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Journal BarbaraHudson's Journal: Revolution 60: A game review I can get behind. 1

This review of Revolution 60 sounds like it was written by me. But I can assure you, it's not. Exerpts:

an insipid, stumbling, humorless mess of a game that should never have left the brainstorming stage - the kind of game social justice warriors insist everyone wants to see, but in reality, the reaction seems to be put that thing back where it came from or so help me.

and

the problems start with our main characters. You play as Holiday, an assassin in a painted-on catsuit who rides a motorcycle and has no personality other than the current demands of the plot. The rest of her team consists of a handful of one-dimensional TV Tropes personalities shoved into the shells of life-sized, dead-eyed Polly Pocket dolls whose only purpose seems to be to give Holiday something to do other than be Generic Badass #624.

on the crappy graphics

Iâ(TM)ve seen some pretty shitty graphics in my time gaming, and that includes the old PS1 games where Cloud Strifeâ(TM)s hands looked like muffins and Lara Croftâ(TM)s boobs could slice butter in July. Thatâ(TM)s shitty by todayâ(TM)s standards, but back then, we didnâ(TM)t know any better! Wu had 4 years and a $500,000 budget to make a game. Unless she was making it for the PS1, thereâ(TM)s no excuse for this.

the sexist stereotypes of women

So, what does our strong female protagonist look like? Surely sheâ(TM)s not in any way oversexualized or drawn in a way that makes her look like an alien had a one night stand with a Blood Elf â" AAAAAAAAAH!. This shit looks like some creep from Second Life just figured out how to use the morphing tool.

âoeDiversity and female empowerment!â cries Miss Wu as she aggressively designs a group of expressionless, hourglass-shaped white girls with less personality than the cockroach from Wall-E. For a game designer whoâ(TM)s all about making a game thatâ(TM)s supposed to be eliminating hypersexuality and glorifying/representing women in a mature way, Wu seems a little too comfortable putting her military soldiers into skin-tight, formfitting outfits with no armor and laughably short skirts/pants. They all have the same skin color and hourglass shape with ample boobs, long legs, perfect hair, and perpetual duckface.

So, tell us how you REALLY feel ...

Revolution 60 is offensive â" and the worst part is that it was created to have the opposite effect. It offends me as a gamer that someone would think that this sort of crap would fly just because an all-woman team made it, and it offends me as a woman because Iâ(TM)m here to play games, not to be pandered to. And Iâ(TM)m sure as fuck not going to identify with a game meant to represent my gender when the characters have about as much personality as a piece of styrofoam. My verdict? Complete and utter shit.

There's more - about the crappy game play, the crappy voice acting, the crappy enemies, the crappy "world" ... you get the picture :-)

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Revolution 60: A game review I can get behind.

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  • less personality than the cockroach from Wall-E

    I liked that little character!

    But on the characters shown in that game, I don't care that they're all white, because skin color doesn't matter a whit to me. (Neither do I care that they're all women; why would someone be bothered that other races aren't represented, when a whole gender is missing as well.)

    But body image to women (and men) does matter a little bit to me, so it wouldn't have killed them to design more than one body type, if somehow so-called women's issues really is their side cause. Grante

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