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Doom 3 Alpha Leaked

Posted by CmdrTaco on Sun Nov 03, 2002 02:20 PM
from the get-it-while-its-hot dept.
Alex_Ionescu writes "The Doom 3 E3 Demo Alpha has leaked to the public. It looks promising, altough I'm only getting 12FPS on a Radeon 7500. Did anyone else have the chance to play it and could post their FPS? Here are some sites with more information and screenshots: here , here, here, and finally here. "
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  • what do you mean by leaked? (Score:5, Interesting)

    by IoQuaTiX (162024) on Sunday November 03 2002, @02:22PM (#4589416)
    is this a 'bad' leak? or was it done on purpose or what?
    • Re:what do you mean by leaked? (Score:5, Informative)

      by Magila (138485) on Sunday November 03 2002, @02:27PM (#4589463) Homepage
      It was most definatly not on purpose. It is the demo that was shown at e3 and it most likely was leaked by someone at ATI. Id seems to have gone the silent route with it, they will probably never publicly discuss this incident.
      [ Parent ]
    • It happened to Quake 3. by abdulla (Score:1) Sunday November 03 2002, @06:48PM
    • Re:what do you mean by leaked? (Score:4, Informative)

      by einer (459199) on Sunday November 03 2002, @09:01PM (#4591595) Journal
      The leak wasn't a very serious leak, despite the Drudge Report's alarmist headline [drudgereport.com], which reads "The most anticipated game in history: Doom III by ID Software has been compromised after an Alpha version was leaked... " [The link on their page actually points to this thread.]

      Basically, an alpha version containing 3 levels, got out. This is far from the whole game, and the game certainly wasn't 'compromised.' Now, on to my point... ;) I think this leak is a 'good' leak that was not done on purpose. It serves as a great demo and is certainly no more harmful than the full blown warezed copies that are sure to follow.

      [ Parent ]
    • Re:what do you mean by leaked? by Hardwaregeeks (Score:1) Monday November 04 2002, @03:20PM
    • Re: john carmack pretender by jean-guy69 (Score:1) Monday November 04 2002, @05:58AM
      • 1 reply beneath your current threshold.
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  • SWEET!!!! by tadheckaman (Score:2) Sunday November 03 2002, @02:22PM
    • Re:SWEET!!!! by furballphat (Score:3) Sunday November 03 2002, @03:53PM
    • Re:SWEET!!!! by fudgefactor7 (Score:2) Sunday November 03 2002, @07:07PM
      • Re:SWEET!!!! by packeteer (Score:2) Sunday November 03 2002, @07:50PM
      • Re:SWEET!!!! by DetrimentalFiend (Score:1) Sunday November 03 2002, @08:21PM
        • Re:SWEET!!!! by Murdock037 (Score:2) Monday November 04 2002, @12:02AM
        • 1 reply beneath your current threshold.
      • Bullshit by BurKaZoiD (Score:1) Tuesday November 05 2002, @01:37AM
  • 150FPS on ASCII White by Anonymous Coward (Score:1) Sunday November 03 2002, @02:22PM
  • The Matrix by dknj (Score:1) Sunday November 03 2002, @02:23PM
  • Slashdot... (Score:5, Funny)

    by Chester K (145560) on Sunday November 03 2002, @02:23PM (#4589427) Homepage
    ...News for Nerds, 0-Day Warez!
    • Re:Slashdot... by isorox (Score:3) Sunday November 03 2002, @02:41PM
      • more like 4-day :P (Score:5, Insightful)

        by dirtsurfer (595452) on Sunday November 03 2002, @04:41PM (#4590293) Journal
        I was wondering when this was finally gunna show up on slashdot.
        Doom 2 is probably my favorite game EVER in terms of hours spent enjoying it, and I've been looking forward to Doom 3 ever since John Carmack mentioned the idea in his .plan. Like A lot of people, I even forked over the money for a total system upgrade just so I'll be able to get decent framerates (Althon2000, Geforce4 Ti4400, 512mb ddr2700)

        Anyway, of course I was really excited when people on efnet started mentioning an alpha being leaked, and I managed to get ahold of it that night. So I loaded it up, and played it for a few minutes.. and closed it and deleted it. Yes, it looks great. Very promising. But really, it's not worth the download. There are only 3 levels, and you can tell that even those aren't polished yet. From playing it, I learned that it's a beautiful game and awesome engine, and it's going to be fun as hell. But anyone can see that just by looking at the screenshots that have been around forever. This alpha is more of a spoiler than anything else. Instead of going out and trying to get your hands on it, you'd be better off to just wait for the real game to come out.
        [ Parent ]
        • Your advice will fall on deaf ears... by falser (Score:2) Sunday November 03 2002, @07:38PM
          • 1 reply beneath your current threshold.
        • Re:more like 4-day :P (Score:5, Funny)

          by Herkum01 (592704) on Sunday November 03 2002, @07:41PM (#4591272)

          I can just see the John Carmack and his stock broker meeting,

          Stock Broker: John, you stocks have been tanking lately, and the whole IT has been hit hard. Your portfolio is starting to get a little weak.

          John Carmack: (jumps in a telephone booth, ripes off his shirt to reveal his costume, with an "IT" on his chest) The computer industry is hurting, must get it to rebound. I will create a new game, Doom 3 to save the Industry! They will all have to buy new computers to play it! That will improve my portfolio right?

          Stock Broker: Yes!

          John Carmack I am on it(leaps out the window flying to his Cubicle of Productivity)!

          [ Parent ]
        • Re:more like 4-day :P by Nogami_Saeko (Score:3) Sunday November 03 2002, @07:51PM
      • Re:Slashdot... by azaroth42 (Score:3) Monday November 04 2002, @07:44AM
    • Re:Slashdot... by gl4ss (Score:2) Sunday November 03 2002, @03:08PM
      • 1 reply beneath your current threshold.
    • Re:Slashdot... by Espressoman (Score:2) Sunday November 03 2002, @03:32PM
      • Re:Slashdot... by timeOday (Score:2) Sunday November 03 2002, @04:32PM
        • 1 reply beneath your current threshold.
      • 1 reply beneath your current threshold.
    • Re:Slashdot... by Brandeissansoo (Score:1) Sunday November 03 2002, @03:30PM
    • Re:Slashdot... by Tokerat (Score:2) Sunday November 03 2002, @05:13PM
    • 4 replies beneath your current threshold.
  • Oh my god. by pommaq (Score:1) Sunday November 03 2002, @02:23PM
    • Re:Oh my god. by Bobulusman (Score:1) Sunday November 03 2002, @02:34PM
  • Leaked by ATI? (Score:5, Interesting)

    by Anonymous Coward on Sunday November 03 2002, @02:24PM (#4589434)
    According to this site [htgk.org], the demo was leaked by an ATI employee.

    Shame on them...
  • QUAID (Score:3, Interesting)

    by D4Vr4nt (615027) on Sunday November 03 2002, @02:25PM (#4589440) Homepage
    Start the reactor!

    Um.. Crap, I can't play it, I only have a Matrox G400. :P

    Maybe they leaked the alpha on purpose because they knew practically no one can play it. Well unless of course you just stare at the ground the entire game.

    Looks really cool though, do we get a chainsaw again?
    • Re:QUAID by batkiwi (Score:2) Sunday November 03 2002, @02:58PM
    • Re:QUAID by gl4ss (Score:3) Sunday November 03 2002, @03:11PM
      • Re:QUAID by wo1verin3 (Score:1) Sunday November 03 2002, @04:56PM
    • Re:QUAID by Anonymous Coward (Score:2) Sunday November 03 2002, @03:15PM
      • Re:QUAID by MindStalker (Score:1) Sunday November 03 2002, @05:37PM
        • Re:QUAID by Satanboy (Score:1) Sunday November 03 2002, @07:32PM
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  • Pretty old, really... by sailor420 (Score:1) Sunday November 03 2002, @02:25PM
  • I got a copy (Score:5, Informative)

    by Aztek (260107) on Sunday November 03 2002, @02:25PM (#4589443) Homepage
    I got a copy from other places and trust me you guys arnt missing much. When id says 'alpha' they mean it.
  • by Speedy8 (594486) on Sunday November 03 2002, @02:26PM (#4589450) Journal
    I wonder if this story has anything to do with the ad at the top of it for a Radeon 9700...
  • newsgroup downloads (Score:4, Informative)

    by MoceanWorker (232487) <nin5thalbum@firsttrack.org> on Sunday November 03 2002, @02:27PM (#4589457) Homepage
    for those who don't want to bother with the mirror site and just download from newsgroups..

    alt.binaries.games.worms is offering the Doom III Alpha copy..

    there will be plenty of reposts.. so take your time :-)
  • My FPS... (Score:5, Informative)

    by sailor420 (515914) on Sunday November 03 2002, @02:27PM (#4589462) Homepage
    My machine is a p4 2.4 w/ a 64mb Radeon 8500. I have 512 megs DDR. Running at 800x600, medium detail, with bumpmapping enable, I am averaging around 20-25 FPS.

    Try killing any and all non essential processes running in the background. Also, try killing and multiple monitors (just unclick the "extend my desktop...", you dont have to pull other cards out).
    • ALPHA by Anonymous Coward (Score:2) Sunday November 03 2002, @03:46PM
    • Re:My FPS... by Espectr0 (Score:2) Sunday November 03 2002, @06:35PM
    • Re:My FPS... by Reziac (Score:2) Sunday November 03 2002, @06:49PM
  • FPS by whiteguy013 (Score:1) Sunday November 03 2002, @02:28PM
    • Re:FPS by malevolence (Score:1) Sunday November 03 2002, @03:00PM
      • Re:FPS by danheskett (Score:1) Sunday November 03 2002, @07:40PM
        • Re:FPS by Emexies (Score:1) Sunday November 03 2002, @08:02PM
          • Re:FPS by danheskett (Score:1) Sunday November 03 2002, @08:54PM
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  • Useful console commands, maybe help get higher FPS by sailor420 (Score:1) Sunday November 03 2002, @02:30PM
    • 1 reply beneath your current threshold.
  • It's Too Bad (Score:5, Interesting)

    by MBCook (132727) <foobarsoft@foobarsoft.com> on Sunday November 03 2002, @02:30PM (#4589482) Homepage
    I don't like these software "leaks". They mess things up, IMHO. Let's take this program for example (I'll point out I haven't played it, I have a GeForce 2 Go and I'm not a masochist).

    One possibility of what will happen is what seems common to me when things are leaked. People play it, and they like/dislike a certain feature. Then when it's taken out/changed, they complain, when they never would have seen it (or missed it) otherwise. When people get to play something like this, they seem to think that it's their game.

    Another possibility is that people play it and think it's the best game ever (and when it changes, complain, as above). If this doesn't happen, then the other extreme does, and that one seems a bit common to me. People play it, it's got lots of problems (it's an internal alpha, what do you expect) and so they say it's terrible, etc when the work on it is no where near complete. So when it DOES come out, alot of these people have already made up their minds.

    I do think that this is news, and I'm glad it made it onto slashdot, but I DON'T think that slashdot should be posting mirrors to the leaked alpha (I know they'd show up in the comments but still...)

    • Re:It's Too Bad (Score:5, Funny)

      by isorox (205688) on Sunday November 03 2002, @02:43PM (#4589588) Homepage Journal
      I DON'T think that slashdot should be posting mirrors to the leaked alpha

      iD was worried about the leak, so they submitted to slashdot to stop people downloading. If a server cant take a 50kb page being slashdotted, what about an xxxMB file?
      [ Parent ]
      • Re:It's Too Bad by MBCook (Score:2) Sunday November 03 2002, @03:37PM
      • Re:It's Too Bad by miscellaneous_havoc (Score:1) Sunday November 03 2002, @05:58PM
      • 1 reply beneath your current threshold.
    • Re:It's Too Bad by MindStalker (Score:1) Sunday November 03 2002, @04:48PM
    • Re:It's Too Bad by bernardos70 (Score:1) Sunday November 03 2002, @06:38PM
    • Re:It's Too Bad by Animixer (Score:1) Monday November 04 2002, @01:11AM
    • 3 replies beneath your current threshold.
  • And in other news.. (Score:5, Funny)

    by wahgnube (557787) <slashtrash@wahgnube.org> on Sunday November 03 2002, @02:31PM (#4589492) Homepage Journal
    And in other news (TOTALLY UNRELATED) today, sales of high end Nvidia and ATI cards goes up by 1000%.
  • for the future by Scaebor (Score:1) Sunday November 03 2002, @02:32PM
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  • I played it last night by crovax (Score:1) Sunday November 03 2002, @02:32PM
  • my fps by prell (Score:1) Sunday November 03 2002, @02:33PM
  • leaked on purpose? (Score:3, Insightful)

    by thopo (315128) on Sunday November 03 2002, @02:36PM (#4589532)
    since this alpha seems to be heavily optimized for the R300 aka ATI9700 (or more precisely: not optimized AT ALL for any other card) it might have been leaked on purpose so the FramesPerSecond-Whores (hello Kyle Bennett) out there run to the shops to get theit 9700 to play the shiny new Doom3.

    or maybe it was leaked just in time for the NV30 to demonstrate that it does kick the 9700's butt in Doom3. sure it was leaked by an ATI employee?
  • get this out on ptp by paradesign (Score:1) Sunday November 03 2002, @02:37PM
  • toilets in the game (Score:5, Funny)

    by npongratz (319266) on Sunday November 03 2002, @02:37PM (#4589537)
    http://www.thegameclans.com/doom3pics/high%20res/s hot0054.jpg [thegameclans.com]

    Do those urinals have CAMERAS strategically attached to them????? Creepy...
  • Surprised by Richard5mith (Score:1) Sunday November 03 2002, @02:38PM
  • Um... (Score:4, Insightful)

    by Have Blue (616) on Sunday November 03 2002, @02:38PM (#4589546) Homepage
    Has anyone noticed that the links in this article are ILLEGAL? And not just controversial, civil-disobedience, megacoprs-bought-the-law-to-oppress-us "illegal", but violation-of-NDA and warez-illegal? I thought at least the Slashdot editors were smarter and more ethical than this.
    • Re:Um... by fintler (Score:1) Sunday November 03 2002, @02:46PM
    • How? by DAldredge (Score:1) Sunday November 03 2002, @02:47PM
      • Re:How? (Score:5, Insightful)

        by NineNine (235196) on Sunday November 03 2002, @02:54PM (#4589646) Homepage
        You're right. A link is a link, right? Maybe I should consider some links to kiddie porn on my site. After all, they'd just be links, right?

        Nope, this is wrong. There's no way Slashdot should be linking to warez.
        [ Parent ]
        • Re:How? by DAldredge (Score:1) Sunday November 03 2002, @03:06PM
        • Re:How? by theLOUDroom (Score:2) Sunday November 03 2002, @07:17PM
          • Re:How? by Fastolfe (Score:1) Sunday November 03 2002, @07:51PM
            • Re:How? by theLOUDroom (Score:2) Sunday November 03 2002, @08:20PM
              • Re:How? by Fastolfe (Score:1) Sunday November 03 2002, @09:15PM
              • Re:How? by theLOUDroom (Score:3) Sunday November 03 2002, @10:46PM
              • Re:How? by Fastolfe (Score:1) Monday November 04 2002, @11:03AM
              • Re:How? by An Ominous Coward (Score:2) Tuesday November 05 2002, @10:19AM
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      • 2600 Magazine & DECSS... by wideBlueSkies (Score:1) Sunday November 03 2002, @07:04PM
    • Re:Um... (Score:5, Insightful)

      by inkswamp (233692) on Sunday November 03 2002, @03:12PM (#4589761)
      Has anyone noticed that the links in this article are ILLEGAL?

      I don't totally agree with your point, but I do agree that it is very poor judgment on the part of Slashdot's editors to post those links. Linking to leaked software is very close to linking to warez, IMO.

      I wonder if the same thing would have been done with a leaked pre-release version of Photoshop or MS Office? Probably not.

      [ Parent ]
      • Re:Um... by Anonymous Coward (Score:1) Sunday November 03 2002, @04:30PM
      • Re:Um... by jcsehak (Score:2) Sunday November 03 2002, @04:49PM
        • Re:Um... by MechCow (Score:1) Sunday November 03 2002, @05:11PM
          • 1 reply beneath your current threshold.
      • Re:Um... by Rolo Tomasi (Score:2) Sunday November 03 2002, @05:16PM
        • Re:Um... by inkswamp (Score:2) Sunday November 03 2002, @11:50PM
        • 1 reply beneath your current threshold.
      • Re:Um... by HohlerMann (Score:1) Sunday November 03 2002, @05:52PM
      • Re:Um... by inkswamp (Score:3) Monday November 04 2002, @12:00AM
      • 1 reply beneath your current threshold.
    • Re:Um... by Moofie (Score:1) Sunday November 03 2002, @03:28PM
      • Re:Um... by BlowChunx (Score:1) Sunday November 03 2002, @04:58PM
    • Re:Um... by Sludge (Score:1) Sunday November 03 2002, @03:30PM
      • Re:Um... (Score:5, Funny)

        by Twirlip of the Mists (615030) <twirlipofthemists@yahoo.com> on Sunday November 03 2002, @03:47PM (#4589964)
        This shows a serious lack of respect. For the first time, my opinion of slashdot/taco has dropped severely.

        So... you're new here, then?
        [ Parent ]
        • Re:Um... by Sludge (Score:1) Sunday November 03 2002, @04:02PM
          • Re:Um... by jericho4.0 (Score:2) Sunday November 03 2002, @05:21PM
            • Re:Um... by jericho4.0 (Score:2) Sunday November 03 2002, @07:29PM
            • 1 reply beneath your current threshold.
          • Re:Um... by maelstrom (Score:2) Monday November 04 2002, @03:46AM
          • 1 reply beneath your current threshold.
    • Re:Um... by mseeger (Score:2) Sunday November 03 2002, @04:27PM
    • Re:Um... by drakkinor (Score:1) Sunday November 03 2002, @04:59PM
      • 1 reply beneath your current threshold.
    • Re:Um... by |
    • Re:Um... by poMONKey (Score:1) Tuesday November 05 2002, @02:17PM
    • 5 replies beneath your current threshold.
  • or via P2P download on Ed2K network by jdkane (Score:1) Sunday November 03 2002, @02:43PM
  • Possible response from iD (Score:5, Interesting)

    by zaffir (546764) on Sunday November 03 2002, @02:43PM (#4589583)
    Taken from HTGK, no word on it's validity, but still interesting:

    "Xian> ATI leaked it
    Xian> oh we will. We are hoping our rep gets fired.
    Xian> John sent them a flame mail yesterday basically saying "This has hurt our relationship"
    Xian> haha, no
    Xian> not really
    Xian> they sent us a development laptop with a full build of Unreal Warfare on it
    Xian> yep
    Xian> Well, we deleted it
    Xian> that's a whole can of worms we don't want to get into
    Xian> yeah, well, ATI has clearly violated our NDA
    Xian> we thought about that.
    Xian> but, no
    Xian> ATI is on our shitlist right now
    Xian> we are not dealing with them until further notice
    Xian> no, it's not public chiQ
    Xian> We know ATI leaked it. We watermark all releases
    Xian> Squiggle: ATI has a relaxed policy about pre-release software. Remeber, they gave us a laptop that had Unreal Warfare loaded on it 3 months ago
    Xian> They don't seem to care about strict enforcement of NDA's
    Xian> on a positive note, people seem to *REALLY LIKE* the leaked shit"
  • Next generation game engines by protohiro1 (Score:1) Sunday November 03 2002, @02:43PM
  • Uh, this is SO wrong (Score:4, Funny)

    by dw3ll (227713) on Sunday November 03 2002, @02:48PM (#4589609)
    I don't believe slashdot posted this. Isn't it considered piracy in the worst form? Now EVERYONE on the planet will be after a copy (as ever 1/2 the world was not after it already). Sucked that JC's labor of love is exposed to the world in such an incomplete state.

    I will get off my moral high horse now and look for a copy :)
  • Ti4200.. by Fweeky (Score:1) Sunday November 03 2002, @02:51PM
  • Taking bets by sielwolf (Score:2) Sunday November 03 2002, @02:53PM
  • Unreal alpha (Score:5, Informative)

    by Dexter77 (442723) on Sunday November 03 2002, @02:55PM (#4589648)
    Unreal alpha also leaked before it was released. It also required twice as much memory and processor power than the final version.

    I wouldn't draw any conclusions about the 3D-engine efficiency before the final version is released.
  • hell... by Ishkibble (Score:1) Sunday November 03 2002, @02:56PM
    • 1 reply beneath your current threshold.
  • See Yesterday's Post! (Score:5, Insightful)

    by simetra (155655) on Sunday November 03 2002, @02:58PM (#4589665) Homepage Journal
    Why Do Games and Game Studios Fail? [slashdot.org]


    Yesterday we cried because games and game studios fail. Today we rejoice because an up-coming game has been leaked. We want to have our cake and eat it too. This mentality is a good part of the reason our types aren't taken seriously.

  • WTF ? by Pahroza (Score:1) Sunday November 03 2002, @03:02PM
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  • Just Wondering by denisonbigred (Score:1) Sunday November 03 2002, @03:03PM
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  • Get Better FPS by The Joe Kewl (Score:2) Sunday November 03 2002, @03:08PM
  • what I wanna know (Score:3, Funny)

    by abe ferlman (205607) <bgtrio@yah[ ]com ['oo.' in gap]> on Sunday November 03 2002, @03:09PM (#4589728) Homepage Journal
    Will winex run it?

    Or am I going to have to install that leaked version of Longhorn after all?

  • Just say no... (Score:5, Insightful)

    by JensR (12975) on Sunday November 03 2002, @03:09PM (#4589730) Homepage
    It's a shame that Slashdot actually links to this software. Id software and John Carmack have been very supportive of the community, ignoring reverse engineering even though their licenses don't allow it and giving a lot of information about the technologies. All you should NEED until the game is released are screenshots and the movies. So don't spoil it for you and others.
  • Alpha Test != actual game (Score:3, Informative)

    by Cornelius the Great (555189) on Sunday November 03 2002, @03:09PM (#4589733)
    Keep in mind that this version is the same version used at the E3 presentation, which means it was optimized for a Radeon 9700, which has been boasting some pretty impressive fps scores. I get only about 20 fps on my Geforce4ti/4200 (128mb version), and my framerate drops below 5 when more than 1 monster is on the screen.

    If you want the demo, don't use filesharing apps...they've been too unreliable for the file. Try doin a search on packetnews for IRC channels that host the file (I got mine at addictz.net #datavault).
  • My framerates and impressions. (Score:3, Interesting)

    by dnaumov (453672) on Sunday November 03 2002, @03:17PM (#4589787)
    System:

    AMD T-Bird 1400, 512 mb ddr, Creative GF4 Ti4200.
    Windows 2000 with Service Pack 3.
    30.82 NVIDIA Detonator Drivers.

    Running at 640x480x32, I average at 30 fps when using low quality settings. When there's heavy action on screen, the framerates drop below 5. The intro "map e3\intro" is absolutely jaw dropping, albeit beit pretty slow on my machine. After watching the intro and playing around with the 3 included maps, I have no wonders that people at E3 were complaining that "Stop showing us the pre-rendered stuff, show us the engine" to which ID employees responded with something along the lines of "Well, this *IS* the engine". My knowledge of English is not good enough to be able to express how impressive this thing is. The scary atmosphere, lighting, shadows, creepy noises. ID did it all right. This is far from the "real thing", as it's only an Alpha of the engine that was shown months ago and the full game is still months off. Still. Two Words: My GOD.

    P.S: I hear that this thing also has Multiplayer and the Editor included as well, but you have to hack around to get them to work.
  • fps and sys info by Satanboy (Score:1) Sunday November 03 2002, @03:20PM
  • A Bad Thing Made Worse For Me, Personally by R-2-RO (Score:1) Sunday November 03 2002, @03:30PM
  • I saw it on kazaa for over 2 weeks now by Billly Gates (Score:1) Sunday November 03 2002, @04:04PM
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  • What a coincidence by LordOfYourPants (Score:2) Sunday November 03 2002, @04:10PM
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  • Is this that bad for Id? by Henry V .009 (Score:1) Sunday November 03 2002, @04:15PM
  • I think its just plain weird by macaries (Score:1) Sunday November 03 2002, @04:45PM
  • Hey, it's an ATI advertisement campaign! by snofla (Score:1) Sunday November 03 2002, @04:54PM
  • ATI leak (Score:5, Funny)

    by smallstepforman (121366) on Sunday November 03 2002, @04:58PM (#4590381)
    I can imagine the atmosphere at iD headquarters near Dallas right now;
    John - "Damn bastards, the ATI folk. They leaked the alpha."
    Xian - "We've got to punish ATI somehow for this."
    John - "I know, I'll cripple performance on ATI cards. I'll just insert a sleep() function call here and half the framerate when I detect an ATI card. That will teach them."
    Xian - "Excellent."
    • a few minutes later..... (Score:4, Funny)

      by nebenfun (530284) on Sunday November 03 2002, @05:26PM (#4590518)
      John- "One more thing..."
      Xian- "Yes?"
      John- "I've got missles."
      Xian- "Oh really...."
      John- "The aerospace tests are going
      better than planned."
      Xian- "Excellent! I'll get ATI's address."
      [ Parent ]
    • Re:ATI leak by peterpi (Score:1) Sunday November 03 2002, @06:20PM
      • 1 reply beneath your current threshold.
  • It's a habit... by colaboy (Score:1) Sunday November 03 2002, @05:06PM
  • The real reason this made it to the front page by Diclophis (Score:1) Sunday November 03 2002, @05:09PM
  • It is a Debug Build (Score:3, Informative)

    by Paladine97 (467512) on Sunday November 03 2002, @05:20PM (#4590483) Homepage
    I checked it out and it is easily a debug build. There debug symbols are intact as well as linking to OutputDebugString. Therefore, it is HIGHLY unoptimized, so don't even count on getting any decent FPS.
  • Some performance tweaks..... (Score:5, Informative)

    by Chicane-UK (455253) <chicane-uk AT ntlworld DOT com> on Sunday November 03 2002, @05:22PM (#4590498) Homepage
    These are linked on some of the many different threads relating to this story, but for those of you in a rush and not wanting to look around.

    Admittedly this will make the game look nowhere as amazing as it currently does, but these two tweaks (which you can enter on the console) worked wonders for me...

    r_useStandardGL 1 - the default is set to '0' - using this toggle will disable the bump mapping.

    r_shadows 0 - the default is set to '1' - using this toggle will disable the dynamic shadows which, whilst looking amazing, melt your computer.

    Some other things worth noting that I have discovered... if you edit the 'runact.cfg' (which if you have downloaded this leaked copy, you will know you have to exec - and it takes about 5 minutes loading up textures and stuff) - if you comment out the bottom three of the top 4 'exec' statements to read like :


    exec activate_demo1
    #exec activate_demo2
    #exec activate_demo3
    #exec activate_intro


    That 'exec runact.cfg' takes a hella lot less time and the game seems to run as normal.

    One last thing.. should we even be talking about this? I know that John Carmack reads /. - I am sure it must be reassuring for him and the id team to see how much people are wanting (and enjoying) this game but he must be pretty pissed about the whole affair!
  • OMG. Terrorists. by wo1verin3 (Score:2) Sunday November 03 2002, @05:23PM
  • Whether or not (Score:3, Insightful)

    by JayFlatland (125245) on Sunday November 03 2002, @05:38PM (#4590585)
    posting this story was a moral thing for slashdot to do, it's still the biggest news event in gaming for quite a while. Can't expect the press to not spread the news.

    • 1 reply beneath your current threshold.
  • get it right by Tom (Score:2) Sunday November 03 2002, @06:31PM
  • Everything is brown by mystran (Score:1) Sunday November 03 2002, @06:53PM
  • Slashdot's about to be Drudged by mtec (Score:1) Sunday November 03 2002, @06:57PM
  • Innovations in Violence by Cheesewhiz (Score:1) Sunday November 03 2002, @07:01PM
    • 1 reply beneath your current threshold.
  • best ... line... ever. by Anonymous Coward (Score:2) Sunday November 03 2002, @07:11PM
  • P2P in late 2002 by Antity (Score:2) Sunday November 03 2002, @07:47PM
  • Slashdot slashdotted? (Score:3, Informative)

    by ThesQuid (86789) <thesquid@NoSPam.friedbaloney.com> on Sunday November 03 2002, @08:06PM (#4591372) Journal
    This just in! Slashdot has made the Drudgereport! [drudgereport.com] I wonder if the barrage of new traffic will be too much for the new servers to bear....
  • Just to clear things up by Alex_Ionescu (Score:1) Sunday November 03 2002, @08:25PM
  • Games showing too much? (Score:5, Interesting)

    by yorgasor (109984) <ron AT tritechs DOT net> on Sunday November 03 2002, @08:26PM (#4591453) Homepage
    Now I enjoy FPS as much as the next guy. I was hooked on Doom I/II more than anyone else I knew at the time. And when I first looked at the screenshots of this game I was shocked at the quality of the rendering, how much more realistic the scenes were than other 3D FPS games I've seen. It looked like it would be a fantastic game. But then I saw a few other screenshots of guys getting blown away, with their intestines hanging out, the various bullet wounds and blood splatter on the wall, and I felt a little uncomfortable. Everyone wants to see their games look more realistic, but where do we draw the line? Do we want to see every bullet hole? Every organ? Fingers, partial heads, various limbs and appendagest all being blown off? There seems like there's a point where this begins to be unhealthy.

    Now I'm not saying everyone playing this game will turn into serial killers, or anything like that. I'm not saying it's going to be the downfall of our generation. Blowing up monsters, aliens, various creatures, 'bad guys' etc has been a big part of my life, and those games have all been fun without needing highly detailed portions of their remains scattered around the level.

    I guess my question is, are other people turned off by more realistic, graphic gore? Will FPS games quest for more realistic games turn to be their downfall, or will they start to modify them so, although the texture & enemies look more realistic, the actual shooting will be less intense? Or will they include an option where the user can choose to play ultra-graphic violent mode, or a more toned down version appropriate for younger players?

  • Doom III leak GPL violation by Anonymous Coward (Score:1) Sunday November 03 2002, @08:35PM
  • Drudge Report Linked here by CathedralRulz (Score:1) Sunday November 03 2002, @08:37PM
  • 130 fps by LordShryku (Score:1) Sunday November 03 2002, @08:45PM
    • Re:130 fps by user32.ExitWindowsEx (Score:1) Sunday November 03 2002, @09:34PM
    • 1 reply beneath your current threshold.
  • Damnit. (Score:5, Informative)

    by John Carmack (101025) on Sunday November 03 2002, @09:15PM (#4591655)
    No, this was not leaked on purpose.

    Yes, we are upset about it, and it will have some impact on how we deal with some companies in the future, but nothing drastic is going to change in terms of what support is going to be available.

    Making any judgements from a snapshot intended for a non-interactive demo is ill advised.

    John Carmack
    • Re:Damnit. by traskjd (Score:1) Sunday November 03 2002, @09:39PM
      • Re:Damnit. by traskjd (Score:1) Sunday November 03 2002, @09:49PM
      • Re:Damnit. by josegenerico (Score:1) Monday November 04 2002, @12:06AM
        • 1 reply beneath your current threshold.
      • 5 replies beneath your current threshold.
    • re: Damnit. by Anonymous Coward (Score:3) Sunday November 03 2002, @09:42PM
    • Re:Damnit. (Score:4, Interesting)

      by ShooterNeo (555040) on Sunday November 03 2002, @11:37PM (#4592227)
      Maybe this is begging the question, but WHY are you mad? It seems rather unlikely that this leak will hurt you in the slightest way in terms of sales of the future game. The people who have the hardware capable of trying it and are savvy enough to download it mostly know what "alpha" means. Anyway, if you were really worried about fans losing interest because of buggy demos, why release tech demos? I recall some of the Quake tech demos were extremely buggy and almost unplayable on some computers, yet it didn't seem to dampen fan enthusiasm.

      The only thing I see that might be irritating is that ATI seems to have broken trust with you.
      [ Parent ]
      • Re:Damnit. by junkgrep (Score:2) Sunday November 03 2002, @11:44PM
      • Re:Damnit. by Anonymous Coward (Score:2) Sunday November 03 2002, @11:48PM
        • Re:Damnit. by junkgrep (Score:2) Sunday November 03 2002, @11:56PM
        • Re:Damnit. by Moofie (Score:2) Monday November 04 2002, @03:17AM
          • Re:Damnit. by Synic (Score:2) Monday November 04 2002, @06:19PM
            • Re:Damnit. by swv3752 (Score:2) Sunday November 10 2002, @10:21PM
            • Re:Damnit. by plague3106 (Score:1) Monday November 11 2002, @10:34PM
          • Re:Damnit. by JebusIsLord (Score:2) Monday November 04 2002, @06:19PM
            • Re:Damnit. by Moofie (Score:1) Monday November 04 2002, @06:46PM
              • Re:Damnit. by Apotsy (Score:1) Monday November 04 2002, @08:24PM
              • Re:Damnit. by Moofie (Score:1) Monday November 04 2002, @09:59PM
              • Re:Damnit. by plague3106 (Score:1) Monday November 11 2002, @10:40PM
              • 2 replies beneath your current threshold.
        • 3 replies beneath your current threshold.
      • Re:Damnit. by Naikrovek (Score:2) Monday November 04 2002, @12:25AM
      • Re:Damnit. by junkgrep (Score:2) Monday November 04 2002, @12:30AM
        • Re:Damnit. by Moofie (Score:1) Monday November 04 2002, @03:14AM
        • 2 replies beneath your current threshold.
      • Re:Damnit. (Score:5, Insightful)

        by tcc (140386) on Monday November 04 2002, @01:05AM (#4592586) Homepage Journal
        > Maybe this is begging the question, but WHY are you mad?

        You're working on a project for over a year

        You want gamers and other end-people to see and experience the FINAL result, maybe create some noise by having CONTROLLED (i.e. being very precise about what you want and don't want to show yet) demos.

        You do some deals with some Hardware companies because hardware/drivers development is getting more and more complex and at some point in the development, it's easier to send an alpha build for the hardware company to do the QA on their drivers or reproduce specific bugs that you don't want to explain or make a little application to reproduce it (especially when it's getting to a point where it's a pile of little bugs left and right).

        This is a good thing for the Game dev team and a good thing for the hardware team: they get to demo their technology in closed doors and the Game dev team gets better feedback and optimizations from the vendors where it can get optimized at the driver level. Also having more people on the QA testing of the engine doesn't hurt.

        Naturally, all of this is confined with NDAs and closed environment, and I am sure the Vendors are in the obligation to make any investors or customers viewing anything more than what was shown publicly at E3 or any other demos to sign NDAs.

        Now, every users can download UNFINISHED work, probably a RUSHED build so that they could make the demo on time, and have first hand EXPERIENCE with this build, while having first hand experience with a final build would be even better, now it will be only an "evolution" instead of a bigger bang that what people experienced with this leaked build.

        While everyone here LOVES John's work, I don't want to speak for him, but personally I'd be seriously pissed at the person/company ruining the momentum I wanted to bring with a FINAL POLISHED product, in such a fashion. Of course the final will rock and people will love it, but until then, this shouldn't have happened and some head will fall for this. The people responsible for this leak will obviously have their head chopped off and better be looking for a job outside the graphics/game industry.

        Anyways, we'll probably never know the whole truth on this but early reports seems to point at ATI... I'll wait for the official confirmation but if it would be them, as a (small) shareholder of ATI in my RSPs, I sure would be VERY disapointed at them.

        I wouldn't be surprised for this to come from a hardware vendor, expecially after seeing some Drivers QA labs, When you hire "kids" to play games and do a bit of work, pay them a "kid" salary, and have more or less supervision, you can't ask them for being highly professionnal people and act like if they were CEOs with the same responsiblities and engagement, like one of my friend says (working at another company), you get what you pay for. Still, it's a shame if it would be ATI.

        [ Parent ]
        • Re:Damnit. by Nogami_Saeko (Score:2) Monday November 04 2002, @01:43AM
          • Re:Damnit. by rikkards (Score:1) Monday November 04 2002, @04:55PM
          • 1 reply beneath your current threshold.
        • 1 reply beneath your current threshold.
      • Re:Damnit. by DragonMagic (Score:2) Monday November 04 2002, @01:21AM
      • Re:Damnit. by Spytap (Score:1) Monday November 04 2002, @04:22PM
      • Re:Damnit. by Synic (Score:1) Monday November 04 2002, @06:27PM
        • 1 reply beneath your current threshold.
    • Re:Damnit. by DeathPenguin (Score:1) Sunday November 03 2002, @11:48PM
      • 1 reply beneath your current threshold.
    • Re:Damnit. by Simulant (Score:1) Monday November 04 2002, @12:06AM
    • Re:Damnit. by Downtym (Score:1) Monday November 04 2002, @12:10AM
    • Re:Damnit. by Derleth (Score:2) Monday November 04 2002, @12:50AM
      • Re:Damnit. by Synic (Score:1) Monday November 04 2002, @06:15PM
      • 1 reply beneath your current threshold.
    • Re:Damnit. by John Pfeiffer (Score:1) Monday November 04 2002, @12:58AM
      • 1 reply beneath your current threshold.
    • Re:Damnit. by Anonymous Coward (Score:2) Monday November 04 2002, @01:18AM
    • Re:Damnit. by alseia (Score:1) Monday November 04 2002, @02:46AM
    • Re:Damnit. (Score:4, Interesting)

      by Chicane-UK (455253) <chicane-uk AT ntlworld DOT com> on Monday November 04 2002, @03:32AM (#4592951) Homepage
      John,

      Whilst it is unfortunate that this was leaked, I think you should take some comfort in the fact that just about everyone who has tried this out is absolutely blown away by it. Not just by the stunning visuals, but by the scary atmosphere, the awesome sound, and just about everything else. This is the first game that has scared the hell out of me in ages..

      The game rules.. I cannot WAIT to buy the full version.
      [ Parent ]
    • Re:Damnit. (Score:4, Insightful)

      by Greyjack (24290) on Monday November 04 2002, @03:37AM (#4592964) Homepage
      A thought for those of y'all wondering why id might be piqued (to put it mildly) that this was released early:

      Sure, you're still going to buy the game. However, have you thought that perhaps iD doesn't want their competitors to have a detailed look at what's coming?

      In an industry where a technological lead for your graphics engine == mucho $$$ from engine licensing sales, the less their competitors know, the better.

      I'm sure that *nobody* at Epic or Monolith has pulled this down from edonkey and checked it out yet. No sir, no way.
      [ Parent ]
      • Re:Damnit. by LamermaN (Score:1) Monday November 04 2002, @08:56PM
      • Re:Damnit. by gotak (Score:1) Monday November 04 2002, @11:56PM
      • 2 replies beneath your current threshold.
    • Re:Damnit. by greymata (Score:1) Monday November 04 2002, @06:38AM
      • Re:Damnit. by greymata (Score:1) Monday November 04 2002, @06:51AM
    • Re:Damnit. by Bartmoss (Score:1) Monday November 04 2002, @07:43AM
    • Re:Damnit. by husker59 (Score:1) Monday November 04 2002, @01:52PM
    • Re:Damnit. by LafinJack (Score:1) Monday November 04 2002, @05:08PM
      • Re:Damnit. by cyberdrek (Score:1) Tuesday November 05 2002, @11:28AM
      • Re:Damnit. by LafinJack (Score:1) Monday November 04 2002, @07:18PM
      • Re:Damnit. by Deosyne (Score:1) Monday November 11 2002, @12:55AM
      • 2 replies beneath your current threshold.
    • Re:Damnit. by ssassen (Score:1) Monday November 04 2002, @05:56PM
    • hi jon by GoatPigSheep (Score:1) Monday November 04 2002, @10:14PM
      • Re:hi jon by Spunkee (Score:1) Tuesday November 05 2002, @01:15AM
      • Re:hi jon by shogun (Score:2) Tuesday November 05 2002, @04:04AM
      • Re:hi jon by nobbist (Score:1) Wednesday November 06 2002, @08:52AM
        • 1 reply beneath your current threshold.
      • Re:hi jon by natemacc (Score:1) Thursday November 07 2002, @08:03PM
      • Re:hi jon by Deosyne (Score:1) Monday November 11 2002, @01:00AM
      • SexyKellyOsborne Is A Troll by SexyKellyShutTheFuck (Score:1) Tuesday November 05 2002, @12:11AM
      • 18 replies beneath your current threshold.
    • Re:Damnit. by Iratius (Score:1) Monday November 04 2002, @10:45PM
    • kewl by tulmid (Score:1) Monday November 04 2002, @11:21PM
      • Re:kewl by RansomArceihn (Score:1) Sunday November 10 2002, @02:42AM
      • Re:kewl by Smeghead Dave Lister (Score:1) Monday November 11 2002, @02:22AM
      • 1 reply beneath your current threshold.
    • Re:Damnit. by tkato (Score:1) Tuesday November 05 2002, @12:13AM
    • Re:Damnit. by travbrad (Score:1) Tuesday November 05 2002, @12:43AM
    • Re:Damnit. by TinCan P (Score:1) Tuesday November 05 2002, @01:58AM
    • Re:Damnit. by tr00p3r (Score:1) Tuesday November 05 2002, @07:56AM
    • Re:Damnit. by DarkEdgeX (Score:2) Tuesday November 05 2002, @10:03AM
    • Re:Damnit. by d4gny (Score:1) Tuesday November 05 2002, @02:22PM
      • 1 reply beneath your current threshold.
    • Re:Damnit. by Tabre Perez (Score:1) Tuesday November 05 2002, @06:25PM
      • Re:Damnit. by Tabre Perez (Score:1) Tuesday November 12 2002, @08:13PM
      • 1 reply beneath your current threshold.
    • Re:Damnit. by Alamandorious (Score:1) Tuesday November 05 2002, @09:36PM
      • 1 reply beneath your current threshold.
    • Re:Damnit. by strictnein (Score:2) Wednesday November 06 2002, @12:00PM
    • Re:Damnit. by bigoshi (Score:1) Thursday November 07 2002, @05:44AM
    • People are still posting to this fucking thing? by SexyKellyOsbourne (Score:1) Saturday November 09 2002, @05:08PM
    • Re:Damnit. by -5010- (Score:1) Tuesday November 12 2002, @01:54AM
    • Re:Damnit. by 0phd4 (Score:1) Saturday November 16 2002, @02:42AM
    • Re:Damnit. by shadowofdarkness (Score:1) Sunday November 03 2002, @10:35PM
      • Re:Damnit. by shadowofdarkness (Score:1) Sunday November 03 2002, @10:53PM
      • The real one by Dave_bsr (Score:2) Sunday November 03 2002, @11:26PM
      • Re:Damnit. by Billly Gates (Score:2) Sunday November 03 2002, @11:30PM
        • Re:Damnit. by shadowofdarkness (Score:1) Sunday November 03 2002, @11:40PM
      • Re:Damnit. by Maul (Score:1) Monday November 04 2002, @12:56AM
      • Re:Damnit. by spoco2 (Score:1) Monday November 04 2002, @01:10AM
        • 1 reply beneath your current threshold.
      • 1 reply beneath your current threshold.
    • Re:Different Perspective by fault0 (Score:2) Monday November 04 2002, @12:55AM
      • 1 reply beneath your current threshold.
    • Re:Different Perspective by Synic (Score:1) Monday November 04 2002, @12:56AM
    • Re:heh by Rothron the Wise (Score:2) Monday November 04 2002, @03:13AM
    • Re:heh by Chicane-UK (Score:1) Monday November 04 2002, @03:37AM
    • Re:heh by Mac Degger (Score:2) Monday November 04 2002, @04:24AM
    • CIA by Snardly Dinkerton (Score:2) Monday November 04 2002, @09:07AM
    • stealing the game by tulmid (Score:1) Monday November 04 2002, @11:30PM
    • Re:why are people saying, I wont DL demo etc??? by 3QE Doug (Score:1) Thursday November 07 2002, @11:32PM
      • 1 reply beneath your current threshold.
    • 68 replies beneath your current threshold.
  • Doom3 by raiyu (Score:2) Sunday November 03 2002, @09:21PM
  • Drudge Report by caseyc (Score:1) Sunday November 03 2002, @10:47PM
  • Consoles vs. PC by GrimGrinningGhost (Score:1) Sunday November 03 2002, @11:04PM
  • competitiion? bring in the clones by larryappleton (Score:1) Sunday November 03 2002, @11:04PM
    • 1 reply beneath your current threshold.
  • There is nothing wrong with slashdot posting this by Zed2K (Score:1) Sunday November 03 2002, @11:28PM
  • Drudgereport effect .. by shri (Score:1) Sunday November 03 2002, @11:32PM
  • CPU bound, -fno-optimze (Score:5, Informative)

    by DarkVein (5418) on Sunday November 03 2002, @11:51PM (#4592277) Journal
    Probably nobody will read this. That's okay. Nobody should have to read anything they have to make an educated decision about believing or not.

    The demo is completely CPU bound. I get the same framerates from r_mode 1 to r_mode 7 (400x300->1280x1024), on my Ti4600. Supposedly all optimizations were removed from this particular build for some stress testing that ATI wanted.

    Now, I'm not sure what that stress test could be, in ATI's case. Probably s_noUpdates 1;s_restart; and notarget would knock most of the software-proccessed 5.1 audio and AI, so ATI might have wanted to do brute-force fillrate tests.

    Anyhow, if anyone scrolls down this far, I figured they might want to know that the demo is CPU bound, completely unoptimized, and that the final game will, without question, be highly optimized.

    Also, the binaries are stripped. :)
    • 1 reply beneath your current threshold.
  • Hmm... by John Pfeiffer (Score:1) Monday November 04 2002, @12:30AM
  • Piracy? Not quite.. by AbyssDragon (Score:1) Monday November 04 2002, @01:26AM
    • 1 reply beneath your current threshold.
  • Reminds me of the Marathon beta... by Michael A. Lowry (Score:1) Monday November 04 2002, @07:37AM
    • 1 reply beneath your current threshold.
  • Jumping to conclusions by GrayCalx (Score:1) Monday November 04 2002, @08:58AM
  • Doom III & FPS by johndou1 (Score:1) Monday November 04 2002, @09:23AM
  • Should I play it or just sit back and stare in awe by nexusone (Score:1) Monday November 04 2002, @02:38PM
  • Damnit, and a Greetings. by FranklinYu (Score:1) Monday November 04 2002, @06:22PM
  • Kazaa sucks by cygnus-a (Score:1) Monday November 04 2002, @10:40PM
  • Doom 3 by sixvoltsystem (Score:1) Tuesday November 05 2002, @12:59AM
  • hmmmm by Manya (Score:1) Tuesday November 05 2002, @05:16AM
  • DOOM III Alpha Release/Leak by Agnt101 (Score:1) Tuesday November 05 2002, @10:23AM
  • Graphics Cards by Clay Pigeon -TPF-VS- (Score:1) Friday November 08 2002, @04:45AM
  • Why Dont it Work? by Viper12580 (Score:1) Saturday November 09 2002, @01:37PM
  • Last Post! by alpg (Score:1) Sunday November 17 2002, @12:27PM
  • Re:FP (Score:5, Insightful)

    by LordKaT (619540) on Sunday November 03 2002, @02:28PM (#4589465) Homepage Journal
    How the heck can you complain about poor FPS on a leaked program that is only in its Alpha stages?

    Some fo you /.ers make no sence at all.

    --LordKaT

    [ Parent ]
    • Re:FP by slashdot_bites (Score:1) Sunday November 03 2002, @02:38PM
      • Re:FP by LordKaT (Score:1) Sunday November 03 2002, @02:41PM
        • 1 reply beneath your current threshold.
      • 1 reply beneath your current threshold.
    • Re:FP by pommiekiwifruit (Score:1) Monday November 04 2002, @06:04AM
    • 1 reply beneath your current threshold.
  • Re:download it here by Squeezer (Score:2) Sunday November 03 2002, @02:28PM
  • Re:FP by martyn s (Score:1) Sunday November 03 2002, @02:34PM
    • Re:FP by martyn s (Score:1) Sunday November 03 2002, @11:42PM
    • 1 reply beneath your current threshold.
  • Re:No! It's a fake! by sailor420 (Score:2) Sunday November 03 2002, @02:38PM
    • 1 reply beneath your current threshold.
  • Re:FP (Score:5, Funny)

    by RyuuzakiTetsuya (195424) <.ten.xoc. .ta. .ikiat.> on Sunday November 03 2002, @02:38PM (#4589549)
    What? Run. Run. Run. Shoot. Shoot. Shoot. Shoot. Kill. Kill. Grab ammo. Grab ammo. Change weapons. Shoot. Shoot. Feel Asshole go from O to . after going down a dark and lonely hall way to find a million imps waiting on the other side.

    This isn't good gameplay?
    [ Parent ]
    • Re:FP by Anonymous Cowrad (Score:1) Sunday November 03 2002, @02:52PM
  • that irc log is fake by Anonymous Coward (Score:2) Sunday November 03 2002, @02:40PM
  • Re:Plz dont be like other gaming websites by MeenMunky (Score:1) Sunday November 03 2002, @02:54PM
  • Re:Not interested... by Anonymous Coward (Score:1) Sunday November 03 2002, @03:07PM
  • Re:Not interested... by Richard5mith (Score:1) Sunday November 03 2002, @03:13PM
  • Ignorance...... by Viewsonic (Score:2) Sunday November 03 2002, @03:16PM
  • Re:Not interested... by t0qer (Score:2) Sunday November 03 2002, @03:17PM
  • troll by snol (Score:1) Sunday November 03 2002, @03:26PM
  • Re:download link----warning by vonsneerderhooten (Score:1) Sunday November 03 2002, @03:28PM
  • Re:download it hete by _Spirit (Score:2) Sunday November 03 2002, @03:35PM
  • Re:This is disgusting. Slashdot you suck. by PhreakinPenguin (Score:1) Sunday November 03 2002, @03:41PM
  • Re:download it hete ---useless, parent cant spell by t0qer (Score:2) Sunday November 03 2002, @04:00PM
  • Re:Speed by roguerez (Score:2) Sunday November 03 2002, @04:22PM
    • 1 reply beneath your current threshold.
  • Re:No! It's a fake! by Guspaz (Score:2) Sunday November 03 2002, @06:35PM
  • Re:download it hete by MindStalker (Score:1) Sunday November 03 2002, @06:45PM
  • Re:download it hete by unixbob (Score:1) Sunday November 03 2002, @06:50PM
  • Re:Check it for spyware by Satanboy (Score:1) Sunday November 03 2002, @07:36PM
  • This is a joke, guys by coding_ape (Score:1) Sunday November 03 2002, @08:59PM
  • Re:Not interested... by Zathrus (Score:2) Monday November 04 2002, @12:47AM
  • carmack pretender alert by jean-guy69 (Score:1) Monday November 04 2002, @06:01AM
  • Re:What a let down! by greymata (Score:1) Monday November 04 2002, @07:04AM
  • Re:Blame Canada by -5010- (Score:1) Tuesday November 12 2002, @02:35AM
  • 66 replies beneath your current threshold.
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