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Doom 3 Alpha Leaked
Posted by
CmdrTaco
on Sun Nov 03, 2002 02:20 PM
from the get-it-while-its-hot dept.
from the get-it-while-its-hot dept.
Alex_Ionescu writes "The Doom 3 E3 Demo Alpha has leaked to the public. It looks promising, altough I'm only getting 12FPS on a Radeon 7500. Did anyone else have the chance to play it and could post their FPS? Here are some sites with more information and screenshots: here , here, here, and finally here. "
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Doom 3 Alpha Leaked
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what do you mean by leaked? (Score:5, Interesting)
Re:what do you mean by leaked? (Score:5, Informative)
Re:what do you mean by leaked? (Score:4, Informative)
Basically, an alpha version containing 3 levels, got out. This is far from the whole game, and the game certainly wasn't 'compromised.' Now, on to my point...
Re:150FPS on ASCII White (Score:4, Informative)
Slashdot... (Score:5, Funny)
more like 4-day :P (Score:5, Insightful)
Doom 2 is probably my favorite game EVER in terms of hours spent enjoying it, and I've been looking forward to Doom 3 ever since John Carmack mentioned the idea in his
Anyway, of course I was really excited when people on efnet started mentioning an alpha being leaked, and I managed to get ahold of it that night. So I loaded it up, and played it for a few minutes.. and closed it and deleted it. Yes, it looks great. Very promising. But really, it's not worth the download. There are only 3 levels, and you can tell that even those aren't polished yet. From playing it, I learned that it's a beautiful game and awesome engine, and it's going to be fun as hell. But anyone can see that just by looking at the screenshots that have been around forever. This alpha is more of a spoiler than anything else. Instead of going out and trying to get your hands on it, you'd be better off to just wait for the real game to come out.
Re:more like 4-day :P (Score:5, Funny)
I can just see the John Carmack and his stock broker meeting,
Stock Broker: John, you stocks have been tanking lately, and the whole IT has been hit hard. Your portfolio is starting to get a little weak.
John Carmack: (jumps in a telephone booth, ripes off his shirt to reveal his costume, with an "IT" on his chest) The computer industry is hurting, must get it to rebound. I will create a new game, Doom 3 to save the Industry! They will all have to buy new computers to play it! That will improve my portfolio right?
Stock Broker: Yes!
John Carmack I am on it(leaps out the window flying to his Cubicle of Productivity)!
Leaked by ATI? (Score:5, Interesting)
Shame on them...
QUAID (Score:3, Interesting)
Um.. Crap, I can't play it, I only have a Matrox G400.
Maybe they leaked the alpha on purpose because they knew practically no one can play it. Well unless of course you just stare at the ground the entire game.
Looks really cool though, do we get a chainsaw again?
I got a copy (Score:5, Informative)
You have to love ad placement (Score:5, Funny)
newsgroup downloads (Score:4, Informative)
alt.binaries.games.worms is offering the Doom III Alpha copy..
there will be plenty of reposts.. so take your time
My FPS... (Score:5, Informative)
Try killing any and all non essential processes running in the background. Also, try killing and multiple monitors (just unclick the "extend my desktop...", you dont have to pull other cards out).
It's Too Bad (Score:5, Interesting)
One possibility of what will happen is what seems common to me when things are leaked. People play it, and they like/dislike a certain feature. Then when it's taken out/changed, they complain, when they never would have seen it (or missed it) otherwise. When people get to play something like this, they seem to think that it's their game.
Another possibility is that people play it and think it's the best game ever (and when it changes, complain, as above). If this doesn't happen, then the other extreme does, and that one seems a bit common to me. People play it, it's got lots of problems (it's an internal alpha, what do you expect) and so they say it's terrible, etc when the work on it is no where near complete. So when it DOES come out, alot of these people have already made up their minds.
I do think that this is news, and I'm glad it made it onto slashdot, but I DON'T think that slashdot should be posting mirrors to the leaked alpha (I know they'd show up in the comments but still...)
Re:It's Too Bad (Score:5, Funny)
iD was worried about the leak, so they submitted to slashdot to stop people downloading. If a server cant take a 50kb page being slashdotted, what about an xxxMB file?
And in other news.. (Score:5, Funny)
do not buy a geforce 4mx for doom (Score:5, Informative)
I'm not surprised. Carmack has already stated [webdog.org] that you should not buy a GeForce 4MX for doom.
leaked on purpose? (Score:3, Insightful)
or maybe it was leaked just in time for the NV30 to demonstrate that it does kick the 9700's butt in Doom3. sure it was leaked by an ATI employee?
toilets in the game (Score:5, Funny)
Do those urinals have CAMERAS strategically attached to them????? Creepy...
Um... (Score:4, Insightful)
Re:How? (Score:5, Insightful)
Nope, this is wrong. There's no way Slashdot should be linking to warez.
Re:Um... (Score:5, Insightful)
I don't totally agree with your point, but I do agree that it is very poor judgment on the part of Slashdot's editors to post those links. Linking to leaked software is very close to linking to warez, IMO.
I wonder if the same thing would have been done with a leaked pre-release version of Photoshop or MS Office? Probably not.
Re:Um... (Score:5, Funny)
So... you're new here, then?
Possible response from iD (Score:5, Interesting)
"Xian> ATI leaked it
Xian> oh we will. We are hoping our rep gets fired.
Xian> John sent them a flame mail yesterday basically saying "This has hurt our relationship"
Xian> haha, no
Xian> not really
Xian> they sent us a development laptop with a full build of Unreal Warfare on it
Xian> yep
Xian> Well, we deleted it
Xian> that's a whole can of worms we don't want to get into
Xian> yeah, well, ATI has clearly violated our NDA
Xian> we thought about that.
Xian> but, no
Xian> ATI is on our shitlist right now
Xian> we are not dealing with them until further notice
Xian> no, it's not public chiQ
Xian> We know ATI leaked it. We watermark all releases
Xian> Squiggle: ATI has a relaxed policy about pre-release software. Remeber, they gave us a laptop that had Unreal Warfare loaded on it 3 months ago
Xian> They don't seem to care about strict enforcement of NDA's
Xian> on a positive note, people seem to *REALLY LIKE* the leaked shit"
Re:Possible response from iD (Score:4, Interesting)
Uh, this is SO wrong (Score:4, Funny)
I will get off my moral high horse now and look for a copy
Unreal alpha (Score:5, Informative)
I wouldn't draw any conclusions about the 3D-engine efficiency before the final version is released.
See Yesterday's Post! (Score:5, Insightful)
Yesterday we cried because games and game studios fail. Today we rejoice because an up-coming game has been leaked. We want to have our cake and eat it too. This mentality is a good part of the reason our types aren't taken seriously.
Re:See Yesterday's Post! (Score:5, Insightful)
This is by far not a finished product, and shouldn't be treated as such. The folks who are downloading this are mostly interested in getting a rough idea of how the finished product is going to run on their computer and what this engine is capable of doing.
All this does is pique interest in the finished product. This is not it. Make the distinction.
what I wanna know (Score:3, Funny)
Or am I going to have to install that leaked version of Longhorn after all?
Just say no... (Score:5, Insightful)
Alpha Test != actual game (Score:3, Informative)
If you want the demo, don't use filesharing apps...they've been too unreliable for the file. Try doin a search on packetnews for IRC channels that host the file (I got mine at addictz.net #datavault).
My framerates and impressions. (Score:3, Interesting)
AMD T-Bird 1400, 512 mb ddr, Creative GF4 Ti4200.
Windows 2000 with Service Pack 3.
30.82 NVIDIA Detonator Drivers.
Running at 640x480x32, I average at 30 fps when using low quality settings. When there's heavy action on screen, the framerates drop below 5. The intro "map e3\intro" is absolutely jaw dropping, albeit beit pretty slow on my machine. After watching the intro and playing around with the 3 included maps, I have no wonders that people at E3 were complaining that "Stop showing us the pre-rendered stuff, show us the engine" to which ID employees responded with something along the lines of "Well, this *IS* the engine". My knowledge of English is not good enough to be able to express how impressive this thing is. The scary atmosphere, lighting, shadows, creepy noises. ID did it all right. This is far from the "real thing", as it's only an Alpha of the engine that was shown months ago and the full game is still months off. Still. Two Words: My GOD.
P.S: I hear that this thing also has Multiplayer and the Editor included as well, but you have to hack around to get them to work.
ATI leak (Score:5, Funny)
John - "Damn bastards, the ATI folk. They leaked the alpha."
Xian - "We've got to punish ATI somehow for this."
John - "I know, I'll cripple performance on ATI cards. I'll just insert a sleep() function call here and half the framerate when I detect an ATI card. That will teach them."
Xian - "Excellent."
a few minutes later..... (Score:4, Funny)
Xian- "Yes?"
John- "I've got missles."
Xian- "Oh really...."
John- "The aerospace tests are going
better than planned."
Xian- "Excellent! I'll get ATI's address."
It is a Debug Build (Score:3, Informative)
Some performance tweaks..... (Score:5, Informative)
Admittedly this will make the game look nowhere as amazing as it currently does, but these two tweaks (which you can enter on the console) worked wonders for me...
r_useStandardGL 1 - the default is set to '0' - using this toggle will disable the bump mapping.
r_shadows 0 - the default is set to '1' - using this toggle will disable the dynamic shadows which, whilst looking amazing, melt your computer.
Some other things worth noting that I have discovered... if you edit the 'runact.cfg' (which if you have downloaded this leaked copy, you will know you have to exec - and it takes about 5 minutes loading up textures and stuff) - if you comment out the bottom three of the top 4 'exec' statements to read like
exec activate_demo1
#exec activate_demo2
#exec activate_demo3
#exec activate_intro
That 'exec runact.cfg' takes a hella lot less time and the game seems to run as normal.
One last thing.. should we even be talking about this? I know that John Carmack reads
Whether or not (Score:3, Insightful)
Slashdot slashdotted? (Score:3, Informative)
Games showing too much? (Score:5, Interesting)
Now I'm not saying everyone playing this game will turn into serial killers, or anything like that. I'm not saying it's going to be the downfall of our generation. Blowing up monsters, aliens, various creatures, 'bad guys' etc has been a big part of my life, and those games have all been fun without needing highly detailed portions of their remains scattered around the level.
I guess my question is, are other people turned off by more realistic, graphic gore? Will FPS games quest for more realistic games turn to be their downfall, or will they start to modify them so, although the texture & enemies look more realistic, the actual shooting will be less intense? Or will they include an option where the user can choose to play ultra-graphic violent mode, or a more toned down version appropriate for younger players?
Damnit. (Score:5, Informative)
Yes, we are upset about it, and it will have some impact on how we deal with some companies in the future, but nothing drastic is going to change in terms of what support is going to be available.
Making any judgements from a snapshot intended for a non-interactive demo is ill advised.
John Carmack
Re:Damnit. (Score:4, Interesting)
The only thing I see that might be irritating is that ATI seems to have broken trust with you.
Re:Damnit. (Score:5, Insightful)
You're working on a project for over a year
You want gamers and other end-people to see and experience the FINAL result, maybe create some noise by having CONTROLLED (i.e. being very precise about what you want and don't want to show yet) demos.
You do some deals with some Hardware companies because hardware/drivers development is getting more and more complex and at some point in the development, it's easier to send an alpha build for the hardware company to do the QA on their drivers or reproduce specific bugs that you don't want to explain or make a little application to reproduce it (especially when it's getting to a point where it's a pile of little bugs left and right).
This is a good thing for the Game dev team and a good thing for the hardware team: they get to demo their technology in closed doors and the Game dev team gets better feedback and optimizations from the vendors where it can get optimized at the driver level. Also having more people on the QA testing of the engine doesn't hurt.
Naturally, all of this is confined with NDAs and closed environment, and I am sure the Vendors are in the obligation to make any investors or customers viewing anything more than what was shown publicly at E3 or any other demos to sign NDAs.
Now, every users can download UNFINISHED work, probably a RUSHED build so that they could make the demo on time, and have first hand EXPERIENCE with this build, while having first hand experience with a final build would be even better, now it will be only an "evolution" instead of a bigger bang that what people experienced with this leaked build.
While everyone here LOVES John's work, I don't want to speak for him, but personally I'd be seriously pissed at the person/company ruining the momentum I wanted to bring with a FINAL POLISHED product, in such a fashion. Of course the final will rock and people will love it, but until then, this shouldn't have happened and some head will fall for this. The people responsible for this leak will obviously have their head chopped off and better be looking for a job outside the graphics/game industry.
Anyways, we'll probably never know the whole truth on this but early reports seems to point at ATI... I'll wait for the official confirmation but if it would be them, as a (small) shareholder of ATI in my RSPs, I sure would be VERY disapointed at them.
I wouldn't be surprised for this to come from a hardware vendor, expecially after seeing some Drivers QA labs, When you hire "kids" to play games and do a bit of work, pay them a "kid" salary, and have more or less supervision, you can't ask them for being highly professionnal people and act like if they were CEOs with the same responsiblities and engagement, like one of my friend says (working at another company), you get what you pay for. Still, it's a shame if it would be ATI.
Re:Damnit. (Score:4, Interesting)
Whilst it is unfortunate that this was leaked, I think you should take some comfort in the fact that just about everyone who has tried this out is absolutely blown away by it. Not just by the stunning visuals, but by the scary atmosphere, the awesome sound, and just about everything else. This is the first game that has scared the hell out of me in ages..
The game rules.. I cannot WAIT to buy the full version.
Re:Damnit. (Score:4, Insightful)
Sure, you're still going to buy the game. However, have you thought that perhaps iD doesn't want their competitors to have a detailed look at what's coming?
In an industry where a technological lead for your graphics engine == mucho $$$ from engine licensing sales, the less their competitors know, the better.
I'm sure that *nobody* at Epic or Monolith has pulled this down from edonkey and checked it out yet. No sir, no way.
CPU bound, -fno-optimze (Score:5, Informative)
The demo is completely CPU bound. I get the same framerates from r_mode 1 to r_mode 7 (400x300->1280x1024), on my Ti4600. Supposedly all optimizations were removed from this particular build for some stress testing that ATI wanted.
Now, I'm not sure what that stress test could be, in ATI's case. Probably s_noUpdates 1;s_restart; and notarget would knock most of the software-proccessed 5.1 audio and AI, so ATI might have wanted to do brute-force fillrate tests.
Anyhow, if anyone scrolls down this far, I figured they might want to know that the demo is CPU bound, completely unoptimized, and that the final game will, without question, be highly optimized.
Also, the binaries are stripped.
Re:FP (Score:5, Insightful)
Some fo you /.ers make no sence at all.
--LordKaT
Re:FP (Score:5, Funny)
This isn't good gameplay?