System," originally "Amiga Research Operating System." It's a standalone, free and open-source multi-media centric operating system that's designed to be portable, flexible, efficient and lightweight and can be seen dual booting with Windows 10 on an Acer laptop here. The most popular AROS specific community portal is AROS Exec.

Parts of AROS were used to create the commercial PowerPC based Amiga-like operating system MorphOS, which has recently seen a new release as well, version 3.17. The most popular MorphOS specific community portal is MorphZone.
Amiga

'Turn an Old PC Into a High-End Amiga with AmiKit' (amiga.sk) 76

Mike Bouma (Slashdot reader #85,252) writes: AmiKit is a compilation of pre-installed and pre-configured Amiga programs running emulated on Windows, macOS, and Linux (as well as running on classic 68K Amigas expanded with a Vampire upgrade card).

Besides original Workbench (Commodore's desktop environment/graphical filemanager), AmiKit provides Directory Opus Magellan and Scalos as desktop replacements and its "Rabbit Hole" feature allows you to launch Windows, Mac or Linux applications directly from your Amiga desktop! Anti-aliased fonts, Full HD 32-bit screen modes and DualPNG Icons support is included and this package comes with exclusive versions of the Master Control Program (MCP) and MUI 5 (Magic User Interface).

The original AmigaOS (version 3.x) and Kickstart ROM (version 3.1) are required, also the recently released AmigaOS 3.2 is supported. You can also get the needed files from the Amiga Forever package(s). It even supports emulating AmigaOS 4.x (for PowerPC) easily through Flower Pot.

Here's an extensive overview video by Dan Wood. An Amiga Future review of an earlier 2017 version can be read here.

"Everything began in 1994 when my parents bought an Amiga 500 for me and my brother," explains AmiKit's developer.

"I was 14 years old..." Fast forward to 2005, the AmiKit was born — an emulated environment including more than 350 programs. It fully replaced my old Amiga and it became a legend in the community over the years.

Fast forward to 2017, a brand new AmiKit X is released, originally developed for A.L.I.C.E., followed by the XE version released in 2019, Vampire edition in 2020 and Raspberry Pi in 2021. The latest & greatest version was released in 2020.

When someone, who has never heard about Amiga before, asks me why I would want to turn current modern computer into something retro and old fashioned, my short answer is: "Simply because I love Amiga!"

Amiga

AmigaOne X1000/X5000 Remains Well Supported With PowerPC Linux 117

Mike Bouma writes: Despite being expensive and having been sold out for quite some time at the main Amiga Dealers, two days after Linus Torvalds' release of Linux 5.18, Christian "xeno74" Zigotzky made the latest PPC kernel available for the AmigaOne X1000/X5000. Here and here are some screenshots. Linux PPC performs well on AmigaOne computers. For example, here is a 5-year-old YouTube AmigaOne X5000 demonstration video.
Amiga

How to Write Your Own Games - for the Amiga 35

Mike Bouma (Slashdot reader #85,252) writes: With the release of the A500 mini (which also supports A1200 games) and its side loading feature you may be interested to get started with Amiga Retro games development. This is why I collected some recent Amiga games development tutorials and added some additional information.

A popular game programming language on the Amiga is Blitz BASIC or AmiBlitz as the freely available and open source version is called now. The latest version (v 3.9.2) was recently released. The best known game developed with Blitz Basic is Team 17's original Worms game for the Amiga 500 in 1995. Meanwhile the Worms franchise has sold over 75 million game units across many different platforms. Daedalus2097 has just started an AmiBlitz video tutorial series on Twitch.tv: Part 1, Part 2 and Part 3. An example AmiBlitz game currently under development is Super Metal Hero (A1200) and here's a shooter level in the game.

REDPILL is a 2D game creation tool written in AmiBlitz by Carlos Peris and is designed to empower people to create many games for Amiga without programming knowledge. It's still early days but the first games are already being designed using this tool. An example game designed with this tool is Guardian — The legend of flaming sword.

The "Scorpion Engine" developed by Erik 'Earok' Hogan is a closed source game engine with all software developed for it open source. It offers a modern Windows IDE for development. In this video, Erik Hogan guides Micheal Parent from Bitbeam Cannon step by step as they create a legit retro video game from scratch. Various new games have and are being developed using this engine. An already released game is Amigo the Fox and an example game under development is Rick Dangerous (A1200 version).

If you want to dig deeper into Amiga coding then here's a series of Assembly game development tutorials by Phaze101. An example game currently being written in assembler is RESHOOT PROXIMA 3 (A1200).

If you are unexperienced with coding but would like to then here are some Amos (BASIC) tutorials for you: Rob Smith's How to program Wordle in AMOS on the AMIGA and Lets Code Santa's Present Drop Game.
Amiga

First Reviews of the A500 Mini 69

Mike Bouma writes: I just bought the A500 Mini here in the Netherlands. The first reviews are now available.

The Guardian gives the device a 4 out of 5 score in their review: "The A500 is a robust piece of tech nostalgia that will give veteran fans many hours of nostalgic pleasure while also providing an accessible means of introducing younger family members to the Amiga scene. The colorful sprites, pounding techno soundtracks and sardonic wit of the beloved Sensible Software, Team 17 and Bitmap Brothers games retain their appeal and it has been fascinating to rediscover how much the modern independent gaming scene owes to this 35-year-old home computer."

Nintendo Life has reviewed the device, giving it an 8 out of 10 score: "As such, this is an intriguing device for anyone who is even remotely interested in tracking the development of the games industry -- and while its 120-pound price tag makes it more expensive than many of its micro-console rivals, the ability to side-load games is very welcome indeed."

Express.co.uk gives the device a 3.5 out of 5 score in their review: "Overall, the Amiga 500 Mini is a strong addition to the crowded classic console market that will appeal mostly to those that have a lot of nostalgia for this iconic PC gaming machine. And the ability to add extra games is a great little bonus which will add plenty of extra life to the system."

Furthermore, various YouTubers have reviewed the A500 Mini, including Retro Recipes, which gives the device a perfect 5 out of 5 score while stating it beats expectations.
Amiga

What Andy Warhol Was Really Thinking on Commodore's Amiga Demo Day (ourboard.org) 11

Long-time Slashdot reader theodp writes: Thirty five years after Andy Warhol's death, the NY Times reports on a new wave of Warhol-Mania as the famed pop artist is currently the subject of a Netflix documentary series (The Andy Warhol Diaries), an exhibition at the Brooklyn Museum and multiple theatrical works. The documentary revisits the 1985 launch of the Commodore Amiga, where Warhol demonstrated the Amiga's then-unparalleled graphical power by 'painting' Blondie lead singer Debbie Harry's portrait. Even as the flood-filling goes bad, Warhol does his best to put on a brave public face ("This is kind of pretty. Oh, it's beautiful."), but reveals his true thoughts in his demo day diary entry.

"The day started off with dread as I woke up from my dreams and thought about my live appearance for Commodore computers," Warhol recalls in the documentary (in an AI-generated voice). "And how nothing is worth all this worrying, to wake up and feel so terrified. Commodore wants me to be a spokesman. It's a $3,000 machine that's like the Apple thing, but can do 100 times more. The whole day was spent being nervous and telling myself that if I could just get good at stuff like this, then I could make money that way, and I wouldn't have to paint. The drawing came out terrible. And I called it a masterpiece. It was a real mess.

"I said I wanted to be Walt Disney and that if I'd had this machine ten years ago, I could have made it."

Five NFT versions of Warhol's recovered Amiga artwork were sold for $3,377,500 last May to benefit the Andy Warhol Foundation.

Amiga

Exclusive First 'The A500 Mini' Prototype Playtest 75

Longtime Slashdot reader Mike Bouma writes: Retro Recipes LLC has previewed prototype serial #01 of the "A500 mini" Amiga retro console on YouTube. The console comes with 25 preinstalled games including Worms: The Director's Cut, Simon the Sorcerer, The Chaos Engine, Super Cars 2 and Speedball 2.

Additional games can be played in WHDLoad (.lha archived) format through a USB stick. The device comes included with a gamepad and mouse that can also be bought separately. The A500 mini has a HDMI video output and is scheduled for release on April 8th 2022.

Slashdot Top Deals