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Journal mickeyreznor's Journal: Horray for programming!

I had a lot of fun playing around with SDL today(thanks to the awesome book i got). It is a very impressive API. It takes all the ease of DirectX(and adds some) and then adds the greatness of portability. It has built in support for all kinds of graphic file formats, even JPGs and PNGs!! The only problems that I have been having for it is that there is no native 2D primitive graphic routines(you'd think a library that can display PNGs with ease would at least be able to make a colored rectangle??) and native font displaying. I found some code to do primitive functions(thereby saving me the trouble of having to write it myself), and I'm still looking for a good code for displaying fonts. Other than that this API has been quite a joy to work with. It won't replace OpenGL completely, but it's much better for doing 2d-related graphics programming. It even integrates itself with OpenGL somewhat, which is very cool, especially since i'd like to do a mix of 2d and 3d stuff. I don't think I'm going to even boot into win2k for the next few days(see my previous entry to know why)

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Horray for programming!

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